Avatar of Destruction

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Avatar of Destruction
Released2023
DonatorNo
Combat level525
Size5x5
Combat info
Max hit45
AggressiveNo
PoisonousNo
Attack styleMagic, Ranged
Attack speed4 ticks (2.4 seconds)
Respawn timeEvery hour at :15
Combat stats
5000+250250250250250
Aggressive stats
Monster attack bonusMonster strength bonusMonster magic strength bonusMonster ranged strength bonus
+0+0+400+0+400+0
Defensive stats
+0+0+0+100+100
Advanced data
Monster ID10532

The Avatar of Destruction (often just called Avatar) is a Wilderness boss that spawns every hour at :15 in a single-way part of the deep Wilderness. Everyone can fight it at the same time, and its health grows with every player who joins the fight.

How much damage you deal decides which drop table you roll on. Deal enough damage and you can get items such as the Soulreaper axe, Virtus robes, the Desert Treasure II rings and the Lil' destructor pet.

You need a combat level of 126 to attack the Avatar, and you must be skulled. If you are not skulled, attacking it asks you to confirm that you want to be skulled.

Getting there

  • Type ::avatar in game, or open the Teleport interface and choose Events → Avatar.
  • The teleport costs 50 PK points and only works from 10 minutes before the Avatar spawns until it dies or leaves. At other times it tells you how long until the next spawn.
  • A global message announces the Avatar 10, 5, 3 and 1 minutes before it spawns, with the Wilderness level it will appear at. A pile of skulls marks the spot until it appears.
  • The quest tab shows the countdown, the Avatar's remaining health and how many players are there.

Locations

The Avatar spawns at one of three single-way spots in the Wilderness, chosen each hour.

LocationLocation of Avatar of Destruction LevelCombat level of Avatar of Destruction DonatorDonator rank required Multi/SingleMulti/Single/Singles-plus combat area
Wilderness level 35 (3091, 3795)
525
None
Single
Wilderness level 50 (2968, 3914)
525
None
Single
Wilderness level 53 (3071, 3937)
525
None
Single
Firing a bolt at the Avatar of Destruction in the snowy level 50 Wilderness (spawn rotates; check ::locs)

Fight overview

  • Any number of players can attack the Avatar at the same time, even though it spawns in a single-way area.
  • The Avatar only attacks players who have damaged it, and it attacks all of them at once.
  • It starts with 5,000 hitpoints and gains 1,500 hitpoints for every new player who attacks it. Its combat stats also go up by 1% per player, up to 20%.
  • Your Ranged and Magic attacks can only reach it from up to 7 tiles away.
  • It is immune to poison and venom.
  • While you fight, an on-screen box shows your total damage and which drop table you are on.
  • If the Avatar is not killed within 45 minutes, the server removes it.
  • If more than two players have attacked it and nobody is within 40 tiles, it heals back to full health and forgets who attacked it.
  • Remember that you are in the Wilderness: other players can attack you while you fight the Avatar.

Attacks

  • Protect from Magic Magic – a fire projectile that hits for 10–40. Protect from Magic blocks it fully.
  • Protect from Missiles Ranged – a white arrow projectile that hits for 10–40. Protect from Missiles blocks it fully.
  • The Avatar picks Magic or Ranged at random for each normal attack, so watch the projectile and switch prayers.
  • Protect from Melee Portals – the Avatar shouts "MOVE AWAY!" and fires at the tile you are standing on. A portal appears there shortly before it strikes. If you are still on that tile, you are hit 3 times for 10–20 each. Move off the tile, or use Protect from Melee to block the damage.
  • Entangle – the Avatar shouts "WATCH OUT!" and fires at your tile. If you are still standing there when it lands, you are frozen for about 19 seconds and hit for 10–25. Move off the tile to avoid it; Protect from Melee blocks the damage but not the freeze. A portal attack often follows right after.
  • Protect from Melee Boulders – the Avatar shouts "HAMMERTIME!!!" three times. Shadows appear on up to 70 tiles around it, including the tiles nearby attackers are standing on, and boulders land on them a few seconds later for 25–45 each. Step off the shadows, or use Protect from Melee to block the damage.

Rewards

When the Avatar dies, every player who damaged it is rewarded based on their own damage:

  • Dealing more than 100 damage counts as one Avatar kill in your kill count and gives you a chance at the Lil' destructor pet.
  • Every attacker gets one roll on the drop table that matches their damage (see Drops). Your drops are added to your Collection log.
  • With the Double Time scroll active you get two rolls instead of one. While double drops are active, rare items are doubled.

A global message then announces how many players took part, the total value of the drops and how long the fight took.

Setups

These setups come from what players wear when they kill the Avatar of Destruction. Each tab shows the gear most players use at that price, what it costs, and how long a kill usually takes with it. Prices are in PK points (PKP) at today's in-game prices, and spawnable items are free to spawn. Most players use melee. It is usually fought in small groups of two or three, but the times below are for solo kills.

Helm of neitiznot
Cape of legends
Amulet of glory(6)
Holy blessing
Abyssal whip
Rune platebody
Rune defender
Rune platelegs
Barrows gloves
Rune boots
Ring of recoil
Super attack(4)Super strength(4)Sanfew serum(4)Sanfew serum(4)
Sanfew serum(4)Sanfew serum(4)Saradomin brew(4)Saradomin brew(4)
Saradomin brew(4)Saradomin brew(4)Saradomin brew(4)Saradomin brew(4)
SharkSharkSharkShark
SharkSharkSharkShark
SharkSharkSharkShark
Slot Item PK points
Head Helm of neitiznotHelm of neitiznot Spawnable
Cape Cape of legends Cape of legends Spawnable
Neck Amulet of glory(6) Amulet of glory(6) Spawnable
Ammo Holy blessing Holy blessing Spawnable
Weapon Abyssal whipAbyssal whip Spawnable
Body Rune platebody Rune platebody Spawnable
Shield Rune defenderRune defender Spawnable
Legs Rune platelegs Rune platelegs Spawnable
Hands Barrows gloves Barrows gloves Spawnable
Feet Rune boots Rune boots Spawnable
Ring Ring of recoil Ring of recoil Spawnable
Supplies (inventory) Free
Total Free

Typical solo kill: about 17 minutes

  • Everything here can be spawned for free.
  • This is the most used free setup here.
Helm of neitiznot
Fire cape
Amulet of fury
Holy blessing
Abyssal tentacle
Fighter torso
Dragon defender
Dharok's platelegs
Barrows gloves
Primordial boots
Berserker ring (i)
Super combat potion(4)Rune pouchSanfew serum(4)Sanfew serum(4)
Sanfew serum(4)Sanfew serum(4)Saradomin brew(4)Saradomin brew(4)
Saradomin brew(4)Saradomin brew(4)Saradomin brew(4)Saradomin brew(4)
AnglerfishAnglerfishAnglerfishAnglerfish
AnglerfishAnglerfishAnglerfishAnglerfish
Slot Item PK points
Head Helm of neitiznotHelm of neitiznot Spawnable
Cape Fire capeFire cape 1,000 PK points
Neck Amulet of furyAmulet of fury 1,000 PK points
Ammo Holy blessing Holy blessing Spawnable
Weapon Abyssal tentacleAbyssal tentacle 2,500 PK points
Body Fighter torsoFighter torso 1,000 PK points
Shield Dragon defenderDragon defender 1,000 PK points
Legs Dharok's platelegsDharok's platelegs 350 PK points
Hands Barrows gloves Barrows gloves Spawnable
Feet Primordial bootsPrimordial boots 2,500 PK points
Ring Berserker ring (i)Berserker ring (i) 1,000 PK points
Supplies (inventory) 1,021 PK points
Total 11,371 PK points

Typical solo kill: about 18 minutes

  • Few players fight it with a setup in this range, so this tab is based on a small group of players.
  • Kills are slow until you can afford an Ursine chainmace.
Helm of neitiznot
Fire cape
Amulet of blood fury
Holy blessing
Ursine chainmace
Fighter torso
Dragon defender
Bandos tassets
Barrows gloves
Primordial boots
Berserker ring (i)
Super combat potion(4)Royal seed podRune pouchSanfew serum(4)
Sanfew serum(4)Sanfew serum(4)Sanfew serum(4)Saradomin brew(4)
Saradomin brew(4)Saradomin brew(4)Saradomin brew(4)Saradomin brew(4)
Saradomin brew(4)Saradomin brew(4)Saradomin brew(4)Anglerfish
AnglerfishAnglerfishAnglerfishCooked karambwan
Cooked karambwan
Slot Item PK points
Head Helm of neitiznotHelm of neitiznot Spawnable
Cape Fire capeFire cape 1,000 PK points
Neck Amulet of blood furyAmulet of blood fury 1,500 PK points
Ammo Holy blessing Holy blessing Spawnable
Weapon Ursine chainmaceUrsine chainmace 201,000 PK points
Body Fighter torsoFighter torso 1,000 PK points
Shield Dragon defenderDragon defender 1,000 PK points
Legs Bandos tassetsBandos tassets 5,000 PK points
Hands Barrows gloves Barrows gloves Spawnable
Feet Primordial bootsPrimordial boots 2,500 PK points
Ring Berserker ring (i)Berserker ring (i) 1,000 PK points
Supplies (inventory) 26,015 PK points
Total 240,015 PK points

Typical solo kill: about 8 minutes

  • A charged Ursine chainmace has 50% more accuracy and max hit against monsters in the Wilderness, and it is the most used weapon here.
Helm of neitiznot
Infernal max cape
Amulet of blood fury
Rada's blessing 4
Sanguine scythe of vitur
Fighter torso
Bandos tassets
Ferocious gloves
Primordial boots
Berserker ring (i)
Overload (4)Royal seed podRune pouchSanfew serum(4)
Sanfew serum(4)Sanfew serum(4)Sanfew serum(4)Saradomin brew(4)
Saradomin brew(4)Saradomin brew(4)Saradomin brew(4)Saradomin brew(4)
Saradomin brew(4)Saradomin brew(4)Saradomin brew(4)Saradomin brew(4)
AnglerfishAnglerfishAnglerfishAnglerfish
Cooked karambwanCooked karambwan
Slot Item PK points
Head Helm of neitiznotHelm of neitiznot Spawnable
Cape Infernal max capeInfernal max cape 8,849,000 PK points
Neck Amulet of blood furyAmulet of blood fury 1,500 PK points
Ammo Rada's blessing 4Rada's blessing 4 25 PK points
Weapon Sanguine scythe of viturSanguine scythe of vitur 90,000,000 PK points
Body Fighter torsoFighter torso 1,000 PK points
Shield None (two-handed weapon)
Legs Bandos tassetsBandos tassets 5,000 PK points
Hands Ferocious glovesFerocious gloves 875,000 PK points
Feet Primordial bootsPrimordial boots 2,500 PK points
Ring Berserker ring (i)Berserker ring (i) 1,000 PK points
Supplies (inventory) 26,035 PK points
Total 99,761,060 PK points

Typical solo kill: about 5 minutes

Drops

Each attacker rolls once on the drop table that matches their total damage:

Your damage Drop table What you get
Under 750 PK points PK points equal to 4 × your damage
750–2,499 Default One of the 4 default items (1 in 4 each)
2,500–4,999 Unique About a 5% chance of a high-tier unique, otherwise one of the 10 other uniques (1 in 10 each)
5,000–7,499 Unique (2x) About a 10% chance of a high-tier unique, otherwise one of the 10 other uniques
7,500 or more Unique (3x) About a 15% chance of a high-tier unique, otherwise one of the 10 other uniques

The high-tier uniques are the Soulreaper axe, Virtus mask, robe top and robe bottom, Ultor ring, Bellator ring, Magus ring, Venator ring and Echo virtus ornament kit (1 in 9 each when you hit the high-tier chance). The "2x" and "3x" tables still give one item; they only raise your chance of a high-tier unique.

The Lil' destructor pet is rolled separately: every player who deals more than 100 damage has a 1 in 1,000 chance.

High-tier uniques

2,500+ damage: a 5% chance (10% at 5,000+, 15% at 7,500+) of rolling this table, then 1 in 9 for each item.

Item Quantity Chance Price
Soulreaper axe 1
1/9 of high-tier
800,000
Virtus mask 1
1/9 of high-tier
200,000
Virtus robe top 1
1/9 of high-tier
300,000
Virtus robe bottom 1
1/9 of high-tier
300,000
Venator ring 1
1/9 of high-tier
140,000
Magus ring 1
1/9 of high-tier
140,000
Bellator ring 1
1/9 of high-tier
65,000
Ultor ring 1
1/9 of high-tier
2,000,000
Echo virtus ornament kit 1
1/9 of high-tier
100,000

Uniques

2,500+ damage, when the high-tier roll misses: 1 in 10 for each item.

Item Quantity Chance Price
Demonic relic 1
1/10
64,000
Demonic effigy 1
1/10
32,000
Demonic medallion 1
1/10
16,000
Demonic statuette 1
1/10
8,000
Kodai wand 1
1/10
50,000
Mysterious emblem (tier 15) 1
1/10
75,000
Dragon hunter crossbow 1
1/10
32,500
Ghrazi rapier 1
1/10
75,000
Twisted buckler 1
1/10
15,000
BH Scroll Mystery Box 1
1/10
40,000

Default drops

750–2,499 damage: 1 in 4 for each item.

Item Quantity Chance Price
Bandos godsword 1
1/4
2,500
Saradomin godsword 1
1/4
2,500
Zamorak godsword 1
1/4
2,500
Abyssal tentacle 1
1/4
2,500

PK points

Under 750 damage.

Item Quantity Chance Price
Pk Point 4 × your damage
Always
1

Pet

Rolled separately for every player who deals more than 100 damage.

Item Quantity Chance Price
Lil' destructor 1
1/1,000
Untradeable