Vet'ion

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Vet'ion
Released2016
DonatorYes
Combat level454
Size3x3
ExamineOnly the true lord & king of the lands can lift his burden.
Combat info
AttributeUndead
Max hit32 (Lightning)
25 (Shield bash)
AggressiveYes
PoisonousNo
Attack styleLightning, Melee
Attack speed5 ticks (3.0 seconds)
Respawn time25 ticks (15 seconds)
Slayer info
Slayer level83
Slayer XP5,000 xp
CategoryVet'ion, Skeletons
Assigned by
Combat stats
2554304303953001
Aggressive stats
Monster attack bonusMonster strength bonusMonster magic strength bonusMonster ranged strength bonus
+0+0+0+0+0+0
Defensive stats
+201+200-10+250+270
Advanced data
Monster ID6611

Vet'ion is a Zamorakian skeletal champion that resides in the Wilderness.
Vet'ion has two forms: the (purple) regular form and the (orange) enraged form. After he is defeated in his first form, he will go to his second form, which has a faster attack speed and stronger max hit.
His combat stats cannot be lowered, so stat-draining special attacks (such as the Dragon warhammer) do not weaken him. He stays in his enraged form until he dies.

Locations

LocationLocation of Vet'ion LevelCombat level of Vet'ion DonatorDonator rank required Multi/SingleMulti/Single/Singles-plus combat area
Royal Donator Zone
454
Royal Donator
Singles-plus
Skeletal Tomb (::vetsingle) (level 21 Wilderness)
454
Single
Vet'ion's Rest (::vetmulti) (level 35 Wilderness)
454
Multi
'I will smite you!' - Vet'ion and his hellhounds on the Royal Donator Zone platform
'For the lord!' - Vet'ion calls down lightning while the player crushes him with an Inquisitor's mace in the Skeletal Tomb
Vet'ion and his skeleton hellhounds at Vet'ion's Rest, with lightning strikes on the floor

Type ::vetion to choose between the two Wilderness lairs. The Royal Donator Zone Vet'ion is on the top floor of the Royal Donator Castle (Teleport interface: Donator → Royal PvM Zone). He is not aggressive there, so the fight only starts when you attack him.

Fight overview

Vet'ion is highly resistant to any combat style other than crush, and as he is undead, he is susceptible to Salve amulet(ei).


Vet'ion has several attacks and abilities:

  • Lightning: Bolts of lightning strike various tiles across the arena. Each lightning bolt deals damage in a 3x3 area (7–32 on the middle tile, 1–16 on the tiles around it), but any tile that is about to be struck glows, giving players the chance to dodge the attack. Each attack strikes four random tiles, plus one bolt on or next to every player within 20 tiles (12 in the Royal Donator Zone). Protection prayers do not block it.
  • Hellhounds: When a hit takes him below half health, Vet'ion summons a skeleton hellhound for every player who has attacked him, plus one for his current target (so two when you are alone). He takes no damage while any hellhound is alive. He does the same again in his enraged form, with greater skeleton hellhounds.
  • Shield Bash: When you stand next to him, about 1 in 5 of his attacks is a shield bash on the area in front of him; shadows will appear forewarning the AoE of the attack. If the player doesn't move out of range, they take 13–20 damage (15–25 when he is enraged) and cannot attack for the next 4.8 seconds. Protect from Melee blocks the damage, but not the delay. This attack is only used when in melee distance.
  • Enraged Form: Upon losing all health in his first form, Vet'ion will summon orange lightning bolts (which share his standard lightning bolts' 3x3 area damage) in a circle around him and restore his health to full. He takes no damage for about 4.8 seconds while this happens. In his second form he attacks every 2.4 seconds instead of every 3 seconds, and the hellhound mechanic is repeated again, but he will die after losing all of his health in this form.
  • Groups: Every player after the first who attacks him adds 250 hitpoints and 3% to his combat stats (up to 20 players).
  • Rewards: Every player who damaged him gets 2 PK points per damage (up to 1,500), 2 Anglerfish and 2 potions when he dies. One player gets the drop table roll.

Setups

These setups come from what players wear when they kill Vet'ion. Each tab shows the gear most players use at that price, what it costs, and how long a solo kill usually takes with it. Prices are in PK points (PKP) at today's in-game prices, and spawnable items are free to spawn. Almost everyone fights him with melee. He is undead, so a Salve amulet(ei) raises your melee damage against him.

Helm of neitiznot
Cape of legends
Amulet of glory(6)
Holy blessing
Zombie axe
Rune platebody
Rune defender
Rune platelegs
Barrows gloves
Rune boots
Ring of recoil
Super attack(4)Super strength(4)Sanfew serum(4)Sanfew serum(4)
Sanfew serum(4)Sanfew serum(4)Saradomin brew(4)Saradomin brew(4)
Saradomin brew(4)Saradomin brew(4)Saradomin brew(4)Saradomin brew(4)
Saradomin brew(4)Saradomin brew(4)SharkShark
SharkSharkSharkShark
SharkSharkSharkShark
SharkShark
Slot Item PK points
Head Helm of neitiznotHelm of neitiznot Spawnable
Cape Cape of legends Cape of legends Spawnable
Neck Amulet of glory(6) Amulet of glory(6) Spawnable
Ammo Holy blessing Holy blessing Spawnable
Weapon Zombie axe Zombie axe Spawnable
Body Rune platebody Rune platebody Spawnable
Shield Rune defenderRune defender Spawnable
Legs Rune platelegs Rune platelegs Spawnable
Hands Barrows gloves Barrows gloves Spawnable
Feet Rune boots Rune boots Spawnable
Ring Ring of recoil Ring of recoil Spawnable
Supplies (inventory) Free
Total Free

Typical solo kill: about 2 minutes 30 seconds

  • Everything here can be spawned for free.
  • The Zombie axe is the strongest one-handed weapon you can spawn.
Helm of neitiznot
Fire cape
Amulet of blood fury
Holy blessing
Viggora's chainmace
Fighter torso
Dragon defender
Torag's platelegs
Barrows gloves
Primordial boots
Berserker ring (i)
Super combat potion(4)Stamina potion(4)Sanfew serum(4)Sanfew serum(4)
Sanfew serum(4)Sanfew serum(4)Saradomin brew(4)Saradomin brew(4)
Saradomin brew(4)Saradomin brew(4)Saradomin brew(4)Saradomin brew(4)
AnglerfishAnglerfishAnglerfishAnglerfish
AnglerfishCooked karambwanCooked karambwan
Slot Item PK points
Head Helm of neitiznotHelm of neitiznot Spawnable
Cape Fire capeFire cape 1,000 PK points
Neck Amulet of blood furyAmulet of blood fury 1,500 PK points
Ammo Holy blessing Holy blessing Spawnable
Weapon Viggora's chainmaceViggora's chainmace 101,000 PK points
Body Fighter torsoFighter torso 1,000 PK points
Shield Dragon defenderDragon defender 1,000 PK points
Legs Torag's platelegsTorag's platelegs 350 PK points
Hands Barrows gloves Barrows gloves Spawnable
Feet Primordial bootsPrimordial boots 2,500 PK points
Ring Berserker ring (i)Berserker ring (i) 1,000 PK points
Supplies (inventory) 22 PK points
Total 109,372 PK points

Typical solo kill: about 1 minute 35 seconds

  • A charged Viggora's chainmace has 50% more accuracy and max hit against monsters in the Wilderness, so it beats every other weapon at this price.
  • Cheaper swaps: Dragon boots (200 PK points) for the Primordial boots.
Inquisitor's great helm
Fire cape
Salve amulet(ei)
Holy blessing
Ursine chainmace
Inquisitor's hauberk
Dragon defender
Inquisitor's plateskirt
Barrows gloves
Primordial boots
Berserker ring (i)
Super combat potion(4)Stamina potion(4)Rune pouchRoyal seed pod
Looting bagSanfew serum(4)Sanfew serum(4)Sanfew serum(4)
Sanfew serum(4)Sanfew serum(4)Saradomin brew(4)Saradomin brew(4)
Saradomin brew(4)Saradomin brew(4)Saradomin brew(4)Saradomin brew(4)
Saradomin brew(4)Saradomin brew(4)AnglerfishAnglerfish
AnglerfishAnglerfishAnglerfishCooked karambwan
Cooked karambwan
Slot Item PK points
Head Inquisitor's great helmInquisitor's great helm 12,500 PK points
Cape Fire capeFire cape 1,000 PK points
Neck Salve amulet(ei)Salve amulet(ei) 30,000 PK points
Ammo Holy blessing Holy blessing Spawnable
Weapon Ursine chainmaceUrsine chainmace 201,000 PK points
Body Inquisitor's hauberkInquisitor's hauberk 25,000 PK points
Shield Dragon defenderDragon defender 1,000 PK points
Legs Inquisitor's plateskirtInquisitor's plateskirt 25,000 PK points
Hands Barrows gloves Barrows gloves Spawnable
Feet Primordial bootsPrimordial boots 2,500 PK points
Ring Berserker ring (i)Berserker ring (i) 1,000 PK points
Supplies (inventory) 27,022 PK points
Total 326,022 PK points

Typical solo kill: about 1 minute 5 seconds

  • The Ursine chainmace has the same Wilderness bonus as Viggora's chainmace, with better stats.
  • Inquisitor's armour raises the max hit of crush attacks, which both chainmaces use.
  • Players with a Salve amulet(ei) kill him faster than players with an Amulet of blood fury (about 1 minute 5 seconds against 1 minute 10 seconds).
  • The usual next upgrade is an Avernic defender (875,000 PK points).
Inquisitor's great helm
Infernal max cape
Salve amulet(ei)
Rada's blessing 4
Sanguine scythe of vitur
Fighter torso
Bandos tassets
Ferocious gloves
Primordial boots
Berserker ring (i)
Overload (4)Rune pouchRoyal seed podLooting bag
Sanfew serum(4)Sanfew serum(4)Sanfew serum(4)Sanfew serum(4)
Sanfew serum(4)Saradomin brew(4)Saradomin brew(4)Saradomin brew(4)
Saradomin brew(4)Saradomin brew(4)Saradomin brew(4)Saradomin brew(4)
Saradomin brew(4)Saradomin brew(4)AnglerfishAnglerfish
AnglerfishAnglerfishCooked karambwanCooked karambwan
Slot Item PK points
Head Inquisitor's great helmInquisitor's great helm 12,500 PK points
Cape Infernal max capeInfernal max cape 8,849,000 PK points
Neck Salve amulet(ei)Salve amulet(ei) 30,000 PK points
Ammo Rada's blessing 4Rada's blessing 4 25 PK points
Weapon Sanguine scythe of viturSanguine scythe of vitur 90,000,000 PK points
Body Fighter torsoFighter torso 1,000 PK points
Shield None (two-handed weapon)
Legs Bandos tassetsBandos tassets 5,000 PK points
Hands Ferocious glovesFerocious gloves 875,000 PK points
Feet Primordial bootsPrimordial boots 2,500 PK points
Ring Berserker ring (i)Berserker ring (i) 1,000 PK points
Supplies (inventory) 27,035 PK points
Total 99,803,060 PK points

Typical solo kill: about 50 seconds

  • The Sanguine scythe of vitur gives the fastest kills. Players who stay on the Ursine chainmace with an Avernic defender and Ferocious gloves take about 1 minute.
  • The scythe is two-handed, so there is no shield.
  • An Infernal cape has the same stats as the Infernal max cape.

Drops

Note: You will receive a hidden 20% drop boost if you're skulled while killing Vet'ion!

The pet and clue scrolls are rolled separately. The other drops are rolled one by one from the rarest down, and the first one you hit is your drop. If you hit none of them, you get the PK points from the common drops table.

Uniques

Item Quantity Drop rate Price
Voidwaker blade 1 1/2560 7,000,000
Skull of vet'ion 1 1/256 100,000
Armadyl godsword 1 1/128 10,000
Bandos chestplate 1 1/64 5,000
Bandos tassets 1 1/64 5,000
Amulet of fury 1 1/8 1,000
Berserker ring (i) 1 1/8 1,000
Warrior ring (i) 1 1/8 500
Ring of the gods (i) 1 1/8 1,000
Larran's key 1 1/8 7,500
  1. ↑ Larran's keys are only dropped while on a Slayer task given by Krystilia.

Demonic artifacts

Item Quantity Drop rate Price
1 1/2500 64,000
1 1/1250 32,000
1 1/625 16,000
1 1/400 8,000
1 1/200 4,000
1 1/100 2,000

Common drops

If you don't get any of the uniques or demonic artifacts above, you get this instead.

Item Quantity Drop rate Price
Pk Point 1,000 - 2,000
~1/2
1,000 - 2,000

Always

Item Quantity Drop rate Price
Big bones 1
Always
–

Tertiary

Item Quantity Drop rate Price
Vet'ion jr. 1 1/500 N/A
1 1/1380 N/A
1 1/1860 N/A
1 1/1050 N/A
1 1/600 N/A
1 1/360 N/A

Every attacker

When Vet'ion dies, every player who damaged him also gets these. You get 2 PK points for each damage you dealt (damage counts up to 750). The 2 potions are each a Sanfew serum(4) or a Saradomin brew(4).

Item Quantity Drop rate Price
Pk Point 2 per damage (up to 1,500)
Always
2
Anglerfish 2
Always
2
Sanfew serum(4) 0 - 2
Always (2 potions)
–
Saradomin brew(4) 0 - 2
Always (2 potions)
–