Last Man Standing: Difference between revisions
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Revision as of 11:48, 13 May 2024
Last Man Standing | ||||
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Also called | LMS | |||
Released | 4 August 2016 (Update) | |||
Type | Minigame | |||
Donator | No | |||
Location |
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Participants | 4-24 | |||
Skills | Combat | |||
Requirements | None | |||
Reward currency | Points | |||
Tutorial | No | |||
Location | ||||
Last Man Standing, commonly referred to as LMS, is a player-versus-player battle royale style minigame in which the player, along with 3-23 others, are transported onto an island where they must fight for survival, killing each other and looting any items they can to become the titular last man standing.
Players can begin the minigame by speaking to Lisa, located in Ferox Enclave. Items cannot be brought into the minigame; any items in the player's possession are temporarily taken away for the duration of the game, and are returned upon leaving the game. Alternatively, a bank deposit box near Lisa can be used to deposit all of the player's items.
Upon speaking to Lisa, players will be given the choice to participate in one of three game modes:
- Casual - Players can participate without reward and can begin a game with four players, though their rank on the highscores are not affected.
- Competitive - Only playable on members' worlds, players are rewarded points for playing and their rank on the highscores are affected. There must be 24 participants to begin a competitive game. After a game of competitive, the players rating will get updated and displayed in the chat window.
- High Stakes - Like competitive mode, but players must pay 500,000 coins to enter. This game mode is not always active; it is enabled by the Old School Team at their discretion. High Stakes cannot be played by Ironman accounts.
Participating in Competitive and High Stakes requires players to have a minimum total level of 750 and 30 Quest points, or a minimum total level of 1,500 if they have less than 30 Quest points.
For Hardcore Group Ironmen, safe deaths can take place in Last Man Standing, Soul Wars, and Castle Wars.[1]
Getting there
There are four safe methods of reaching Ferox Enclave that does not require players to traverse the Wilderness:
- A ring of dueling will teleport directly here.
- Using the Grouping interface to teleport to the Last Man Standing minigame.
- Using a waka canoe to row here (requires level 57 Woodcutting).
- Via the Soul Wars portal to enter the Ferox Enclave dungeon.
Gameplay
At the start of the game, a map is chosen from the map pool at random. Currently there are two island maps available (Desert Island and Wild Varrock), with a 50% chance of either being chosen.
Players can choose their preferred account build via a Settings button on the screen when in the lobby. Players can choose between 3 different account builds: Max/Med, Zerker, and 1 Def Pure.
Build | Attack | Strength | Defence | Magic | Ranged | Hitpoints |
---|---|---|---|---|---|---|
Max/Med | 99 | 99 | 75 | 99 | 99 | 99 |
Zerker | 75 | 99 | 45 | 99 | 99 | 99 |
1 Def Pure | 75 | 99 | 1 | 99 | 99 | 99 |
Upon arrival to the island, an account build is randomly chosen for all players, with a higher chance given to builds preferred by more players in the waiting area. All prayers (excluding Redemption, Smite, Preserve and Retribution and excluding Rigour, Augury, Piety and Chivalry for the zerker and 1 def pure builds) can be used, and the player's spellbook is switched to the Ancient Magicks, even if Desert Treasure I is not completed. In addition, players are given infinite run energy as well as infinite prayer. Once the player arrives, the game will begin in 12 seconds.
Upon killing a player, the player's stats, run energy, special attack and supplies are all replenished. Players will also receive a bloody key (or a bloodier key if there are fewer than six players), which they should use on a chest to receive more powerful equipment. During this time, players are also unattackable for 20 seconds, giving them time to find a chest to loot as well as preparing for the next fight against another player.
Items found within the island have different item IDs than their normal counterparts. If players somehow were able to smuggle these items outside the minigame and attempt to use them, they would disappear instantly.
Equipment
Max/Med | Zerker | 1 Def Pure | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Players are given a default preset of items based on the account build chosen that are provided upon arriving, which by includes Super restore, Super combat potion, Saradomin brew, Ranging potion, and, by default, a unique rune pouch that can cast Blood Blitz, Blood Barrage, Ice Blitz and Ice Barrage. The supply chest just west of Lisa allows players to arrange their inventory, equipment loadout, and spellbook to their personal preference. It should be noted that players cannot have more than eleven sharks and two cooked karambwans for their loadout, and cannot be picked up from a slain player's loot if they have that same amount of food. Players can choose between the Standard Spellbook, Ancient Magicks, and Lunar Spellbook in the supply chest, giving access to the Surge spells and Entangle, Ice and Blood Blitz and Barrage spells, and Vengeance and Cure Me respectively. The Lunar Spellbook cannot be activated for Pure builds.
To improve the chance of survival, players must loot chests throughout the island with bloody keys and bloodier keys. Chests opened with bloody keys will roll for an item from two loot tables, one of which contains offensive gear, and the other defensive, while bloodier keys access an upgraded offensive loot table. If an opponent logs out before they are killed, the attacker will still receive a bloody/bloodier key.
There will also be loot crates that may spawn throughout the map; the chat box will broadcast its location to all remaining players. These loot crates can roll on the upgraded loot table.[2]
Below are lists of equipment that can be obtained during the minigame for each account build.
Offensive loot table | |||
---|---|---|---|
Armadyl crossbow and Opal dragon bolts (e) |
Ancient godsword | Armadyl godsword | Dark bow and Dragon arrows |
Dragon claws | Elder maul | Ghrazi rapier | Granite maul |
Heavy ballista and Dragon javelins |
Infernal cape | Inquisitor's mace | Kodai wand |
Mage's book | Occult necklace | Seers ring (i) | Staff of the dead |
Zaryte crossbow and Opal dragon bolts (e) |
Volatile nightmare staff | ||
Defensive loot table | |||
Ahrim's robetop | Ahrim's robeskirt | Amulet of fury | Ancestral hat |
Ancestral robe top | Ancestral robe bottom | Bandos tassets | Blessed spirit shield |
Dharok's helm, Dharok's platebody, Dharok's platelegs, and Dharok's greataxe |
Verac's helm, Verac's brassard, Verac's plateskirt, and Verac's flail |
Eternal boots | Guthan's helm |
Karil's leathertop | Mithril seeds | Torag's helm | Torag's platelegs |
Verac's helm | Verac's plateskirt | ||
Upgraded offensive loot table | |||
Morrigan's javelin x1,000 | Vesta's longsword | Statius's warhammer | Zuriel's staff |
Voidwaker | Lightbearer |
Offensive loot table | |||
---|---|---|---|
Armadyl godsword | Armadyl crossbow | Dark bow and Dragon arrows |
Dragon claws |
Elder maul | Granite maul | Heavy ballista and Dragon javelins |
Infernal cape |
Kodai wand | Mage's book | Occult necklace | Seers ring (i) |
Staff of the dead | Volatile nightmare staff | ||
Defensive loot table | |||
3rd age range top | 3rd age range legs | 3rd age range coif | 3rd age robe top |
3rd age robe | 3rd age mage hat | Amulet of fury | Amulet of torture |
Fremennik kilt | Infinity boots | Inquisitor's great helm | Inquisitor's hauberk |
Inquisitor's plateskirt | Mithril seeds | Necklace of anguish | Tormented bracelet |
Upgraded offensive loot table | |||
Morrigan's javelin x1,000 | Vesta's longsword | Zuriel's staff | Lightbearer |
Voidwaker |
Offensive loot table | |||
---|---|---|---|
Armadyl godsword | Armadyl crossbow | Dark bow and Dragon arrows |
Dragon claws |
Dragon knives x1,000 | Elder maul | Granite maul | Light ballista and Dragon javelins |
Infernal cape | Kodai wand | Mage's book | Occult necklace |
Seers ring (i) | Staff of the dead | Volatile nightmare staff | |
Defensive loot table | |||
Amulet of torture | Blessed dragonhide chaps | Elder chaos hood, Elder chaos top, and Elder chaos robe |
Fremennik kilt |
Halo | Necklace of anguish | Rangers' tunic | Spiked manacles |
Tormented bracelet | Wizard boots | ||
Upgraded offensive loot table | |||
Morrigan's javelin x1,000 | Vesta's longsword | Zuriel's staff | Lightbearer |
Voidwaker | Dragon knives x1,000 |
Fog
After a minute, the game will broadcast that lethal fog will soon fill the island, and the safe zone that players must travel to, in order to avoid damage from the fog, which will be indicated by fog markers (appearing as glowing orbs) and a yellow arrow.
After 2 minutes and 30 seconds, greater fog will activate. Players less than 16 tiles into the fog will take 1-3 damage every other tick, ramping up over 6 ticks. Players 16 or more tiles into the fog will be subject to greater fog, which can deal up to 10 damage every other tick.
Players who aren't in the safe zone after 10 minutes will take rapid damage, beginning at approximately 1 damage per tick, but steadily increasing to 10 damage per tick.
Rewards
Casual rewards
Playing a casual game yields no rewards.
Competitive rewards
In competitive games, players are given a certain amount of points based on their performance in a game:[3]
- 1st place - 5 points
- 2nd place - 4 points
- 3rd/4th place - 3 points
- 5th-9th place - 2 points
- 10th-19th place - 1 point
- Bonus Points (do not stack with each other):
- 3 kills - 1 point
- 5 kills - 2 points
Note: Players must kill at least one player before being awarded any points.
These points can be exchanged for reward items at Justine's reward shop, Justine's stuff for the Last Shopper Standing. Each point is worth up to Lua error: . for members or Lua error: . for free-to-play.
High stakes rewards
For high stakes games, the sole survivor of the match will win 7,500,000 coins and the runner-up is awarded 2,500,000 coins, which is put into a chest near Justine where it may be claimed anytime by the player. For players in third to fifth place, they will have their next high stakes game free of charge.
Since a minimum of 24 players are needed to enter the game, 12,000,000 coins are put into the match. 10,000,000 of that are redistributed to the last two players and three players get free access to their next game, removing 1,500,000 coins that are put into a single match, meaning that Last Man Standing acts as a money sink with a minimum of 500,000 coins leaving the game per high stakes match.
Ranking
Players have a rank that starts at 500, and can decrease, increase, or stay the same depending on their performance each game.
Title | Range |
---|---|
Novice | 0–599 |
Veteran | 600–749 |
Master | 750–999 |
Legend | 1000+ |
References
Minigames |
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Raids | |||||||||||
Distractions and Diversions | |||||||||||
Other |
Gameplay |
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Account builds |
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Community |