Divine Venenatis

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Divine Venenatis
ReleasedNovember 2025
DonatorDivine Donator
Combat level464
Size4x4
ExamineThat'll get your arachnophobia going...
Combat info
Max hit21 (Melee)
35 (Ranged)
30 (Magic)
AggressiveNo
PoisonousNo
Attack styleStab, Ranged, Magic
Attack speed4 ticks (2.4 seconds)
Respawn time50 ticks (30 seconds)
Slayer info
Slayer level85
Slayer XP2,550 xp
CategoryVenenatis, Spiders
Assigned by
Combat stats
1,000300200321300350
Aggressive stats
Monster attack bonusMonster strength bonusMonster magic strength bonusMonster ranged strength bonus
+0+0+0+0+0+0
Defensive stats
+100+100+10+300+150
Advanced data
Monster ID16001

Divine Venenatis is a Divine Donator version of Venenatis. She lives in the Divine Monster Dungeon, a PvP cave that only Divine Donators can use. She has the same stats and attacks as the normal Venenatis, but her own drop table, kill count and Collection log page.

She respawns 30 seconds after she dies.

Getting there

  • Type ::divinepvm in game (also ::divine-pvm, ::divinecave or ::divine-cave), or open the Teleport interface and choose Divine Monster Dungeon. Only Divine Donators can use this teleport.
  • The teleport takes you to the cave entrance. Climb into the strange hole and accept the warning that it leads to a PvP zone.
  • You cannot teleport out of the dungeon. Leave by climbing the rope next to where you arrive.

Locations

LocationLocation of Divine Venenatis LevelCombat level of Divine Venenatis DonatorDonator rank required Multi/SingleMulti/Single/Singles-plus combat area
Divine Monster Dungeon (2778, 1676)
464
Unknown
Singles-plus
Ranging Divine Venenatis in the Divine PvM Cave

Fight overview

  • Monsters in the Divine Monster Dungeon do not attack you on sight, so the fight only starts when you attack her. She then attacks every player who has attacked her and is in range at the same time.
  • She bites players next to her with melee (max hit 21). Players further away are hit with ranged (max hit 35) or magic (max hit 30). If some players are next to her and others are not, she picks melee or her ranged/magic attack at random.
  • Her attacks run in cycles of 16. During the first 8 attacks of a cycle her distance attack is Ranged, during the last 8 it is Magic.
  • At the start of every cycle she summons two spiderlings for every player within 10 tiles of her. Spiderlings have 5 hitpoints and hit up to 3. Every spiderling hit drains 1 Prayer point and some run energy.
  • Protection prayers block her attacks fully when no spiderlings are alive. While spiderlings are alive, prayers block less: the more spiderlings are left, the more damage gets through. Kill them quickly.
  • On the 11th attack of each cycle she throws a web at her target. A few seconds later a 3×3 web appears where that player stood. Standing on the web deals 3 damage every game tick. Aranea boots let you ignore the web at most once every 8 ticks.
  • Unlike the normal Venenatis, she does not move around her lair.
  • Every player after the first who attacks her adds 750 hitpoints and 5% to her combat levels (up to 20 players).

Rewards

  • When she dies, every player who damaged her gets 2 PK points per damage (damage counts up to 750, so at most 1,500 PK points), plus 2 Anglerfish and 2 potions (Sanfew serum(4) or Saradomin brew(4)).
  • One player wins the drop table roll. The more damage you dealt, the higher your chance to be that player.
  • Divine Venenatis has her own kill count and Collection log page. Kills count towards a Venenatis Slayer task and give 510 Slayer experience.
  • She can drop clue scrolls of every tier, including elite and master.

Setups

Warning: The Divine Monster Dungeon is a PvP zone. Other Divine Donators can attack you there, and you lose items when you die. Do not bring items you are not willing to lose. Type ::divinerules to read the PvP rules for the Divine zones.

These setups come from what players wear when they kill the Divine Venenatis. Each tab shows the gear most players use at that price, what it costs, and how long a solo kill usually takes with it. Prices are in PK points (PKP) at today's in-game prices, and spawnable items are free to spawn. Almost everyone fights it in mid or max gear.

Helm of neitiznot
Cape of legends
Amulet of glory(6)
Holy blessing
Zombie axe
Black d'hide body
Rune defender
Rune platelegs
Barrows gloves
Rune boots
Ring of recoil
Super attack(4)Super strength(4)Sanfew serum(4)Sanfew serum(4)
Sanfew serum(4)Sanfew serum(4)Saradomin brew(4)Saradomin brew(4)
Saradomin brew(4)Saradomin brew(4)Saradomin brew(4)Saradomin brew(4)
Saradomin brew(4)Saradomin brew(4)SharkShark
SharkSharkSharkShark
SharkSharkSharkShark
SharkShark
Slot Item PK points
Head Helm of neitiznotHelm of neitiznot Spawnable
Cape Cape of legends Cape of legends Spawnable
Neck Amulet of glory(6) Amulet of glory(6) Spawnable
Ammo Holy blessing Holy blessing Spawnable
Weapon Zombie axe Zombie axe Spawnable
Body Black d'hide bodyBlack d'hide body Spawnable
Shield Rune defenderRune defender Spawnable
Legs Rune platelegs Rune platelegs Spawnable
Hands Barrows gloves Barrows gloves Spawnable
Feet Rune boots Rune boots Spawnable
Ring Ring of recoil Ring of recoil Spawnable
Supplies (inventory) Free
Total Free

Typical solo kill: too few kills in this gear to measure

  • Very few players fight the Divine version in gear this cheap. This is the setup that works on the normal version, so expect slower kills.
  • Everything here can be spawned for free.
Helm of neitiznot
Fire cape
Amulet of blood fury
Holy blessing
Viggora's chainmace
Fighter torso
Dragon defender
Bandos tassets
Barrows gloves
Primordial boots
Berserker ring (i)
Super combat potion(4)Stamina potion(4)Sanfew serum(4)Sanfew serum(4)
Sanfew serum(4)Sanfew serum(4)Saradomin brew(4)Saradomin brew(4)
Saradomin brew(4)Saradomin brew(4)Saradomin brew(4)Saradomin brew(4)
Saradomin brew(4)Saradomin brew(4)AnglerfishAnglerfish
AnglerfishAnglerfishCooked karambwanCooked karambwan
Slot Item PK points
Head Helm of neitiznotHelm of neitiznot Spawnable
Cape Fire capeFire cape 1,000 PK points
Neck Amulet of blood furyAmulet of blood fury 1,500 PK points
Ammo Holy blessing Holy blessing Spawnable
Weapon Viggora's chainmaceViggora's chainmace 101,000 PK points
Body Fighter torsoFighter torso 1,000 PK points
Shield Dragon defenderDragon defender 1,000 PK points
Legs Bandos tassetsBandos tassets 5,000 PK points
Hands Barrows gloves Barrows gloves Spawnable
Feet Primordial bootsPrimordial boots 2,500 PK points
Ring Berserker ring (i)Berserker ring (i) 1,000 PK points
Supplies (inventory) 20 PK points
Total 114,020 PK points

Typical solo kill: too few kills in this gear to measure

  • Very few players fight the Divine version in gear this cheap. This is the setup that works on the normal version, so expect slower kills.
  • A charged Viggora's chainmace has 50% more accuracy and max hit against monsters in the Wilderness. That is why it beats every other weapon at this price, even though it takes the setup just over 100K.
Serpentine helm
Fire cape
Amulet of blood fury
Rada's blessing 4
Ursine chainmace
Fighter torso
Dragon defender
Inquisitor's plateskirt
Barrows gloves
Primordial boots
Berserker ring (i)
Super combat potion(4)Royal seed podRune pouchSanfew serum(4)
Sanfew serum(4)Sanfew serum(4)Sanfew serum(4)Saradomin brew(4)
Saradomin brew(4)Saradomin brew(4)Saradomin brew(4)Saradomin brew(4)
Saradomin brew(4)Saradomin brew(4)Saradomin brew(4)Anglerfish
AnglerfishAnglerfishAnglerfishCooked karambwan
Cooked karambwan
Slot Item PK points
Head Serpentine helmSerpentine helm 5,500 PK points
Cape Fire capeFire cape 1,000 PK points
Neck Amulet of blood furyAmulet of blood fury 1,500 PK points
Ammo Rada's blessing 4Rada's blessing 4 25 PK points
Weapon Ursine chainmaceUrsine chainmace 201,000 PK points
Body Fighter torsoFighter torso 1,000 PK points
Shield Dragon defenderDragon defender 1,000 PK points
Legs Inquisitor's plateskirtInquisitor's plateskirt 25,000 PK points
Hands Barrows gloves Barrows gloves Spawnable
Feet Primordial bootsPrimordial boots 2,500 PK points
Ring Berserker ring (i)Berserker ring (i) 1,000 PK points
Supplies (inventory) 26,015 PK points
Total 265,540 PK points

Typical solo kill: about 1 minute 5 seconds

  • The Ursine chainmace is the most used weapon in this tier (55 players).
  • Its Wilderness bonus (50% more accuracy and max hit) also works in the Divine Donator Zone.
Serpentine helm
Infernal max cape
Amulet of blood fury
Rada's blessing 4
Sanguine scythe of vitur
Statius's platebody (deg)
Statius's platelegs (deg)
Ferocious gloves
Primordial boots
Berserker ring (i)
Overload (4)Royal seed podRune pouchSanfew serum(4)
Sanfew serum(4)Sanfew serum(4)Sanfew serum(4)Saradomin brew(4)
Saradomin brew(4)Saradomin brew(4)Saradomin brew(4)Saradomin brew(4)
Saradomin brew(4)Saradomin brew(4)Saradomin brew(4)Saradomin brew(4)
AnglerfishAnglerfishAnglerfishAnglerfish
Cooked karambwanCooked karambwan
Slot Item PK points
Head Serpentine helmSerpentine helm 5,500 PK points
Cape Infernal max capeInfernal max cape 8,849,000 PK points
Neck Amulet of blood furyAmulet of blood fury 1,500 PK points
Ammo Rada's blessing 4Rada's blessing 4 25 PK points
Weapon Sanguine scythe of viturSanguine scythe of vitur 90,000,000 PK points
Body Statius's platebody (deg) Statius's platebody (deg) 7,225 PK points
Shield None (two-handed weapon)
Legs Statius's platelegs (deg) Statius's platelegs (deg) 7,225 PK points
Hands Ferocious glovesFerocious gloves 875,000 PK points
Feet Primordial bootsPrimordial boots 2,500 PK points
Ring Berserker ring (i)Berserker ring (i) 1,000 PK points
Supplies (inventory) 26,035 PK points
Total 99,775,010 PK points

Typical solo kill: about 55 seconds

  • The Sanguine scythe of vitur gives the fastest kills in this tier.
  • The sanguine scythe is two-handed, so there is no shield.
  • An Infernal cape has the same stats as the Infernal max cape.

Drops

Note: You will receive a hidden 20% drop boost if you're skulled while killing Divine Venenatis!

The pet is rolled separately. The other drops are rolled one by one from the rarest down, and the first one you hit is your drop. If you do not hit any of them, you get the PK points from the common drops table. Being skulled in the Divine Monster Dungeon gives a 20% better drop rate.

Pet

Item Quantity Drop rate Price
Divine Venenatis spiderling 1 1/275
Untradeable

Drops

Item Quantity Drop rate Price
Voidwaker gem 1 1/1408 7,000,000
Divine relic 1 1/1375 128,000
Divine effigy 1 1/687 64,000
Divine medallion 1 1/343 32,000
Divine statuette 1 1/220 16,000
Fangs of venenatis 1 1/140 100,000
Divine totem 1 1/110 8,000
Divine emblem 1 1/55 4,000
Amulet of blood fury 1 1/35 1,500
Amulet of fury 1 1/17 1,000
Treasonous ring (i) 1 1/17 1,000
Berserker ring (i) 1 1/8 1,000
Seers ring (i) 1 1/8 1,000
Archers ring (i) 1 1/8 500
Warrior ring (i) 1 1/8 500
Larran's key 1 1/3 7,500
  1. ↑ Larran's keys are only dropped while you are on a Slayer task for this boss. Drop rate bonuses do not change this rate.

Common drops

If none of the drops above are rolled, you get one of these at random.

Item Quantity Drop rate Price
Pk Point 1,000–2,000
~2/3
1

Always

Item Quantity Drop rate Price