Avatar of Destruction

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Avatar of Destruction
Released2023
DonatorNo
Combat level525
Size5x5
Combat info
Max hit45
AggressiveNo
PoisonousNo
Attack styleMagic, Ranged
Attack speed4 ticks (2.4 seconds)
Respawn timeEvery hour at :15
Combat stats
5000+250250250250250
Aggressive stats
Monster attack bonusMonster strength bonusMonster magic strength bonusMonster ranged strength bonus
+0+0+400+0+400+0
Defensive stats
+0+0+0+100+100
Advanced data
Monster ID10532

The Avatar of Destruction (often just called Avatar) is a Wilderness boss that spawns every hour at :15 in a single-way part of the deep Wilderness. Everyone can fight it at the same time, and its health grows with every player who joins the fight.

How much damage you deal decides which drop table you roll on. Deal enough damage and you can get items such as the Soulreaper axe, Virtus robes, the Desert Treasure II rings and the Lil' destructor pet.

You need a combat level of 126 to attack the Avatar, and you must be skulled. If you are not skulled, attacking it asks you to confirm that you want to be skulled.

Getting there

  • Type ::avatar in game, or open the Teleport interface and choose Events → Avatar.
  • The teleport costs 50 PK points and only works from 10 minutes before the Avatar spawns until it dies or leaves. At other times it tells you how long until the next spawn.
  • A global message announces the Avatar 10, 5, 3 and 1 minutes before it spawns, with the Wilderness level it will appear at. A pile of skulls marks the spot until it appears.
  • The quest tab shows the countdown, the Avatar's remaining health and how many players are there.

Locations

The Avatar spawns at one of three single-way spots in the Wilderness, chosen each hour.

LocationLocation of Avatar of Destruction LevelCombat level of Avatar of Destruction DonatorDonator rank required Multi/SingleMulti/Single/Singles-plus combat area
Wilderness level 35 (3091, 3795)
525
None
Single
Wilderness level 50 (2968, 3914)
525
None
Single
Wilderness level 53 (3071, 3937)
525
None
Single
Firing a bolt at the Avatar of Destruction in the snowy level 50 Wilderness (spawn rotates; check ::locs)

Fight overview

  • Any number of players can attack the Avatar at the same time, even though it spawns in a single-way area.
  • The Avatar only attacks players who have damaged it, and it attacks all of them at once.
  • It starts with 5,000 hitpoints and gains 1,500 hitpoints for every new player who attacks it. Its combat stats also go up by 1% per player, up to 20%.
  • Your Ranged and Magic attacks can only reach it from up to 7 tiles away.
  • It is immune to poison and venom.
  • While you fight, an on-screen box shows your total damage and which drop table you are on.
  • If the Avatar is not killed within 45 minutes, the server removes it.
  • If more than two players have attacked it and nobody is within 40 tiles, it heals back to full health and forgets who attacked it.
  • Remember that you are in the Wilderness: other players can attack you while you fight the Avatar.

Attacks

  • Protect from Magic Magic – a fire projectile that hits for 10–40. Protect from Magic blocks it fully.
  • Protect from Missiles Ranged – a white arrow projectile that hits for 10–40. Protect from Missiles blocks it fully.
  • The Avatar picks Magic or Ranged at random for each normal attack, so watch the projectile and switch prayers.
  • Protect from Melee Portals – the Avatar shouts "MOVE AWAY!" and fires at the tile you are standing on. A portal appears there shortly before it strikes. If you are still on that tile, you are hit 3 times for 10–20 each. Move off the tile, or use Protect from Melee to block the damage.
  • Entangle – the Avatar shouts "WATCH OUT!" and fires at your tile. If you are still standing there when it lands, you are frozen for about 19 seconds and hit for 10–25. Move off the tile to avoid it; Protect from Melee blocks the damage but not the freeze. A portal attack often follows right after.
  • Protect from Melee Boulders – the Avatar shouts "HAMMERTIME!!!" three times. Shadows appear on up to 70 tiles around it, including the tiles nearby attackers are standing on, and boulders land on them a few seconds later for 25–45 each. Step off the shadows, or use Protect from Melee to block the damage.

Rewards

When the Avatar dies, every player who damaged it is rewarded based on their own damage:

  • Dealing more than 100 damage counts as one Avatar kill in your kill count and gives you a chance at the Lil' destructor pet.
  • Every attacker gets one roll on the drop table that matches their damage (see Drops). Your drops are added to your Collection log.
  • With the Double Time scroll active you get two rolls instead of one. While double drops are active, rare items are doubled.

A global message then announces how many players took part, the total value of the drops and how long the fight took.

Equipment

Warning: This boss is located within the Wilderness, beware of player-killers! Do not bring items you are not willing to lose.

You must be skulled to attack the Avatar. Risk only what you are willing to lose!

Your damage decides your drop table, so bring the highest damage setup you can afford to risk. Ranged and Magic only reach the Avatar from 7 tiles away.

Melee loadout Inventory Rune pouch
Serpentine helm
Amulet of fury
Holy blessing
Ursine chainmace
Fighter torso
Avernic defender
Bandos tassets
Ferocious gloves
Dragon boots
Berserker ring (i)
Divine super combat potion(2)Super combat potion(4)Sanfew serum(4)Sanfew serum(4)
Saradomin brewSaradomin brewSanfew serum(4)Sanfew serum(4)
Saradomin brewSaradomin brewSanfew serum(4)Sanfew serum(4)
Saradomin brewSaradomin brewSanfew serum(4)Anglerfish
Saradomin brewSaradomin brewAnglerfishCooked karambwan
Staff of the deadNew crystal shieldAnglerfishAnglerfish
Karil's leathertopAnglerfishRune pouchRoyal seed pod
Death runeAstral runeEarth rune
Range loadout Inventory Rune pouch
Void ranger helm
Necklace of anguish
Holy blessing
Webweaver bow
Elite void top
Elite void robe
Void knight gloves
Pegasian boots
Archers ring (i)
Divine bastion potion(2)Bastion potion(4)Sanfew serum(4)Sanfew serum(4)
Saradomin brewSaradomin brewSanfew serum(4)Sanfew serum(4)
Saradomin brewSaradomin brewSanfew serum(4)Sanfew serum(4)
Saradomin brewSaradomin brewSaradomin brewSanfew serum(4)
Saradomin brewSaradomin brewSaradomin brewCooked karambwan
AnglerfishAnglerfishAnglerfishAnglerfish
AnglerfishAnglerfishRune pouchRoyal seed pod
Death runeAstral runeEarth rune

Drops

Each attacker rolls once on the drop table that matches their total damage:

Your damage Drop table What you get
Under 750 PK points PK points equal to 4 × your damage
750–2,499 Default One of the 4 default items (1 in 4 each)
2,500–4,999 Unique About a 5% chance of a high-tier unique, otherwise one of the 10 other uniques (1 in 10 each)
5,000–7,499 Unique (2x) About a 10% chance of a high-tier unique, otherwise one of the 10 other uniques
7,500 or more Unique (3x) About a 15% chance of a high-tier unique, otherwise one of the 10 other uniques

The high-tier uniques are the Soulreaper axe, Virtus mask, robe top and robe bottom, Ultor ring, Bellator ring, Magus ring, Venator ring and Echo virtus ornament kit (1 in 9 each when you hit the high-tier chance). The "2x" and "3x" tables still give one item; they only raise your chance of a high-tier unique.

The Lil' destructor pet is rolled separately: every player who deals more than 100 damage has a 1 in 1,000 chance.

High-tier uniques

2,500+ damage: a 5% chance (10% at 5,000+, 15% at 7,500+) of rolling this table, then 1 in 9 for each item.

Item Quantity Chance Price
Soulreaper axe 1
1/9 of high-tier
400,000
Virtus mask 1
1/9 of high-tier
200,000
Virtus robe top 1
1/9 of high-tier
300,000
Virtus robe bottom 1
1/9 of high-tier
300,000
Venator ring 1
1/9 of high-tier
140,000
Magus ring 1
1/9 of high-tier
140,000
Bellator ring 1
1/9 of high-tier
65,000
Ultor ring 1
1/9 of high-tier
1,200,000
Echo virtus ornament kit 1
1/9 of high-tier
100,000

Uniques

2,500+ damage, when the high-tier roll misses: 1 in 10 for each item.

Item Quantity Chance Price
Demonic relic 1
1/10
64,000
Demonic effigy 1
1/10
32,000
Demonic medallion 1
1/10
16,000
Demonic statuette 1
1/10
8,000
Kodai wand 1
1/10
40,000
Mysterious emblem (tier 15) 1
1/10
60,000
Dragon hunter crossbow 1
1/10
26,000
Ghrazi rapier 1
1/10
60,000
Twisted buckler 1
1/10
12,000
BH Scroll Mystery Box 1
1/10
32,000

Default drops

750–2,499 damage: 1 in 4 for each item.

Item Quantity Chance Price
Bandos godsword 1
1/4
2,500
Saradomin godsword 1
1/4
2,500
Zamorak godsword 1
1/4
2,500
Abyssal tentacle 1
1/4
2,500

PK points

Under 750 damage.

Item Quantity Chance Price
Pk Point 4 × your damage
Always
1

Pet

Rolled separately for every player who deals more than 100 damage.

Item Quantity Chance Price
Lil' destructor 1
1/1,000
Untradeable