MediaWiki:Common.js
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// --- DROPRATE CALCULATOR (ES5 Table Version, Styled Cells) ---
mw.hook('wikipage.content').add(function () {
var container = document.getElementById("dropCalcContainer");
if (!container) return;
// Build HTML using ES5 string concatenation
var html = '';
html += '<table style="border-collapse:collapse;margin:10px 0;width:450px;">';
html += '<tr><td>Base Drop Rate:</td><td><input type="number" id="baseRate" value="1000" style="width:80px;"></td></tr>';
html += '<tr><td>Donator Rank Bonus:</td><td>';
html += '<select id="donatorBonus">';
html += '<option value="0">None</option>';
html += '<option value="15">Donator 15%</option>';
html += '<option value="25">Super Donator 25%</option>';
html += '<option value="30">Extreme Donator 30%</option>';
html += '<option value="35">Legendary Donator 35%</option>';
html += '<option value="40">Royal Donator 40%</option>';
html += '<option value="45">Divine Donator 45%</option>';
html += '</select></td></tr>';
html += '<tr><td>Monster Slayer Perk:</td><td>';
html += '<select id="slayerBonus">';
html += '<option value="0">None</option>';
html += '<option value="10">10%</option>';
html += '</select></td></tr>';
html += '<tr><td>Collector\'s Ring Bonus:</td><td>';
html += '<select id="ringBonus">';
html += '<option value="0">None</option>';
html += '<option value="3">3%</option>';
html += '<option value="6">6%</option>';
html += '</select></td></tr>';
html += '<tr><td>Skull Bonus:</td><td>';
html += '<select id="skullBonus">';
html += '<option value="0">None</option>';
html += '<option value="20">20%</option>';
html += '</select></td></tr>';
html += '<tr><td>Voting Bonus:</td><td>';
html += '<select id="voteBonus">';
html += '<option value="0">None</option>';
html += '<option value="20">20%</option>';
html += '</select></td></tr>';
html += '<tr><td colspan="2" style="text-align:center;"><button id="calcDropBtn" style="margin-top:10px;">Calculate Drop Rate</button></td></tr>';
html += '</table>';
html += '<div style="margin-top:10px;font-weight:bold;">Final Drop Rate: <span id="finalDrop">0</span></div>';
// Table to show step-by-step calculation
html += '<table id="dropSteps" style="border-collapse:collapse;margin-top:10px;width:450px;">';
html += '<tr style="background:#444;color:#fff;"><th style="padding:4px;border:1px solid #999;">Bonus</th><th style="padding:4px;border:1px solid #999;">Percentage</th><th style="padding:4px;border:1px solid #999;">Drop Rate</th></tr>';
html += '</table>';
container.innerHTML = html;
// Calculation
var btn = document.getElementById("calcDropBtn");
btn.onclick = function () {
var base = parseFloat(document.getElementById("baseRate").value) || 0;
var donator = parseFloat(document.getElementById("donatorBonus").value) || 0;
var slayer = parseFloat(document.getElementById("slayerBonus").value) || 0;
var ring = parseFloat(document.getElementById("ringBonus").value) || 0;
var skull = parseFloat(document.getElementById("skullBonus").value) || 0;
var vote = parseFloat(document.getElementById("voteBonus").value) || 0;
var finalRate = base;
var stepsTable = document.getElementById("dropSteps");
// Remove old rows except header
while(stepsTable.rows.length > 1){ stepsTable.deleteRow(1); }
function addStep(name, perc) {
finalRate *= (1 - perc / 100);
var row = stepsTable.insertRow();
row.style.background = '#f9f9f9';
row.style.border = '1px solid #ccc';
var cell1 = row.insertCell(0);
var cell2 = row.insertCell(1);
var cell3 = row.insertCell(2);
cell1.style.padding = '4px'; cell1.style.border = '1px solid #ccc';
cell2.style.padding = '4px'; cell2.style.border = '1px solid #ccc';
cell3.style.padding = '4px'; cell3.style.border = '1px solid #ccc';
cell1.innerHTML = name;
cell2.innerHTML = perc + '%';
cell3.innerHTML = Math.round(finalRate);
}
addStep("Donator Bonus", donator);
addStep("Monster Slayer", slayer);
addStep("Collector's Ring", ring);
addStep("Skull Bonus", skull);
addStep("Voting Bonus", vote);
document.getElementById("finalDrop").textContent = Math.round(finalRate);
};
});