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| ==Locations== | | ==Locations== |
| {| class="wikitable unsortable" | | {{LocationHead}} |
| !Location
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| !Level
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| !Donator
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| !Multi/Single
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| | [[Donator Zone]] | | | [[Donator Zone]] |
| |<center>7 - 135</center> | | |<center>7 - 135</center> |
| |{{donator|normal}} | | |{{donator|normal}} |
| | | | |{{SinglesPlus}} |
| |- | | |- |
| |[[Wilderness|Revenant Caves]] (::revs) | | |[[Wilderness|Revenant Caves]] (::revs) |
| |<center>7 - 135</center> | | |<center>7 - 135</center> |
| | | | | |
| | | | |{{SinglesPlus}} |
| |- | | |- |
| |} | | |} |
Revision as of 20:16, 12 May 2024
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This article is a stub.
A stub is an article which does not cover all information available about the topic. You can help by expanding it.
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Released | 2017 (Update unknown) |
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Donator | No |
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Combat level | 135 |
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Size | 5x5 |
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Examine | The ghost of a dragon slain long ago. |
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Attribute | Undead, Spectral |
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Max hit | 30 |
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Aggressive | Yes |
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Poisonous | No |
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Attack style | Slash, Ranged, Magic |
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Attack speed | 5 ticks (3.0 seconds) |
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Respawn time | 20 ticks (12 seconds) |
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Slayer level | None |
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Slayer XP | 186 xp |
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Category | Revenants, Ghosts |
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Assigned by | |
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155 | 106 | 126 | 87 | 150 | 151 |
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+72 | +78 | +61 | +35 | +60 | +51 |
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+201 | +206 | +188 | +101 | +197 |
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Monster ID | 7940 |
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Revenants are the ghostly versions of creatures slain during the God Wars found in the Revenant Caves within the Wilderness in levels 19 to 40. They are capable of hitting high and accurately for their combat levels, although most of the damage can be mitigated with a charged bracelet of ethereum. As the Revenant Caves location is members-only, all revenants are members-only creatures.
Revenants have a fairly generous drop table, but as they are in the Wilderness, the player is always at risk of getting killed by other players. Due to the revenants' lucrativeness, player killers are common. The caves they inhabit are singles-plus combat, where PvP situations take priority over PvM: a player in combat with a revenant can be attacked by another player.
Unique drops from the revenants include the Wilderness weapons, a set of weapons that have increased effectiveness against monsters in the Wilderness when charged with revenant ether. They also drop various ancient artefacts, which can be sold to the Emblem Trader wandering within the Revenant Caves for a set amount of coins, as well as ancient crystals, four of which are used to construct an obelisk in the superior garden of a player-owned house.
Locations
LocationLocation of Revenants
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LevelCombat level of Revenants
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DonatorDonator rank required
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Multi/SingleMulti/Single/Singles-plus combat area
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Donator Zone
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7 - 135
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Donator
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Singles-plus
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Revenant Caves (::revs)
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7 - 135
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Singles-plus
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Fight overview
Revenants are capable of using all three forms of combat. Their attacks have very high accuracy against any player not using a bracelet of ethereum regardless of their defensive bonuses. In addition, their attacks change based on the player's defensive stats and protection prayers being used. They are also capable of healing themselves when their health falls below 50%, though this only occurs a limited amount of times. When it heals itself, a lightning strike can be seen.
Being undead, revenants are susceptible to the effects of the salve amulet and its enchanted version.
Drops
Note: You will receive a hidden 20% drop boost if you're skulled while killing Revenants!
100% drops
Item
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Quantity
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Drop rate
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Price
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Revenant ether
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5 - 15
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Always
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25 - 75
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Uniques
Item
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Quantity
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Drop rate
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Donator 15% boosted drop rate
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Super Donator 25% boosted drop rate
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Extreme Donator 30% boosted drop rate
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Legendary Donator 35% boosted drop rate
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Royal Donator 40% boosted drop rate
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Price
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Vesta's longsword
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1
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1/1000
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1/850
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1/750
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1/700
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1/650
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1/600
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100,000
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Vesta's chainbody
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1
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1/1000
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1/850
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1/750
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1/700
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1/650
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1/600
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30,000
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Vesta's plateskirt
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1
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1/1000
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1/850
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1/750
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1/700
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1/650
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1/600
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40,000
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Morrigan's coif
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1
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1/1000
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1/850
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1/750
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1/700
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1/650
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1/600
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20,000
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Morrigan's leather body
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1
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1/1000
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1/850
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1/750
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1/700
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1/650
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1/600
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25,000
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Morrigan's leather chaps
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1
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1/1000
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1/850
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1/750
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1/700
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1/650
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1/600
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25,000
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Statius's full helm
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1
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1/1000
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1/850
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1/750
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1/700
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1/650
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1/600
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3,500
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Statius's platebody
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1
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1/1000
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1/850
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1/750
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1/700
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1/650
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1/600
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8,500
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Statius's platelegs
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1
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1/1000
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1/850
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1/750
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1/700
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1/650
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1/600
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8,500
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Statius's warhammer
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1
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1/1000
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1/850
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1/750
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1/700
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1/650
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1/600
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15,000
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Zuriel's hood
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1
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1/1000
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1/850
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1/750
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1/700
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1/650
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1/600
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3,500
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Zuriel's robe top
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1
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1/1000
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1/850
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1/750
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1/700
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1/650
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1/600
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8,500
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Zuriel's robe bottom
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1
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1/1000
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1/850
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1/750
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1/700
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1/650
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1/600
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8,500
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Zuriel's staff
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1
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1/1000
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1/850
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1/750
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1/700
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1/650
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1/600
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10,000
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Ancient artifacts
Item
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Quantity
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Drop rate
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Donator 15% boosted drop rate
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Super Donator 25% boosted drop rate
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Extreme Donator 30% boosted drop rate
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Legendary Donator 35% boosted drop rate
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Royal Donator 40% boosted drop rate
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Price
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Ancient relic
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1
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1/5000
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1/4250
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1/3750
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1/3500
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1/3250
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1/3000
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64,000
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Ancient effigy
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1
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1/3000
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1/2550
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1/2250
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1/2100
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1/1950
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1/1800
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32,000
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Ancient medallion
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1
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1/1500
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1/1275
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1/1125
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1/1050
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1/975
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1/900
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16,000
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Ancient statuette
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1
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1/750
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1/637
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1/562
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1/525
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1/487
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1/450
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8,000
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Ancient totem
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1
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1/400
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1/340
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1/300
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1/280
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1/260
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1/240
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4,000
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Ancient emblem
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1
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1/150
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1/127
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1/112
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1/105
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1/97
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1/90
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2,000
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Weapons, armor and resources
Item
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Quantity
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Drop rate
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Donator 15% boosted drop rate
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Super Donator 25% boosted drop rate
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Extreme Donator 30% boosted drop rate
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Legendary Donator 35% boosted drop rate
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Royal Donator 40% boosted drop rate
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Price
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Dragon chainbody
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1 - 20 (Noted)
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1/30
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1/25
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1/22
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1/21
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1/19
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1/18
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50 - 1,000
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Dragon platelegs
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1 - 20 (Noted)
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1/30
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1/25
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1/22
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1/21
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1/19
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1/18
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50 - 1,000
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Bracelet of ethereum (uncharged)
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1
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1/25
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1/21
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1/18
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1/17
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1/16
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1/15
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1,250
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Revenant cave teleport
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1 - 5
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1/15
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1/12
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1/11
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1/10
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1/9
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1/9
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100 - 500
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Morrigan's javelin
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2 - 7
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1/10
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1/8
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1/7
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1/7
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1/6
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1/6
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120 - 420
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Morrigan's throwing axe
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2 - 7
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1/10
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1/8
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1/7
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1/7
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1/6
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1/6
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160 - 560
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Pk Point
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1 - 200
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1/10
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1/8
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1/7
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1/7
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1/6
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1/6
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1 - 200
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Super combat potion(4)
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1 - 50 (Noted)
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1/5
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1/4
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1/3
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1/3
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1/3
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1/3
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5 - 250
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Anglerfish
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1 - 50 (Noted)
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1/5
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1/4
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1/3
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1/3
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1/3
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1/3
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0 - 0
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Cooked karambwan
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1 - 50 (Noted)
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1/5
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1/4
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1/3
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1/3
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1/3
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1/3
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0 - 0
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Tertiary
Item
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Quantity
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Drop rate
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Donator 15% boosted drop rate
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Super Donator 25% boosted drop rate
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Extreme Donator 30% boosted drop rate
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Legendary Donator 35% boosted drop rate
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Royal Donator 40% boosted drop rate
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Price
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Pet Revenant dragon
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1
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1/5000
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1/4250
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1/3750
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1/3500
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1/3250
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1/3000
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N/A
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Clue scroll (master)
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1
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1/2852
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1/2424
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1/2139
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1/1996
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1/1853
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1/1711
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N/A
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Clue scroll (elite)
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1
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1/3844
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1/3267
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1/2883
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1/2690
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1/2498
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1/2306
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N/A
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Clue scroll (hard)
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1
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1/2170
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1/1844
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1/1627
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1/1519
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1/1410
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1/1302
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N/A
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Clue scroll (medium)
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1
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1/1240
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1/1054
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1/930
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1/868
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1/806
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1/744
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N/A
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Clue scroll (easy)
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1
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1/744
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1/632
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1/558
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1/520
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1/483
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1/446
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N/A
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Equipment
As revenants have very high accuracy, the bracelet of ethereum is highly recommended when battling them.
- Revenants are considered undead creatures, so the salve amulet and variants will work on them. The amulet of avarice provides the same bonuses as an Salve amulet(ei), but will incur a much greater risk as only 1 item can potentially be protected on death. Only use this item if you plan on risking extremely little, or are experienced enough to reliably escape pkers.
- Revenants have fairly high defensive bonuses which are offset by a low Defence level. Almost any style can be effective against them.
- Appropriate prayer switching, black dragonhide armour and Dinh's bulwark can be used to protect the player by lowering the accuracy of player killers, who bring teleblocks and freezes.
- Alternatively, monk's robes offer cheap prayer bonuses at the cost of less defensive and offensive (if using ranged) bonuses.
- Players can use the Toggle option on the bracelet of ethereum to make it so dropped ether is automatically added to the bracelet.
Ranged can usually offer better dps against revenants with less gear used, and d'hide conveniently adds ranged accuracy while giving magic defence. However, you will be more vulnerable to incoming melee and ranged attacks from pkers without a shield.
- ↑ You will have a skull over your head at all times
- ↑ With Dragon darts|dragon, Amethyst dart|amethyst, Rune darts|rune, or adamant darts
- ↑ 3.0 3.1 3.2 3.3 With their respective weapon type
Melee can offer similar dps to ranged setups, but requires additional items risked to maximize damage output. You do gain additional defence and utility from melee gear such as the Serpentine helm and Dragonfire shield.
Regardless of your inventory setup, you should have a teleportation item capable of bringing you to safety at or below level 30 Wilderness, such as a royal seed pod or charged dragonstone jewellery, in addition to the following: