Royal Revenants: Difference between revisions

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==Equipment==
==Equipment==
As royal revenants have very high accuracy, the bracelet of ethereum is highly recommended when battling them.
As [[revenants]] have very high accuracy, the [[bracelet of ethereum]] is highly recommended when battling them.


*Revenants are considered undead creatures, so the salve amulet and variants will work on them. The [[amulet of avarice]] provides the same bonuses as an [[Salve amulet(ei)]], but will incur a much greater risk as only 1 item can potentially be protected on death. Only use this item if you plan on risking extremely little, or are experienced enough to reliably escape pkers.
*Revenants are considered undead creatures, so the [[salve amulet]] and variants will work on them. The [[amulet of avarice]] provides the same bonuses as an [[Salve amulet(ei)]], but will incur a much greater risk as only 1 item can potentially be protected on death. Only use this item if you plan on risking extremely little, or are experienced enough to reliably escape pkers.
*Revenants have fairly high defensive bonuses which are offset by a low Defence level. Almost any style can be effective against them.
*Revenants have fairly high defensive bonuses which are offset by a low Defence level. Almost any style can be effective against them.
*Appropriate [[prayer]] switching, [[black dragonhide armour]] and [[Dinh's bulwark]] can be used to protect the player by lowering the accuracy of [[player killers]], who bring [[teleblock]]s and freezes.
*Appropriate [[prayer]] switching, [[black dragonhide armour]] and [[Dinh's bulwark]] can be used to protect the player by lowering the accuracy of [[player killers]], who bring [[teleblock]]s and freezes.
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|head4 = {{plink|Coif}}
|head4 = {{plink|Coif}}
|neck1 = {{plink|Amulet of avarice}} <ref
|neck1 = {{plink|Amulet of avarice}} <ref
name = amulet>You will have a skull over your head at all times</ref>
name = amulet>You will have a [[Skull (status)|Skull]] over your head at all times</ref>
|neck2 = {{plink|Salve amulet(ei)}}
|neck2 = {{plink|Salve amulet(ei)}}
|neck3 = {{plink|Necklace of anguish}}
|neck3 = {{plink|Necklace of anguish}}
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|legs4 = {{plink|Blue d'hide chaps}}
|legs4 = {{plink|Blue d'hide chaps}}
|weapon1 = {{plink|Webweaver bow}} / {{plink|Craw's bow}}
|weapon1 = {{plink|Webweaver bow}} / {{plink|Craw's bow}}
|weapon2 = {{plink|Toxic blowpipe}} <ref name=ammo>With Dragon darts|dragon, Amethyst dart|amethyst, Rune darts|rune, or adamant darts</ref>
|weapon2 = {{plink|Toxic blowpipe}} <ref name=ammo>With [[Dragon darts|dragon]], [[Amethyst dart|amethyst]], [[Rune darts|rune]], or [[adamant darts]]</ref>
|weapon3 = {{plink|Magic shortbow (i)}}
|weapon3 = {{plink|Magic shortbow (i)}}
|weapon4 = {{plink|Rune crossbow}}
|weapon4 = {{plink|Rune crossbow}}
|shield1 = None if using Webweaver bow/Craw's bow, toxic blowpipe, or magic shortbow (i)
|shield1 = None if using [[Webweaver bow|Webweaver]]/[[Craw's bow]], [[toxic blowpipe]], or [[magic shortbow (i)]]
|shield2 = {{plink|Book of law}}
|shield2 = {{plink|Book of law}}
|shield3 = {{plink|Unholy book}}
|shield3 = {{plink|Unholy book}}
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|feet4 = {{plink|Frog-leather boots}}
|feet4 = {{plink|Frog-leather boots}}
|feet5 = {{plink|White boots}}
|feet5 = {{plink|White boots}}
|ammo1 = {{plink|Rada's blessing 4}} if using Webweaver bow/Craw's bow or toxic blowpipe
|ammo1 = {{plink|Rada's blessing 4}} if using [[Webweaver bow|Webweaver]]/[[Craw's bow]] or [[toxic blowpipe]]
|ammo2 = {{plink|Amethyst arrows}}<ref name=weapon />
|ammo2 = {{plink|Amethyst arrows}}<ref name=weapon />
|ammo3 = {{plink|Rune arrows}}<ref name=weapon />
|ammo3 = {{plink|Rune arrows}}<ref name=weapon />
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}}
}}


==Inventory==
{{Inventory|align=right
|1=Divine ranging potion(4)
|2=Blighted super restore|3=Blighted super restore|4=Blighted super restore
|5=Royal seed pod|6=Blighted manta ray|7=Blighted karambwan|8=Stamina potion(4)
|9=Dinh's bulwark|10=Blighted manta ray|11=Blighted karambwan|12=Blighted manta ray
|13=Phoenix necklace|14=Blighted manta ray|15=Blighted karambwan|16=Blighted manta ray
|17=Looting bag|18=Blighted manta ray|19=Blighted karambwan|20=Saradomin brew
|21=|22=Blighted manta ray|23=Blighted karambwan|24=Saradomin brew
|25=|26=Blighted manta ray|27=Blighted karambwan|28=Burning amulet}}
<references/>
<references/>
{{Clear}}
{{Clear}}
Line 175: Line 185:
}}
}}


==Inventory==
{{Inventory|align=right
|1=Divine super combat potion(4)
|2=Blighted super restore|3=Blighted super restore|4=Blighted super restore
|5=Royal seed pod|6=Blighted manta ray|7=Blighted karambwan|8=Stamina potion(4)
|9=Dinh's bulwark|10=Blighted manta ray|11=Blighted karambwan|12=Blighted manta ray
|13=Phoenix necklace|14=Blighted manta ray|15=Blighted karambwan|16=Blighted manta ray
|17=Looting bag|18=Blighted manta ray|19=Blighted karambwan|20=Saradomin brew
|21=|22=Blighted manta ray|23=Blighted karambwan|24=Saradomin brew
|25=|26=Blighted manta ray|27=Blighted karambwan|28=Burning amulet}}
<references/>
<references/>
{{Clear}}
{{Clear}}

Revision as of 12:29, 4 May 2024

Royal Revenant dragon
Released2023 (Update unknown)
DonatorNo
Combat level135
Size5x5
ExamineThe ghost of a dragon slain long ago.
Combat info
AttributeUndead, Spectral
Max hit30
AggressiveYes
PoisonousNo
Attack styleSlash, Ranged, Magic
Attack speed5 ticks (3.0 seconds)
Respawn time20 ticks (12 seconds)
Combat stats
15510612687150151
Aggressive stats
Monster attack bonusMonster strength bonusMonster magic strength bonusMonster ranged strength bonus
+72+78+61+35+60+51
Defensive stats
+201+206+188+101+197
Advanced data
Monster ID7940

Royal Revenants are the ghostly versions of creatures slain during the God Wars found in the Revenant Caves within the Wilderness in levels 19 to 40. They are capable of hitting high and accurately for their combat levels, although most of the damage can be mitigated with a charged bracelet of ethereum. As the Revenant Caves location is members-only, all revenants are members-only creatures.

Revenants have a fairly generous drop table, but as they are in the Wilderness, the player is always at risk of getting killed by other players. Due to the revenants' lucrativeness, player killers are common. The caves they inhabit are singles-plus combat, where PvP situations take priority over PvM: a player in combat with a revenant can be attacked by another player.

Unique drops from the revenants include the Wilderness weapons, a set of weapons that have increased effectiveness against monsters in the Wilderness when charged with revenant ether. They also drop various ancient artefacts, which can be sold to the Emblem Trader wandering within the Revenant Caves for a set amount of coins, as well as ancient crystals, four of which are used to construct an obelisk in the superior garden of a player-owned house.

Locations

Location Level Donator Multi/Single
Royal Donator Zone
7 - 135
Royal Donator

Fight overview

Royal revenants are capable of using all three forms of combat. Their attacks have very high accuracy against any player not using a bracelet of ethereum regardless of their defensive bonuses. In addition, their attacks change based on the player's defensive stats and protection prayers being used. They are also capable of healing themselves when their health falls below 50%, though this only occurs a limited amount of times. When it heals itself, a lightning strike can be seen.

Being undead, revenants are susceptible to the effects of the salve amulet and its enchanted version.

Drops

100% drops

Item Quantity Drop rate Price
Revenant ether 10 - 30
Always
60 - 180

Uniques

Item Quantity Drop rate Royal Donator 40% boosted drop rate Price
Viggora's chainmace (u) 1
1/900
100,000
Craw's bow (u) 1
1/900
100,000
Thammaron's sceptre (u) 1
1/900
40,000
1
1/600
100,000
1
1/600
30,000
1
1/600
40,000
1
1/600
20,000
1
1/600
25,000
1
1/600
25,000
1
1/600
3,500
1
1/600
8,500
1
1/600
8,500
1
1/600
15,000
1
1/600
3,500
1
1/600
8,500
1
1/600
8,500
1
1/600
10,000

Ancient artefacts

Item Quantity Drop rate Royal Donator 40% boosted drop rate Price
Ancient relic 1
1/3000
64,000
Ancient effigy 1
1/1800
32,000
Ancient medallion 1
1/900
16,000
Ancient statuette 1
1/450
8,000
Ancient totem 1
1/240
4,000
Ancient emblem 1
1/90
2,000

Weapons, armor and resources

Item Quantity Drop rate Royal Donator 40% boosted drop rate Price
Dragon chainbody 1 - 20 (Noted)
1/18
50 - 1,000
Dragon platelegs 1 - 20 (Noted)
1/18
50 - 1,000
Bracelet of ethereum (uncharged) 1
1/15
1,500
Revenant cave teleport 1 - 5
1/9
100 - 500
Morrigan's javelin 2 - 7
1/6
150 - 525
Morrigan's throwing axe 2 - 7
1/6
100 - 350
Pk Point 1 - 200
1/6
1 - 200
Super combat potion(4) 1 - 50 (Noted)
1/3
5 - 250
Anglerfish 1 - 50 (Noted)
1/3
0.5 - 25
Cooked karambwan 1 - 50 (Noted)
1/3
0.5 - 25

Tertiary

Item Quantity Drop rate Royal Donator 40% boosted drop rate Price
Pet Royal Revenant dragon 1
1/3000
N/A
Clue scroll (master) 1
1/1711
N/A
Clue scroll (elite) 1
1/2306
N/A
Clue scroll (hard) 1
1/1302
N/A
Clue scroll (medium) 1
1/744
N/A
Clue scroll (easy) 1
1/446
N/A

Equipment

As revenants have very high accuracy, the bracelet of ethereum is highly recommended when battling them.

  • Revenants are considered undead creatures, so the salve amulet and variants will work on them. The amulet of avarice provides the same bonuses as an Salve amulet(ei), but will incur a much greater risk as only 1 item can potentially be protected on death. Only use this item if you plan on risking extremely little, or are experienced enough to reliably escape pkers.
  • Revenants have fairly high defensive bonuses which are offset by a low Defence level. Almost any style can be effective against them.
  • Appropriate prayer switching, black dragonhide armour and Dinh's bulwark can be used to protect the player by lowering the accuracy of player killers, who bring teleblocks and freezes.
  • Alternatively, monk's robes offer cheap prayer bonuses at the cost of less defensive and offensive (if using ranged) bonuses.
  • Players can use the Toggle option on the bracelet of ethereum to make it so dropped ether is automatically added to the bracelet.

Ranged can usually offer better dps against revenants with less gear used, and d'hide conveniently adds ranged accuracy while giving magic defence. However, you will be more vulnerable to incoming melee and ranged attacks from pkers without a shield.

Inventory

Divine ranging potion(4)Blighted super restoreBlighted super restoreBlighted super restore
Royal seed podBlighted manta rayBlighted karambwanStamina potion(4)
Dinh's bulwarkBlighted manta rayBlighted karambwanBlighted manta ray
Phoenix necklaceBlighted manta rayBlighted karambwanBlighted manta ray
Looting bagBlighted manta rayBlighted karambwanSaradomin brew
Blighted manta rayBlighted karambwanSaradomin brew
Blighted manta rayBlighted karambwanBurning amulet
  1. You will have a Skull over your head at all times
  2. With dragon, amethyst, rune, or adamant darts
  3. 3.0 3.1 3.2 3.3 With their respective weapon type

Melee can offer similar dps to ranged setups, but requires additional items risked to maximize damage output. You do gain additional defence and utility from melee gear such as the Serpentine helm and Dragonfire shield.

Inventory

Divine super combat potion(4)Blighted super restoreBlighted super restoreBlighted super restore
Royal seed podBlighted manta rayBlighted karambwanStamina potion(4)
Dinh's bulwarkBlighted manta rayBlighted karambwanBlighted manta ray
Phoenix necklaceBlighted manta rayBlighted karambwanBlighted manta ray
Looting bagBlighted manta rayBlighted karambwanSaradomin brew
Blighted manta rayBlighted karambwanSaradomin brew
Blighted manta rayBlighted karambwanBurning amulet
  1. You will have a Skull over your head at all times
  2. 2.0 2.1 2.2 2.3 2.4 2.5 ensure to protect with a trouver parchment or else they can be lost beyond 20 Wilderness

Regardless of your inventory setup, you should have a teleportation item capable of bringing you to safety at or below level 30 Wilderness, such as a royal seed pod or charged dragonstone jewellery, in addition to the following: