Callisto
Callisto is an enormous bear empowered by the corruption of the Wilderness that resides in the Callisto's Den and the Hunter's End.
Locations
| LocationLocation of Callisto | LevelCombat level of Callisto | DonatorDonator rank required | Multi/SingleMulti/Single/Singles-plus combat area |
|---|---|---|---|
| Royal Donator Zone | |||
| Hunter's End (::callistosingle) (level 21 Wilderness) | |||
| Callisto's Den (::callistomulti) (level 40 Wilderness) |
Type ::callisto to choose between the two Wilderness lairs. The Royal Donator Zone Callisto is on the top floor of the Royal Donator Castle (Teleport interface: Donator → Royal PvM Zone). He is not aggressive there, so the fight only starts when you attack him.
Fight overview
Callisto primarily attacks with melee (max hit 55) and walks up to you to do it, but he also uses ranged (max hit 40) when he is frozen or cannot reach you. He attacks every player in range at the same time. Once he is below two thirds of his health, he deploys ghostly bear traps around his lair: 10 the first time (4 in the Royal Donator Zone), then 5 more with every attack. If you stop on a trap, it deals 5–15 damage and binds you for a moment. Traps disappear after 30 seconds. Callisto will occasionally send out a slow magic shockwave towards every player in range. If the player is not praying Protect from Magic when the attack reaches the player, this will result in the player being knocked back up to 2 tiles towards the nearest wall and taking damage based on how close that wall is: 50 if you stand right next to a wall, 40, 30 or 20 if there are 1, 2 or 3 free tiles between you and the wall, and only 5 if there are more.
Protect from Melee and Protect from Missiles only reduce his melee and ranged damage by 60%. Protect from Magic fully protects you from the shockwave. Callisto takes no damage from Magic attacks, so use melee or ranged.
His combat stats cannot be lowered, so stat-draining special attacks do not weaken him. Every player after the first who attacks him adds 750 hitpoints, and his combat stats go up by 5% for every player who has attacked him (up to 20 players). When he dies, every player who damaged him gets 2 PK points per damage (up to 1,500), 2 Anglerfish and 2 potions. One player wins the drop table roll; the more damage you dealt, the higher your chance.
Setups
These setups come from what players wear when they kill Callisto. Each tab shows the gear most players use at that price, what it costs, and how long a solo kill usually takes with it. Prices are in PK points (PKP) at today's in-game prices, and spawnable items are free to spawn. Most players use ranged, which is much faster than melee here until you can afford a scythe.
| Slot | Item | PK points |
|---|---|---|
| Head | Spawnable | |
| Cape | Spawnable | |
| Neck | Spawnable | |
| Ammo | Spawnable | |
| Weapon | Spawnable | |
| Body | Spawnable | |
| Shield | Spawnable | |
| Legs | Spawnable | |
| Hands | Spawnable | |
| Feet | Spawnable | |
| Ring | Spawnable | |
| Supplies (inventory) | Free | |
| Total | Free | |
Typical solo kill: about 5 minutes
- Everything here can be spawned for free.
- The Rune crossbow is the spawnable weapon players use most here.
- Kills are slow without a Wilderness bow. The Low tab shows the first big upgrade.
| Slot | Item | PK points |
|---|---|---|
| Head | 2,500 | |
| Cape | 1,000 | |
| Neck | Spawnable | |
| Ammo | Spawnable | |
| Weapon | 101,000 | |
| Body | 5,000 | |
| Shield | None (two-handed weapon) | |
| Legs | 5,000 | |
| Hands | Spawnable | |
| Feet | 2,500 | |
| Ring | 500 | |
| Supplies (inventory) | 17 | |
| Total | 117,517 | |
Typical solo kill: about 1 minute 50 seconds
- A charged Craw's bow has 50% more accuracy and max hit against monsters in the Wilderness. It takes the setup just over 100K, but kills take about half as long as with an Armadyl crossbow.
- Craw's bow is two-handed, so there is no shield.
| Slot | Item | PK points |
|---|---|---|
| Head | 2,500 | |
| Cape | 1,000 | |
| Neck | 15,000 | |
| Ammo | Spawnable | |
| Weapon | 201,000 | |
| Body | 21,250 | |
| Shield | None (two-handed weapon) | |
| Legs | 21,250 | |
| Hands | Spawnable | |
| Feet | 2,500 | |
| Ring | 500 | |
| Supplies (inventory) | 27,022 | |
| Total | 292,022 | |
Typical solo kill: about 1 minute
- The Webweaver bow has the same Wilderness bonus as Craw's bow, with better stats.
- Players in Morrigan's leather body and chaps kill her faster than players in Armadyl armour (about 1 minute against 1 minute 25 seconds).
- On a Slayer task, wear a Slayer helmet (i) instead of the Armadyl helmet.
- The usual next upgrade is Zaryte vambraces (30,000
).
| Slot | Item | PK points |
|---|---|---|
| Head | Spawnable | |
| Cape | 8,849,000 | |
| Neck | 1,500 | |
| Ammo | 25 | |
| Weapon | 90,000,000 | |
| Body | 1,000 | |
| Shield | None (two-handed weapon) | |
| Legs | 5,000 | |
| Hands | 875,000 | |
| Feet | 2,500 | |
| Ring | 1,000 | |
| Supplies (inventory) | 27,037 | |
| Total | 99,762,062 | |
Typical solo kill: about 55 seconds
- The Sanguine scythe of vitur gives the fastest kills. A Webweaver bow with top ranged gear is close behind (about 1 minute 5 seconds) for a fraction of the price.
- The scythe is two-handed, so there is no shield.
- On a Slayer task, wear a Slayer helmet (i) instead of the Helm of neitiznot.
- An Infernal cape has the same stats as the Infernal max cape.
Drops
Note: You will receive a hidden 20% drop boost if you're skulled while killing Callisto!
The pet and clue scrolls are rolled separately. The other drops are rolled one by one from the rarest down, and the first one you hit is your drop. If you hit none of them, you get the PK points from the common drops table.
Uniques
| Item | Quantity | Drop rate | Price | |
|---|---|---|---|---|
| Voidwaker hilt | 1 | 1/2560 | 7,000,000 | |
| Claws of callisto | 1 | 1/256 | 100,000 | |
| Armadyl crossbow | 1 | 1/128 | 5,000 | |
| Armadyl chestplate | 1 | 1/128 | 5,000 | |
| Armadyl chainskirt | 1 | 1/128 | 5,000 | |
| Armadyl helmet | 1 | 1/64 | 2,500 | |
| Pegasian boots | 1 | 1/64 | 2,500 | |
| Odium ward | 1 | 1/64 | 2,500 | |
| Tyrannical ring (i) | 1 | 1/32 | 2,500 | |
| Berserker ring (i) | 1 | 1/16 | 1,000 | |
| Seers ring (i) | 1 | 1/16 | 1,000 | |
| Archers ring (i) | 1 | 1/16 | 500 | |
| Warrior ring (i) | 1 | 1/16 | 500 | |
| Larran's key[1] | 1 | 1/3 | 7,500 | |
- ↑ Larran's keys are only dropped while on a Slayer task given by Krystilia.
Demonic artifacts
| Item | Quantity | Drop rate | Price | |
|---|---|---|---|---|
| Demonic relic | 1 | 1/2500 | 64,000 | |
| Demonic effigy | 1 | 1/1250 | 32,000 | |
| Demonic medallion | 1 | 1/625 | 16,000 | |
| Demonic statuette | 1 | 1/400 | 8,000 | |
| Demonic totem | 1 | 1/200 | 4,000 | |
| Demonic emblem | 1 | 1/100 | 2,000 | |
Common drops
If you don't get any of the uniques or demonic artifacts above, you get this instead.
| Item | Quantity | Drop rate | Price | |
|---|---|---|---|---|
| Pk Point | 1,000 - 2,000 | 1,000 - 2,000 | ||
Always
| Item | Quantity | Drop rate | Price | |
|---|---|---|---|---|
| Big bones | 1 | |||
Tertiary
| Item | Quantity | Drop rate | Price | |
|---|---|---|---|---|
| Callisto cub | 1 | 1/500 | N/A | |
| Clue scroll (master) | 1 | 1/1150 | N/A | |
| Clue scroll (elite) | 1 | 1/1550 | N/A | |
| Clue scroll (hard) | 1 | 1/875 | N/A | |
| Clue scroll (medium) | 1 | 1/500 | N/A | |
| Clue scroll (easy) | 1 | 1/300 | N/A | |
Every attacker
When Callisto dies, every player who damaged him also gets these. You get 2 PK points for each damage you dealt (damage counts up to 750). The 2 potions are each a Sanfew serum(4) or a Saradomin brew(4).
| Item | Quantity | Drop rate | Price | |
|---|---|---|---|---|
| Pk Point | 2 per damage (up to 1,500) | 2 | ||
| Anglerfish | 2 | 2 | ||
| Sanfew serum(4) | 0 - 2 | |||
| Saradomin brew(4) | 0 - 2 | |||
| Wilderness bosses |
| ||
|---|---|---|---|
| Wilderness monsters |
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| World bosses | |||