Zulrah

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Zulrah
Released8 January 2015 (Update)
DonatorYes
Combat level725
Size5x5
ExamineThe green hooded serpent of the poison waste.
Combat info
AttributeNone
Max hit41
AggressiveYes
PoisonousYes (venom) (6)
Attack styleRanged, Typeless Melee, Magic
Attack speed3 ticks (1.8 seconds)
Respawn time(Optional)
Slayer info
Slayer level(Optional)
Slayer XP500 xp
CategoryBosses
Assigned byFile:Konar chathead.png File:Nieve chathead.png File:Duradel chathead.png
Combat stats
50011300300300
Aggressive stats
Monster attack bonusMonster strength bonusMonster magic strength bonusMonster ranged strength bonus
+0+0+50+20+50+20
Defensive stats
+0+0+0-45+50
Advanced data
Monster ID2042

Zulrah is a boss on Roat Pkz that have multiple drops which have decent value and will be shown in "Droptable."

How to get to Zulrah is by using the command: ::zulrah and you will be teleported to zulrah location and entering the fight is by clicking on the Sacfrificial Boat.

If you were to die at Zulrah, you won't loose you items and easy to reclaim them back for free by right clicking "Priestess Zul-Gwenwynig" and select option "Collect" and you will receive your lost items in the fight against zulrah.

Zulrah have three/four different forms, Range, Melee & Magic and "Jad-Phase."


Location

Zulrah's Shrine, with Zulrah's beginning phase shown.
Location Level Donator Multi/Single
Zulrah's Shrine (::zulrah)
725

Fight overview

A player fighting Zulrah in its tanzanite form

Zulrah only have one rotation, compared to on OSRS it have four different ones. This make it easier for you to figure out when to pray what, to minimize the damage taken.

You will most likely take damage on the "Magic-form" of Zulrah, since it can use both magic and range.

If you haven't killed Zulrah before "Jad Phase" be aware it will use both magic and range switching constantly.

File:Zulrah Patterns.png
An overview of the fight's pattern

Zulrah has different forms throughout the fight, distinguishable by its colour, which designates its attack style and weakness. It changes forms by diving into the swamp and resurfacing somewhere else, which it does periodically. It may spawn snakelings and toxic clouds in any form.

  • When Zulrah is green, it attacks with Ranged. It is weak to Magic.
    • At approximately 2 minutes, Zulrah will be in its green form and attack with alternating Ranged and Magic attacks (colloquially called "Jad phase").
    • If the fight takes a long time (3+ minutes), it is possible for Zulrah to be in its green form and attack randomly with Ranged and Magic.
  • When Zulrah is blue, it attacks with Ranged and Magic. It is weak to Ranged. Due to the Magic attacks being more common and more accurate, it is recommended to use Protect from Magic. Zulrah can attack with Ranged up to five times in succession.
  • When Zulrah is red, it uses a typeless attack wherein it swings its tail at the player's position, which can be avoided by moving two tiles away; if it hits, it will deal heavy damage and stun the player. It is more resistant to damage in this phase than in the other two forms, but Magic is typically more effective than Ranged.

The forms and when and where Zulrah spawns snakelings and toxic clouds is not random: there are four possible patterns for the fight that dictate what it will do next. It always starts in its green form and spawns toxic clouds to cover most of the arena, after which it is randomly chosen which of the four patterns the fight will be. Further information can be read on the strategy article.

Player death

Upon death at Zulrah, all items which would normally be lost are held by the priestess at the Zul-Andra dock, who acts as an Item Retrieval Service. Items held by the priestess are permanently lost if the player dies an unsafe death before reclaiming them. Some specific anomalies may occur with some items.

Players who have defeated Zulrah fewer than 50 times can obtain their items free of charge; afterwards, they must pay 100,000 coins each time they die to reclaim their items. Ultimate Iron players are unaffected by this regardless of their kill count; they will continue to reclaim their items from the priestess for free, without use of that chest menu.

Equipment

  1. 1.0 1.1 1.2 1.3 Void knight equipment requires the full set to be effective.

Drops

100% drops

Item Quantity Drop rate Price
Zulrah's scales 500 - 1000
Always
0 - 0

Uniques

Item Quantity Drop rate Donator 15% boosted drop rate Super Donator 25% boosted drop rate Extreme Donator 30% boosted drop rate Legendary Donator 35% boosted drop rate Royal Donator 40% boosted drop rate Price
Tanzanite mutagen 1
1/768
1/652
1/576
1/537
1/499
1/460
30,000
Magma mutagen 1
1/768
1/652
1/576
1/537
1/499
1/460
30,000
Toxic blowpipe (empty) 1
1/256
1/217
1/192
1/179
1/166
1/153
50,000
Serpentine helm (uncharged) 1
1/256
1/217
1/192
1/179
1/166
1/153
5,000
Magic fang 1
1/128
1/108
1/96
1/89
1/83
1/76
32,500
Amulet of fury 2
1/64
1/54
1/48
1/44
1/41
1/38
1,000
Magic logs 10 - 30
1/12
1/10
1/9
1/8
1/7
1/7
1,000 - 3,000
Torstol 50
1/12
1/10
1/9
1/8
1/7
1/7
600
Dragon dart 100 - 300
1/12
1/10
1/9
1/8
1/7
1/7
100 - 300

Common

Item Quantity Drop rate Price
Anti-venom+(4) 5 - 10
1/2
25 - 50
Pk Point 200 - 300
1/2
200 - 300

Tertiary

Item Quantity Drop rate Donator 15% boosted drop rate Super Donator 25% boosted drop rate Extreme Donator 30% boosted drop rate Legendary Donator 35% boosted drop rate Royal Donator 40% boosted drop rate Price
Pet snakeling 1
1/1500
1/1275
1/1125
1/1050
1/975
1/900
N/A
1
1/2790
1/2371
1/2092
1/1953
1/1813
1/1674
N/A
1
1/3750
1/3187
1/2812
1/2625
1/2437
1/2250
N/A
1
1/2130
1/1810
1/1597
1/1491
1/1384
1/1278
N/A
1
1/1200
1/1020
1/870
1/812
1/754
1/696
N/A
1
1/750
1/637
1/562
1/525
1/487
1/450
N/A