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{{Infobox Activity
|name = Dice
|image = [[File:Dice preview.png|300px]]
|release = 2025
|update =
|type = Gambling
|location = <nowiki>::</nowiki>Dice
|players = 1
|requirements = Donator points or Donation Credits
|map = [[File:Dice and mines map 2.png]]
}}
= 🎲 Dice =
= 🎲 Dice =
[[File:Dice interface.png|thumb|Dice Interface|right]]
[[File:Dice interface.png|thumb|Dice Interface|right]]

Revision as of 12:28, 10 July 2025

Dice
Released 2025
Type Gambling
Location ::Dice
Participants 1
Requirements Donator points or Donation Credits
Location

🎲 Dice

Dice Interface

Dice is a fast-paced gambling mini-game located in the gamble zone. Players wager on a number roll, selecting a target number that the dice must roll over to win. The game is accessible with the command ::dice.

🎯 How to Play

Players begin by choosing how much to bet and selecting a target number between 1 and 100. A random number between 0 and 100 is then rolled.

  • If the roll is higher or equal to the target number, the player wins.
  • If the roll is below the target number, the player loses.

This mechanic allows players to directly control their win probability β€” the higher the target number, the smaller the chance to win, but the higher the payout.

πŸ“œ "Choose how much you want to bet on the roll. Adjust the win chance by selecting a target number. A random number between 0 and 100 will be generated. If the roll lands in your range, you win, otherwise, you lose."

✨ Payouts

Dice Rules

The payout multiplier is determined by the odds of rolling over the chosen target number.

  • A **low target** (e.g. 5) gives a high chance to win, but with a low multiplier.
  • A **high target** (e.g. 95) gives a very low chance to win, but with a very high multiplier.

The exact multiplier is shown before rolling and scales dynamically with the selected number.

  • Check out the detailed win rates in our comprehensive sheet here.

βš™οΈ Automation & Fairness

  • Dice is fully automated, and is played in a single player setting, we do not require or allow other players to host or be the house.
  • Outcomes are determined using a provably fair RNG system.
  • The game engine is designed to be slightly house-favorable. Giving players a 99% RTP.
  • Provably Fair: Players can verify each game's fairness by checking the game’s provably fair hash and seed values displayed in the interface. This system ensures transparency and trust in the RNG results.

πŸ” Autoplay

Dice Auto Play

Dice features a built-in Autoplay system to simplify consecutive rolling:

  • Select your stake and target number.
  • Enable Autoplay to automatically repeat rolls under the same settings.
  • Autoplay stops if you run out of credits or manually cancel it.

This feature is ideal for players who want to grind large sample sizes or test strategies.

πŸ‘€ Spectating

Dice includes full spectating functionality, just like other ::fp games:

  • A spectator counter shows how many players are watching.
  • Hovering the counter displays a list of active viewers.
  • Great for high-stakes drama or showing off big streaks.
  • Spectating can be toggled on or off using the command ::disable-spectate (to turn off) and ::enable-spectate (to turn it back on).

πŸ“ Commands

  • ::dice – Teleports you to the dice zone.
  • Bet amount, target number, and Autoplay settings are all available via UI.

🧠 Strategy

There are multiple approaches to playing Dice, depending on your risk preference:

  • Low Risk: Select a low target number (e.g. 10–30) for a high chance to win with smaller payouts.
  • Medium Risk: Targets between 40–60 balance win rate and profit.
  • High Risk: Targets above 80 offer large payouts but rare wins.

Autoplay helps automate your approach, allowing for efficient long-term execution.