(Created page with " {{Has skill guide|Hunter training}} {{Infobox Skill |name = Hunter |image = File:Hunter icon.png |release = 21 November2006 |update = HUNTER SKILL! |aka = Hunt |members = Yes |type = Gathering }} left '''Hunter''' is a members-onlyskill in which players catch different animals and creatures in ''RuneScape''. Although Hunter is a non-combat skill, players can still be damaged while hunti...")
There are a couple designated Hunter areas that form a habitat housing multiple [[Hunter creatures]]. These habitats are a desert, jungle, woodland and a snowy area. These Hunter areas are not the only locations in [[Gielinor]] that house Hunter creatures. There are also several other locations housing a single species.
<nowiki>;;</nowiki>Hunter
[[File:Hunter Area.png|thumb|Hunter]]
Talk to the hunting tutor and purchase 1 of the 3 skilling outfits for a 10% XP BOOST!
After completion of the [[Eagle's Peak]] quest, a player can use the [[eagle transport system]] to fly an eagle from Eagles' Peak in the woodland area to three of the other training areas: snow, jungle and desert.
Setup bird snares up until you can move onto swamp lizards (crimson swifts up until lvl 19 then switch to tropical wagtails).
Continue doing this until you can move onto net traps. Once you get to level 29 move over to swamp lizards. Have a small fishing net and a rope in your inv then click on a tree to setup a trap and wait for a swamp lizard to get caught. Every 20 levels you are able to setup 1 additional trap.
Continue doing this until you get to level 47 then move over to orange salamanders. Same concept.
Once you get to level 53 start doing chinchompas by laying box traps in the designated area below:
Keep doing this until you get to level 60 then start placing 4 traps at a time. I like to place them into a square or a straight line to increase odds of getting a catch.
Move over to red chinchompas when you get to lvl 63, placing 4 traps at a time.
Move over to black salamanders when you can at level 75 located ::champ north. Once you're level 80 you should start putting 5 traps up at a time.
Continue doing this until you can do black chinchompas at ::chins. Be sure to place 5 traps at a time and continue doing this method until you reach 99
Aerial fishing is a Hunter technique requiring 35 Hunter and 43 [[Fishing]]. The aerial fishing technique is used to catch several [[fish]] species at [[Lake Molch]]. With the required Hunter and Fishing level and a [[cormorant's glove]] equipped, clicking on a fishing spot will send the cormorant towards the spot to catch a fish. The cormorant will always return to the player with a fish.
===Bird house trapping===
[[File:Magic bird house detail.png|right|100px]]
{{Main|Bird house trapping}}
The bird house trapping technique is used to catch birds on [[Fossil Island]]. With the required Hunter level, the player may set up a bird house and fill it with seeds and wait approximately 50 minutes for it to fill up with birds. The player may then check the bird houses, from which they will receive Hunter experience, [[feather]]s, [[raw bird meat]] and a [[bird nest]]s. The bird house will be lost in the process, but the clockwork will be returned.
===Bird snaring===
===Bird snaring===
{{Main|Bird snare}}
{{Main|Bird snare}}
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{{Main|Butterfly net}}
{{Main|Butterfly net}}
The butterfly netting technique is used to catch [[butterfly (Hunter)|butterflies]], [[impling]]s and bats. With the required Hunter level, a [[butterfly net]] (or [[magic butterfly net]]) and the appropriate container (a [[Butterfly jar|butterfly]] or [[impling jar]]), the player may left-click on a flying creature to capture it.
The butterfly netting technique is used to catch [[impling]]s and bats. With the required Hunter level, a [[butterfly net]] (or [[magic butterfly net]]) and the appropriate container (a [[Butterfly jar|butterfly]] or [[impling jar]]), the player may left-click on a flying creature to capture it.
===Deadfall trapping===
{{Main|Deadfall}}
The deadfall trapping technique is used to catch [[Kebbit (disambiguation)|kebbit]]s, [[Maniacal monkey (Hunter)|maniacal monkey]]s, and [[Pyre fox|pyre foxes]]. With the required Hunter level, a [[knife]] and [[logs]] in the inventory (or a [[banana]] when hunting maniacal monkeys), clicking on a boulder will set the trap. When the kebbit or monkey paths towards the trap, it may be caught.
===Drift net fishing===
{{Main|Drift net fishing}}
The drift net fishing technique is used to catch [[fish shoal]]s. With the required Hunter and [[Fishing]] level, and a [[drift net]] in the inventory, clicking on the drift net anchors will set the trap. When a [[fish shoal]] swims towards the net, it may get stuck in the net. The player can choose to actively chase the fish shoals to speed up the process. A [[merfolk trident]] gives an increased chance to scare off fish shoals into the net.
If ten fish shoals get stuck in the trap, the net will be full, and the player will have the option to "check" the drift net. This will reward the player with ten raw fish.
===Falconry===
{{Main|Falconry}}
The falconry technique is used to catch several [[kebbit]]s. With the required Hunter level and a [[gyr falcon]], clicking on a kebbit will send the falcon towards the kebbit. When the falcon catches the kebbit, the hunter needs to retrieve both the falcon and the drops.
===Implings===
===Implings===
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{{Main|Impling}}
{{Main|Impling}}
[[Implings]] are small creatures that can be hunted within [[Puro-Puro]] as well as spawning at random points around the world. Catching an Impling requires the use of a [[butterfly net]] or [[magic butterfly net]] and an [[impling jar]]. Alternatively, implings can be caught barehanded - without the use of a net or impling jar - although this requires a Hunter level of 10 levels above the normal requirement.
[[Implings]] are small creatures that can be hunted on the skilling island and in the wilderness.
===Net trapping===
===Net trapping===
{{Main|Net trap}}
{{Main|Net trap}}
The net trapping technique is used to catch [[salamander]]s. With the required Hunter level, a [[rope]] and [[small fishing net]] in the inventory, clicking on a [[young tree]] will set the trap. When the lizard or salamander passes the trap, it may be caught, but only when the player is not standing on the net.
The net trapping technique is used to catch [[salamander]]s. With the required Hunter level, a [[rope]] and [[small fishing net]] in the inventory, clicking on a [[young tree]] will set the trap. When the lizard or salamander passes the trap, it may be caught, but only when the player is not standing on the net.[[File:Herbiboar.png|right|100px]]
===Magic box trapping===
{{Main|Magic box}}
The magic box trapping technique is used to catch [[imp]]s. With the required Hunter level, the player may set up a magic box. When an imp passes the trap, it may be caught, but only when the player is not standing on the trap.
===Pitfall trapping===
{{Main|Pitfall}}
The pitfall trapping technique is used to catch [[spined larupia]]s, [[horned graahk]]s and [[sabre-toothed kyatt]]s. With the required Hunter level, a [[knife]] and [[logs]] in the inventory, clicking on a pit will set the trap. With a [[teasing stick]] in the inventory, the player has to tease the creature and then jump over the spiked pit. When the creature passes the trap, it may be caught.
===Rabbit snaring===
{{Main|Rabbit snare}}
The rabbit snaring technique is used to catch [[white rabbit]]s. With the required Hunter level, completion of the [[Eagles' Peak]] quest and a [[ferret]] in the inventory, the player may set up a [[rabbit snare]] and flush a [[rabbit hole]] to trap a white rabbit.
===Tracking===
[[File:Herbiboar.png|right|100px]]
{{Main|Tracking}}
The tracking technique is used to catch several [[Kebbit (disambiguation)|kebbit]]s and [[herbiboar]]s. With this technique the player inspects scenery objects in the creature's habitat to uncover a creature's tracks. These tracks will eventually lead the player towards the hiding creature. When the hiding creature is found, right-click 'Attack' while wielding a [[noose wand]] to receive loot and experience. A noose wand is not needed to catch herbiboar.
==Miscellaneous==
==Miscellaneous==
===Bait and smoking traps===
===Bait and smoking traps===
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===Hunter shops===
===Hunter shops===
There are two [[Hunter stores]] in which players can buy hunter tools. These shops are [[Aleck's Hunter Emporium.|Aleck's Hunter Emporium]] in [[Yanille]] and [[Nardah Hunter Shop]] in [[Nardah]]. Both shops have the same items in stock.
There are two [[Hunter stores]] in which players can buy hunter tools.
Casting the [[Hunter Kit (spell)|Hunter Kit spell]] on the [[Lunar spells|Lunar spellbook]], requiring level 71 [[Magic]] and [[Dream Mentor]], players will obtain a [[hunter kit]] which contains various useful hunter tools: a [[bird snare]], [[box trap]], [[butterfly net]], [[impling jar]], [[noose wand]], [[rabbit snare]], [[teasing stick]] and [[Torch|unlit torch]].
===Hunter crossbow===
[[File:Hunters' crossbow detail.png|right|100px]]
[[Leon]], who is located inside the Hunter shop in [[Yanille]], sells a [[hunter's crossbow]] for 1,300 coins. This crossbow possesses a firing speed of 4, which is equivalent to that of a [[Shortbow (weapon)|shortbow]], requires 50 [[Ranged]] to wield and can only use [[kebbit bolts]] and [[long kebbit bolts]] as ammunition. At level 74 [[Fletching]], this crossbow can be upgraded with a [[Sunlight antelope antler]] to create the [[Hunters' sunlight crossbow]].
Players can make their own bolts using the [[Fletching]] skill by using a [[chisel]] on a kebbit spike, or they can pay Leon a small fee to makes the bolts for them.
*6 [[Kebbit bolts]] costs a [[kebbit spike]] ([[Prickly kebbit]]) and 20 coins
*6 [[long kebbit bolts]] cost a [[long kebbit spike]] ([[Razor-backed kebbit]]) and 40 coins
Additionally, players can make bolts for their upgraded [[Hunters' sunlight crossbow]] by fletching antelope antlers.
*12 [[Sunlight antler bolts|Sunlight bolts]] from one [[Sunlight antelope antler]] (requires level 62 [[Fletching]])
*12 [[Moonlight antler bolts|Moonlight bolts]] from one [[Moonlight antelope antler]] (requires level 72 [[Fletching]])
===Hunter and camouflage clothing===
===Hunter and camouflage clothing===
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The costume maker can also make a few other items. [[Spotted cape|Spotted]] and [[spottier cape]]s reduce the player's weight when worn, and the [[gloves of silence]] made from dark kebbit furs make pickpocketing easier.
The costume maker can also make a few other items. [[Spotted cape|Spotted]] and [[spottier cape]]s reduce the player's weight when worn, and the [[gloves of silence]] made from dark kebbit furs make pickpocketing easier.
===Storage items===
The following items can be used to store or produce hunter equipment and catch:
{| class="wikitable sortable lighttable
! Item
! What is stored
! Source
|-
| {{plink|Small meat pouch}}
| 14 pieces of meat
| Sewn from 4 [[Fox fur]]s
|-
| {{plink|Large meat pouch}}
| 28 pieces of meat
| Sewn from a small pouch and 3 [[sunlight antelope fur]]s
|-
| {{plink|Small fur pouch}}
| 14 furs
| Sewn from a 4 [[larupia fur]]s
|-
| {{plink|Medium fur pouch}}
| 21 furs
| Sewn from a small pouch and 3 [[graahk fur]]s
|-
| {{plink|Large fur pouch}}
| 28 furs
| Sewn from a medium pouch and 3 [[kyatt fur]]s
|-
| {{plink|Huntsman's kit}}
| Various pieces of hunter gear
| [[Hunters' loot sack]]s from [[rumours]]
|-
| {{plink|Tackle box}}
| [[Small net]]s for [[net trap]]s, diving equipment for [[drift net fishing]] and [[Molch pearl]]s from [[aerial fishing]]
| [[Tempoross]], via the [[reward pool]]
|-
| {{plink|Herb sack}}
| Grimy [[herb]]s from [[Herbiboar]]
| [[Slayer Rewards]] or [[Farmer Gricoller's Rewards]] from [[Tithe Farm]]
|-
| {{plink|Log basket}}
| [[Log (disambiguation)#Woodcutting|Logs]] for [[deadfall trap]]ping and [[pitfall trap]]ping
| [[Forestry Shop]]
|-
| {{plink|Jar generator}}
| Produces [[butterfly jar|butterfly]] and [[impling jar]]s
| [[Elnock's Exchange]] in [[Puro Puro]]
|-
| {{plink|Hunter kit}}
| Produces various hunting tools
| [[Hunter Kit (spell)|Hunter kit]] spell
|}
In addition, the following NPCs offer storage services for hunter-related items:
{| class="wikitable sortable lighttable
! NPC
! What is stored
! Activity
|-
| [[Annette]]
| [[Drift net]]s
| [[Drift net fishing]]
|-
| [[Elnock Inquisitor]]
| [[Butterfly net]]s, [[imp repellent]] and [[impling jar]]s
| [[Impetuous impulses]]
|}
==Hunter pets==
==Hunter pets==
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The [[baby chinchompa]] is a skilling [[pet]] that can be obtained while catching any kind of [[Chinchompa (disambiguation)|chinchompa]]. The chances of getting it are dependent on the player's Hunter level and the type of chinchompa being hunted.
The [[baby chinchompa]] is a skilling [[pet]] that can be obtained while catching any kind of [[Chinchompa (disambiguation)|chinchompa]]. The chances of getting it are dependent on the player's Hunter level and the type of chinchompa being hunted.
===Herbi===
===Herbi: make it say herbi is herblore pet on roat and redirect to herblore===
[[File:Herbi (follower).png|right|85px]]
[[File:Herbi (follower).png|right|85px]]
{{Main|Herbi}}
[[Herbi]] is a [[pet]] obtained from hunting [[herbiboar]]s found in [[Fossil Island]]'s [[Mushroom Forest]]. There is a 1/6,500 chance to receive the pet after the player harvests the herbs from the herbiboar.
===Quetzin===
===Quetzin===
[[File:Quetzin (follower).png|right|width=85x85]]
[[File:Quetzin (follower).png|right|width=85x85]]
{{Main|Quetzin}}
{{Main|Quetzin}}
[[Quetzin]] is a [[pet]] that can be obtained as a [[Hunters' loot sack (disambiguation)|potential reward]] from completing [[Hunters' Rumours]] in the [[Hunter Guild]]. The pet can be obtained from any tier of rumours.
[[Quetzin]] is a [[pet]] that can be obtained as a [[Hunters' loot sack (disambiguation)|potential reward]] from completing [[Hunters' Rumours]] in the [[Hunter Guild]]. The pet can be obtained from any tier of rumours.
|[[Song of the Elves]]||{{SCP|Hunter|70}}||{{SCP|Agility|70}}, {{SCP|construction|70}}, {{SCP|Farming|70}}, {{SCP|Herblore|70}}, {{SCP|Mining|70}}, {{SCP|Smithing|70}}, {{SCP|Woodcutting|70}}
|[[Defender of Varrock]]||15,000||{{SCP|Hunter|52}}||{{SCP|Smithing|55}}
|-
|[[Secrets of the North]]||40,000||{{SCP|Hunter|56}}||{{SCP|Agility|69}}, {{SCP|Thieving|64}}
|-
|[[Song of the Elves]]||40,000||{{SCP|Hunter|70}}||{{SCP|Agility|70}}, {{SCP|Construction|70}}, {{SCP|Farming|70}}, {{SCP|Herblore|70}}, {{SCP|Mining|70}}, {{SCP|Smithing|70}}, {{SCP|Woodcutting|70}}
Upon completing any of the following quests, players may choose to allocate experience to Hunter. These rewards usually come in the form of items, such as lamps or books, and are independent of any experience rewards directly received for completing the quest.
Hunter can be trained in a variety of locations throughout the game, with most players beginning their training in the Feldip Hills. Birdhouses are often utilised at later levels, and at level 46 players can access the Hunter Guild, located in the Avium Savannah, along with its associated rumours.
Released in November 2006, Hunter is the most recent skill added to Old School RuneScape.
Talk to the hunting tutor and purchase 1 of the 3 skilling outfits for a 10% XP BOOST!
Setup bird snares up until you can move onto swamp lizards (crimson swifts up until lvl 19 then switch to tropical wagtails).
Continue doing this until you can move onto net traps. Once you get to level 29 move over to swamp lizards. Have a small fishing net and a rope in your inv then click on a tree to setup a trap and wait for a swamp lizard to get caught. Every 20 levels you are able to setup 1 additional trap.
Continue doing this until you get to level 47 then move over to orange salamanders. Same concept.
Once you get to level 53 start doing chinchompas by laying box traps in the designated area below:
Keep doing this until you get to level 60 then start placing 4 traps at a time. I like to place them into a square or a straight line to increase odds of getting a catch.
Move over to red chinchompas when you get to lvl 63, placing 4 traps at a time.
Move over to black salamanders when you can at level 75 located ::champ north. Once you're level 80 you should start putting 5 traps up at a time.
Continue doing this until you can do black chinchompas at ::chins. Be sure to place 5 traps at a time and continue doing this method until you reach 99
The bird snaring technique is used to catch several birds. With the required Hunter level, the player may set up a bird snare and wait for a bird to approach the trap.
The box trapping technique is used to catch ferrets and chinchompas. With the required Hunter level and completion of the Eagles' Peak quest, the player may set up a box trap. When a chinchompa or ferret passes the trap, it may be caught, but only when the player is not standing on the trap.
The butterfly netting technique is used to catch implings and bats. With the required Hunter level, a butterfly net (or magic butterfly net) and the appropriate container (a butterfly or impling jar), the player may left-click on a flying creature to capture it.
The net trapping technique is used to catch salamanders. With the required Hunter level, a rope and small fishing net in the inventory, clicking on a young tree will set the trap. When the lizard or salamander passes the trap, it may be caught, but only when the player is not standing on the net.
Miscellaneous
Bait and smoking traps
There are three ways for player to increase the catch rate of creatures: a higher skill level, using bait and smoking the trap. Many Hunter creatures have a preferred bait that players can use on a trap to increase the catch rate. To find out what the preferred bait of a creature is, visit the creature's page or the in-game Hunter guide. By smoking a trap, the player's scent will vanish, and thus make the creature less suspicious of the trap. A trap can be smoked by using a lit torch on the trap.
Adding a creature's corresponding bait to a trap will increase the catch rate by +3%, while smoking a trap with a Torch will increase the catch rate by +2%.[1] Due to the low increase of the catch rate, most players believe that smoking or adding bait to traps doesn't justify the extra actions it takes.
Multiple traps
Box trapping, net trapping, bird snaring and rabbit snaring can be done with multiple traps at once, with the maximum amount of traps depending on the player's Hunter level.
Some Hunter creatures will reward the player with the creature's fur when caught. These furs may be traded in at the Fancy Clothes Store in south-east Varrock for different types of hunter gear. In addition to the furs, the costume maker will also charge a small fee to create this gear.
Wearing camouflage gear does not improve the chance of successfully capturing creatures [2], although the tops and legs reduce the player's weight when worn by 3kg and 2kg respectively.
The Larupia, Graahk, and Kyatt hunter gear sets reduce damage from Hunter creatures by 20%, 40%, and 60% respectively.
The costume maker can also make a few other items. Spotted and spottier capes reduce the player's weight when worn, and the gloves of silence made from dark kebbit furs make pickpocketing easier.
The baby chinchompa is a skilling pet that can be obtained while catching any kind of chinchompa. The chances of getting it are dependent on the player's Hunter level and the type of chinchompa being hunted.
Herbi: make it say herbi is herblore pet on roat and redirect to herblore