Divine Callisto
| Divine Callisto | |||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Released | November 2025 | ||||||||||||||||||||||||||||
| Donator | Divine Donator | ||||||||||||||||||||||||||||
| Combat level | 470 | ||||||||||||||||||||||||||||
| Size | 5x5 | ||||||||||||||||||||||||||||
| Combat info | |||||||||||||||||||||||||||||
| Max hit | 55 (Melee) 40 (Ranged) 50 (Shockwave) | ||||||||||||||||||||||||||||
| Aggressive | No | ||||||||||||||||||||||||||||
| Poisonous | No | ||||||||||||||||||||||||||||
| Attack style | Crush, Ranged, Magic | ||||||||||||||||||||||||||||
| Attack speed | 4 ticks (2.4 seconds) | ||||||||||||||||||||||||||||
| Respawn time | 50 ticks (30 seconds) | ||||||||||||||||||||||||||||
| Slayer level | 81 | ||||||||||||||||||||||||||||
| Slayer XP | 2,025 xp | ||||||||||||||||||||||||||||
| Category | Callisto, Bears | ||||||||||||||||||||||||||||
| Assigned by | |||||||||||||||||||||||||||||
| 1,000 | 350 | 300 | 225 | 140 | 200 | ||||||||||||||||||||||||
| +0 | +0 | +0 | +0 | +100 | +30 | ||||||||||||||||||||||||
| +150 | +130 | +125 | +0 | +50 | |||||||||||||||||||||||||
| Advanced data | |||||||||||||||||||||||||||||
| Monster ID | 16000 | ||||||||||||||||||||||||||||
Divine Callisto is a Divine Donator version of Callisto. He lives in the Divine Monster Dungeon, a PvP cave that only Divine Donators can use. He has the same stats and attacks as the normal Callisto, but his own drop table, kill count and Collection log page.
He respawns 30 seconds after he dies.
Getting there
- Type ::divinepvm in game (also ::divine-pvm, ::divinecave or ::divine-cave), or open the Teleport interface and choose Divine Monster Dungeon. Only Divine Donators can use this teleport.
- The teleport takes you to the cave entrance. Climb into the strange hole and accept the warning that it leads to a PvP zone.
- You cannot teleport out of the dungeon. Leave by climbing the rope next to where you arrive.
Locations
| LocationLocation of Divine Callisto | LevelCombat level of Divine Callisto | DonatorDonator rank required | Multi/SingleMulti/Single/Singles-plus combat area |
|---|---|---|---|
| Divine Monster Dungeon (2750, 1678) | Unknown |
Fight overview
- Monsters in the Divine Monster Dungeon do not attack you on sight, so the fight only starts when you attack him. He then attacks every player who has attacked him and is in range at the same time.
- Callisto mostly attacks with melee (max hit 55) and walks up to you to do it. If he cannot reach you, or several of his attacks in a row fail, he uses ranged instead (max hit 40, up to 10 tiles away).
- Protect from Melee and Protect from Missiles only block 60% of his melee and ranged damage.
- Now and then he sends out a slow shockwave. It does no damage if you pray Protect from Magic. If you do not, you are knocked back up to 2 tiles and take damage based on how close you are to a wall: 50 next to a wall, then 40, 30 and 20 for each tile further away, or 5 if you are far from any wall.
- Once he is below two thirds of his health, he places 5 ghostly bear traps around his lair with every attack. Each trap lasts 30 seconds. If you stop on a trap, it hits you for 5–15 and holds you in place for 1.8 seconds. Walking straight over a trap only breaks it.
- Every player who attacks him adds 750 hitpoints (after the first player) and makes him a bit stronger, up to 20 players.
Rewards
- When he dies, every player who damaged him gets 2 PK points per damage (damage counts up to 750, so at most 1,500 PK points), plus 2 Anglerfish and 2 potions (Sanfew serum(4) or Saradomin brew(4)).
- One player wins the drop table roll. The more damage you dealt, the higher your chance to be that player.
- Divine Callisto has his own kill count and Collection log page. Kills count towards a Callisto Slayer task and give 405 Slayer experience. They also count towards the daily Callisto kills hiscore.
- He can drop clue scrolls of every tier, including elite and master.
Setups
Warning: The Divine Monster Dungeon is a PvP zone. Other Divine Donators can attack you there, and you lose items when you die. Do not bring items you are not willing to lose. Type ::divinerules to read the PvP rules for the Divine zones.
These setups come from what players wear when they kill the Divine Callisto. Each tab shows the gear most players use at that price, what it costs, and how long a solo kill usually takes with it. Prices are in PK points (PKP) at today's in-game prices, and spawnable items are free to spawn. Almost everyone fights it in mid or max gear.
| Slot | Item | PK points |
|---|---|---|
| Head | Spawnable | |
| Cape | Spawnable | |
| Neck | Spawnable | |
| Ammo | Spawnable | |
| Weapon | Spawnable | |
| Body | Spawnable | |
| Shield | Spawnable | |
| Legs | Spawnable | |
| Hands | Spawnable | |
| Feet | Spawnable | |
| Ring | Spawnable | |
| Supplies (inventory) | Free | |
| Total | Free | |
Typical solo kill: too few kills in this gear to measure
- Very few players fight the Divine version in gear this cheap. This is the setup that works on the normal version, so expect slower kills.
- Everything here can be spawned for free.
- Kills are slow without a Wilderness bow. The Low tab shows the first big upgrade.
| Slot | Item | PK points |
|---|---|---|
| Head | 2,500 | |
| Cape | 1,000 | |
| Neck | Spawnable | |
| Ammo | Spawnable | |
| Weapon | 101,000 | |
| Body | 5,000 | |
| Shield | None (two-handed weapon) | |
| Legs | 5,000 | |
| Hands | Spawnable | |
| Feet | 2,500 | |
| Ring | 500 | |
| Supplies (inventory) | 17 | |
| Total | 117,517 | |
Typical solo kill: too few kills in this gear to measure
- Very few players fight the Divine version in gear this cheap. This is the setup that works on the normal version, so expect slower kills.
- A charged Craw's bow has 50% more accuracy and max hit against monsters in the Wilderness. It takes the setup just over 100K, but kills take about half as long as with an Armadyl crossbow.
| Slot | Item | PK points |
|---|---|---|
| Head | 17,000 | |
| Cape | 1,000 | |
| Neck | 15,000 | |
| Ammo | 25 | |
| Weapon | 201,000 | |
| Body | 21,250 | |
| Shield | None (two-handed weapon) | |
| Legs | 21,250 | |
| Hands | Spawnable | |
| Feet | 2,500 | |
| Ring | 500 | |
| Supplies (inventory) | 26,015 | |
| Total | 305,540 | |
Typical solo kill: about 1 minute 5 seconds
- The Webweaver bow is the most used weapon in this tier (79 players).
- Its Wilderness bonus (50% more accuracy and max hit) also works in the Divine Donator Zone.
| Slot | Item | PK points |
|---|---|---|
| Head | 500,000 | |
| Cape | 8,849,000 | |
| Neck | 1,500 | |
| Ammo | 25 | |
| Weapon | 90,000,000 | |
| Body | 7,225 | |
| Shield | None (two-handed weapon) | |
| Legs | 7,225 | |
| Hands | 875,000 | |
| Feet | 2,500 | |
| Ring | 1,000 | |
| Supplies (inventory) | 26,035 | |
| Total | 100,269,510 | |
Typical solo kill: about 50 seconds
- The Sanguine scythe of vitur gives the fastest kills in this tier.
- The sanguine scythe is two-handed, so there is no shield.
- An Infernal cape has the same stats as the Infernal max cape.
Drops
Note: You will receive a hidden 20% drop boost if you're skulled while killing Divine Callisto!
The pet is rolled separately. The other drops are rolled one by one from the rarest down, and the first one you hit is your drop. If you do not hit any of them, you get the PK points from the common drops table. Every kill also drops Big bones. Being skulled in the Divine Monster Dungeon gives a 20% better drop rate.
Pet
| Item | Quantity | Drop rate | Price | |
|---|---|---|---|---|
| Divine Callisto cub | 1 | 1/275 | ||
Drops
| Item | Quantity | Drop rate | Price | |
|---|---|---|---|---|
| Voidwaker hilt | 1 | 1/1408 | 7,000,000 | |
| Divine relic | 1 | 1/1375 | 128,000 | |
| Divine effigy | 1 | 1/687 | 64,000 | |
| Divine medallion | 1 | 1/343 | 32,000 | |
| Divine statuette | 1 | 1/220 | 16,000 | |
| Claws of callisto | 1 | 1/140 | 100,000 | |
| Divine totem | 1 | 1/110 | 8,000 | |
| Armadyl crossbow | 1 | 1/70 | 5,000 | |
| Armadyl chestplate | 1 | 1/70 | 5,000 | |
| Armadyl chainskirt | 1 | 1/70 | 5,000 | |
| Divine emblem | 1 | 1/55 | 4,000 | |
| Armadyl helmet | 1 | 1/35 | 2,500 | |
| Pegasian boots | 1 | 1/35 | 2,500 | |
| Odium ward | 1 | 1/35 | 2,500 | |
| Tyrannical ring (i) | 1 | 1/17 | 2,500 | |
| Berserker ring (i) | 1 | 1/8 | 1,000 | |
| Seers ring (i) | 1 | 1/8 | 1,000 | |
| Archers ring (i) | 1 | 1/8 | 500 | |
| Warrior ring (i) | 1 | 1/8 | 500 | |
| Larran's key[1] | 1 | 1/3 | 7,500 | |
- ↑ Larran's keys are only dropped while you are on a Slayer task for this boss. Drop rate bonuses do not change this rate.
Common drops
If none of the drops above are rolled, you get one of these at random.
| Item | Quantity | Drop rate | Price | |
|---|---|---|---|---|
| Pk Point | 1,000–2,000 | 1 | ||
Always
| Item | Quantity | Drop rate | Price | |
|---|---|---|---|---|
| Big bones | 1 | |||
| Wilderness bosses |
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|---|---|---|---|
| Wilderness monsters |
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| World bosses | |||