Money making guide/Killing Vet'ion: Difference between revisions

From Roat Pkz
Jump to navigation Jump to search
No edit summary
No edit summary
 
(5 intermediate revisions by the same user not shown)
Line 4: Line 4:
|Skill =
|Skill =
* High melee stats
* High melee stats
* {{SCP|Prayer|43+}} ([[Protect from Melee]])
* {{SCP|Prayer|43+}} (Protect from Melee)
|Item =
|Item =
* [[Ursine chainmace]]
* Ursine chainmace
* [[Avernic defender]]
* Avernic defender
* [[Salve amulet (e)]]
* Salve amulet (e)
* [[Inquisitor's hauberk]]
* Inquisitor's hauberk
* [[Ultor Ring]]
* Ultor Ring
* [[Black dragonhide armour]]
* Black dragonhide armour
|Other = [[King's Ransom]] to use [[Piety]] (strongly recommended)
|Other =  
|Intensity = High
|Intensity = High
|Other Benefits = Varied {{SCP|Combat}}
|Other Benefits = Varied {{SCP|Combat}}


|isperkill = y
|isperkill = y
|kph = 37
|kph = 20
|Input1 = Revenant ether
|Input1 = Revenant ether
|Input1num = 36
|Input1num = 36
|Input2 = Revenant cave teleport
|Input2 = Divine super combat potion(4)
|Input2num = .08
|Input2num = .08
|Input3 = Divine super combat potion(4)
|Input3num = .08
|Input4 = Shark
|Input4num = 2


|Output1=Skull of vet'ion
|Output1=Voidwaker blade
|Output1num={{#expr:1*(1/196)}}
|Output1num={{#expr:1*(1/2560)}}
|Output2 = Dragon 2h sword
|Output2 = Skull of vet'ion
|Output2num = {{#expr:1*(.5/128)}}
|Output2num = {{#expr:1*(1/256)}}
|Output3 = Dragon pickaxe
|Output3 = Armadyl godsword
|Output3num = {{#expr:1*(.5/128)}}
|Output3num = {{#expr:1*(1/128)}}
|Output4=Voidwaker blade
|Output4 = Bandos chestplate
|Output4num={{#expr:1*(1/360)}}
|Output4num = {{#expr:1*(1/64)}}
|Output5 = Ring of the gods
|Output5 = Bandos tassets
|Output5num = {{#expr:1*(1/512)}}
|Output5num = {{#expr:1*(1/64)}}
|Output6 = Rune pickaxe
|Output6 = Amulet of fury
|Output6num = {{#expr:2*(12/128)}}
|Output6num = {{#expr:1*(1/8)}}
|Output7 = Rune dart
|Output7 = Berserker ring (i)
|Output7num = {{#expr:86*(3/128)}}
|Output7num = {{#expr:1*(1/8)}}
|Output8 = Rune knife
|Output8 = Warrior ring (i)
|Output8num = {{#expr:86*(3/128)}}
|Output8num = {{#expr:1*(1/8)}}
|Output9 = Chaos rune
|Output9 = Pk Point
|Output9num = {{#expr:517.5*(7/128)}}
|Output9num = {{#expr:2000*(1/1)}}
|Output10 = Death rune
|Output10 = Demonic relic
|Output10num = {{#expr:402.5*(7/128)}}
|Output10num = {{#expr:1*(1/2500)}}
|Output11 = Blood rune
|Output11 = Demonic effigy
|Output11num = {{#expr:287.5*(7/128)}}
|Output11num = {{#expr:1*(1/1250)}}
|Output12 = Cannonball
|Output12 = Demonic medallion
|Output12num = {{#expr:316*(4/128)}}
|Output12num = {{#expr:1*(1/625)}}
|Output13 = Gold ore
|Output13 = Demonic statuette
|Output13num = {{#expr:388*(6/128)}}
|Output13num = {{#expr:1*(1/400)}}
|Output14 = Limpwurt root
|Output14 = Demonic totem
|Output14num = {{#expr:34.5*(5/128)}}
|Output14num = {{#expr:1*(1/200)}}
|Output15 = Wine of zamorak
|Output15 = Demonic emblem
|Output15num = {{#expr:57.5*(5/128)}}
|Output15num = {{#expr:1*(1/100)}}
|Output16 = Magic logs
 
|Output16num = {{#expr:129*(5/128)}}
|Output17 = Oak plank
|Output17num = {{#expr:230*(5/128)}}
|Output18 = Uncut ruby
|Output18num = {{#expr:43*(7/128)}}
|Output19 = Uncut diamond
|Output19num = {{#expr:20*(7/128)}}
|Output20 = Dragon bones
|Output20num = {{#expr:86*(3/128)}}
|Output21 = Uncut dragonstone
|Output21num = {{#expr:3*(2/128)}}
|Output22 = Mort myre fungus
|Output22num = {{#expr:258.5*(2/128)}}
|Output23 = Grimy ranarr weed
|Output23num = {{#expr:57.5*(1/128)}}
|Output24 = Grimy dwarf weed
|Output24num = {{#expr:25.5*(1/128)}}
|Output25 = Grimy snapdragon
|Output25num = {{#expr:25.5*(1/128)}}
|Output26 = Grimy toadflax
|Output26num = {{#expr:25.5*(1/128)}}
|Output27 = Coins
|Output27num = {{#expr:28750*(21/128)}}
|Output27value = 1
|Output28 = Super restore(4)
|Output28num = {{#expr:5.5*(5/128)}}
|Output29 = Sanfew serum(4)
|Output29num = {{#expr:11.5*(5/128)}}
|Output30 = Dark crab
|Output30num = {{#expr:28.5*(5/128)}}
|Output31 = Supercompost
|Output31num = {{#expr:129*(4/128)}}


|Location = Vet'ion's Rest
|Location = Vet'ion's Rest
|Category = Combat/High
|Category = Combat/High
|Members = Yes
|Members = Yes
|Details = '''The listed profit rate assumes {{#var:kph}} kills per hour. The default kill rate of 34 is estimated using [[items kept on death|4-item]] max strength equipment and assumes minimal interruptions from PKers. Your expected profit will vary depending on your kills per hour.'''
|Details = '''The listed profit rate assumes 20 kills per hour. The default kill rate of 20 is estimated using [[items kept on death|4-item]] max strength equipment and assumes minimal interruptions from PKers. Your expected profit will vary depending on your kills per hour.'''
|Input5=Blighted super restore(4)|Input5num=.45|Input6=Antidote++(4)|Input6num=.04|Input7=Stamina potion(4)|Input7num=.04}}
}}


See the [[Vet'ion]] article and the [[Vet'ion/Strategies|strategy guide]] for additional information.
See the [[Vet'ion]] article for additional information.


{{Money making}}
{{Money making}}

Latest revision as of 12:33, 7 August 2024

Killing Vet'ion
Requirements
Skills
  • High melee stats
  • 43+ (Protect from Melee)
Items
  • Ursine chainmace
  • Avernic defender
  • Salve amulet (e)
  • Inquisitor's hauberk
  • Ultor Ring
  • Black dragonhide armour
  • Quest
    None
    Other
    Results
    ProfitExperience gained
    112,558 Varied
    Inputs (3,616)Outputs (116,174)
    720 × Revenant ether (3,600)1.6 × Divine super combat potion(4) (16)0.0078 × Voidwaker blade (54,688)0.078 × Skull of vet'ion (7,813)0.16 × Armadyl godsword (1,563)0.31 × Bandos chestplate (1,563)0.31 × Bandos tassets (1,563)2.5 × Amulet of fury (2,500)2.5 × Berserker ring (i) (2,500)2.5 × Warrior ring (i) (1,250)40,000 × Pk Point (40,000)0.008 × Demonic relic (512)0.016 × Demonic effigy (512)0.032 × Demonic medallion (512)0.05 × Demonic statuette (400)0.1 × Demonic totem (400)0.2 × Demonic emblem (400)

    The listed profit rate assumes 20 kills per hour. The default kill rate of 20 is estimated using 4-item max strength equipment and assumes minimal interruptions from PKers. Your expected profit will vary depending on your kills per hour.

    See the Vet'ion article for additional information.