Fletching training: Difference between revisions

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The below table assumes 1,700 bows are fletched per hour, and 2,450 bows are strung per hour.
The below table assumes 1,700 bows are fletched per hour, and 2,450 bows are strung per hour.


{| class="wikitable uncolapsable"
{| class="wikitable sortable align-center-3"
!colspan="2"|Item
!{{SCP|Fletching}}Levels
!{{SCP|Fletching}} Level
!Bow type
!Bow type
!XP/action
!XP/action
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Revision as of 21:20, 5 May 2024

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Fletching is a skill which allows the player to create various types of ranged weapons and their ammunition. Please refer to the Fletching Skill guide for more details on the skill.

This article gives you tips on how to train the Fletching skill on RoatPKZ.

Starting off

To start training Fletching you can type ::Fletching in game to teleport to the Fletching Tutor. The Fletching Tutor will sell you supplies to start training the skill. See the below table for details on what supplies you can purchase.

ItemPrice
KnifeNot sold
FeatherNot sold
Bow string 20
Crossbow string 20
Logs 20
Oak logs 25
Willow logs 50
Maple logs 100
Yew logs 200
Magic logs 500
Arrow shaftNot sold
Javelin shaftNot sold
Shortbow (u) 30
Oak shortbow (u) 38
Willow shortbow (u) 64
Maple shortbow (u) 115
Yew shortbow (u) 216
Magic shortbow (u) 532
Longbow (u) 30
Oak longbow (u) 38
Willow longbow (u) 64
Maple longbow (u) 115
Yew longbow (u) 216
Magic longbow (u) 532
Wooden stock 30
Oak stock 38
Willow stock 64
Maple stock 115
Yew stock 216
Magic stock 532

Zero time methods

These are the fastest methods to train Fletching because there is no animation stall between actions. However it requires work in advance to use this method on RoatPKZ. In order to obtain necessary materials you will have to smith them yourself.

Darts

Fletching Level Item Materials Experience
(per dart)
Wilderness Resource Area Exp
(per dart)
Royal Donator Zone Exp
(per dart)
Skilling points Gained
(per action)
10
Bronze dart FeatherBronze dart tip
4.5
9
13.5
N/A
22
Iron dart FeatherIron dart tip
4.5
9
13.5
N/A
37
Steel dart FeatherSteel dart tip
18.7
37.4
56.1
N/A
52
Mithril dart FeatherMithril dart tip
28
56
84
N/A
67
Adamant dart FeatherAdamant dart tip
37.5
75
112.5
N/A
81
Rune dart FeatherRune dart tip
47
94
141
N/A

Bolts

Fletching Level Item Materials Experience
(per dart)
Wilderness Resource Area Exp
(per bolt)
Royal Donator Zone Exp
(per bolt)
Skilling points Gained
(per action)
9
Bronze bolts FeatherBronze bolts (unf)
2
4
6
N/A
39
Iron bolts FeatherIron bolts (unf)
6
12
18
N/A
46
Steel bolts FeatherSteel bolts (unf)
14
28
36
N/A
54
Mithril bolts FeatherMithril bolts (unf)
20
40
60
N/A
61
Adamant bolts FeatherAdamant bolts(unf)
28
56
84
N/A
69
Runite bolts FeatherRunite bolts (unf)
40
80
120
N/A

Semi-zero time methods

Semi-zero time methods are methods that The actions are done every two game ticks (1.2 seconds) and in sets of 10 or 15, requiring periodic requeueing to make another set. Same as the above method. These methods will require to you smith the materials in advance.

Arrows

Fletching Level Item Materials Experience
(per arrow)
Wilderness Resource Area Exp
(per arrow)
Royal Donator Zone Exp
(per arrow)
Skilling points Gained
(per action)
1
Headless arrow Arrow shaftFeather
75
150
225
N/A
1
Bronze arrow Headless arrowBronze arrowtips
10.6
21.3
31.98
N/A
15
Iron arrow Headless arrowIron arrowtips
20.26
40.53
60.78
N/A
30
Steel arrow Headless arrowSteel arrowtips
40
80
120
N/A
45
Mithril arrow Headless arrowMithril arrowtips
60.26
120.53
180.78
N/A
60
Adamant arrow Headless arrowAdamant arrowtips
80
160
240
N/A
75
Rune arrow Headless arrowRune arrowtips
93.33
186.66
279.99
N/A

Javelins

Fletching Level Item Materials Experience
(per javelin)
Wilderness Resource Area Exp
(per Javelin)
Royal Donator Zone Exp
(per javelin)
Skilling points Gained
(per action)
3
Bronze javelin Javelin shaftBronze javelin heads
12
24
36
N/A
17
Iron javelin Javelin shaftIron javelin heads
24
48
72
N/A
32
Steel javelin Javelin shaftSteel javelin heads
60
120
180
N/A
47
Mithril javelin Javelin shaftMithril javelin heads
96
192
288
N/A
62
Adamant javelin Javelin shaftAdamant javelin heads
120
240
360
N/A
77
Rune javelin Javelin shaftRune javelin heads
148.8
297.6
446.4
N/A

No requirement methods

Level 1-5/10: Headless Arrows

Arrow shaftThe best way to get from level 1 to level 5 is by fletching arrow shafts, which give 25 experience per log

  • Experience needed: 388/1154
  • Logs Logs needed to Level 5/10: 16/47
  • Skilling pointsto level 5/10: 320/940

Level 5-99: Bows

Making bows is a very slow method of training Fletching, but it requires a low amount of effort. Fletching unstrung bows is more AFK-able but yields less experience per hour, stringing bows is faster but requires paying more attention. Since fletching unstrung bows takes 3-ticks per bow, fletching an inventory takes 48.6 seconds; stringing bows takes 2-ticks per bow which makes an inventory take 16.8 seconds to string.

This section will show the time and number of either logs or unstrung bows and bowstrings needed to reach level 99 if switching to each newly unlocked bow type you can fletch as soon as possible, along with the amounts of the materials involved: logs, bow strings, unstrung bows and finished bows.

The below table assumes 1,700 bows are fletched per hour, and 2,450 bows are strung per hour.

Fletching Levels Bow type XP/action Wilderness Resource Area XP/action Royal Donator Zone XP/action XP/h
(fletching)
XP/hWilderness Resource Area
(fletching)
XP/hRoyal Donator Zone
(fletching)
XP/h
(stringing)
XP/hWilderness Resource Area
(stringing)
XP/hRoyal Donator Zone
(stringing)
XP needed
5 Shortbow (u) Shortbow
10 Longbow (u) Longbow
20 Oak shortbow (u) Oak shortbow
25 Oak longbow (u) Oak longbow
35 Willow shortbow (u) Willow shortbow
40 Willow longbow (u) Willow longbow
50 Maple shortbow (u) Maple shortbow
55 Maple longbow (u) Maple longbow
65 Yew shortbow (u) Yew shortbow
70 Yew longbow (u) Yew longbow
80 Magic shortbow (u) Magic shortbow
85 Magic longbow (u) Magic longbow