Divine Venenatis
| Divine Venenatis | |||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Released | November 2025 | ||||||||||||||||||||||||||||
| Donator | Divine Donator | ||||||||||||||||||||||||||||
| Combat level | 464 | ||||||||||||||||||||||||||||
| Size | 4x4 | ||||||||||||||||||||||||||||
| Examine | That'll get your arachnophobia going... | ||||||||||||||||||||||||||||
| Combat info | |||||||||||||||||||||||||||||
| Max hit | 21 (Melee) 35 (Ranged) 30 (Magic) | ||||||||||||||||||||||||||||
| Aggressive | No | ||||||||||||||||||||||||||||
| Poisonous | No | ||||||||||||||||||||||||||||
| Attack style | Stab, Ranged, Magic | ||||||||||||||||||||||||||||
| Attack speed | 4 ticks (2.4 seconds) | ||||||||||||||||||||||||||||
| Respawn time | 50 ticks (30 seconds) | ||||||||||||||||||||||||||||
| Slayer level | 85 | ||||||||||||||||||||||||||||
| Slayer XP | 2,550 xp | ||||||||||||||||||||||||||||
| Category | Venenatis, Spiders | ||||||||||||||||||||||||||||
| Assigned by | |||||||||||||||||||||||||||||
| 1,000 | 300 | 200 | 321 | 300 | 350 | ||||||||||||||||||||||||
| +0 | +0 | +0 | +0 | +0 | +0 | ||||||||||||||||||||||||
| +100 | +100 | +10 | +300 | +150 | |||||||||||||||||||||||||
| Advanced data | |||||||||||||||||||||||||||||
| Monster ID | 16001 | ||||||||||||||||||||||||||||
Divine Venenatis is a Divine Donator version of Venenatis. She lives in the Divine Monster Dungeon, a PvP cave that only Divine Donators can use. She has the same stats and attacks as the normal Venenatis, but her own drop table, kill count and Collection log page.
She respawns 30 seconds after she dies.
Getting there
- Type ::divinepvm in game (also ::divine-pvm, ::divinecave or ::divine-cave), or open the Teleport interface and choose Divine Monster Dungeon. Only Divine Donators can use this teleport.
- The teleport takes you to the cave entrance. Climb into the strange hole and accept the warning that it leads to a PvP zone.
- You cannot teleport out of the dungeon. Leave by climbing the rope next to where you arrive.
Locations
| LocationLocation of Divine Venenatis | LevelCombat level of Divine Venenatis | DonatorDonator rank required | Multi/SingleMulti/Single/Singles-plus combat area |
|---|---|---|---|
| Divine Monster Dungeon (2778, 1676) | Unknown |
Fight overview
- Monsters in the Divine Monster Dungeon do not attack you on sight, so the fight only starts when you attack her. She then attacks every player who has attacked her and is in range at the same time.
- She bites players next to her with melee (max hit 21). Players further away are hit with ranged (max hit 35) or magic (max hit 30). If some players are next to her and others are not, she picks melee or her ranged/magic attack at random.
- Her attacks run in cycles of 16. During the first 8 attacks of a cycle her distance attack is Ranged, during the last 8 it is Magic.
- At the start of every cycle she summons two spiderlings for every player within 10 tiles of her. Spiderlings have 5 hitpoints and hit up to 3. Every spiderling hit drains 1 Prayer point and some run energy.
- Protection prayers block her attacks fully when no spiderlings are alive. While spiderlings are alive, prayers block less: the more spiderlings are left, the more damage gets through. Kill them quickly.
- On the 11th attack of each cycle she throws a web at her target. A few seconds later a 3×3 web appears where that player stood. Standing on the web deals 3 damage every game tick. Aranea boots let you ignore the web at most once every 8 ticks.
- Unlike the normal Venenatis, she does not move around her lair.
- Every player after the first who attacks her adds 750 hitpoints and 5% to her combat levels (up to 20 players).
Rewards
- When she dies, every player who damaged her gets 2 PK points per damage (damage counts up to 750, so at most 1,500 PK points), plus 2 Anglerfish and 2 potions (Sanfew serum(4) or Saradomin brew(4)).
- One player wins the drop table roll. The more damage you dealt, the higher your chance to be that player.
- Divine Venenatis has her own kill count and Collection log page. Kills count towards a Venenatis Slayer task and give 510 Slayer experience.
- She can drop clue scrolls of every tier, including elite and master.
Setups
Warning: The Divine Monster Dungeon is a PvP zone. Other Divine Donators can attack you there, and you lose items when you die. Do not bring items you are not willing to lose. Type ::divinerules to read the PvP rules for the Divine zones.
These setups come from what players wear when they kill the Divine Venenatis. Each tab shows the gear most players use at that price, what it costs, and how long a solo kill usually takes with it. Prices are in PK points (PKP) at today's in-game prices, and spawnable items are free to spawn. Almost everyone fights it in mid or max gear.
| Slot | Item | PK points |
|---|---|---|
| Head | Spawnable | |
| Cape | Spawnable | |
| Neck | Spawnable | |
| Ammo | Spawnable | |
| Weapon | Spawnable | |
| Body | Spawnable | |
| Shield | Spawnable | |
| Legs | Spawnable | |
| Hands | Spawnable | |
| Feet | Spawnable | |
| Ring | Spawnable | |
| Supplies (inventory) | Free | |
| Total | Free | |
Typical solo kill: too few kills in this gear to measure
- Very few players fight the Divine version in gear this cheap. This is the setup that works on the normal version, so expect slower kills.
- Everything here can be spawned for free.
| Slot | Item | PK points |
|---|---|---|
| Head | Spawnable | |
| Cape | 1,000 | |
| Neck | 1,500 | |
| Ammo | Spawnable | |
| Weapon | 101,000 | |
| Body | 1,000 | |
| Shield | 1,000 | |
| Legs | 5,000 | |
| Hands | Spawnable | |
| Feet | 2,500 | |
| Ring | 1,000 | |
| Supplies (inventory) | 20 | |
| Total | 114,020 | |
Typical solo kill: too few kills in this gear to measure
- Very few players fight the Divine version in gear this cheap. This is the setup that works on the normal version, so expect slower kills.
- A charged Viggora's chainmace has 50% more accuracy and max hit against monsters in the Wilderness. That is why it beats every other weapon at this price, even though it takes the setup just over 100K.
| Slot | Item | PK points |
|---|---|---|
| Head | 5,500 | |
| Cape | 1,000 | |
| Neck | 1,500 | |
| Ammo | 25 | |
| Weapon | 201,000 | |
| Body | 1,000 | |
| Shield | 1,000 | |
| Legs | 25,000 | |
| Hands | Spawnable | |
| Feet | 2,500 | |
| Ring | 1,000 | |
| Supplies (inventory) | 26,015 | |
| Total | 265,540 | |
Typical solo kill: about 1 minute 5 seconds
- The Ursine chainmace is the most used weapon in this tier (55 players).
- Its Wilderness bonus (50% more accuracy and max hit) also works in the Divine Donator Zone.
| Slot | Item | PK points |
|---|---|---|
| Head | 5,500 | |
| Cape | 8,849,000 | |
| Neck | 1,500 | |
| Ammo | 25 | |
| Weapon | 90,000,000 | |
| Body | 7,225 | |
| Shield | None (two-handed weapon) | |
| Legs | 7,225 | |
| Hands | 875,000 | |
| Feet | 2,500 | |
| Ring | 1,000 | |
| Supplies (inventory) | 26,035 | |
| Total | 99,775,010 | |
Typical solo kill: about 55 seconds
- The Sanguine scythe of vitur gives the fastest kills in this tier.
- The sanguine scythe is two-handed, so there is no shield.
- An Infernal cape has the same stats as the Infernal max cape.
Drops
Note: You will receive a hidden 20% drop boost if you're skulled while killing Divine Venenatis!
The pet is rolled separately. The other drops are rolled one by one from the rarest down, and the first one you hit is your drop. If you do not hit any of them, you get the PK points from the common drops table. Being skulled in the Divine Monster Dungeon gives a 20% better drop rate.
Pet
| Item | Quantity | Drop rate | Price | |
|---|---|---|---|---|
| Divine Venenatis spiderling | 1 | 1/275 | ||
Drops
| Item | Quantity | Drop rate | Price | |
|---|---|---|---|---|
| Voidwaker gem | 1 | 1/1408 | 7,000,000 | |
| Divine relic | 1 | 1/1375 | 128,000 | |
| Divine effigy | 1 | 1/687 | 64,000 | |
| Divine medallion | 1 | 1/343 | 32,000 | |
| Divine statuette | 1 | 1/220 | 16,000 | |
| Fangs of venenatis | 1 | 1/140 | 100,000 | |
| Divine totem | 1 | 1/110 | 8,000 | |
| Divine emblem | 1 | 1/55 | 4,000 | |
| Amulet of blood fury | 1 | 1/35 | 1,500 | |
| Amulet of fury | 1 | 1/17 | 1,000 | |
| Treasonous ring (i) | 1 | 1/17 | 1,000 | |
| Berserker ring (i) | 1 | 1/8 | 1,000 | |
| Seers ring (i) | 1 | 1/8 | 1,000 | |
| Archers ring (i) | 1 | 1/8 | 500 | |
| Warrior ring (i) | 1 | 1/8 | 500 | |
| Larran's key[1] | 1 | 1/3 | 7,500 | |
- ↑ Larran's keys are only dropped while you are on a Slayer task for this boss. Drop rate bonuses do not change this rate.
Common drops
If none of the drops above are rolled, you get one of these at random.
| Item | Quantity | Drop rate | Price | |
|---|---|---|---|---|
| Pk Point | 1,000–2,000 | 1 | ||
Always
| Item | Quantity | Drop rate | Price | |
|---|---|---|---|---|
| Wilderness bosses |
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|---|---|---|---|
| Wilderness monsters |
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| World bosses | |||