Vet'ion: Difference between revisions
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==Fight overview== | ==Fight overview== | ||
Vet'ion is highly resistant to any combat style other than [[crush]], and as he is [[undead]], he is susceptible to [[Salve amulet]] and its [[Salve amulet (e)|enhanced]] version. | Vet'ion is highly resistant to any combat style other than [[crush]], and as he is [[undead]], he is susceptible to [[Salve amulet]] and its [[Salve amulet (e)|enhanced]] version. | ||
Revision as of 20:12, 1 April 2024
Vet'ion | |||||||||||||||||||||||||||||
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Released | 13 March 2014 (Update) | ||||||||||||||||||||||||||||
Donator | Yes | ||||||||||||||||||||||||||||
Combat level | 454 | ||||||||||||||||||||||||||||
Size | 3x3 | ||||||||||||||||||||||||||||
Examine | ? (edit) | ||||||||||||||||||||||||||||
Combat info | |||||||||||||||||||||||||||||
Attribute | Undead | ||||||||||||||||||||||||||||
Max hit | 44 | ||||||||||||||||||||||||||||
Aggressive | Yes | ||||||||||||||||||||||||||||
Poisonous | No | ||||||||||||||||||||||||||||
Attack style | Slash, Magic | ||||||||||||||||||||||||||||
Attack speed | 4 ticks (2.4 seconds) | ||||||||||||||||||||||||||||
Combat stats | |||||||||||||||||||||||||||||
255 | 430 | 430 | 395 | 300 | 1 | ||||||||||||||||||||||||
Aggressive stats | |||||||||||||||||||||||||||||
+0 | +0 | +0 | +0 | +0 | +0 | ||||||||||||||||||||||||
Defensive stats | |||||||||||||||||||||||||||||
+201 | +200 | -10 | +250 | +270 | |||||||||||||||||||||||||
Advanced data | |||||||||||||||||||||||||||||
Monster ID | ? (edit) | ||||||||||||||||||||||||||||
Vet'ion (pronounced /ˈvɛtiːən/ VET-ee-ən) is a Zamorakian skeletal champion that resides in Vet'ion's Rest. Like other bosses in the Wilderness, he can also drop the dragon pickaxe.
Vet'ion has two forms: the (purple) regular form and the (orange) enraged form. After he is defeated in his first form, he will go to his second form, which has a faster attack speed and stronger max hit. After changing forms he will reset any stat reductions applied in the first form. If he is not killed within five minutes in his second form, he will revert to his first form with the same hit points. If he reverts after his hellhounds have been killed, the player(s) will not have to kill them a second time.
According to Andros Mai, Vet'ion's power comes from his resting place.
Fight overview
Vet'ion is highly resistant to any combat style other than crush, and as he is undead, he is susceptible to Salve amulet and its enhanced version.
Vet'ion primarily attacks with targeted magic, launching lightning in a 3x3 radius around each player upon attacking. While he appears to swing his sword during these animations, they do not deal any melee damage. Indirect hits will deal less damage than a direct hit. Occasionally, he may prepare for a shield bash if players are near him, targeting an area in front of him. Players caught in the targeted area (or standing underneath him) when he bashes his shield will take damage and be rendered unable to attack for a few seconds.
Vet'ion is fought similarly to the Kalphite Queen in which he has two forms, a "normal" and "enraged" form. When he reaches half health in his first form for the first time, he summons two level 194 Skeleton Hellhounds that attack with powerful melee, and must be killed as they grant him complete damage immunity while alive. Upon being forced into his next stage, Vet'ion will become enraged and unleash a blast of energy around him, working the same as the targeted magic attack. In this form, he will attack faster, his attacks will deal more damage, and any drained Defence levels will be restored. In the second form, he summons two level 231 Greater Skeleton Hellhounds that are even stronger (although still sharing the same health) and must also be killed.
Like the Kalphite Queen, if players don't kill his second form within 5 minutes, he'll revert to his normal state.
Location
Location | Levels | Donator | Spawns | Map |
---|---|---|---|---|
Vet'ion's Rest | 454 | 1 | <m mapID="0" align="center" plane="0" width="300" y="3788" x="3219" group="pins" height="300" frameless="" icon="redPin" zoom="2">
{"features":[{"type":"Feature","geometry":{"coordinates":[3219,3788,0],"type":"Point"},"properties":{"mapID":"0","description":"Monster: Vet'ion |
Money making
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Drops
Drop rates estimated based on 43,776 samples from the Drop Rate Project, unless otherwise cited.
The listed quantities are for soloing Vet'ion. In group encounters, Vet'ion's drops will be split proportionally based on damage done. Up to 10 players may obtain drops per kill in this manner, and each of the top 10 players will receive at least 25% of the solo loot quantity.
The average solo Vet'ion kill is worth 0.
100%
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Unique
The drop rates for uniques are for each kill, rather than for each player. At most one item from this table is dropped per kill.[1]
Odds of hitting the unique table ~1/56.67
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Weapons and armour
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Runes and ammunition
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Materials
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Other
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Secondary Supply roll
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Tertiary
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Wilderness Slayer tertiary
The following drops are only accessible while on a Slayer task given by Krystilia.{{#vardefine:keyDenom| 50 }}{{#vardefine:keyDenomBoosted|Expression error: Unrecognized punctuation character "{". }}{{#vardefine:keyDenomMax| 50 }}{{#vardefine:keyDenomMaxBoosted|Expression error: Unrecognized punctuation character "{". }}
Item | Quantity | Drop rate | Donator 15% boosted drop rate | Super Donator 25% boosted drop rate | Extreme Donator 30% boosted drop rate | Legendary Donator 35% boosted drop rate | Royal Donator 40% boosted drop rate | Price |
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- ↑ Jagex. Mod Ash's Twitter account. 10 February 2023. Archived from the original on 10 February 2023. Mod Ash: "The game decides whether or not one will be dropped from the kill, and then decides which of the rewarded players will receive it, which each player's chance of being that recipient depending on their relative contribution."
- ↑ 2.0 2.1 2.2 2.3 2.4 2.5 "Poll 78 Updates & More". RuneScape News. Jagex. 8 February 2023. Archived from the original.
- ↑ Jagex. Mod Ash's Twitter account. 8 February 2023. Archived from the original on 9 February 2024. Mod Ash: "Looks like it's doing a straight scaling based on your proportion of the damage done, so 50% would make you half as likely to get the pet as if you'd done 100%. Didn't look like MvP status would affect this."
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