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	<title>Divine Vet&#039;ion - Revision history</title>
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	<updated>2026-07-23T04:34:07Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.roatpkz.com/index.php?title=Divine_Vet%27ion&amp;diff=29058&amp;oldid=prev</id>
		<title>ThroatPDiddy: Created page with &quot;{{Infobox Monster |name = Divine Vet&#039;ion |image = 180px |release = 2016 |update =  |members = Yes |combat = 454 |size = 3 |examine = Only the true lord &amp; king of the lands can lift his burden. |attributes = undead |max hit = 44 |aggressive = Yes |poisonous = No |attack style = Slash, Magic |attack speed = 4 |slayxp = ? |assignedby = krystilia |cat = Skeletons, Bosses |hitpoints = 255 |att = 430 |str = 430 |def = 395 |mage = 300 |range = 1 |attbns = 0...&quot;</title>
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		<updated>2026-07-19T20:46:51Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Infobox Monster |name = Divine Vet&amp;#039;ion |image = &lt;a href=&quot;/File:Vet%27ion.png&quot; title=&quot;File:Vet&amp;#039;ion.png&quot;&gt;180px&lt;/a&gt; |release = 2016 |update =  |members = Yes |combat = 454 |size = 3 |examine = Only the true lord &amp;amp; king of the lands can lift his burden. |attributes = undead |max hit = 44 |aggressive = Yes |poisonous = No |attack style = Slash, Magic |attack speed = 4 |slayxp = ? |assignedby = krystilia |cat = Skeletons, Bosses |hitpoints = 255 |att = 430 |str = 430 |def = 395 |mage = 300 |range = 1 |attbns = 0...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Infobox Monster&lt;br /&gt;
|name = Divine Vet&amp;#039;ion&lt;br /&gt;
|image = [[File:Vet&amp;#039;ion.png|180px]]&lt;br /&gt;
|release = 2016&lt;br /&gt;
|update = &lt;br /&gt;
|members = Yes&lt;br /&gt;
|combat = 454&lt;br /&gt;
|size = 3&lt;br /&gt;
|examine = Only the true lord &amp;amp; king of the lands can lift his burden.&lt;br /&gt;
|attributes = undead&lt;br /&gt;
|max hit = 44&lt;br /&gt;
|aggressive = Yes&lt;br /&gt;
|poisonous = No&lt;br /&gt;
|attack style = Slash, Magic&lt;br /&gt;
|attack speed = 4&lt;br /&gt;
|slayxp = ?&lt;br /&gt;
|assignedby = krystilia&lt;br /&gt;
|cat = Skeletons, Bosses&lt;br /&gt;
|hitpoints = 255&lt;br /&gt;
|att = 430&lt;br /&gt;
|str = 430&lt;br /&gt;
|def = 395&lt;br /&gt;
|mage = 300&lt;br /&gt;
|range = 1&lt;br /&gt;
|attbns = 0&lt;br /&gt;
|strbns = 0&lt;br /&gt;
|amagic = 0&lt;br /&gt;
|mbns = 0&lt;br /&gt;
|arange = 0&lt;br /&gt;
|rngbns = 0&lt;br /&gt;
|dstab = 201&lt;br /&gt;
|dslash = 200&lt;br /&gt;
|dcrush = -10&lt;br /&gt;
|dmagic = 250&lt;br /&gt;
|drange = 270&lt;br /&gt;
|respawn = 33&lt;br /&gt;
|id = 6611&lt;br /&gt;
}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Divine Vet&amp;#039;ion&amp;#039;&amp;#039;&amp;#039; is a Zamorakian skeletal champion that resides in the Divine Donator Zone.&lt;br /&gt;
Vet&amp;#039;ion has two forms: the (purple) regular form and the (orange) enraged form. After he is defeated in his first form, he will go to his second form, which has a faster attack speed and stronger max hit. &amp;lt;/br&amp;gt;&lt;br /&gt;
After changing forms he will reset any stat reductions applied in the first form. If he is not killed within five minutes in his second form, he will revert to his first form with the same hit points. If he reverts after his hellhounds have been killed, the player(s) will not have to kill them a second time.&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
{{LocationHead}}&lt;br /&gt;
| [[Divine Donator Zone]]&lt;br /&gt;
|&amp;lt;center&amp;gt;454&amp;lt;/center&amp;gt;&lt;br /&gt;
|{{donator|divine}}&lt;br /&gt;
|{{SinglesPlus}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Fight overview==&lt;br /&gt;
Vet&amp;#039;ion is highly resistant to any combat style other than crush, and as he is undead, he is susceptible to Salve amulet(ei).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Vet&amp;#039;ion has several attacks and abilities:&lt;br /&gt;
*Magic attack: Bolts of lightning strike various tiles across the arena. Each lightning bolt deals damage in a 3x3 area, but any tile that is about to be struck glows, giving players the chance to dodge the attack. When soloing, one bolt will always target the player&amp;#039;s tile or an adjacent tile, while four more will target random tiles around the arena. In groups, one bolt will appear for every player in the chamber, capped at seven.&lt;br /&gt;
*Hellhounds: Upon reaching half health, Vet&amp;#039;ion will summon two skeletal hellhounds to attack players. They will provide him with complete damage immunity while present. He will do the same again in his enraged form. &lt;br /&gt;
*Shield Bash: Vet&amp;#039;ion will raise his shield to bash an area in front of and underneath him; shadows will appear forewarning the AoE of the attack. If the player doesn&amp;#039;t move out of range, they&amp;#039;ll take up to 35 damage and be unable to attack for the next 4.8 seconds. This attack is only used when in melee distance.&lt;br /&gt;
*Enraged Form: Upon losing all health in his first form, Vet&amp;#039;ion will summon orange lightning bolts (which share his standard lightning bolts&amp;#039; 3x3 area damage) in a circle around him and restore his health to full. In his second form the hellhound mechanic is repeated again, but he will die after losing all of his health in this form.&lt;br /&gt;
==Equipment==&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Note:&amp;#039;&amp;#039;&amp;#039; Due to the Salve bonus not stacking, fighting on a skeleton Slayer task with a Slayer helmet will not provide as high of an offensive bonus as the Salve amulet (ei) will.&amp;lt;/br&amp;gt;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;{{Colour|red|Warning}}: This boss is located deep within the Wilderness, beware of player-killers! Do not bring items you are not willing to lose.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
{{Recommended equipment&lt;br /&gt;
| head1 = {{plink|Inquisitor&amp;#039;s great helm}} &lt;br /&gt;
| head2 = {{plink|Torva full helm}}&lt;br /&gt;
| head3 = {{plink|Serpentine helm}}&lt;br /&gt;
| head4 = {{plink|Helm of neitiznot}}&lt;br /&gt;
| neck1 = {{plink|Salve amulet(ei)}}&lt;br /&gt;
| neck2 = {{plink|Amulet of blood fury}} /&amp;lt;br/&amp;gt;{{plink|Amulet of fury}}&lt;br /&gt;
| neck3 = {{plink|Amulet of glory}}&lt;br /&gt;
| body1 = {{plink|Inquisitor&amp;#039;s hauberk}}&lt;br /&gt;
| body2 = {{plink|Fighter torso}}&lt;br /&gt;
| legs1 = {{plink|Inquisitor&amp;#039;s plateskirt}}&lt;br /&gt;
| legs2 = {{plink|Torva platelegs}}&lt;br /&gt;
| legs3 = {{plink|Obsidian platelegs}}&lt;br /&gt;
| ammo1 = {{plink|Holy blessing}}&lt;br /&gt;
| ring1 = {{plink|Ultor ring}}&lt;br /&gt;
| ring2 = {{plink|Berserker ring (i)}}&lt;br /&gt;
| ring3 = {{plink|tyrannical ring}}&lt;br /&gt;
| special1 = {{plink|Ursine chainmace}}&lt;br /&gt;
| cape1 = {{plink|Infernal cape}} &lt;br /&gt;
| cape2 = {{plink|Fire cape}}&lt;br /&gt;
| cape3 = {{plink|Mythical cape}}&lt;br /&gt;
| hands1 = {{plink|Ferocious gloves}}&lt;br /&gt;
| hands2 = {{plink|Barrows gloves}}&lt;br /&gt;
| feet1 = {{plink|Primordial boots}}&lt;br /&gt;
| feet2 = {{plink|Dragon boots}}&lt;br /&gt;
| shield1 = {{plink|Avernic defender}}&lt;br /&gt;
| shield2 = {{plink|Dragon defender}}&lt;br /&gt;
| weapon1 = {{plink|Ursine chainmace}} &lt;br /&gt;
| weapon2 = {{plink|Viggora&amp;#039;s chainmace}}&lt;br /&gt;
| weapon3 = {{plink|Inquisitor&amp;#039;s mace}}&lt;br /&gt;
| weapon4 = {{plink|Abyssal bludgeon}}&lt;br /&gt;
}}&amp;#039;&amp;#039;&amp;#039;Note:&amp;#039;&amp;#039;&amp;#039; Each piece of inquisitor&amp;#039;s armour boosts damage and accuracy by 0.5% when using the crush attack style.  If all three pieces are worn, an additional 1.0% bonus is added for a total of 2.5% accuracy and damage bonus.&lt;br /&gt;
&lt;br /&gt;
==Drops==&lt;br /&gt;
{{Dropbonus}}&lt;br /&gt;
{{DivineVetionDrops}}&lt;br /&gt;
----&lt;br /&gt;
{{Bosses}}&lt;/div&gt;</summary>
		<author><name>ThroatPDiddy</name></author>
	</entry>
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