Revenant ether
| Revenant ether | |||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Properties | |||||||||||||||||||
| Tradeable | Yes | ||||||||||||||||||
| Equipable | No | ||||||||||||||||||
| Stackable | Yes | ||||||||||||||||||
| Noteable | No | ||||||||||||||||||
| Options | Drop | ||||||||||||||||||
| Values | |||||||||||||||||||
| Value | 5 Pk Points | ||||||||||||||||||
| Weight | ? (edit) | ||||||||||||||||||
| Advanced data | |||||||||||||||||||
| Item ID | 21820 | ||||||||||||||||||

Revenant ether is the charge for the Wilderness weapons and the Bracelet of ethereum. Every revenant drops some on every kill. It stacks and can be traded. One ether is one charge: the weapons use one for each attack, and the bracelet uses one for each revenant hit it blocks.
What it charges
| Item | Style | Ether to activate | Most ether it holds | Ether used |
|---|---|---|---|---|
| Protection from revenants | None | 16,000 | 1 for each revenant hit it blocks | |
| Ranged | 1,000 | 17,000 | 1 per ranged attack | |
| Ranged | 1,000 | 17,000 | 1 per ranged attack | |
| Melee | 1,000 | 17,000 | 1 per melee attack | |
| Melee | 1,000 | 17,000 | 1 per melee attack | |
| Magic | 1,000 | 17,000 | 1 per magic attack | |
| Magic | 1,000 | 17,000 | 1 per magic attack |
Charging a Wilderness weapon
- Use ether on the uncharged weapon. The first time you need at least 1,000 ether: those 1,000 activate the weapon. They stay inside it and come back when you uncharge it, but they do not count as charges, so a weapon holding the full 17,000 ether has 16,000 charges.
- Once the weapon is active you can add any amount of ether, up to the 17,000 limit.
- You can only own one charged copy of each weapon. Ether used on a second uncharged copy is refused.
- Uncharge turns the weapon back into its uncharged version and gives you all of its ether, including the 1,000 used to activate it.
Death
If you die somewhere you lose items, such as the Wilderness, a charged Wilderness weapon always loses its ether, even if the weapon itself is one of your protected items: it turns into its uncharged version and all of its ether goes to the player who killed you. The Bracelet of ethereum can never be protected, so your killer always gets the uncharged bracelet and all of its ether.
How to get it
Revenants
Every revenant drops revenant ether on every kill, on top of its other drop:
| Source | Quantity | Rate |
|---|---|---|
| 5–15 | Always | |
| 10–30 | Always |
If you wear a Bracelet of ethereum with absorption on, this ether goes straight into the bracelet instead of onto the floor.
Other sources
- Bracelet of ethereum (uncharged): Dismantle destroys the bracelet and gives 250 ether.
- Starter kit: the PvMer starter kit includes 500 ether and an uncharged bracelet.
- Crates and jars: the Slayer Crate and the Divine Slayer impling jar (divine slayer impling).
- Other players: ether can be traded, so it can be bought on the Trading post. Players who die in the Wilderness also drop the ether from their Wilderness weapons and bracelets for their killer.