Nex: Difference between revisions

From Roat Pkz
Jump to navigation Jump to search
Line 77: Line 77:


===Uniques===
===Uniques===
''There is an effective 1 in 43 chance of rolling the unique drop table per kill.{{CiteNews|url=https://secure.runescape.com/m=news/nex-drop-table-changes--monster-examine?oldschool=1|title=Nex Drop Table Changes & Monster Examine|newsdate=13 January 2022|quote=After rolling 1/[43 (as of 30 March 2022)] for the unique table, the chances for a specific item are:
''There is an effective 1 in 43 chance of rolling the unique drop table per kill.
* Torva armour: 2/12 for each piece
* Nihil horn: 2/12
* Zaryte vambraces: 3/12
* Ancient hilt: 1/12}}{{CiteNews|url=https://oldschool.runescape.wiki/w/Update:Guardians_of_the_Rift_Improvements|title=Guardians of the Rift Improvements|newsdate=30 March 2022|quote=Now that the dust has settled and meta's have been established, we'd like to revert her unique drop rates back to their original rate of 1/43 instead of the current 1/53 to better reflects the kills/hr we had intended during our internal testing.}} It is possible to receive multiple unique drops per kill with multiple players, which is calculated based on the number of players and their individual contributions towards the kill.{{CiteTwitter|author=Mod Arcane|url=https://twitter.com/JagexArcane/status/1539964527286005767|date=23 June 2022|archiveurl=https://archive.ph/blwmW|archivedate=22 July 2022|quote=[Could you clarify a bit on how Nex unique drops work? Wiki says it's 1/43, but is that per kill for everyone or per kill per person? Seems like it's per kill for everyone, but then how are double drops possible?] It is 1/43 divided by contribution


If two players had 50% contribution then the boss would effectively have two 1/86 rolls.
If two players had 50% contribution then the boss would effectively have two 1/86 rolls.
Line 95: Line 91:
{{DropsLine|name=Zaryte vambraces|quantity=1|rarity=rarity=1/172}}
{{DropsLine|name=Zaryte vambraces|quantity=1|rarity=rarity=1/172}}
{{DropsTableBottom}}
{{DropsTableBottom}}


===Consumables===
===Consumables===

Revision as of 19:17, 1 April 2024

Nex
Released2023 (Update unknown)
DonatorNo
Combat level1,001
Size3x3
ExamineEven the gods fear her.
Combat info
XP bonus+100%
Max hit33 (Magic)
60 (Ranged)
30 (Melee)
50 (Smoke Dash)
50 (Shadow Smash)
80 (Blood Sacrifice)
60 (Containment)
75 (Ice Prison)
AggressiveYes
PoisonousYes (8)
Attack styleMagic, Ranged, Melee
Attack speed4 ticks (2.4 seconds)
Combat stats
3,400315200260230350
Aggressive stats
Monster attack bonusMonster strength bonusMonster magic strength bonusMonster ranged strength bonus
+200+20+100+22+150+5
Defensive stats
+40+140+60+300+190
Advanced data
Monster ID11278,11279,11280,11281,11282

Nex is one of Zaros' most powerful followers. She is imprisoned in the Ancient Prison, sealed away beneath the God Wars Dungeon. An immensely powerful entity and one of Zaros's most powerful weapons of war, Nex is a nihil from Freneskae and possesses physical traits of the icyene, demons, aviantese and vampyres.

Nex's Ancient Prison is locked behind the frozen door in the southern part of the God Wars Dungeon, and can only be opened by assembling the frozen key, whose pieces are dropped during The Frozen Door miniquest, by the generals and bodyguards of each of the warring factions in the dungeon: General Graardor, K'ril Tsutsaroth, Commander Zilyana, and Kree'arra. This in turn requires a base level of 70 Hitpoints, Ranged, Strength, and Agility in order to reach Nex, none of which can be boosted. Up to 60 players can fight Nex per encounter.

She is known for her assortment of Zarosian-affiliated drops, such as torva armour, zaryte vambraces, the ancient hilt and the nihil horn, which is used to create a zaryte crossbow.



Fight overview

File:Fighting Nex.png
An army of players fighting Nex.

Nex spawns in her chamber shortly after a player or team of players pass through the ancient barrier within the Ancient Prison. She has very high hitpoints and deals relatively high damage even through protection prayers, so fighting her in a team is effectively a requirement.

The fight consists of five distinct phases based on the Ancient Magicks, with Nex using smoke, shadow, blood, and ice magic, before entering an empowered final state. She can also use melee and a number of special attacks. In order for the fight to progress, Nex's hitpoints need to be reduced to a threshold, after which the mage who empowers her magic must be killed, which will then lead to the next phase.

Drops

In order to obtain drops from Nex, the player must deal a set amount of minimum damage. Getting a drop from Nex is considered a kill in the log. Nex drops a large lump of items upon death, which is determined by team size, and the share players receive from it is based on the player's total damage to Nex, her minions, and any reavers during the encounter. Two common drops are guaranteed after each kill.

The MVP receives a 10% bonus to common loot quantities and a 10% boost to the chance of obtaining a unique item drop.

Drop rates estimated based on 158,203 samples from the Drop Rate Project, unless otherwise cited.

100%

Big bones are only dropped for the MVP, the player who dealt the most damage to Nex.

Lua error in Module:DropsLine at line 253: attempt to index global 'valueInfo' (a nil value).
Item Quantity Drop rate Donator 15% boosted drop rate Super Donator 25% boosted drop rate Extreme Donator 30% boosted drop rate Legendary Donator 35% boosted drop rate Royal Donator 40% boosted drop rate Price

Uniques

There is an effective 1 in 43 chance of rolling the unique drop table per kill.

If two players had 50% contribution then the boss would effectively have two 1/86 rolls.

...Additionally the MVP bonus is a 10% bonus to one player after that, so in reality it's a little more common than 1/43 per boss kill.|name=Nex Multiple Uniques}} Below lists the effective drop rates, which are for each kill, rather than for each player.

Lua error in Module:DropsLine at line 253: attempt to index global 'valueInfo' (a nil value).Lua error in Module:DropsLine at line 253: attempt to index global 'valueInfo' (a nil value).Lua error in Module:DropsLine at line 253: attempt to index global 'valueInfo' (a nil value).Lua error in Module:DropsLine at line 253: attempt to index global 'valueInfo' (a nil value).Lua error in Module:DropsLine at line 253: attempt to index global 'valueInfo' (a nil value).Lua error in Module:DropsLine at line 253: attempt to index global 'valueInfo' (a nil value).
Item Quantity Drop rate Donator 15% boosted drop rate Super Donator 25% boosted drop rate Extreme Donator 30% boosted drop rate Legendary Donator 35% boosted drop rate Royal Donator 40% boosted drop rate Price

Consumables

Lua error in Module:DropsLine at line 253: attempt to index global 'valueInfo' (a nil value).Lua error in Module:DropsLine at line 253: attempt to index global 'valueInfo' (a nil value).Lua error in Module:DropsLine at line 253: attempt to index global 'valueInfo' (a nil value).Lua error in Module:DropsLine at line 253: attempt to index global 'valueInfo' (a nil value).
Item Quantity Drop rate Donator 15% boosted drop rate Super Donator 25% boosted drop rate Extreme Donator 30% boosted drop rate Legendary Donator 35% boosted drop rate Royal Donator 40% boosted drop rate Price

Tertiary

Lua error in Module:DropsLine at line 253: attempt to index global 'valueInfo' (a nil value).Lua error in Module:DropsLine at line 265: attempt to index global 'valueInfo' (a nil value).
Item Quantity Drop rate Donator 15% boosted drop rate Super Donator 25% boosted drop rate Extreme Donator 30% boosted drop rate Legendary Donator 35% boosted drop rate Royal Donator 40% boosted drop rate Price