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She is known for her assortment of Zarosian-affiliated drops, such as [[torva armour]], [[zaryte vambraces]], the [[ancient hilt]] and the [[nihil horn]], which is used to create a [[zaryte crossbow]].
She is known for her assortment of Zarosian-affiliated drops, such as [[torva armour]], [[zaryte vambraces]], the [[ancient hilt]] and the [[nihil horn]], which is used to create a [[zaryte crossbow]].


==History==
<!--===Creation on Freneskae===
Nex, hailing from a race of Zarytes, were created by [[Zaros]] in his attempts to find a cure for the [[dragon rider]]'s infertility. His results culminated in beings that disappointed him, and he called them "nihil", as they meant nothing to him. Nex (unnamed at the time), who was smarter and larger than the rest of the nihil, was noticed by Zaros and he decided to grant it sentience, as the other nihil would destroy her for being different. She then took on the name Nex and would become one of Zaros' most loyal and powerful followers.-->


===Imprisonment===
Following the [[Betrayal of Zaros]] in the Second Age, a group of Zarosians were working to secure the area around the [[Mahjarrat]] ritual site (found south-east of [[Weiss]] today) to gain the upper hand.{{CiteNPC|npc=Ashuelot Reis|quote=Although their god was gone, many Zarosians fought to keep his empire alive.}} The leader of these Zarosians was Nex. Gaining power whenever she battled, Nex was considered unstoppable.{{CiteNPC|npc=Ashuelot Reis|quote=She [Nex] was Zaros' most powerful weapon, and she led a great army to try and restore his empire. Not that she needed an army of course. Nex alone was powerful enough to hold back hundreds of lesser beings.}}
Around the beginning of the [[Third Age]], the forces of [[Saradomin]], realising the threat Nex posed, eventually planned and successfully lured Nex, alongside her army, into a large icy cavern.{{CiteNPC|npc=Ashuelot Reis|quote=The forces of Saradomin knew that Nex needed to be dealt with. They were able to lure her into these caverns.}} Here, they enchanted them into a frozen sleep, albeit with massive casualties.{{CiteNPC|npc=Ashuelot Reis|quote=After great effort and sacrifice, they managed to place Nex and her followers into a frozen, enchanted sleep.}} Afterwards, the Saradominist forces built the Temple of Lost Ancients around it, known today as the [[God Wars Dungeon]].{{CiteNPC|npc=Ashuelot Reis|quote=Once Nex was no longer an immediate threat, they built the Temple of Lost Ancients around her. Most of the temple has since fallen to ruin, but you can still see some of the remains.}}
Many years after that event, a flock of [[aviantese]] were ambushed by an army of demons while transporting a newly created [[Godsword]] through the Trollheim mountains. Because of their small numbers, they were forced to retreat into the Temple of Lost Ancients. Eventually, reinforcements arrived from each side and the battle grew. Thus the battle of the godsword began.{{CiteNPC|npc=Ashuelot Reis|quote=Later in the war, a great battle broke out in the Temple of Lost Ancients. I was a Saradominist soldier at the time, and I was among those who fought for him in that battle.}}
===Escape and re-imprisonment===
Much later, Saradominist priests, one of them being [[Ashuelot Reis]], were approached by one of their own. The priest, knowing that his fellow priests grew weary from the endless wars, revealed to them that he had secretly converted to [[Guthix]]ian teachings.{{CiteNPC|npc=Ashuelot Reis|quote=...many of us had grown tired of war. One of our priests discovered this. He came to us and revealed that he felt the same way, and that he had secretly converted to Guthix.}} Encouraging his fellow priests to join him, they abandoned the cause of Saradomin and became followers of Guthix.{{CiteNPC|npc=Ashuelot Reis|quote=He encouraged us to join him. We abandoned the cause of Saradomin and became followers of Guthix.}}
[[File:Ancient Prison.png|thumb|280px|The Zarosian army, sealed in the Ancient Prison.]]
Their new leader, the former Saradomin priest, taught them the druidic ways, including an ancient ritual that had the power to awaken Guthix himself, who they believed can end the God Wars.{{CiteNPC|npc=Ashuelot Reis|quote=Our new leader taught us the ways of the druids, including an ancient ritual that had the power to awaken Guthix himself. We believed this ritual to be the only way to end the war.}} However, after the priests and their leader performed the ritual, it was discovered that the ritual actually woke Nex rather than Guthix, and that it also destroyed the enchantments that sealed the Ancient Prison, releasing Nex and her army in the process.{{CiteNPC|npc=Ashuelot Reis|quote=When our leader led us to perform the ritual, it was not Guthix we woke, but Nex and her forces. The ritual also destroyed the protective enchantments on their prison.}} Their leader, who had tricked the priests into freeing Nex, was revealed to be [[Sliske]], a Zarosian [[Mahjarrat]].{{CiteNPC|npc=Ashuelot Reis|quote=I never saw him [the priest] again. He never gave us his true name, but as Nex was freed, she spoke to him... I heard little of what they said, but I did hear what she called him. Sliske.}}
Due to the length of her enchanted sleep, Nex was not at full strength. Despite this, she quickly laid waste to vast numbers from all sides. Rapidly gaining power, the four factions fighting for the Godsword temporarily formed an alliance and managed to drive Nex and her forces back into their prison, but the magical protections that contained them could not be fully restored.{{CiteNPC|npc=Ashuelot Reis|quote=Nex posed such a danger, that the four armies temorarily joined forces to drive her back into the prison. They resealed it, but were unable to fix the enchantments we destroyed.}}


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Revision as of 19:11, 1 April 2024

Nex
Released5 January 2022 (Update)
DonatorYes
Combat level1,001
Size3x3
ExamineEven the gods fear her.
Combat info
XP bonus+100%
Max hit33 (Magic)
60 (Ranged)
30 (Melee)
50 (Smoke Dash)
50 (Shadow Smash)
80 (Blood Sacrifice)
60 (Containment)
75 (Ice Prison)
AggressiveYes
PoisonousYes (8)
Attack styleMagic, Ranged, Melee
Attack speed4 ticks (2.4 seconds)
Combat stats
3,400315200260230350
Aggressive stats
Monster attack bonusMonster strength bonusMonster magic strength bonusMonster ranged strength bonus
+200+20+100+22+150+5
Defensive stats
+40+140+60+300+190
CannonsImmune
ThrallsNot immune
Advanced data
Monster ID11278,11279,11280,11281,11282

Nex is one of Zaros' most powerful followers. She is imprisoned in the Ancient Prison, sealed away beneath the God Wars Dungeon. An immensely powerful entity and one of Zaros's most powerful weapons of war, Nex is a nihil from Freneskae and possesses physical traits of the icyene, demons, aviantese and vampyres.

Nex's Ancient Prison is locked behind the frozen door in the southern part of the God Wars Dungeon, and can only be opened by assembling the frozen key, whose pieces are dropped during The Frozen Door miniquest, by the generals and bodyguards of each of the warring factions in the dungeon: General Graardor, K'ril Tsutsaroth, Commander Zilyana, and Kree'arra. This in turn requires a base level of 70 Hitpoints, Ranged, Strength, and Agility in order to reach Nex, none of which can be boosted. Up to 60 players can fight Nex per encounter.

She is known for her assortment of Zarosian-affiliated drops, such as torva armour, zaryte vambraces, the ancient hilt and the nihil horn, which is used to create a zaryte crossbow.



Fight overview

File:Fighting Nex.png
An army of players fighting Nex.

Nex spawns in her chamber shortly after a player or team of players pass through the ancient barrier within the Ancient Prison. She has very high hitpoints and deals relatively high damage even through protection prayers, so fighting her in a team is effectively a requirement.

The fight consists of five distinct phases based on the Ancient Magicks, with Nex using smoke, shadow, blood, and ice magic, before entering an empowered final state. She can also use melee and a number of special attacks. In order for the fight to progress, Nex's hitpoints need to be reduced to a threshold, after which the mage who empowers her magic must be killed, which will then lead to the next phase.


Drops

In order to obtain drops from Nex, the player must deal a set amount of minimum damage. Getting a drop from Nex is considered a kill in the log. Nex drops a large lump of items upon death, which is determined by team size, and the share players receive from it is based on the player's total damage to Nex, her minions, and any reavers during the encounter. Two common drops are guaranteed after each kill.

The MVP receives a 10% bonus to common loot quantities and a 10% boost to the chance of obtaining a unique item drop.

Drop rates estimated based on 158,203 samples from the Drop Rate Project, unless otherwise cited.

100%

Big bones are only dropped for the MVP, the player who dealt the most damage to Nex.

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Item Quantity Drop rate Donator 15% boosted drop rate Super Donator 25% boosted drop rate Extreme Donator 30% boosted drop rate Legendary Donator 35% boosted drop rate Royal Donator 40% boosted drop rate Price

Uniques

There is an effective 1 in 43 chance of rolling the unique drop table per kill.[1][2] It is possible to receive multiple unique drops per kill with multiple players, which is calculated based on the number of players and their individual contributions towards the kill.[3] Below lists the effective drop rates, which are for each kill, rather than for each player.

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Item Quantity Drop rate Donator 15% boosted drop rate Super Donator 25% boosted drop rate Extreme Donator 30% boosted drop rate Legendary Donator 35% boosted drop rate Royal Donator 40% boosted drop rate Price

Runes & ammunition

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Item Quantity Drop rate Donator 15% boosted drop rate Super Donator 25% boosted drop rate Extreme Donator 30% boosted drop rate Legendary Donator 35% boosted drop rate Royal Donator 40% boosted drop rate Price

Resources

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Item Quantity Drop rate Donator 15% boosted drop rate Super Donator 25% boosted drop rate Extreme Donator 30% boosted drop rate Legendary Donator 35% boosted drop rate Royal Donator 40% boosted drop rate Price

Consumables

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Item Quantity Drop rate Donator 15% boosted drop rate Super Donator 25% boosted drop rate Extreme Donator 30% boosted drop rate Legendary Donator 35% boosted drop rate Royal Donator 40% boosted drop rate Price
  1. 1.0 1.1 Sharks and Prayer potions are dropped together
  2. 2.0 2.1 Saradomin brews and Super restores are dropped together

Other

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Item Quantity Drop rate Donator 15% boosted drop rate Super Donator 25% boosted drop rate Extreme Donator 30% boosted drop rate Legendary Donator 35% boosted drop rate Royal Donator 40% boosted drop rate Price
Coins: Coins_10000.png drops Nex with rarity Coins in quantity UncommonCoins8,539–26,748UncommonN/AN/AN/AN/AN/A8,539–26,748

Tertiary

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Item Quantity Drop rate Donator 15% boosted drop rate Super Donator 25% boosted drop rate Extreme Donator 30% boosted drop rate Legendary Donator 35% boosted drop rate Royal Donator 40% boosted drop rate Price

Combat Achievements

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  1. "Nex Drop Table Changes & Monster Examine". RuneScape News. Jagex. 13 January 2022. Archived from the original. "After rolling 1/[43 (as of 30 March 2022)] for the unique table, the chances for a specific item are:
    • Torva armour: 2/12 for each piece
    • Nihil horn: 2/12
    • Zaryte vambraces: 3/12
    • Ancient hilt: 1/12"
  2. "Guardians of the Rift Improvements". RuneScape News. Jagex. 30 March 2022. Archived from the original. "Now that the dust has settled and meta's have been established, we'd like to revert her unique drop rates back to their original rate of 1/43 instead of the current 1/53 to better reflects the kills/hr we had intended during our internal testing."
  3. 6.0 6.1
  4. "Nex Drop Table Changes & Monster Examine". RuneScape News. Jagex. 13 January 2022. Archived from the original. "Nexling is based on 1/500, rolled independently from the Unique Table listed above."