Royal Revenants are the ghostly versions of creatures found in the Royal Donator Zone. They are capable of hitting high and accurately for their combat levels, although most of the damage can be mitigated with a charged bracelet of ethereum. As the Royal Donator Zone location is for royal donators only, all royal revenants are donator-only creatures.
Royal Revenants have a fairly generous drop table, but as they are in the Wilderness, the player is always at risk of getting killed by other players. Due to the royal revenants' lucrativeness, player killers are common. The floor they inhabit are singles-plus combat, where PvP situations take priority over PvM: a player in combat with a revenant can be attacked by another player.
Unique drops from the royal revenants include the Wilderness weapons, a set of weapons that have increased effectiveness against monsters in the Wilderness when charged with revenant ether. They also drop various ancient artifacts, which can be sold to the Emblem Trader wandering within the Revenant Caves for a set amount of Pk points.
Royal revenants are capable of using all three forms of combat. Their attacks have very high accuracy against any player not using a bracelet of ethereum regardless of their defensive bonuses. In addition, their attacks change based on the player's defensive stats and protection prayers being used. They are also capable of healing themselves when their health falls below 50%, though this only occurs a limited amount of times. When it heals itself, a lightning strike can be seen.
Being undead, royal revenants are susceptible to the effects of the salve amulet and its enchanted version.
Equipment
As royal revenants have very high accuracy, the bracelet of ethereum is highly recommended when battling them.
Royal revenants are considered undead creatures, so the salve amulet and variants will work on them.
Royal revenants have fairly high defensive bonuses which are offset by a low Defence level. Almost any style can be effective against them.
Appropriate prayer switching, black dragonhide armour and Dinh's bulwark can be used to protect the player by lowering the accuracy of player killers, who bring teleblocks and freezes.
Players can use the Toggle option on the bracelet of ethereum to make it so dropped ether is automatically added to the bracelet.
Warning: This monster is located within the Wilderness, beware of player-killers! Do not bring items you are not willing to lose.
Ranged can usually offer better dps against revenants with less gear used, and d'hide conveniently adds ranged accuracy while giving magic defence. However, you will be more vulnerable to incoming melee and ranged attacks from pkers without a shield.
None if using Webweaver bow/Craw's bow, toxic blowpipe, or magic shortbow (i)
Book of law
Unholy book
Book of balance
Holy blessing if using Webweaver bow/Craw's bow or toxic blowpipe
Amethyst arrows
Rune arrows
Diamond bolts (e)
Bracelet of ethereum
N/A
N/A
N/A
Pegasian boots
Blessed boots
N/A
N/A
Archers ring (i)
N/A
N/A
N/A
Inventory
Dinh's bulwark (optional, but helps with tanking)
Phoenix necklace (optional, for switching with Dinh's and emergency healing whilst tanking)
A divine ranging potion (if ranging).
A Divine super combat(if melee).
2-3 Prayer potions (if using Prayer)
Stamina potion (optional)
A gloves switch for charging bracelet of ethereum with ether (optional)
Looting bag (optional)
Best food (Dark crab or better)
3-4 Saradomin brews (optional)
Melee can offer similar dps to ranged setups, but requires additional items risked to maximize damage output. You do gain additional defence and utility from melee gear such as the Serpentine helm and Dragonfire shield.