Skotizo
The Skotizo boss spawns every hour at :30 (Jad at :00)in the Wilderness. It uses 3 attack styles, Melee, Magic Balls and Remove Prayer effect. It will always spawn in single zones but will attack all players in range and everyone can attack him. You must be skulled to attack this boss: if you are not skulled, the game asks if you want to be skulled when you attack. You also need a combat level of 126. If nobody kills him within 45 minutes, he despawns.
To get there type ::skotizo in game. The teleport costs 50 Pk points (free for Extreme Donators and above).
The player who deals the most damage (the MVP) always gets a unique item. Other players can also get a drop, and everyone gets PK points for their damage. See Drops.
Locations
| LocationLocation of Skotizo | LevelCombat level of Skotizo | DonatorDonator rank required | Multi/SingleMulti/Single/Singles-plus combat area |
|---|---|---|---|
| All over the Wilderness |
Fight overview
Protect from Magic and hit the boss, ignore the minions. Protection prayers block 60% of Skotizo's damage, not all of it.
Setups
These setups come from what players wear when they kill Skotizo. Each tab shows the gear most players use at that price, what it costs, and how long a kill usually takes with it. Prices are in PK points (PKP) at today's in-game prices, and spawnable items are free to spawn. He is fought by groups of about ten players, so kill times are for a typical group. He is a demon, so demonbane weapons such as Arclight hit him much harder.
| Slot | Item | PK points |
|---|---|---|
| Head | Spawnable | |
| Cape | Spawnable | |
| Neck | Spawnable | |
| Ammo | Spawnable | |
| Weapon | Spawnable | |
| Body | Spawnable | |
| Shield | Spawnable | |
| Legs | Spawnable | |
| Hands | Spawnable | |
| Feet | Spawnable | |
| Ring | Spawnable | |
| Supplies (inventory) | Free | |
| Total | Free | |
Typical group kill: about 1 minute 35 seconds
- Everything here can be spawned for free.
| Slot | Item | PK points |
|---|---|---|
| Head | Spawnable | |
| Cape | 1,000 | |
| Neck | 1,500 | |
| Ammo | Spawnable | |
| Weapon | 15,000 | |
| Body | 1,000 | |
| Shield | 1,000 | |
| Legs | 5,000 | |
| Hands | Spawnable | |
| Feet | 2,500 | |
| Ring | 1,000 | |
| Supplies (inventory) | 1,021 | |
| Total | 29,021 | |
Typical group kill: about 1 minute 20 seconds
- Arclight has 70% more max hit against demons, so it is the most used weapon under 100K here.
- Kills are shared by a big group, so the kill time depends more on the group than on your own gear.
| Slot | Item | PK points |
|---|---|---|
| Head | 2,500 | |
| Cape | 1,000 | |
| Neck | 15,000 | |
| Ammo | Spawnable | |
| Weapon | 201,000 | |
| Body | 350 | |
| Shield | None (two-handed weapon) | |
| Legs | 350 | |
| Hands | Spawnable | |
| Feet | 2,500 | |
| Ring | 500 | |
| Supplies (inventory) | 26,015 | |
| Total | 249,215 | |
Typical group kill: about 1 minute 15 seconds
- A charged Webweaver bow has 50% more accuracy and max hit against monsters in the Wilderness. An Ursine chainmace is more popular but a little slower here.
| Slot | Item | PK points |
|---|---|---|
| Head | Spawnable | |
| Cape | 8,849,000 | |
| Neck | 1,500 | |
| Ammo | 25 | |
| Weapon | 90,000,000 | |
| Body | 1,000 | |
| Shield | None (two-handed weapon) | |
| Legs | 5,000 | |
| Hands | 875,000 | |
| Feet | 2,500 | |
| Ring | 1,000 | |
| Supplies (inventory) | 26,035 | |
| Total | 99,761,060 | |
Typical group kill: about 1 minute 10 seconds
- The Sanguine scythe of vitur is the most used weapon in this tier.
- The scythe is two-handed, so there is no shield.
- An Infernal cape has the same stats as the Infernal max cape.
Drops
Top damager (MVP)
The player who deals the most damage always gets one of these items. Each item is equally likely.
| Item | Quantity | Drop rate | Price | |
|---|---|---|---|---|
| Dark flippers | 1 | 200,000 | ||
| Arcane prayer scroll (Augury) | 1 | 250,000 | ||
| Demonic relic | 1 | 64,000 | ||
| Demonic effigy | 1 | 32,000 | ||
| Demonic medallion | 1 | 16,000 | ||
| Dragonfire ward | 1 | 40,000 | ||
| Ancient wyvern shield | 1 | 30,000 | ||
Other players
Every other player who dealt damage has a chance to get a drop: 5 times their share of the total damage (20% of the damage or more is a guaranteed drop). A drop gives Ashes and one item below: first an Arclight roll, otherwise one of the weapons.
| Item | Quantity | Drop rate | Price | |
|---|---|---|---|---|
| Arclight | 1 | 1/10 | 15,000 | |
| Item | Quantity | Drop rate | Price | |
|---|---|---|---|---|
| Staff of light | 2 | 10,000 | ||
| Armadyl crossbow | 2 | 10,000 | ||
| Staff of the dead | 2 | 10,000 | ||
| Abyssal dagger (p++) | 2 | 5,000 | ||
| Abyssal bludgeon | 2 | 5,000 | ||
| Dragon crossbow | 2 | 5,000 | ||
| Bandos godsword | 2 | 5,000 | ||
| Saradomin godsword | 2 | 5,000 | ||
| Zamorak godsword | 2 | 5,000 | ||
PK points
Everyone who damaged Skotizo gets 4 PK points per damage dealt (double with double drops).
Tertiary
The pet and clue scrolls are rolled by the MVP and by every player who gets a drop.
| Item | Quantity | Drop rate | Price | |
|---|---|---|---|---|
| Skotos | 1 | 1/750 | N/A | |
| Clue scroll (master) | 1 | 1/46 | N/A | |
| Clue scroll (elite) | 1 | 1/62 | N/A | |
| Clue scroll (hard) | 1 | 1/35 | N/A | |
| Clue scroll (medium) | 1 | 1/20 | N/A | |
| Clue scroll (easy) | 1 | 1/12 | N/A | |
| Wilderness bosses |
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|---|---|---|---|
| Wilderness monsters |
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| World bosses | |||