MediaWiki:DropCalc.js: Difference between revisions

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Tag: Reverted
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Tag: Manual revert
Line 16: Line 16:
     headerRow.innerHTML =
     headerRow.innerHTML =
         '<th style="padding-left: 10px;">Bonus</th>' +
         '<th style="padding-left: 10px;">Bonus</th>' +
         '<th>Percentage / Option</th>' +
         '<th>Percentage</th>' +
         '<th>Drop Rate</th>';
         '<th>Drop Rate</th>';
     headerRow.style.background = '#222e45';
     headerRow.style.background = '#222e45';
Line 26: Line 26:


     var bonuses = [
     var bonuses = [
         { name: "Donator Rank", id: "donatorBonus", options: [
         { name: "Donator Rank", id: "donatorBonus", options: [{name:"None",value:0},{name:"Donator 15%",value:15},{name:"Super Donator 25%",value:25},{name:"Extreme Donator 30%",value:30},{name:"Legendary Donator 35%",value:35},{name:"Royal Donator 40%",value:40},{name:"Divine Donator 45%",value:45}]},
            {name:"None",value:0},{name:"Donator 15%",value:15},{name:"Super Donator 25%",value:25},
            {name:"Extreme Donator 30%",value:30},{name:"Legendary Donator 35%",value:35},
            {name:"Royal Donator 40%",value:40},{name:"Divine Donator 45%",value:45}]},
         { name: "Monster Slayer Perk", id: "slayerBonus", options: [{name:"None",value:0},{name:"10%",value:10}]},
         { name: "Monster Slayer Perk", id: "slayerBonus", options: [{name:"None",value:0},{name:"10%",value:10}]},
         { name: "Collector's Ring", id: "ringBonus", options: [{name:"None",value:0},{name:"3%",value:3},{name:"6%",value:6}]},
         { name: "Collector's Ring", id: "ringBonus", options: [{name:"None",value:0},{name:"3%",value:3},{name:"6%",value:6}]},
Line 35: Line 32:
         { name: "Voting Bonus", id: "voteBonus", options: [{name:"None",value:0},{name:"20%",value:20}]}
         { name: "Voting Bonus", id: "voteBonus", options: [{name:"None",value:0},{name:"20%",value:20}]}
     ];
     ];
    // Add Double Time Scroll checkbox
    bonuses.push({ name: "Double Time Scroll", id: "doubleTimeScroll", options: [] });
    var skullDisabledItems = ["TokHaar-kal"];


     bonuses.forEach(function(bonus, index) {
     bonuses.forEach(function(bonus, index) {
Line 50: Line 42:


         var cell2 = row.insertCell();
         var cell2 = row.insertCell();
        var select = document.createElement('select');
        select.id = bonus.id;
        bonus.options.forEach(function(opt){
            var option = document.createElement('option');
            option.value = opt.value;
            option.textContent = opt.name;
            select.appendChild(option);
        });
        cell2.appendChild(select);
         cell2.style.padding = '5px';
         cell2.style.padding = '5px';


Line 57: Line 58:
         cell3.style.padding = '5px';
         cell3.style.padding = '5px';


         if (bonus.id === "doubleTimeScroll") {
         // Recalculate when bonus changes
            var checkbox = document.createElement('input');
         select.addEventListener('change', function() {
            checkbox.type = 'checkbox';
            document.getElementById("calcDropBtn").click();
            checkbox.id = bonus.id;
        });
            cell2.appendChild(checkbox);
 
            checkbox.addEventListener('change', function() {
                document.getElementById("calcDropBtn").click();
            });
 
         } else {
            var select = document.createElement('select');
            select.id = bonus.id;
            bonus.options.forEach(function(opt){
                var option = document.createElement('option');
                option.value = opt.value;
                option.textContent = opt.name;
                select.appendChild(option);
            });
            cell2.appendChild(select);
 
            select.addEventListener('change', function() {
                document.getElementById("calcDropBtn").click();
            });
        }
     });
     });


Line 105: Line 85:
     container.insertBefore(baseDiv, table);
     container.insertBefore(baseDiv, table);


     // Clear button
     // Wrap input for clear button
     var itemInput = document.getElementById("itemSearch");
     var itemInput = document.getElementById("itemSearch");
     var wrapper = document.createElement('div');
     var wrapper = document.createElement('div');
Line 131: Line 111:
         bonuses.forEach(function(bonus) {
         bonuses.forEach(function(bonus) {
             document.getElementById(bonus.id + "Preview").textContent = '-';
             document.getElementById(bonus.id + "Preview").textContent = '-';
            if (bonus.id === "doubleTimeScroll") {
                document.getElementById(bonus.id).checked = false;
            }
         });
         });
     });
     });


     // Handle Skull Bonus disabling
     // Items where Skull Bonus is disabled
    var skullDisabledItems = ["TokHaar-kal"];
 
    // Auto-fill base rate and handle Skull Bonus
     itemInput.addEventListener('input', function() {
     itemInput.addEventListener('input', function() {
         var options = document.getElementById("dropItems").options;
         var options = document.getElementById("dropItems").options;
         var val = itemInput.value;
         var val = itemInput.value;
         for (var i = 0; i < options.length; i++) {
         for (var i = 0; i < options.length; i++) {
             if (options[i].value === val) {
             if (options[i].value === val) {
Line 146: Line 127:
                 document.getElementById("baseRate").value = rate;
                 document.getElementById("baseRate").value = rate;


                // Handle Skull Bonus disabling
                 var skullSelect = document.getElementById("skullBonus");
                 var skullSelect = document.getElementById("skullBonus");
                 var rawName = val.replace(/\s*\(1\/\d+\)$/, '');
                 var rawName = val.replace(/\s*\(1\/\d+\)$/, '');
                 if(skullDisabledItems.includes(rawName)) {
                 if (skullDisabledItems.includes(rawName)) {
                     skullSelect.disabled = true;
                     skullSelect.disabled = true;
                     skullSelect.style.opacity = 0.5;
                     skullSelect.style.opacity = 0.5;
Line 155: Line 137:
                     skullSelect.style.opacity = 1;
                     skullSelect.style.opacity = 1;
                 }
                 }
                 document.getElementById("calcDropBtn").click();
                 document.getElementById("calcDropBtn").click();
                 break;
                 break;
             }
             }
         }
         }
    });
    // Recalculate when any bonus changes
    bonuses.forEach(function(bonus) {
        document.getElementById(bonus.id).addEventListener('change', function() {
            document.getElementById("calcDropBtn").click();
        });
     });
     });


Line 166: Line 156:
         var finalRate = base;
         var finalRate = base;


        // Apply all percentage bonuses
         bonuses.forEach(function(bonus) {
         bonuses.forEach(function(bonus){
            if (bonus.id === "doubleTimeScroll") return;
             var val = parseFloat(document.getElementById(bonus.id).value) || 0;
             var val = parseFloat(document.getElementById(bonus.id).value) || 0;
             finalRate *= (1 - val / 100);
             finalRate *= (1 - val / 100);
Line 174: Line 162:
         });
         });


         // Apply Double Time Scroll
         document.getElementById("finalDrop").textContent = Math.floor(finalRate);
        var doubleTimeChecked = document.getElementById("doubleTimeScroll").checked;
        if (doubleTimeChecked && finalRate > 0) {
            // Two independent rolls: P(no drop)^2, then convert back to "1 in X"
            var prob = 1 - Math.pow(1 - 1/finalRate, 2);
            var effectiveRate = Math.round(1 / prob);
            document.getElementById("doubleTimeScrollPreview").textContent = effectiveRate;
            document.getElementById("finalDrop").textContent = effectiveRate;
        } else {
            document.getElementById("doubleTimeScrollPreview").textContent = "-";
            document.getElementById("finalDrop").textContent = Math.floor(finalRate);
        }
     };
     };
});
});

Revision as of 16:34, 5 March 2026

// --- DROPRATE CALCULATOR WITH TABLE ---
mw.hook('wikipage.content').add(function () {
    var container = document.getElementById("dropCalcContainer");
    if (!container) return;

    // Build HTML: Table
    container.innerHTML =
        '<table id="dropCalcTable" style="border-collapse: collapse; width: 100%; max-width: 500px;">' +
        '<thead></thead><tbody></tbody></table>' +
        '<br><button id="calcDropBtn">Calculate Drop Rate</button>' +
        '<div style="margin-top:10px;">Final Drop Rate: <span id="finalDrop">0</span></div>';

    var table = document.getElementById("dropCalcTable");
    var header = table.createTHead();
    var headerRow = header.insertRow();
    headerRow.innerHTML =
        '<th style="padding-left: 10px;">Bonus</th>' +
        '<th>Percentage</th>' +
        '<th>Drop Rate</th>';
    headerRow.style.background = '#222e45';
    headerRow.style.color = '#fff';
    headerRow.style.fontWeight = 'bold';
    headerRow.style.textAlign = 'left';

    var tbody = table.tBodies[0];

    var bonuses = [
        { name: "Donator Rank", id: "donatorBonus", options: [{name:"None",value:0},{name:"Donator 15%",value:15},{name:"Super Donator 25%",value:25},{name:"Extreme Donator 30%",value:30},{name:"Legendary Donator 35%",value:35},{name:"Royal Donator 40%",value:40},{name:"Divine Donator 45%",value:45}]},
        { name: "Monster Slayer Perk", id: "slayerBonus", options: [{name:"None",value:0},{name:"10%",value:10}]},
        { name: "Collector's Ring", id: "ringBonus", options: [{name:"None",value:0},{name:"3%",value:3},{name:"6%",value:6}]},
        { name: "Skull Bonus", id: "skullBonus", options: [{name:"None",value:0},{name:"20%",value:20}]},
        { name: "Voting Bonus", id: "voteBonus", options: [{name:"None",value:0},{name:"20%",value:20}]}
    ];

    bonuses.forEach(function(bonus, index) {
        var row = tbody.insertRow();
        row.style.background = index % 2 === 0 ? '#313e59' : '#222e45';

        var cell1 = row.insertCell();
        cell1.textContent = bonus.name;
        cell1.style.padding = '5px';

        var cell2 = row.insertCell();
        var select = document.createElement('select');
        select.id = bonus.id;
        bonus.options.forEach(function(opt){
            var option = document.createElement('option');
            option.value = opt.value;
            option.textContent = opt.name;
            select.appendChild(option);
        });
        cell2.appendChild(select);
        cell2.style.padding = '5px';

        var cell3 = row.insertCell();
        cell3.id = bonus.id + "Preview";
        cell3.textContent = "-";
        cell3.style.padding = '5px';

        // Recalculate when bonus changes
        select.addEventListener('change', function() {
            document.getElementById("calcDropBtn").click();
        });
    });

    // Searchable item selector
    var baseDiv = document.createElement('div');
    baseDiv.style.margin = '10px 0';
    baseDiv.innerHTML =
        'Item: <input list="dropItems" id="itemSearch" placeholder="Search item..." style="width:220px;"> ' +
        'Base Rate: <input type="number" id="baseRate" value="1000" style="width:80px;">' +
        '<datalist id="dropItems">' +
        '<option data-rate="256" value="Zaryte Crossbow (1/256)">' +
        '<option data-rate="350" value="Torva Full Helm (1/350)">' +
        '<option data-rate="2560" value="Voidwaker gem (1/2560)">' +
        '<option data-rate="2560" value="Voidwaker hilt (1/2560)">' +
        '<option data-rate="2560" value="Voidwaker blade (1/2560)">' +
        '<option data-rate="128" value="Ancient godsword (1/128)">' +
        '<option data-rate="64" value="Zaryte vambraces (1/64)">' +
        '<option data-rate="10240" value="Elysian sigil (1/10240)">' +
        '<option data-rate="1024" value="Smoudering heart (1/1024)">' +
        '<option data-rate="75" value="TokHaar-kal (1/75)">' +
        '<option data-rate="2560" value="Enchanted Collector\'s Ring (6%) (1/2560)">' +
        '</datalist>';
    container.insertBefore(baseDiv, table);

    // Wrap input for clear button
    var itemInput = document.getElementById("itemSearch");
    var wrapper = document.createElement('div');
    wrapper.style.position = 'relative';
    wrapper.style.display = 'inline-block';
    itemInput.parentNode.insertBefore(wrapper, itemInput);
    wrapper.appendChild(itemInput);

    var clearBtn = document.createElement('span');
    clearBtn.textContent = '✕';
    clearBtn.style.position = 'absolute';
    clearBtn.style.right = '5px';
    clearBtn.style.top = '50%';
    clearBtn.style.transform = 'translateY(-50%)';
    clearBtn.style.cursor = 'pointer';
    clearBtn.style.color = '#888';
    clearBtn.style.fontWeight = 'bold';
    clearBtn.title = 'Clear search';
    wrapper.appendChild(clearBtn);

    clearBtn.addEventListener('click', function() {
        itemInput.value = '';
        document.getElementById('baseRate').value = 0;
        document.getElementById('finalDrop').textContent = 0;
        bonuses.forEach(function(bonus) {
            document.getElementById(bonus.id + "Preview").textContent = '-';
        });
    });

    // Items where Skull Bonus is disabled
    var skullDisabledItems = ["TokHaar-kal"];

    // Auto-fill base rate and handle Skull Bonus
    itemInput.addEventListener('input', function() {
        var options = document.getElementById("dropItems").options;
        var val = itemInput.value;

        for (var i = 0; i < options.length; i++) {
            if (options[i].value === val) {
                var rate = options[i].getAttribute("data-rate");
                document.getElementById("baseRate").value = rate;

                // Handle Skull Bonus disabling
                var skullSelect = document.getElementById("skullBonus");
                var rawName = val.replace(/\s*\(1\/\d+\)$/, '');
                if (skullDisabledItems.includes(rawName)) {
                    skullSelect.disabled = true;
                    skullSelect.style.opacity = 0.5;
                } else {
                    skullSelect.disabled = false;
                    skullSelect.style.opacity = 1;
                }

                document.getElementById("calcDropBtn").click();
                break;
            }
        }
    });

    // Recalculate when any bonus changes
    bonuses.forEach(function(bonus) {
        document.getElementById(bonus.id).addEventListener('change', function() {
            document.getElementById("calcDropBtn").click();
        });
    });

    // Calculation
    document.getElementById("calcDropBtn").onclick = function() {
        var base = parseFloat(document.getElementById("baseRate").value) || 0;
        var finalRate = base;

        bonuses.forEach(function(bonus) {
            var val = parseFloat(document.getElementById(bonus.id).value) || 0;
            finalRate *= (1 - val / 100);
            document.getElementById(bonus.id + "Preview").textContent = Math.floor(finalRate);
        });

        document.getElementById("finalDrop").textContent = Math.floor(finalRate);
    };
});