Roat Pkz Monster
Roat Pkz Monsters are four monsters made for Roat Pkz. The Roat Pkz Knight (melee), the Roat Pkz Saint (magic) and the Roat Pkz Archer (ranged) live on the Donator Zone island. The stronger Roat Pkz Champion is reached with ::zamp.
All four share one drop table. It holds the Armadyl godsword, the Bandos chestplate, Bandos tassets, Pegasian, primordial and eternal boots, the Fighter torso, Fire cape, Granite maul and Amulet of fury, and four imbued rings (see Drops).
The four monsters
| Monster | Combat level | Attacks | Max hit | Size | Aggressive | Found at | |
|---|---|---|---|---|---|---|---|
| Roat Pkz Knight | 176 | Melee: swings an Armadyl godsword and now and then uses its special attack | 35 (special: 70) |
1×1 | No | Donator Zone | |
| Roat Pkz Saint | 176 | Magic: casts |
35 | 1×1 | No | Donator Zone | |
| Roat Pkz Archer | 176 | Ranged: fires bolts | 35 | 1×1 | No | Donator Zone | |
| Roat Pkz Champion | 500 | Melee: crush | 70 | 3×3 | Yes | ::zamp | |
All four have 500 Hitpoints and 250 Attack, Defence, Magic and Ranged, and no attack or defence bonuses. They attack once every 5 ticks (3 seconds) and respawn 60 ticks (36 seconds) after they die.
Locations
| LocationLocation of Roat Pkz Monster | LevelCombat level of Roat Pkz Monster | DonatorDonator rank required | Multi/SingleMulti/Single/Singles-plus combat area |
|---|---|---|---|
| Donator Zone (::dzone) | |||
| ::zamp |
- Knight, Saint and Archer: two of each walk around the Donator Zone island. Type ::dzone (also ::donatorzone) or open the Teleport interface and choose Donator → Donator Zone. Only players with a donator rank can walk around the island. The island is single-way combat.
- Champion: type ::zamp. The Champion stands in a small multi-combat area outside the Wilderness, and anyone can fight it.
Fight overview
Knight, Saint and Archer
- The Knight attacks from next to you. Its normal hits reach up to 35, but about one attack in eight is an Armadyl godsword special attack that can hit up to 70.
- The Saint casts Ice Barrage or Ice Blitz at you from up to 6 tiles away. Both can hit up to 35.
- The Archer fires bolts at you from up to 6 tiles away, for up to 35.
- The matching protection prayer only blocks two thirds of their damage. With Protect from Melee, Protect from Magic or Protect from Missiles on, their hits still reach up to 11 (23 for the Knight's special attack).
- They are not aggressive, so they only fight you once you attack them.
Champion
- The Champion is aggressive and attacks you when you come near. It hits from next to you with crush attacks of up to 70.
- Protect from Melee blocks all of its damage.
- It is undead, so the Salve amulet bonus works against it.
- It stands in a multi-combat area, so several players can fight it together. The player who dealt the most damage gets the kill and the drop.
Kill count and collection log
- Each of the four monsters has its own kill count. After every kill the game shows your new kill count and how long the kill took. Type ::npckills to see all your kill counts. Your fastest kill time is only saved when you dealt at least 80% of the damage.
- All four share the Roat Pkz Monsters page in the Collection log. Completing it rewards
3 × Monster Crate.
Setups
These setups come from what players wear when they kill the Roat Pkz Champion, the Roat Pkz Monster most players fight. Each tab shows the gear most players use at that price, what it costs, and how long a solo kill usually takes with it. Prices are in PK points (PKP) at today's in-game prices, and spawnable items are free to spawn. Most players use melee.
| Slot | Item | PK points |
|---|---|---|
| Head | Spawnable | |
| Cape | Spawnable | |
| Neck | Spawnable | |
| Weapon | Spawnable | |
| Body | Spawnable | |
| Shield | Spawnable | |
| Legs | Spawnable | |
| Hands | Spawnable | |
| Feet | Spawnable | |
| Ring | Spawnable | |
| Supplies (inventory) | Free | |
| Total | Free | |
Typical solo kill: about 1 minute 40 seconds
- Everything here can be spawned for free.
| Slot | Item | PK points |
|---|---|---|
| Head | 150 | |
| Cape | 1,000 | |
| Neck | 1,000 | |
| Ammo | Spawnable | |
| Weapon | 150 | |
| Body | 350 | |
| Shield | None (two-handed weapon) | |
| Legs | 350 | |
| Hands | Spawnable | |
| Feet | 2,500 | |
| Ring | 1,000 | |
| Supplies (inventory) | 1,021 | |
| Total | 7,521 | |
Typical solo kill: about 1 minute 5 seconds
- The Dharok's greataxe is the most used weapon in this tier (15 players).
| Slot | Item | PK points |
|---|---|---|
| Head | 5,500 | |
| Cape | 104,000 | |
| Neck | 15,000 | |
| Weapon | 500,000 | |
| Body | 350 | |
| Shield | 15,000 | |
| Legs | 350 | |
| Hands | Spawnable | |
| Feet | 100,000 | |
| Ring | 400 | |
| Supplies (inventory) | 1,021 | |
| Total | 741,621 | |
Typical solo kill: about 1 minute 10 seconds
- The Zaryte crossbow is the most used weapon in this tier (4 players).
- Few players fight it in this price range, so this tab is based on a small group of players.
| Slot | Item | PK points |
|---|---|---|
| Head | 500,000 | |
| Cape | 8,849,000 | |
| Neck | 1,500 | |
| Ammo | Spawnable | |
| Weapon | 90,000,000 | |
| Body | 400,000 | |
| Shield | None (two-handed weapon) | |
| Legs | 400,000 | |
| Hands | 875,000 | |
| Feet | 100,000 | |
| Ring | 2,000,000 | |
| Supplies (inventory) | 1,021 | |
| Total | 103,126,521 | |
Typical solo kill: about 35 seconds
- The Sanguine scythe of vitur is the fastest weapon in this tier (13 players).
- An Infernal cape has the same stats as the Infernal max cape.
Drops
All four monsters use the same drop table:
- The items under Uniques are rolled one at a time, from the rarest down, and the first one you hit is your drop.
- If you hit none of them, you get one of the five items under Common at random, so every kill gives one item from these two tables.
- Bones are always dropped.
- Clue scrolls are rolled separately, and you can't get a clue scroll of a tier you already have.
The donator columns show each rate with that donator rank's drop rate boost. The Armadyl godsword and the items at 1/1,536 are announced to the whole server when they drop.
Uniques
| Item | Quantity | Drop rate | Price | |
|---|---|---|---|---|
| Armadyl godsword | 1 | 1/2048 | 10,000 | |
| Bandos chestplate | 1 | 1/1536 | 5,000 | |
| Bandos tassets | 1 | 1/1536 | 5,000 | |
| Pegasian boots | 1 | 1/1536 | 2,500 | |
| Primordial boots | 1 | 1/1536 | 2,500 | |
| Eternal boots | 1 | 1/1536 | 2,500 | |
| Fighter torso | 1 | 1/512 | 1,000 | |
| Fire cape | 1 | 1/512 | 1,000 | |
| Granite maul | 1 | 1/512 | 1,000 | |
| Amulet of fury | 1 | 1/256 | 1,000 | |
| Seers ring (i) | 1 | 1/256 | 1,000 | |
| Berserker ring (i) | 1 | 1/256 | 1,000 | |
| Archers ring (i) | 1 | 1/64 | 500 | |
| Warrior ring (i) | 1 | 1/64 | 500 | |
Common
If none of the drops above are rolled, you get one of these at random.
| Item | Quantity | Drop rate | Price | |
|---|---|---|---|---|
| Super combat potion(4) | 5 - 20 (noted) | 25 - 100 | ||
| Anglerfish | 5 - 20 (noted) | 10 - 40 | ||
| Cooked karambwan | 5 - 20 (noted) | 5 - 20 | ||
| Universal teleport | 5 - 20 | 25 - 100 | ||
| Pk Point | 5 - 20 | 5 - 20 | ||
Always
| Item | Quantity | Drop rate | Price | |
|---|---|---|---|---|
| Bones | 1 | N/A | ||
Tertiary
Clue rates below are for the Knight, Saint and Archer. The Roat Pkz Champion (::zamp) drops clues about twice as often: master 1/2,070, elite 1/2,790, hard 1/1,575, medium 1/900 and easy 1/540.
| Item | Quantity | Drop rate | Price | |
|---|---|---|---|---|
| Clue scroll (master) | 1 | 1/4185 | N/A | |
| Clue scroll (elite) | 1 | 1/5625 | N/A | |
| Clue scroll (hard) | 1 | 1/3195 | N/A | |
| Clue scroll (medium) | 1 | 1/1800 | N/A | |
| Clue scroll (easy) | 1 | 1/1125 | N/A | |
| Wilderness bosses |
| ||
|---|---|---|---|
| Wilderness monsters |
| ||
| World bosses | |||