User:Hefner/Sandbox3: Difference between revisions

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{{Mmgtable
|Activity = Killing [[Nex]] (Duo)
|Image = [[File:Fighting Nex.png|300px]]
|Skill =
* {{SCP|Attack|95+}}, {{SCP|Strength|95+}}, {{SCP|Defence|90+}}, {{SCP|Ranged|90+}} recommended
* {{SCP|Magic|90+}} recommended for magic defence and [[resurrection spells|summoning thralls]]
* {{SCP|Prayer|74+}} recommended for [[Rigour]] and must have at least 43 Prayer for [[protection prayers]]
|Item =
* Melee: [[Osmumten's fang]]<br/>[[Amulet of blood fury]], [[Lightbearer]], [[Primordial boots]], [[Fire cape]] or [[Infernal cape]], [[Ferocious gloves]] or [[Barrows gloves]], [[Dragon defender]] or [[Avernic defender]]<br/>[[Karil's leathertop]] or [[Masori body (f)]], [[Karil's leatherskirt]] or [[Masori chaps (f)]], [[Neitiznot faceguard]] or [[Torva full helm]]
* Ranged: [[Zaryte crossbow]] with [[Ruby dragon bolts (e)]] or [[Twisted bow]] with [[Dragon arrow]]s<br/>[[Zaryte vambraces]] (if using ferocious gloves), [[Ava's assembler]], [[Necklace of anguish]] (optional)<br/>
* Other: [[Rune pouch]] containing runes for [[resurrection spells|thralls]], [[Voidwaker]] for specs.
* '''For recommended equipment and recommended inventory, see this page:'''
* [[Nex/Strategies#Equipment]]
|Quest =
* Partial completion of [[Troll Stronghold]] (must have defeated [[Dad]]) or completion of [[easy Combat Achievements]]
* [[The Frozen Door]] [[miniquest]]
|Intensity = High
|Other =
* Food & Potions: [[Super combat potion]]s, [[Ranging potion]]s, [[Saradomin brew]]s, [[Super restore]]s<br/> [[Anglerfish]], [[Antidote++]] for pre-potting<br/>
[[Imbued heart]] / [[Saturated heart]], [[Menaphite remedy|Menaphite remedies]] (optional) for pre-potting.
Completion of at least hard [[Combat Achievement]]s are highly recommended to reduce the number of killcount required to enter the boss room.
|Other Benefits = Varies {{SCP|Combat}}
|isperkill = y
|kph = 6
{{#vardefine:regchance|0.9884}} <!-- Chance player will receive regular loot (i.e. no unique) -->
|Input1 = Anglerfish
|Input1num = 1
|Input2 = Super combat potion(4)
|Input2num = 2
|Input3 = Ranging potion(4)
|Input3num = 1.25
|Input4 = Saradomin brew(4)
|Input4num = 9
|Input5 = Antidote++(4)
|Input5num = 0.25
|Input6=Super restore(4)
|Input6num=5.5
|Input7 = Dragon arrow
|Input7num = 25
|Input8 = Blood shard
|Input8num = 0.008
|Output1 = Zaryte vambraces
|Output1num = {{#expr:1*(1/172)*(1/2)*(1.05)}} <!-- 10% bonus divided by number of players -->
|Output2 = Nihil horn
|Output2num = {{#expr:1*(1/258)*(1/2)*(1.05)}}
|Output3 = Torva full helm (damaged)
|Output3num = {{#expr:1*(1/258)*(1/2)*(1.05)}}
|Output4 = Torva platebody (damaged)
|Output4num = {{#expr:1*(1/258)*(1/2)*(1.05)}}
|Output5 = Torva platelegs (damaged)
|Output5num = {{#expr:1*(1/258)*(1/2)*(1.05)}}
|Output6 = Ancient hilt
|Output6num = {{#expr:1*(1/516)*(1/2)*(1.05)}}
|Output7 = Blood rune
|Output7num = {{#expr:2*((1/22)*325)*(1.05)*{{#var:regchance}}}}
|Output8 = Death rune
|Output8num = {{#expr:2*((1/22)*255)*(1.05)*{{#var:regchance}}}}
|Output9 = Soul rune
|Output9num = {{#expr:2*((1/22)*313)*(1.05)*{{#var:regchance}}}}
|Output10 = Dragon bolts (unf)
|Output10num = {{#expr:2*((1/22)*102)*(1.05)*{{#var:regchance}}}}
|Output11 = Cannonball
|Output11num = {{#expr:2*((1/22)*340)*(1.05)*{{#var:regchance}}}}
|Output12 = Air rune
|Output12num = {{#expr:2*((1/22)*1488)*(1.05)*{{#var:regchance}}}}
|Output13 = Fire rune
|Output13num = {{#expr:2*((1/22)*1865)*(1.05)*{{#var:regchance}}}}
|Output14 = Water rune
|Output14num = {{#expr:2*((1/22)*1792)*(1.05)*{{#var:regchance}}}}
|Output15 = Onyx bolts (e)
|Output15num = {{#expr:2*((1/22)*40)*(1.05)*{{#var:regchance}}}}
|Output16 = Air orb
|Output16num = {{#expr:2*((1/22)*26)*(1.05)*{{#var:regchance}}}}
|Output17 = Uncut ruby
|Output17num = {{#expr:2*((1/22)*29)*(1.05)*{{#var:regchance}}}}
|Output18 = Uncut diamond
|Output18num = {{#expr:2*((1/22)*20)*(1.05)*{{#var:regchance}}}}
|Output19 = Wine of zamorak
|Output19num = {{#expr:2*((1/22)*18)*(1.05)*{{#var:regchance}}}}
|Output20 = Coal
|Output20num = {{#expr:2*((1/22)*118)*(1.05)*{{#var:regchance}}}}
|Output21 = Runite ore
|Output21num = {{#expr:2*((1/22)*30)*(1.05)*{{#var:regchance}}}}
|Output22 = Nihil shard
|Output22num = {{#expr:2*((1/22)*21)*(1.05)*{{#var:regchance}}}}
|Output23 = Blood essence
|Output23num = {{#expr:2*((1/22)*2)*(1.05)*{{#var:regchance}}}}
|Output24 = coins
|Output24num = {{#expr:2*((1/22)*35287)*(1.05)*{{#var:regchance}}}}
|Output24value = 1
|Output25 = Rune sword
|Output25num = {{#expr:2*((1/22)*1)*(1.05)*{{#var:regchance}}}}
|Location = [[God Wars Dungeon#Ancient Prison|Ancient Prison]] in [[God Wars Dungeon]]
|Category = Combat/High
|Members = Yes
|Details = [[File:God Wars Dungeon Route Map.png|thumb|right|Getting to the God Wars Dungeon.]]
'''The profit rate assumes {{#var:kph}} kills per hour in a 2-man team. A reasonably efficient 2-man team can kill 6 [[Nex]] per hour but a maxed team can hit 8 kills per hour. The average drop rate is 1 per 41.2 kills for a unique reward. Depending on team speed and size, your personal unique rolls per hour may vary greatly.


Under the assumption that both players are contributing equally towards killing [[Nex]]; <br/>For the player with 50% contribution, the drop rate is 1/86 for a unique drop. For the player with the MvP bonus with 55% contribution, the drop rate is 1/78.18. The chance of '''''at least''''' one of the 2 players receiving a unique drop per kill is 1/41.2.
{{ScrollTable}}
|-
{{Scroll/Row|doubletime}}
|-
{{Scroll/Row|bosscroll}}
|-
| {{Scroll/Name|wildernesswarden}}
| {{Scroll/Description|wildernesswarden}} <ref name=scroll> Resilience scroll and wilderness warden scroll do '''NOT''' stack.</ref>
| {{Scroll/Price|wildernesswarden}}
|-
{{Scroll/Row|choosewisely}}
|-
{{Scroll/Row|doubledrops}}
|-
| {{Scroll/Name|resilience}}
| {{Scroll/Description|resilience}} <ref name=scroll> </ref>
| {{Scroll/Price|resilience}}
|-
{{Scroll/Row|krystiliablessing }}
|}


Unlike the other generals in [[God Wars Dungeon]], Nex has her own room, the [[God Wars Dungeon#Ancient Prison|Ancient Prison]], where she can be reached by first completing [[The Frozen Door]] [[miniquest]] and then using either an [[ecumenical key]] or by collecting 40 essence (this decreases with the completion of [[Combat Achievement]] tiers) of her followers. Once enough essence is obtained, the player can enter the boss room. Unlike other generals within the [[God Wars Dungeon]], there is a small safe room before entering the area to fight [[Nex]] where [[Ashuelot Reis]] resides. In this small safe room, [[Ashuelot Reis]] will act as a [[Banker]]; allowing you to change gear and withdraw / deposit items in-between kills.
{{Reflist}}
}}
{{Money making}}
[[Category:MMG/Combat]]

Latest revision as of 13:14, 3 May 2025

Scroll Explanation Price
This scroll will make you roll twice on any monster drop table in the next hour. The time will pause while you're logged out. 30,000
This scroll will make you deal 10% more damage on all monsters and heal you 10% of every damage you deal. The time will pause while you're logged out. 10,000
This scroll will make wilderness monsters deal 25% less damage and deflect 25% of the damage back. The time will pause while you're logged out. [1] 10,000
This scroll will give you the ability to pick any slayer task. 5,000
Any PvM drop you receive during the next hour while using this scroll will be doubled (2X). This includes Slayer Monster Pkp drops. Works against any monster in-game. 3000 Daily task Points
All monster damage you receive will be reduced by 50% during the entirety of the next hour. [1] 600 Daily task Points
Your accuracy and damage will be boosted by 15% during Slayer Tasks (stacks with slayer helm). 600 Daily task Points
  1. 1.0 1.1 Resilience scroll and wilderness warden scroll do NOT stack.