Last Man Standing: Difference between revisions

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{{Safe activity|noitems=yes|pvp=yes}}
{{Infobox Activity
{{Infobox Activity
|name = Last Man Standing
|name = Last Man Standing
|image = [[File:Last Man Standing.png|300px]]
|image = [[File:Last Man Standing.png|300px]]
|aka = LMS
|aka = LMS
|release = [[4 August]] [[2016]]
|release = 2018
|update = Last Man Standing
|update =  
|type = Minigame
|type = Minigame
|members = No
|members = No
|location = ::LMS
|location = <nowiki>::</nowiki>LMS
|players = 4-24
|players = 4-24
|skills = Combat
|requirements = None
|requirements = None
|currency = Points
|currency = Points
|tutorial = No
|map = [[file:Roat pkz lms3.png|300px]]
|map = [[file:hemmi80.png|300px]]
}}
}}
[[File:Last Man Standing logo.png|left|100px]]
[[File:Last Man Standing logo.png|left|100px]]
'''Last Man Standing''', commonly referred to as '''LMS''', is a player-versus-player battle royale style minigame in which the player, along with 3-23 others, are transported onto an island where they must fight for survival, killing each other and looting any items they can to become the titular last man standing.
'''Last Man Standing''', commonly referred to as '''LMS''', is a player-versus-player battle royale style minigame in which the player, along with 3-23 others, are transported onto an island where they must fight for survival, killing each other and looting any items they can to become the titular last man standing. The mini-game won't affect your KDR or [[Elo]] (apart from your LMS elo).


Players can begin the minigame by speaking to [[Lisa]], located in [[Ferox Enclave]]. Items '''cannot''' be brought into the minigame; any items in the player's possession are temporarily taken away for the duration of the game, and are returned upon leaving the game. Alternatively, a [[bank deposit box]] near Lisa can be used to deposit all of the player's items.
Players can begin the minigame by speaking to Lisa, located at home(::LMS). Items '''cannot''' be brought into the minigame; any items in the player's possession are temporarily taken away for the duration of the game, and are returned upon leaving the game.
[[File:Last Man Standing lobby.png|thumb|left|The Last Man Standing lobby in Ferox Enclave.]]
[[File:Last Man Standing lobby.png|thumb|left|The Last Man Standing lobby at home.]]


Upon speaking to Lisa, players will be given the choice to participate in one of three game modes:
Upon speaking to Lisa, players will be given the choice to participate in one of three game modes:
*'''Casual''' - Players can participate without reward and can begin a game with four players, though their rank on the highscores are not affected.
*'''Casual''' - Players can participate without reward and can begin a game with four players, though their rank on the highscores are not affected.
*'''Competitive''' - Only playable on [[members|members' worlds]], players are rewarded points for playing and their rank on the highscores are affected. There must be 24 participants to begin a competitive game. After a game of competitive, the players rating will get updated and displayed in the chat window.
*'''Competitive''' - A mode that costs 5,000 [[Pk point]]s to enter, winner takes everything apart from the last 250 PKP the second place receives. This mode also counts towards your LMS Rating (elo).
*'''High Stakes''' - Like competitive mode, but players must pay 500,000 coins to enter. This game mode is not always active; it is enabled by the Old School Team at their discretion. High Stakes cannot be played by [[Ironman]] accounts.
*'''High Stakes''' - Like competitive mode, but players must pay 100,000 Pk points to enter. This game mode is not always active.
 
Participating in Competitive and High Stakes requires players to have a minimum [[total level]] of 750 and 30 [[Quest points]], or a minimum total level of 1,500 if they have less than 30 Quest points.
 
 
==Getting there==
There are four safe methods of reaching Ferox Enclave that does not require players to traverse the Wilderness:
* A [[ring of dueling]] will teleport directly here.
* Using the [[Grouping]] interface to teleport to the Last Man Standing minigame.
* Using a [[waka canoe]] to row here (requires level 57 [[Woodcutting]]).
* Via the [[Soul Wars]] portal to enter the [[Ferox Enclave Dungeon|Ferox Enclave dungeon]].


==Gameplay==
==Gameplay==
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|[[File:Last Man Standing Desert Island map.png|200px|center|thumb|A map of Desert Island with marked locations]]
|[[File:Last Man Standing Desert Island map.png|200px|center|thumb|A map of Desert Island with marked locations]]
|}
|}
At the start of the game, a map is chosen from the map pool at random. Currently there are two island maps available (Desert Island and Wild Varrock), with a 50% chance of either being chosen.


Players can choose their preferred account build via a Settings button on the screen when in the lobby. Players can choose between 3 different account builds: Max/Med, Zerker, and 1 Def Pure.
Players can choose between 3 different account builds: Max/Med, Zerker, and 1 Def Pure.


{| class="wikitable" style="text-align:center;"
{| class="wikitable" style="text-align:center;"
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|}
|}


Upon arrival to the island, an account build is randomly chosen for all players, with a higher chance given to builds preferred by more players in the waiting area. All prayers (excluding [[Redemption]], Smite, [[Preserve]] and [[Retribution]] and excluding [[Rigour]], [[Augury]], [[Piety]] and [[Chivalry]] for the zerker and 1 def pure builds) can be used, and the player's spellbook is switched to the [[Ancient Magicks]], even if [[Desert Treasure I]] is not completed. In addition, players are given infinite [[run energy]] as well as infinite [[prayer]]. Once the player arrives, the game will begin in 12 seconds.
Upon arrival to the island, an account build is randomly chosen for all players, with a higher chance given to builds preferred by more players in the waiting area. All prayers Redemption, Smite, Preserve and Retribution and excluding [[Rigour]], [[Augury]], Piety and Chivalry for the zerker and 1 def pure builds) can be used, and the player's spellbook is switched to the Ancient Magicks, even if Desert Treasure I is not completed. In addition, players are given infinite run energy as well as infinite prayer. Once the player arrives, the game will begin in 12 seconds.


Upon killing a player, the player's stats, run energy, [[special attack]] and supplies are all replenished. Players will also receive a [[bloody key]] (or a [[bloodier key]] if there are fewer than six players), which they should use on a [[Chest (Last Man Standing)|chest]] to receive more powerful equipment. During this time, players are also unattackable for 20 seconds, giving them time to find a chest to loot as well as preparing for the next fight against another player.
Upon killing a player, the player's stats, run energy, special attack and supplies are all replenished. Players will also receive a bloody key (or a bloodier key if there are fewer than six players), which they should use on a chest to receive more powerful equipment. During this time, players are also unattackable for 20 seconds, giving them time to find a chest to loot as well as preparing for the next fight against another player.


Items found within the island have different item IDs than their normal counterparts. If players somehow were able to smuggle these items outside the minigame and attempt to use them, they would disappear instantly.
Items found within the island have different item IDs than their normal counterparts. If players somehow were able to smuggle these items outside the minigame and attempt to use them, they would disappear instantly.
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  }}
  }}
|}
|}
[[File:Last Man Standing supply chest setup.png|thumb|250px|Players can arrange their inventory and equipment loadout at the [[supply chest]] near Lisa.]]
[[File:Last Man Standing supply chest setup.png|thumb|250px|Players can arrange their inventory and equipment loadout at the supply chest near Lisa.]]
Players are given a default preset of items based on the account build chosen that are provided upon arriving, which by includes [[Super restore]], [[Super combat potion (Last Man Standing)|Super combat potion]], [[Saradomin brew]], [[Ranging potion]], and, by default, a unique [[Rune pouch (Last Man Standing)|rune pouch]] that can cast [[Blood Blitz]], [[Blood Barrage]], [[Ice Blitz]] and [[Ice Barrage]]. The [[supply chest]] just west of Lisa allows players to arrange their inventory, equipment loadout, and [[spellbook]] to their personal preference. It should be noted that players cannot have more than eleven sharks and two cooked karambwans for their loadout, and cannot be picked up from a slain player's loot if they have that same amount of food. Players can choose between the [[Standard Spellbook]], [[Ancient Magicks]], and [[Lunar Spellbook]] in the supply chest, giving access to the [[Surge spell]]s and [[Entangle]], Ice and Blood [[Blitz spells|Blitz]] and [[Barrage spells]], and [[Vengeance]] and [[Cure Me]] respectively. The Lunar Spellbook cannot be activated for Pure builds.
Players are given a default preset of items based on the account build chosen that are provided upon arriving, which by includes Super restore, Super combat potion, Saradomin brew, Ranging potion, and, by default, a unique rune pouch that can cast Blood Blitz, Blood Barrage, Ice Blitz and Ice Barrage. The supply chest just west of Lisa allows players to arrange their inventory, equipment loadout, and spellbook to their personal preference. It should be noted that players cannot have more than eleven sharks and two cooked karambwans for their loadout, and cannot be picked up from a slain player's loot if they have that same amount of food. Players can choose between the Standard Spellbook, Ancient Magicks, and Lunar Spellbook in the supply chest, giving access to the Surge spells and Entangle, Ice and Blood Blitz and Barrage spells, and Vengeance. The Lunar Spellbook cannot be activated for Pure builds.


To improve the chance of survival, players must loot [[Chest (Last Man Standing)|chests]] throughout the island with [[bloody key]]s and [[bloodier key]]s. Chests opened with bloody keys will roll for an item from two loot tables, one of which contains offensive gear, and the other defensive, while bloodier keys access an upgraded offensive loot table. If an opponent logs out before they are killed, the attacker will still receive a bloody/bloodier key.
To improve the chance of survival, players must loot chests throughout the island with bloody keys and bloodier keys. Chests opened with bloody keys will roll for an item from two loot tables, one of which contains offensive gear, and the other defensive, while bloodier keys access an upgraded offensive loot table. If an opponent logs out before they are killed, the attacker will still receive a bloody/bloodier key.


[[File:Last Man Standing loot crate.png|thumb|280px|A loot crate that occasionally spawns in a broadcasted location.]]
[[File:Last Man Standing loot crate.png|thumb|280px|A loot crate that occasionally spawns in a broadcasted location.]]
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|{{plink|Fremennik kilt<!-- (Last Man Standing)|txt=Fremennik kilt-->}}
|{{plink|Fremennik kilt<!-- (Last Man Standing)|txt=Fremennik kilt-->}}
|-
|-
|[[Halo]]
|Halo
|{{plink|Necklace of anguish<!-- (Last Man Standing)|txt=Necklace of anguish-->}}
|{{plink|Necklace of anguish<!-- (Last Man Standing)|txt=Necklace of anguish-->}}
|{{plink|Rangers' tunic<!-- (Last Man Standing)|txt=Rangers' tunic-->}}
|{{plink|Rangers' tunic<!-- (Last Man Standing)|txt=Rangers' tunic-->}}
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===Fog===
===Fog===
[[File:Last Man Standing fog.png|thumb|The fog begins to settle in, damaging any player in its vicinity.]]
[[File:Last Man Standing fog.png|thumb|The fog begins to settle in, damaging any player in its vicinity.]]
After a minute, the game will broadcast that lethal fog will soon fill the island, and the safe zone that players must travel to, in order to avoid damage from the fog, which will be indicated by [[fog marker]]s (appearing as glowing orbs) and a yellow arrow.
After a minute, the game will broadcast that lethal fog will soon fill the island, and the safe zone that players must travel to, in order to avoid damage from the fog, which will be indicated by fog markers (appearing as glowing orbs) and a yellow arrow.


After 2 minutes and 30 seconds, greater fog will activate. Players less than 16 tiles into the fog will take 1-3 damage every other tick, ramping up over 6 ticks. Players 16 or more tiles into the fog will be subject to greater fog, which can deal up to 10 damage every other tick.
After 2 minutes and 30 seconds, greater fog will activate. Players less than 16 tiles into the fog will take 1-3 damage every other tick, ramping up over 6 ticks. Players 16 or more tiles into the fog will be subject to greater fog, which can deal up to 10 damage every other tick.
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'''Note:''' Players must kill at least one player before being awarded any points.
'''Note:''' Players must kill at least one player before being awarded any points.


These points can be exchanged for reward items at [[Justine]]'s reward shop, [[Justine's stuff for the Last Shopper Standing]]. Each point is worth up to {{coins|{{Max|{{GEP|Swift blade|1/350}}|{{GEP|Trouver parchment|1/30}}|{{GEP|Wilderness crabs teleport}}|{{GEP|Blighted entangle sack|70}}|{{GEP|Blighted teleport spell sack|50}}|{{GEP|Blighted vengeance sack|50}}|{{GEP|Blighted ancient ice sack|30}}|{{GEP|Adamant arrow|350}}|{{GEP|Bolt rack|200}}|{{GEP|Rune arrow|300/3}}|{{GEP|Dragonstone bolts (e)|20/3}}|{{GEP|Blighted karambwan|12}}|{{GEP|Blighted manta ray|15}}|{{GEP|Blighted anglerfish|15}}|{{GEP|Blighted super restore(4)|4}}|{{GEP|Climbing boots|20}}|{{GEP|Ring of wealth scroll|1/5}}|{{GEP|Magic shortbow scroll|1/5}}|{{GEP|Clue box|1/5}}|{{GEP|Crystal weapon seed|1/12}}|{{GEP|Granite clamp|1/25}}|{{GEP|Ornate maul handle|1/15}}|{{GEP|Steam staff upgrade kit|1/13}}|{{GEP|Lava staff upgrade kit|1/13}}|{{GEP|Dragon pickaxe upgrade kit|1/14}}|{{GEP|Ward upgrade kit|1/20}}|{{GEP|Green dark bow paint|1/25}}|{{GEP|Yellow dark bow paint|1/25}}|{{GEP|White dark bow paint|1/25}}|{{GEP|Blue dark bow paint|1/25}}|{{GEP|Volcanic whip mix|1/25}}|{{GEP|Frozen whip mix|1/25}}|{{GEP|Rune pouch note|1/75}}|{{GEP|Saradomin's tear|1/150}}|{{GEP|Target teleport scroll|1/250}}|{{GEP|Paddewwa teleport (tablet)|2}}|{{GEP|Senntisten teleport (tablet)|2}}|{{GEP|Annakarl teleport (tablet)|2}}|{{GEP|Carrallanger teleport (tablet)|2}}|{{GEP|Dareeyak teleport (tablet)|2}}|{{GEP|Ghorrock teleport (tablet)|2}}|{{GEP|Kharyrll teleport (tablet)|2}}|{{GEP|Lassar teleport (tablet)|2}}}} round 0}}.
These points can be exchanged for reward items at Justine's reward shop, [[Last Man Standing shop]]. Each point is worth up to {{coins|{{Max|{{GEP|Seren halo|1/100}}|{{GEP|Brassica halo|1/100}}|{{GEP|Ancient halo|1/100}}|{{GEP|Bandos halo|1/100}}|{{GEP|Armadyl halo|1/100}}|{{GEP|Neitiznot faceguard|1/50}}|{{GEP|Deadman's cape|1/25}}|{{GEP|Soul cape|1/25}}|{{GEP|Crystal of cadarn|1/5}}|{{GEP|Crystal of crwys|1/5}}|{{GEP|Guthixian icon|1/5}}|{{GEP|Fremennik kilt|1/10}}|{{GEP|Crystal helm|1/100}}|{{GEP|Crystal body|1/100}}|{{GEP|Crystal legs|1/100}}|{{GEP|Saturated heart|1/50}}}} round 0}}.
 


===High stakes rewards===
For high stakes games, the sole survivor of the match will win 7,500,000 coins and the runner-up is awarded 2,500,000 coins, which is put into a chest near [[Justine]] where it may be claimed anytime by the player. For players in third to fifth place, they will have their next high stakes game free of charge.


Since a minimum of 24 players are needed to enter the game, 12,000,000 coins are put into the match. 10,000,000 of that are redistributed to the last two players and three players get free access to their next game, removing 1,500,000 coins that are put into a single match, meaning that Last Man Standing acts as a money sink with a minimum of 500,000 coins leaving the game per high stakes match.
===OSRS LMS===
A few times per day we run a Last Man Standing mini-game where the winner gets rewarded with Oldschool-Runescape gold or a Last Man Standing Crate.
*00:45
*03:20
*04:30
*05:30
*07:45
*09:15
*11:30
*12:30
*13:45
*14:30
*16:30
*17:30
*19:45
*21:30
*22:45
You can also see when the next LMS game is in the quest tab.


==Ranking==
==Ranking==

Latest revision as of 14:37, 3 June 2024

Last Man Standing
Also called LMS
Released 2018
Type Minigame
Donator No
Location ::LMS
Participants 4-24
Requirements None
Reward currency Points
Location

Last Man Standing, commonly referred to as LMS, is a player-versus-player battle royale style minigame in which the player, along with 3-23 others, are transported onto an island where they must fight for survival, killing each other and looting any items they can to become the titular last man standing. The mini-game won't affect your KDR or Elo (apart from your LMS elo).

Players can begin the minigame by speaking to Lisa, located at home(::LMS). Items cannot be brought into the minigame; any items in the player's possession are temporarily taken away for the duration of the game, and are returned upon leaving the game.

The Last Man Standing lobby at home.

Upon speaking to Lisa, players will be given the choice to participate in one of three game modes:

  • Casual - Players can participate without reward and can begin a game with four players, though their rank on the highscores are not affected.
  • Competitive - A mode that costs 5,000 Pk points to enter, winner takes everything apart from the last 250 PKP the second place receives. This mode also counts towards your LMS Rating (elo).
  • High Stakes - Like competitive mode, but players must pay 100,000 Pk points to enter. This game mode is not always active.

Gameplay

A map of Desert Island with marked locations

Players can choose between 3 different account builds: Max/Med, Zerker, and 1 Def Pure.

Build Attack Strength Defence Magic Ranged Hitpoints
Max/Med 99 99 75 99 99 99
Zerker 75 99 45 99 99 99
1 Def Pure 75 99 1 99 99 99

Upon arrival to the island, an account build is randomly chosen for all players, with a higher chance given to builds preferred by more players in the waiting area. All prayers Redemption, Smite, Preserve and Retribution and excluding Rigour, Augury, Piety and Chivalry for the zerker and 1 def pure builds) can be used, and the player's spellbook is switched to the Ancient Magicks, even if Desert Treasure I is not completed. In addition, players are given infinite run energy as well as infinite prayer. Once the player arrives, the game will begin in 12 seconds.

Upon killing a player, the player's stats, run energy, special attack and supplies are all replenished. Players will also receive a bloody key (or a bloodier key if there are fewer than six players), which they should use on a chest to receive more powerful equipment. During this time, players are also unattackable for 20 seconds, giving them time to find a chest to loot as well as preparing for the next fight against another player.

Items found within the island have different item IDs than their normal counterparts. If players somehow were able to smuggle these items outside the minigame and attempt to use them, they would disappear instantly.

Equipment

Account build loadouts
Max/Med Zerker 1 Def Pure
Helm of neitiznot
Imbued guthix cape
Amulet of glory
Diamond bolts (e)
Abyssal whip
Black d'hide body
Dragon defender
Rune platelegs
Barrows gloves
Climbing boots
Berserker ring
Dragon daggerRune crossbowAhrim's staffSpirit shield
Mystic robe topMystic robe bottom
Saradomin brewSuper restoreRanging potionSuper combat potion
Sanfew serumCooked karambwanCooked karambwan
SharkSharkSharkShark
SharkSharkSharkShark
SharkSharkSharkRune pouch
Berserker helm
Imbued guthix cape
Amulet of glory
Diamond bolts (e)
Abyssal whip
Black d'hide body
Rune defender
Rune platelegs
Barrows gloves
Climbing boots
Berserker ring
Dragon daggerRune crossbowAhrim's staffSpirit shield
Mystic robe topMystic robe bottom
Saradomin brewSuper restoreRanging potionSuper combat potion
Cooked karambwanCooked karambwan
SharkSharkSharkShark
SharkSharkSharkShark
SharkSharkSharkRune pouch
Ghostly hood
Imbued guthix cape
Occult necklace
Diamond bolts (e)
Ancient staff
Ghostly robe (top)
Unholy book
Ghostly robe (bottom)
Mithril gloves
Climbing boots
Berserker ring
Dragon daggerRune crossbowDragon scimitar
Black d'hide chapsAmulet of glory
Saradomin brewSuper restoreRanging potionSuper combat potion
Cooked karambwanCooked karambwan
SharkSharkSharkShark
SharkSharkSharkShark
SharkSharkSharkRune pouch
Players can arrange their inventory and equipment loadout at the supply chest near Lisa.

Players are given a default preset of items based on the account build chosen that are provided upon arriving, which by includes Super restore, Super combat potion, Saradomin brew, Ranging potion, and, by default, a unique rune pouch that can cast Blood Blitz, Blood Barrage, Ice Blitz and Ice Barrage. The supply chest just west of Lisa allows players to arrange their inventory, equipment loadout, and spellbook to their personal preference. It should be noted that players cannot have more than eleven sharks and two cooked karambwans for their loadout, and cannot be picked up from a slain player's loot if they have that same amount of food. Players can choose between the Standard Spellbook, Ancient Magicks, and Lunar Spellbook in the supply chest, giving access to the Surge spells and Entangle, Ice and Blood Blitz and Barrage spells, and Vengeance. The Lunar Spellbook cannot be activated for Pure builds.

To improve the chance of survival, players must loot chests throughout the island with bloody keys and bloodier keys. Chests opened with bloody keys will roll for an item from two loot tables, one of which contains offensive gear, and the other defensive, while bloodier keys access an upgraded offensive loot table. If an opponent logs out before they are killed, the attacker will still receive a bloody/bloodier key.

A loot crate that occasionally spawns in a broadcasted location.

There will also be loot crates that may spawn throughout the map; the chat box will broadcast its location to all remaining players. These loot crates can roll on the upgraded loot table.

Below are lists of equipment that can be obtained during the minigame for each account build.

Max/Med
Offensive loot table
Armadyl crossbow (Last Man Standing) Armadyl crossbow and
Opal dragon bolts (e) Opal dragon bolts (e)
Ancient godsword Ancient godsword Armadyl godsword (Last Man Standing) Armadyl godsword Dark bow (Last Man Standing) Dark bow and
Dragon arrow (Last Man Standing) Dragon arrows
Dragon claws (Last Man Standing) Dragon claws Elder maul (Last Man Standing) Elder maul Ghrazi rapier (Last Man Standing) Ghrazi rapier Granite maul (Last Man Standing) Granite maul
Heavy ballista (Last Man Standing) Heavy ballista and
Dragon javelin (Last Man Standing) Dragon javelins
Infernal cape (Last Man Standing) Infernal cape Inquisitor's mace Inquisitor's mace Kodai wand (Last Man Standing) Kodai wand
Mage's book (Last Man Standing) Mage's book Occult necklace (Last Man Standing) Occult necklace Seers ring (i) (Last Man Standing) Seers ring (i) Staff of the dead (Last Man Standing) Staff of the dead
Zaryte crossbow Zaryte crossbow and
Opal dragon bolts (e) Opal dragon bolts (e)
Volatile nightmare staff (Last Man Standing) Volatile nightmare staff
Defensive loot table
Ahrim's robetop (Last Man Standing) Ahrim's robetop Ahrim's robeskirt (Last Man Standing) Ahrim's robeskirt Amulet of fury (Last Man Standing) Amulet of fury Ancestral hat (Last Man Standing) Ancestral hat
Ancestral robe top Ancestral robe top Ancestral robe bottom Ancestral robe bottom Bandos tassets (Last Man Standing) Bandos tassets Blessed spirit shield (Last Man Standing) Blessed spirit shield
Dharok's helm (Last Man Standing) Dharok's helm,
Dharok's platebody (Last Man Standing) Dharok's platebody,
Dharok's platelegs (Last Man Standing) Dharok's platelegs, and
Dharok's greataxe (Last Man Standing) Dharok's greataxe
Verac's helm (Last Man Standing) Verac's helm,
Verac's brassard Verac's brassard,
Verac's plateskirt (Last Man Standing) Verac's plateskirt, and
Verac's flail Verac's flail
Eternal boots (Last Man Standing) Eternal boots Guthan's helm (Last Man Standing) Guthan's helm
Karil's leathertop (Last Man Standing) Karil's leathertop Mithril seeds (Last Man Standing) Mithril seeds Torag's helm (Last Man Standing) Torag's helm Torag's platelegs (Last Man Standing) Torag's platelegs
Verac's helm (Last Man Standing) Verac's helm Verac's plateskirt (Last Man Standing) Verac's plateskirt
Upgraded offensive loot table
Morrigan's javelin (Last Man Standing) Morrigan's javelin x1,000 Vesta's longsword (Last Man Standing) Vesta's longsword Statius's warhammer (Last Man Standing) Statius's warhammer Zuriel's staff (Last Man Standing) Zuriel's staff
Voidwaker (Last Man Standing) Voidwaker Lightbearer (Last Man Standing) Lightbearer
Zerker
Offensive loot table
Armadyl godsword (Last Man Standing) Armadyl godsword Armadyl crossbow (Last Man Standing) Armadyl crossbow Dark bow (Last Man Standing) Dark bow and
Dragon arrow (Last Man Standing) Dragon arrows
Dragon claws (Last Man Standing) Dragon claws
Elder maul (Last Man Standing) Elder maul Granite maul (Last Man Standing) Granite maul Heavy ballista (Last Man Standing) Heavy ballista and
Dragon javelin (Last Man Standing) Dragon javelins
Infernal cape (Last Man Standing) Infernal cape
Kodai wand (Last Man Standing) Kodai wand Mage's book (Last Man Standing) Mage's book Occult necklace (Last Man Standing) Occult necklace Seers ring (i) (Last Man Standing) Seers ring (i)
Staff of the dead (Last Man Standing) Staff of the dead Volatile nightmare staff (Last Man Standing) Volatile nightmare staff
Defensive loot table
3rd age range top 3rd age range top 3rd age range legs 3rd age range legs 3rd age range coif 3rd age range coif 3rd age robe top 3rd age robe top
3rd age robe 3rd age robe 3rd age mage hat 3rd age mage hat Amulet of fury (Last Man Standing) Amulet of fury Amulet of torture Amulet of torture
Fremennik kilt Fremennik kilt Infinity boots Infinity boots Inquisitor's great helm Inquisitor's great helm Inquisitor's hauberk Inquisitor's hauberk
Inquisitor's plateskirt Inquisitor's plateskirt Mithril seeds (Last Man Standing) Mithril seeds Necklace of anguish Necklace of anguish Tormented bracelet Tormented bracelet
Upgraded offensive loot table
Morrigan's javelin (Last Man Standing) Morrigan's javelin x1,000 Vesta's longsword (Last Man Standing) Vesta's longsword Zuriel's staff (Last Man Standing) Zuriel's staff Lightbearer (Last Man Standing) Lightbearer
Voidwaker (Last Man Standing) Voidwaker
1 Def Pure
Offensive loot table
Armadyl godsword (Last Man Standing) Armadyl godsword Armadyl crossbow (Last Man Standing) Armadyl crossbow Dark bow (Last Man Standing) Dark bow and
Dragon arrow (Last Man Standing) Dragon arrows
Dragon claws (Last Man Standing) Dragon claws
Dragon knife Dragon knives x1,000 Elder maul (Last Man Standing) Elder maul Granite maul (Last Man Standing) Granite maul Light ballista (Last Man Standing) Light ballista and
Dragon javelin (Last Man Standing) Dragon javelins
Infernal cape (Last Man Standing) Infernal cape Kodai wand (Last Man Standing) Kodai wand Mage's book (Last Man Standing) Mage's book Occult necklace (Last Man Standing) Occult necklace
Seers ring (i) (Last Man Standing) Seers ring (i) Staff of the dead (Last Man Standing) Staff of the dead Volatile nightmare staff (Last Man Standing) Volatile nightmare staff
Defensive loot table
Amulet of torture Amulet of torture Blessed chaps Blessed dragonhide chaps Elder chaos hood Elder chaos hood,
Elder chaos top Elder chaos top, and
Elder chaos robe Elder chaos robe
Fremennik kilt Fremennik kilt
Halo Necklace of anguish Necklace of anguish Rangers' tunic Rangers' tunic Spiked manacles Spiked manacles
Tormented bracelet Tormented bracelet Wizard boots Wizard boots
Upgraded offensive loot table
Morrigan's javelin (Last Man Standing) Morrigan's javelin x1,000 Vesta's longsword (Last Man Standing) Vesta's longsword Zuriel's staff (Last Man Standing) Zuriel's staff Lightbearer (Last Man Standing) Lightbearer
Voidwaker (Last Man Standing) Voidwaker Dragon knife Dragon knives x1,000

Fog

The fog begins to settle in, damaging any player in its vicinity.

After a minute, the game will broadcast that lethal fog will soon fill the island, and the safe zone that players must travel to, in order to avoid damage from the fog, which will be indicated by fog markers (appearing as glowing orbs) and a yellow arrow.

After 2 minutes and 30 seconds, greater fog will activate. Players less than 16 tiles into the fog will take 1-3 damage every other tick, ramping up over 6 ticks. Players 16 or more tiles into the fog will be subject to greater fog, which can deal up to 10 damage every other tick.

Players who aren't in the safe zone after 10 minutes will take rapid damage, beginning at approximately 1 damage per tick, but steadily increasing to 10 damage per tick.

Rewards

Casual rewards

Playing a casual game yields no rewards.

Competitive rewards

In competitive games, players are given a certain amount of points based on their performance in a game:

  • 1st place - 5 points
  • 2nd place - 4 points
  • 3rd/4th place - 3 points
  • 5th-9th place - 2 points
  • 10th-19th place - 1 point
  • Bonus Points (do not stack with each other):
    • 3 kills - 1 point
    • 5 kills - 2 points

Note: Players must kill at least one player before being awarded any points.

These points can be exchanged for reward items at Justine's reward shop, Last Man Standing shop. Each point is worth up to 1,500.


OSRS LMS

A few times per day we run a Last Man Standing mini-game where the winner gets rewarded with Oldschool-Runescape gold or a Last Man Standing Crate.

  • 00:45
  • 03:20
  • 04:30
  • 05:30
  • 07:45
  • 09:15
  • 11:30
  • 12:30
  • 13:45
  • 14:30
  • 16:30
  • 17:30
  • 19:45
  • 21:30
  • 22:45

You can also see when the next LMS game is in the quest tab.

Ranking

Players have a rank that starts at 500, and can decrease, increase, or stay the same depending on their performance each game.

Ranks
Title Range
Novice 0–599
Veteran 600–749
Master 750–999
Legend 1000+