Name
|
Level(s) required
|
Magic attack
|
Magic damage
|
Price
|
Notes
|
|
Tumeken's shadow
|
85
|
+35
|
N/A
|
Lua error: .
|
- Requires 5 2 per charge of the built-in spell.
- Built-in spell damage scales with the player's Magic level and can hit up to 34 at 99 without any magic damage bonus.
- Has a passive effect which triples magic attack bonus and magic damage from the player's worn equipment. The magic damage increase is capped at a total of 100%.
- Because the spell is built-in, the player does not need to carry its runes in their inventory and can use Arceuus spellbook, Lunar spells, or Ancient Magicks while wielding this staff.
- Currently offers the highest magic attack bonus, and is tied with the Kodai wand for highest magic defence.
|
|
Harmonised nightmare staff
|
82 50
|
+16
|
+15%
|
52,500
|
|
|
Volatile nightmare staff
|
82 50
|
+16
|
+15%
|
52,500
|
- Can autocast both Ancient Magicks and standard spells.
- Has a special attack which consumes 55% of the player's special attack energy and deals a high amount of damage with 50% increased accuracy. This attack does not consume runes.
- Otherwise possesses identical bonuses and benefits to the Nightmare staff.
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|
Eldritch nightmare staff
|
82 50
|
+16
|
+15%
|
7,500
|
|
|
Sanguinesti staff
|
82
|
+25
|
N/A
|
Lua error: .
|
- Slightly stronger than the trident of the swamp, with the same stats but able to hit one damage higher.
- Requires 3 per charge of the built-in spell.
- Built-in spell damage scales with the player's Magic level and can hit up to 32 at 99 .
- Has a 1 in 6 chance to heal the wielder by half the damage dealt.
- Tied with the toxic staff of the dead and trident of the swamp for third-highest magic attack bonus.
- Because the spell is built-in, the player does not need to carry its runes in their inventory and can use Arceuus spellbook, Lunar spells, or Ancient Magicks while wielding this staff.
|
|
Holy Sanguinesti staff
|
|
Kodai wand
|
80
|
+28
|
+15%
|
40,000
|
- Can autocast Ancient Magicks, Arceuus spells, and standard spells.
- Provides unlimited water runes while equipped.
- When a combat spell is cast with the wand, there is a 15% chance that the wand will negate the rune cost for that spell.
- Currently offers the second-highest magic attack bonus, and is tied with Tumeken's Shadow for highest magic defence.
|
|
Trident of the swamp
|
78
|
+25
|
N/A
|
37,500
|
- Has the same benefits as the Trident of the seas, but with +10 more magic attack bonus.
- Requires 5 1 1 and 1 Zulrah scale (instead of coins) per charge of the built-in spell, and can hold up to 2,500 charges. The enhanced version can hold up to 20,000 charges, but requires 10 kraken tentacles to create.
- Built-in spell damage scales with the player's Magic level and can hit up to 31 at 99 .
- Has 25% chance to inflict venom on the target.
- Tied with the Sanguinesti staff and Toxic staff of the dead for third-highest magic attack bonus.
- Because the spell is built-in, the player does not need to carry its runes in their inventory and can use Arceuus spellbook, Lunar spells, or Ancient Magicks while wielding this staff.
|
|
Trident of the swamp (e)
|
Lua error: .
|
|
Toxic staff of the dead
|
75
|
+25
|
+15%
|
37,500
|
|
|
Staff of light
|
75
|
+17
|
+15%
|
5,000
|
|
|
Staff of balance
|
75
|
+17
|
+15%
|
9,000
|
|
|
Staff of the dead
|
75
|
+17
|
+15%
|
5,000
|
|
|
Trident of the seas
|
75
|
+15
|
N/A
|
Lua error: .
|
- Has its own built-in spell, requiring charges which cost 5 1 1 runes and 10 coins per cast. Can hold up to 2,500 charges. The enhanced version can hold up to 20,000 charges, but requires 10 kraken tentacles to create.
- Built-in spell damage scales with the player's Magic level and can hit up to 28 at 99 .
- Has a weapon speed of 4 (same as scimitars/whip), while all other forms of combat magic only have 5 (same as longswords).
- Because the spell is built-in, the player does not need to carry its runes in their inventory and can use Arceuus spellbook, Lunar spells, or Ancient Magicks while wielding this staff.
|
|
Trident of the seas (e)
|
Lua error: .
|
|
Slayer's staff (e)
|
75 55
|
+12
|
N/A
|
Lua error: .[n 1]
|
|
|
Nightmare staff
|
72 50
|
+16
|
+15%
|
2,500
|
|
|
Ahrim's staff
|
70
|
+15
|
+5%
|
150
|
|
|
Ancient sceptre
|
70 60 50
|
+20
|
+5%
|
Lua error: .
|
|
|
Accursed sceptre
|
70
|
+22
|
N/A
|
140,000
|
- While charged, an additional 50% magic accuracy and damage boost is applied when attacking any NPC in the Wilderness. This effect will stack with a Slayer helmet or a Salve amulet and their variants, but not both simultaneously.
- Has a special attack which consumes 50% of the player's special attack energy and deals an attack with 50% increased damage and accuracy. Upon a successful hit, drains the target's Defence and Magic by 15%.
- Standard version:
- Built-in spell damage scales with the player's Magic level.
- Because the spell is built-in, the player does not need to carry its runes in their inventory and can use Arceuus spellbook, Lunar spells, or Ancient Magicks while wielding this staff.
- Autocast version:
|
|
Accursed sceptre (a)
|
|
Master wand
|
60
|
+20
|
N/A
|
500
|
|
|
Thammaron's sceptre
|
60
|
+15
|
N/A
|
40,000
|
- While charged, an additional 50% magic accuracy and damage boost is applied when attacking any NPC in the Wilderness. This effect will stack with a Slayer helmet or a Salve amulet and their variants, but not both simultaneously.
- Standard version:
- Built-in spell damage scales with the player's Magic level.
- Because the spell is built-in, the player does not need to carry its runes in their inventory and can use Arceuus spellbook, Lunar spells, or Ancient Magicks while wielding this staff.
- Autocast version:
|
|
Thammaron's sceptre (a)
|
|
God staves
|
60
|
+6
|
N/A
|
80,000
|
- Required to cast god spells, but cannot be used to autocast them.
- Those who have 80 and the respective God cape can use the Charge spell, which increases the God spell's damage by 50%.
|
|
Iban's staff
|
50
|
+10
|
N/A
|
200,000[n 2]
|
- Only staff able to cast Iban Blast.
- Can autocast Iban Blast and standard spells.
- Has 120 charges (2,500 if upgraded). One charge is used when casting Iban Blast on an NPC and two are used when casting it on another player.
- Iban Blast has a max hit of 25.
|
|
Iban's staff (u)
|
400,000[n 3]
|
|
Ancient staff
|
50
|
+15
|
N/A
|
Lua error: .
|
|
|
Slayer's staff
|
50 55
|
+12
|
N/A
|
Lua error: .
|
|
|
Void knight mace
|
42 22
|
+8
|
N/A
|
Untradeable[n 4]
|
|
|
Mystic smoke staff
|
40
|
+14
|
+10%[n 5]
|
Lua error: .
|
|
|
Smoke battlestaff
|
30
|
+12
|
Lua error: .
|
|
Salamanders
|
30 (Green)
|
N/A
|
N/A
|
Lua error: .
|
- Unique and versatile two-handed weapons that facilitate the use of all three combat styles.
- Cannot autocast spells, but instead have their own unique magic attack, similar to how powered staves have built-in spells.
- Damage done by salamanders is calculated by a unique formula using a hidden "magic damage bonus" unique to each lizard type.
|
50 (Orange)
|
Lua error: .
|
60 (Red)
|
Lua error: .
|
70 (Black)
|
Lua error: .
|
|
Croziers
|
60
|
+10
|
N/A
|
Lua error: .
|
|
|
Skull sceptre
|
1
|
+10
|
N/A
|
Untradeable
|
|
|
Skull sceptre (i)
|
|
Elemental staves
|
1 (Basic)
|
+10
|
N/A
|
Lua error: .
|
- Can autocast standard spells.
- Provide unlimited runes of their respective elements.
- However, they have a slower attack speed than better staves (3 seconds per cast instead of 2.4) and lack any Magic damage boost.
|
30 (Battlestaff)
|
+12
|
Lua error: .
|
40 (Mystic staff)
|
+14
|
Lua error: .
|
|