User:Hefner/Sandbox2: Difference between revisions

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{{Incomplete|Needs quantity of Dragon darts, diamond bolts (e), Death, Chaos, and Fire runes, Zulrah's scales used in input, instead of a 100k figure}}
{{Mmgtable
{{Mmgtable
|Activity = [[Chambers of Xeric]]
|Activity = [[Chambers of Xeric]]
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* {{SCP|Attack|90+}}, {{SCP|Strength}}, {{SCP|Defence}}, {{SCP|Magic}}, {{SCP|Ranged}} recommended
* {{SCP|Attack|90+}}, {{SCP|Strength}}, {{SCP|Defence}}, {{SCP|Magic}}, {{SCP|Ranged}} recommended
* {{SCP|Prayer|70+}} recommended
* {{SCP|Prayer|70+}} recommended
* A party member with {{SCP|Farming|55+}}, {{SCP|Herblore|78+}}, {{SCP|Construction|30+}} (strongly recommended)
* {{SCP|Woodcutting|70+}} and {{SCP|Mining|70+}} recommended
|Item =
|Item =
* Shared: [[Neitiznot faceguard]], [[Brimstone Ring]]
* Shared: [[Neitiznot faceguard]], [[Brimstone Ring]]
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* Magic: [[Ancestral robe top]], [[Ancestral robe bottom]], [[Occult necklace]], [[Tormented bracelet]], [[Sanguinesti staff]], [[Arcane spirit shield]], [[Imbued god cape]], [[Rune pouch]] (with runes for waters or freezes)
* Magic: [[Ancestral robe top]], [[Ancestral robe bottom]], [[Occult necklace]], [[Tormented bracelet]], [[Sanguinesti staff]], [[Arcane spirit shield]], [[Imbued god cape]], [[Rune pouch]] (with runes for waters or freezes)
* Items: [[Dragon pickaxe]], 1 [[Stamina potion]], [[Divine super combat potion]], [[Divine ranging potion]], [[Sanfew serum]], 1-3 [[Super restore]], High-levelled food for remaining inventory spaces, preferably [[Saradomin brew]]s.
* Items: [[Dragon pickaxe]], 1 [[Stamina potion]], [[Divine super combat potion]], [[Divine ranging potion]], [[Sanfew serum]], 1-3 [[Super restore]], High-levelled food for remaining inventory spaces, preferably [[Saradomin brew]]s.
|Quest = [[Animal Magnetism]] for [[Ava's accumulator]]<br/>[[King's Ransom]] for [[Piety]]
|Other =
|Other =
* {{SCP|Prayer|77}} for [[Rigour]] and [[Augury]]
* {{SCP|Prayer|77}} for [[Rigour]] and [[Augury]]
* {{SCP|Farming|85+}} for higher yield from farming patches
* {{SCP|Herblore|90}} to make the strongest overloads [[Overload (+)]]
* {{SCP|Construction|90}} to build the large raids storage unit
|Other Benefits = Varied {{SCP|Combat}}
|Other Benefits = Varied {{SCP|Combat}}
|isperkill = y
|isperkill = y
|kph = 2.8
|kph = 6
|Intensity = High
|Intensity = High
|Input1 = Super combat potion(4)
|Input1 = Super combat potion(4)
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|Input7 = Anglerfish
|Input7 = Anglerfish
|Input7num = 1
|Input7num = 1
|Input8 = Coins
|Output1 = Dexterous prayer scroll (Rigour)
|Input8num = 100000
|Input8value = 1
|Input8note = Dragon darts, diamond bolts (e), Death, Chaos, and Fire runes, Zulrah's scales
|Output1 = Dexterous prayer scroll
|Output1num = {{#expr:1*((33000/8675/100)*(20/69))}}
|Output1num = {{#expr:1*((33000/8675/100)*(20/69))}}
|Output2 = Arcane prayer scroll
|Output2 = Arcane prayer scroll (Augury)
|Output2num = {{#expr:1*((33000/8675/100)*(20/69))}}
|Output2num = {{#expr:1*((33000/8675/100)*(20/69))}}
|Output3 = Twisted buckler
|Output3 = Twisted buckler
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|Output10 = Elder maul
|Output10 = Elder maul
|Output10num = {{#expr:1*((33000/8675/100)*(2/69))}}
|Output10num = {{#expr:1*((33000/8675/100)*(2/69))}}
|Output11 = Kodai insignia
|Output11 = Kodai wand
|Output11num = {{#expr:1*((33000/8675/100)*(2/69))}}
|Output11num = {{#expr:1*((33000/8675/100)*(2/69))}}
|Output12 = Twisted bow
|Output12 = Twisted bow
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|Category = Combat/High
|Category = Combat/High
|Members = Yes
|Members = Yes
|Details = '''This profit rate assumes {{#var:kph}} raids completed per hour, with the player earning 33,000 points in each. Your actual profit rate will vary greatly depending on speed, luck, and how many points you actually obtain.'''
|Details = '''This profit rate assumes 6 raids completed per hour, with the player earning 33,000 points in each. Your actual profit rate will vary greatly depending on speed, luck, and how many points you actually obtain.'''


<!--vardefine-->
{{#vardefine:valunique|{{#expr:1.0/84 *
( 20 * {{GEP|Dexterous prayer scroll}} +
20 * {{GEP|Arcane prayer scroll}} +
5 * {{GEP|Dragon sword}} +
5 * {{GEP|Dragon harpoon}} +
5 * {{GEP|Dragon thrownaxe|100}} +
4 * {{GEP|Twisted buckler}} +
4 * {{GEP|Dragon hunter crossbow}} +
3 * {{GEP|Dinh's bulwark}} +
3 * {{GEP|Ancestral hat}} +
3 * {{GEP|Ancestral robe top}} +
3 * {{GEP|Ancestral robe bottom}} +
3 * {{GEP|Dragon claws}} +
2 * {{GEP|Elder maul}} +
2 * {{GEP|Kodai insignia}} +
2 * {{GEP|Twisted bow}})
}}}}
{{#vardefine:valcommon|{{#expr:2 * 1.0/32 *
( 1.0/36 * {{GEP|Death rune}} +
1.0/32 * {{GEP|Blood rune}} +
1.0/20 * {{GEP|Soul rune}} +
1.0/14 * {{GEP|Rune arrow}} +
1.0/202 * {{GEP|Dragon arrow}} +
1.0/520 * {{GEP|Grimy toadflax}} +
1.0/790 * {{GEP|Grimy ranarr weed}} +
1.0/162 * {{GEP|Grimy irit leaf}} +
1.0/324 * {{GEP|Grimy avantoe}} +
1.0/378 * {{GEP|Grimy kwuarm}} +
1.0/1302 * {{GEP|Grimy snapdragon}} +
1.0/330 * {{GEP|Grimy cadantine}} +
1.0/248 * {{GEP|Grimy lantadyme}} +
1.0/200 * {{GEP|Grimy dwarf weed}} +
1.0/812 * {{GEP|Grimy torstol}} +
1.0/20 * {{GEP|Silver ore}} +
1.0/20 * {{GEP|Coal}} +
1.0/44 * {{GEP|Gold ore}} +
1.0/32 * {{GEP|Mithril ore}} +
1.0/166 * {{GEP|Adamantite ore}} +
1.0/2000 * {{GEP|Runite ore}} +
1.0/188 * {{GEP|Uncut sapphire}} +
1.0/142 * {{GEP|Uncut emerald}} +
1.0/242 * {{GEP|Uncut ruby}} +
1.0/508 * {{GEP|Uncut diamond}} +
1.0/28 * {{GEP|Lizardman fang}} +
1.0/2 * {{GEP|Pure essence}} +
1.0/24 * {{GEP|Saltpetre}} +
1.0/96 * {{GEP|Teak plank}} +
1.0/238 * {{GEP|Mahogany plank}} +
1.0/54 * {{GEP|Dynamite}}
)
}}}}<!--


-->
{{#vardefine:valcost|{{#expr:
{{GEP|Divine super combat potion(4)}} +
{{GEP|Divine ranging potion(4)}} +
{{GEP|Stamina potion(4)|2}} +
{{GEP|Sanfew serum(4)}} +
{{GEP|Super restore(4)|3}} +
{{GEP|Saradomin brew(4)|5}} +
{{GEP|Anglerfish}} +
100000
}}}}<!--


-->
Nearly all of the profit comes from the raid's unique drops. Profit will vary wildly depending on how many and what type unique drops are received. This guide assumes the player is completing '''normal''' raids and not the Challenge variant.
 
Nearly all of the profit ({{#expr: 100 * (20000.0/712500)*{{#var:valunique}} / ((20000.0/712500)*{{#var:valunique}} + (1 - 20000.0/712500)*(20000*{{#var:valcommon}}+1.0/32*{{GEP|Torn prayer scroll}}) ) round 1}}%) comes from the raid's unique drops. Profit will vary wildly depending on how many and what type unique drops are received. This guide assumes the player is completing '''normal''' raids and not the Challenge variant.


For every 8,676 points obtained, the player has a 1% chance of hitting the unique drop table. A solo deathless raid will generally yield around 30,000 points, or roughly a 3.4% chance of hitting the table, equating to a ~1/33 drop rate, and thus it can be relatively uncommon for players to experience long dry streaks.
For every 8,676 points obtained, the player has a 1% chance of hitting the unique drop table. A solo deathless raid will generally yield around 30,000 points, or roughly a 3.4% chance of hitting the table, equating to a ~1/33 drop rate, and thus it can be relatively uncommon for players to experience long dry streaks.
For every 1000 raids points earned, expect:
*{{Coins|floor((1000.0/712500)*{{#var:valunique}})}} from unique drops.
*{{Coins|floor((1 - 1000.0/712500)*1000*{{#var:valcommon}}+1.0/32*{{GEP|Torn prayer scroll}})}} from common drops
*Totalling {{Coins|floor((1000.0/712500)*{{#var:valunique}} + (1 - 1000.0/712500)*(1000*{{#var:valcommon}}+1.0/32*{{GEP|Torn prayer scroll}}))}} per 1,000 raids points.
Each raid consumes roughly {{Coins|floor({{#var:valcost}})}} in supplies.


===Strategies===
===Strategies===
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}}
}}


{| class ="wikitable"
|-
!Raid points
!Expected loot
|-
|10,000
|{{Coins|floor((10000.0/712500)*{{#var:valunique}} + (1 - 10000.0/712500)*(10000*{{#var:valcommon}}+1.0/32*{{GEP|Torn prayer scroll}}))}}
|-
|15,000
|{{Coins|floor((15000.0/712500)*{{#var:valunique}} + (1 - 15000.0/712500)*(15000*{{#var:valcommon}}+1.0/32*{{GEP|Torn prayer scroll}}))}}
|-
|20,000
|{{Coins|floor((20000.0/712500)*{{#var:valunique}} + (1 - 20000.0/712500)*(20000*{{#var:valcommon}}+1.0/32*{{GEP|Torn prayer scroll}}))}}
|-
|25,000
|{{Coins|floor((25000.0/712500)*{{#var:valunique}} + (1 - 25000.0/712500)*(25000*{{#var:valcommon}}+1.0/32*{{GEP|Torn prayer scroll}}))}}
|-
|30,000
|{{Coins|floor((30000.0/712500)*{{#var:valunique}} + (1 - 30000.0/712500)*(30000*{{#var:valcommon}}+1.0/32*{{GEP|Torn prayer scroll}}))}}
|}
{{Money making}}
{{Money making}}
[[Category:MMG/Combat]]
[[Category:MMG/Combat]]

Revision as of 09:45, 7 August 2024

Chambers of Xeric
Requirements
Skills
  • 90+ , , , , recommended
  • 70+ recommended
Items
  • Shared: Neitiznot faceguard, Brimstone Ring
  • Melee: Bandos chestplate, Bandos tassets, Amulet of torture, Berserker ring (i), Dragon hunter lance, Avernic defender, Dragon warhammer, Primordial boots, Infernal cape
  • Ranged: Armadyl helmet, Armadyl chestplate, Armadyl chainskirt, Necklace of anguish, Toxic blowpipe with Dragon darts, Twisted bow with Dragon arrows, Pegasian boots, Ava's assembler
  • Magic: Ancestral robe top, Ancestral robe bottom, Occult necklace, Tormented bracelet, Sanguinesti staff, Arcane spirit shield, Imbued god cape, Rune pouch (with runes for waters or freezes)
  • Items: Dragon pickaxe, 1 Stamina potion, Divine super combat potion, Divine ranging potion, Sanfew serum, 1-3 Super restore, High-levelled food for remaining inventory spaces, preferably Saradomin brews.
  • Quest
    None
    Other
    Results
    ProfitExperience gained
    170,966 Varied
    Inputs (90)Outputs (171,056)
    6 × Super combat potion(4) (30)6 × Ranging potion(4) (0)*12 × Stamina potion(4) (60)6 × Sanfew serum(4) (0)*18 × Super restore(4) (0)*30 × Saradomin brew(4) (0)*6 × Anglerfish (0)0.066 × Dexterous prayer scroll (Rigour) (16,539)0.066 × Arcane prayer scroll (Augury) (16,539)0.013 × Twisted buckler (159)0.013 × Dragon hunter crossbow (344)0.0099 × Dinh's bulwark (595)0.0099 × Ancestral hat (595)0.0099 × Ancestral robe top (1,191)0.0099 × Ancestral robe bottom (1,191)0.0099 × Dragon claws (794)0.0066 × Elder maul (529)0.0066 × Kodai wand (265)0.0066 × Twisted bow (132,314)

    This profit rate assumes 6 raids completed per hour, with the player earning 33,000 points in each. Your actual profit rate will vary greatly depending on speed, luck, and how many points you actually obtain.


    Nearly all of the profit comes from the raid's unique drops. Profit will vary wildly depending on how many and what type unique drops are received. This guide assumes the player is completing normal raids and not the Challenge variant.

    For every 8,676 points obtained, the player has a 1% chance of hitting the unique drop table. A solo deathless raid will generally yield around 30,000 points, or roughly a 3.4% chance of hitting the table, equating to a ~1/33 drop rate, and thus it can be relatively uncommon for players to experience long dry streaks.

    Strategies

    See the Chambers of Xeric article and the Chambers of Xeric Strategy Guide for a full description on how to complete raids.