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Line 66: |
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| Being undead, revenants are susceptible to the effects of the salve amulet and its enchanted version. | | Being undead, revenants are susceptible to the effects of the salve amulet and its enchanted version. |
| | |
| | ==Equipment== |
| | As [[revenants]] have very high accuracy, the [[bracelet of ethereum]] is highly recommended when battling them. |
| | |
| | *Revenants are considered undead creatures, so the [[salve amulet]] and variants will work on them. The [[amulet of avarice]] provides the same bonuses as an [[Salve amulet(ei)]], but will incur a much greater risk as only 1 item can potentially be protected on death. Only use this item if you plan on risking extremely little, or are experienced enough to reliably escape pkers. |
| | *Revenants have fairly high defensive bonuses which are offset by a low Defence level. Almost any style can be effective against them. |
| | *Appropriate [[prayer]] switching, [[black dragonhide armour]] and [[Dinh's bulwark]] can be used to protect the player by lowering the accuracy of [[player killers]], who bring [[teleblock]]s and freezes. |
| | *Alternatively, [[monk's robes]] offer cheap [[prayer bonuses]] at the cost of less defensive and offensive (if using ranged) bonuses. |
| | *Players can use the ''Toggle'' option on the bracelet of ethereum to make it so dropped ether is automatically added to the bracelet. |
| | <tabber> |
| | Ranged = |
| | Ranged can usually offer better dps against revenants with less gear used, and d'hide conveniently adds ranged accuracy while giving magic defence. However, you will be more vulnerable to incoming melee and ranged attacks from pkers without a shield. |
| | {{Recommended equipment |
| | |style = Ranged |
| | |head1 = {{plink|Blessed coif|pic=Ancient coif}} |
| | |head2 = {{plink|Archer helm}} / {{plink|Spined helm}} |
| | |head3 = {{plink|Snakeskin bandana}} / {{plink|Shayzien helm (5)}} |
| | |head4 = {{plink|Coif}} |
| | |neck1 = {{plink|Amulet of avarice}} <ref |
| | name = amulet>You will have a skull over your head at all times</ref> |
| | |neck2 = {{plink|Salve amulet(ei)}} |
| | |neck3 = {{plink|Necklace of anguish}} |
| | |neck4 = {{plink|Amulet of glory}} |
| | |neck5 = {{plink|Amulet of power}} / {{plink|Unholy symbol}} |
| | |cape1 = {{plink|Ava's assembler}} |
| | |cape2 = {{plink|Ava's accumulator}} |
| | |cape3 = {{plink|Ranging cape}} |
| | |cape4 = {{plink|Ava's attractor}} |
| | |body1 = {{plink|Masori body (f)}} |
| | |body2 = {{plink|Black d'hide body}} |
| | |body3 = {{plink|Red d'hide body}} |
| | |body4 = {{plink|Monk's robe top}} |
| | |body5 = {{plink|Blue d'hide body}} |
| | |legs1 = {{plink|Black d'hide chaps}} |
| | |legs2 = {{plink|Red d'hide chaps}} |
| | |legs3 = {{plink|Monk's robe}} |
| | |legs4 = {{plink|Blue d'hide chaps}} |
| | |weapon1 = {{plink|Webweaver bow}} / {{plink|Craw's bow}} |
| | |weapon2 = {{plink|Toxic blowpipe}} <ref name=ammo>With Dragon darts|dragon, Amethyst dart|amethyst, Rune darts|rune, or adamant darts</ref> |
| | |weapon3 = {{plink|Magic shortbow (i)}} |
| | |weapon4 = {{plink|Rune crossbow}} |
| | |shield1 = None if using Webweaver bow/Craw's bow, toxic blowpipe, or magic shortbow (i) |
| | |shield2 = {{plink|Book of law}} |
| | |shield3 = {{plink|Unholy book}} |
| | |shield4 = {{plink|Book of balance}} |
| | |hands1 = {{plink|Bracelet of ethereum}} |
| | |feet1 = {{plink|Blessed boots|pic=Ancient d'hide boots}} |
| | |feet2 = {{plink|Shayzien boots (5)}} |
| | |feet3 = {{plink|Snakeskin boots}} |
| | |feet4 = {{plink|Frog-leather boots}} |
| | |feet5 = {{plink|White boots}} |
| | |ammo1 = {{plink|Rada's blessing 4}} if using Webweaver bow/Craw's bow or toxic blowpipe |
| | |ammo2 = {{plink|Amethyst arrows}}<ref name=weapon /> |
| | |ammo3 = {{plink|Rune arrows}}<ref name=weapon /> |
| | |ammo4 = {{plink|Diamond bolts (e)}} <ref name=weapon>With their respective weapon type</ref> |
| | |ammo5 = {{plink|Broad bolts}} <ref name=weapon /> |
| | |ring1 = {{plink|Explorer's ring 4}} |
| | |ring2 = {{plink|Ring of wealth}} |
| | |ring3 = {{plink|Ring of dueling}} |
| | }} |
| | |
| | <references/> |
| | {{Clear}} |
| | |-| |
| | Melee = |
| | Melee can offer similar dps to ranged setups, but requires additional items risked to maximize damage output. You do gain additional defence and utility from melee gear such as the [[Serpentine helm]] and [[Dragonfire shield]]. |
| | {{Recommended equipment |
| | |style = Melee |
| | |head1 = {{plink|Serpentine helm}} |
| | |head2 = {{plink|Helm of neitiznot}} |
| | |head3 = {{plink|Berserker helm}} |
| | |neck1 = {{plink|Amulet of avarice}} <ref |
| | name = amulet>You will have a [[Skull (status)|Skull]] over your head at all times</ref> |
| | |neck2 = {{plink|Salve amulet (e)}} |
| | |neck3 = {{plink|Amulet of torture}} |
| | |neck4 = {{plink|Amulet of glory}} |
| | |neck5 = {{plink|Amulet of power}} / {{plink|Unholy symbol}} |
| | |body1 = {{plink|Blessed body|pic=Ancient d'hide body}} / {{plink|Fighter torso|pic=Fighter torso}}<ref name = cape>ensure to protect with a [[trouver parchment]] or else they can be lost beyond 20 Wilderness </ref> |
| | |body2 = {{plink|Black d'hide body}} / {{plink|Proselyte hauberk}} |
| | |body3 = {{plink|Initiate hauberk}} |
| | |body4 = {{plink|Monk's robe top}} |
| | |legs1 = {{plink|Blessed chaps|pic=Ancient chaps}} / {{plink|Verac's plateskirt}} |
| | |legs2 = {{plink|Black d'hide chaps}} / {{plink|Proselyte cuisse}} / {{plink|Proselyte tasset}} |
| | |legs3 = {{plink|Initiate cuisse}} |
| | |legs4 = {{plink|Monk's robe}} |
| | |cape1 = {{plink|Infernal cape}}<ref name = cape>ensure to protect with a [[trouver parchment]] or else they can be lost beyond 20 Wilderness </ref> / {{plink|Fire cape}}<ref name = cape>ensure to protect with a [[trouver parchment]] or else they can be lost beyond 20 Wilderness </ref> |
| | |cape2 = {{plink|Mythical cape}} / {{plink|Ardougne cloak 4}} |
| | |cape3 = {{plink|Cape of Accomplishment|pic=Strength cape(t)}} |
| | |cape4 = {{plink|Cape of legends}} |
| | |hands1 = {{plink|Bracelet of ethereum}} |
| | |weapon1 = {{plink|Ursine chainmace}} |
| | |weapon2 = {{plink|Viggora's chainmace}} |
| | |weapon3 = {{plink|Inquisitor's mace}} / {{plink|Ghrazi rapier}} / {{plink|Blade of saeldor}} |
| | |weapon4 = {{plink|Abyssal tentacle}} / {{plink|Abyssal bludgeon}} / {{plink|Osmumten's fang}} |
| | |weapon5 = {{plink|Elder maul}} / {{plink|Saradomin sword}} / {{plink|Dragon scimitar}} |
| | |shield1 = {{plink|Avernic defender}}<ref name = cape>ensure to protect with a [[trouver parchment]] or else they can be lost beyond 20 Wilderness </ref> |
| | |shield2 = {{plink|Dragon defender}}<ref name = cape>ensure to protect with a [[trouver parchment]] or else they can be lost beyond 20 Wilderness </ref> / {{plink|Dragonfire shield}} |
| | |shield3 = {{plink|Rune defender}}<ref name = cape>ensure to protect with a [[trouver parchment]] or else they can be lost beyond 20 Wilderness </ref> / {{plink|Toktz-ket-xil}} |
| | |shield5 = {{plink|Rune kiteshield}} / {{plink|Unholy book}} / None if using a two-handed weapon |
| | |feet2 = {{plink|Dragon boots}} |
| | |feet3 = {{plink|Rune boots}} |
| | |feet4 = {{plink|Climbing boots}} |
| | |feet5 = {{plink|White boots}} |
| | |ring1 = {{plink|Berserker ring (i)}} |
| | |ring2 = {{plink|Explorer's ring 4}} |
| | |ring3 = {{plink|Ring of wealth}} |
| | |ring4 = {{plink|Ring of dueling}} |
| | }} |
| | |
| | <references/> |
| | {{Clear}} |
| | </tabber> |
| | Regardless of your inventory setup, you should have a teleportation item capable of bringing you to safety at or below level 30 [[Wilderness]], such as a [[royal seed pod]] or charged [[dragonstone jewellery]], in addition to the following: |
| | |
| | *[[Dinh's bulwark]] (optional, but helps with [[tanking]]) |
| | *[[Phoenix necklace]] (optional, for switching with [[Dinh's]] and emergency healing whilst tanking) |
| | *A [[divine ranging potion]] (if ranging) |
| | *A [[divine super combat]]/[[Super potion set|set]] (if melee) |
| | *2-3 [[Prayer potion]]s (if using [[Prayer]]) |
| | *[[Stamina potion]] (optional) |
| | *A [[gloves]] switch for charging [[bracelet of ethereum]] with [[ether]] (optional) |
| | *[[Looting bag]] (optional) |
| | *Some [[alch]]s (optional, not recommended) |
| | *Best [[food]] ([[monkfish]] or better) |
| | *3-4 [[Saradomin brew|Saradomin brews]] (optional) |
| | |
| ==Drops== | | ==Drops== |
| {{Dropbonus}} | | {{Dropbonus}} |
| {{RevsDrops}} | | {{RevsDrops}} |
|
This article is a stub.
A stub is an article which does not cover all information available about the topic. You can help by expanding it.
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Released | 2017 (Update unknown) |
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Donator | No |
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Combat level | 135 |
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Size | 5x5 |
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Examine | The ghost of a dragon slain long ago. |
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Attribute | Undead, Spectral |
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Max hit | 30 |
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Aggressive | Yes |
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Poisonous | No |
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Attack style | Slash, Ranged, Magic |
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Attack speed | 5 ticks (3.0 seconds) |
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Respawn time | 20 ticks (12 seconds) |
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Slayer level | None |
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Slayer XP | 186 xp |
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Category | Revenants, Ghosts |
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Assigned by | |
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155 | 106 | 126 | 87 | 150 | 151 |
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+72 | +78 | +61 | +35 | +60 | +51 |
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+201 | +206 | +188 | +101 | +197 |
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Monster ID | 7940 |
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Revenants are the ghostly versions of creatures slain during the God Wars found in the Revenant Caves within the Wilderness in levels 19 to 40. They are capable of hitting high and accurately for their combat levels, although most of the damage can be mitigated with a charged bracelet of ethereum. As the Revenant Caves location is members-only, all revenants are members-only creatures.
Revenants have a fairly generous drop table, but as they are in the Wilderness, the player is always at risk of getting killed by other players. Due to the revenants' lucrativeness, player killers are common. The caves they inhabit are singles-plus combat, where PvP situations take priority over PvM: a player in combat with a revenant can be attacked by another player.
Unique drops from the revenants include the Wilderness weapons, a set of weapons that have increased effectiveness against monsters in the Wilderness when charged with revenant ether. They also drop various ancient artefacts, which can be sold to the Emblem Trader wandering within the Revenant Caves for a set amount of coins, as well as ancient crystals, four of which are used to construct an obelisk in the superior garden of a player-owned house.
Locations
LocationLocation of Revenants
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LevelCombat level of Revenants
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DonatorDonator rank required
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Multi/SingleMulti/Single/Singles-plus combat area
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Donator Zone
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7 - 135
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Donator
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Singles-plus
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Revenant Caves (::revs)
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7 - 135
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Singles-plus
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Fight overview
Revenants are capable of using all three forms of combat. Their attacks have very high accuracy against any player not using a bracelet of ethereum regardless of their defensive bonuses. In addition, their attacks change based on the player's defensive stats and protection prayers being used. They are also capable of healing themselves when their health falls below 50%, though this only occurs a limited amount of times. When it heals itself, a lightning strike can be seen.
Being undead, revenants are susceptible to the effects of the salve amulet and its enchanted version.
Equipment
As revenants have very high accuracy, the bracelet of ethereum is highly recommended when battling them.
- Revenants are considered undead creatures, so the salve amulet and variants will work on them. The amulet of avarice provides the same bonuses as an Salve amulet(ei), but will incur a much greater risk as only 1 item can potentially be protected on death. Only use this item if you plan on risking extremely little, or are experienced enough to reliably escape pkers.
- Revenants have fairly high defensive bonuses which are offset by a low Defence level. Almost any style can be effective against them.
- Appropriate prayer switching, black dragonhide armour and Dinh's bulwark can be used to protect the player by lowering the accuracy of player killers, who bring teleblocks and freezes.
- Alternatively, monk's robes offer cheap prayer bonuses at the cost of less defensive and offensive (if using ranged) bonuses.
- Players can use the Toggle option on the bracelet of ethereum to make it so dropped ether is automatically added to the bracelet.
Ranged can usually offer better dps against revenants with less gear used, and d'hide conveniently adds ranged accuracy while giving magic defence. However, you will be more vulnerable to incoming melee and ranged attacks from pkers without a shield.
- ↑ You will have a skull over your head at all times
- ↑ With Dragon darts|dragon, Amethyst dart|amethyst, Rune darts|rune, or adamant darts
- ↑ 3.0 3.1 3.2 3.3 With their respective weapon type
Melee can offer similar dps to ranged setups, but requires additional items risked to maximize damage output. You do gain additional defence and utility from melee gear such as the Serpentine helm and Dragonfire shield.
Regardless of your inventory setup, you should have a teleportation item capable of bringing you to safety at or below level 30 Wilderness, such as a royal seed pod or charged dragonstone jewellery, in addition to the following:
Drops
Note: You will receive a hidden 20% drop boost if you're skulled while killing Revenants!
100% drops
Item
|
Quantity
|
Drop rate
|
Price
|
|
Revenant ether
|
5 - 15
|
Always
|
25 - 75
|
Uniques
Item
|
Quantity
|
Drop rate
|
Donator 15% boosted drop rate
|
Super Donator 25% boosted drop rate
|
Extreme Donator 30% boosted drop rate
|
Legendary Donator 35% boosted drop rate
|
Royal Donator 40% boosted drop rate
|
Price
|
|
Vesta's longsword
|
1
|
1/1000
|
1/850
|
1/750
|
1/700
|
1/650
|
1/600
|
100,000
|
|
Vesta's chainbody
|
1
|
1/1000
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1/850
|
1/750
|
1/700
|
1/650
|
1/600
|
30,000
|
|
Vesta's plateskirt
|
1
|
1/1000
|
1/850
|
1/750
|
1/700
|
1/650
|
1/600
|
40,000
|
|
Morrigan's coif
|
1
|
1/1000
|
1/850
|
1/750
|
1/700
|
1/650
|
1/600
|
20,000
|
|
Morrigan's leather body
|
1
|
1/1000
|
1/850
|
1/750
|
1/700
|
1/650
|
1/600
|
25,000
|
|
Morrigan's leather chaps
|
1
|
1/1000
|
1/850
|
1/750
|
1/700
|
1/650
|
1/600
|
25,000
|
|
Statius's full helm
|
1
|
1/1000
|
1/850
|
1/750
|
1/700
|
1/650
|
1/600
|
3,500
|
|
Statius's platebody
|
1
|
1/1000
|
1/850
|
1/750
|
1/700
|
1/650
|
1/600
|
8,500
|
|
Statius's platelegs
|
1
|
1/1000
|
1/850
|
1/750
|
1/700
|
1/650
|
1/600
|
8,500
|
|
Statius's warhammer
|
1
|
1/1000
|
1/850
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1/750
|
1/700
|
1/650
|
1/600
|
15,000
|
|
Zuriel's hood
|
1
|
1/1000
|
1/850
|
1/750
|
1/700
|
1/650
|
1/600
|
3,500
|
|
Zuriel's robe top
|
1
|
1/1000
|
1/850
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1/750
|
1/700
|
1/650
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1/600
|
8,500
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Zuriel's robe bottom
|
1
|
1/1000
|
1/850
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1/750
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1/700
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1/650
|
1/600
|
8,500
|
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Zuriel's staff
|
1
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1/1000
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1/850
|
1/750
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1/700
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1/650
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1/600
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10,000
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Ancient artifacts
Item
|
Quantity
|
Drop rate
|
Donator 15% boosted drop rate
|
Super Donator 25% boosted drop rate
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Extreme Donator 30% boosted drop rate
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Legendary Donator 35% boosted drop rate
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Royal Donator 40% boosted drop rate
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Price
|
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Ancient relic
|
1
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1/5000
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1/4250
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1/3750
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1/3500
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1/3250
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1/3000
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64,000
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Ancient effigy
|
1
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1/3000
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1/2550
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1/2250
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1/2100
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1/1950
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1/1800
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32,000
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|
Ancient medallion
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1
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1/1500
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1/1275
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1/1125
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1/1050
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1/975
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1/900
|
16,000
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|
Ancient statuette
|
1
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1/750
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1/637
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1/562
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1/525
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1/487
|
1/450
|
8,000
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|
Ancient totem
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1
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1/400
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1/340
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1/300
|
1/280
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1/260
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1/240
|
4,000
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|
Ancient emblem
|
1
|
1/150
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1/127
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1/112
|
1/105
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1/97
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1/90
|
2,000
|
Weapons, armor and resources
Item
|
Quantity
|
Drop rate
|
Donator 15% boosted drop rate
|
Super Donator 25% boosted drop rate
|
Extreme Donator 30% boosted drop rate
|
Legendary Donator 35% boosted drop rate
|
Royal Donator 40% boosted drop rate
|
Price
|
|
Dragon chainbody
|
1 - 20 (Noted)
|
1/30
|
1/25
|
1/22
|
1/21
|
1/19
|
1/18
|
50 - 1,000
|
|
Dragon platelegs
|
1 - 20 (Noted)
|
1/30
|
1/25
|
1/22
|
1/21
|
1/19
|
1/18
|
50 - 1,000
|
|
Bracelet of ethereum (uncharged)
|
1
|
1/25
|
1/21
|
1/18
|
1/17
|
1/16
|
1/15
|
1,250
|
|
Revenant cave teleport
|
1 - 5
|
1/15
|
1/12
|
1/11
|
1/10
|
1/9
|
1/9
|
100 - 500
|
|
Morrigan's javelin
|
2 - 7
|
1/10
|
1/8
|
1/7
|
1/7
|
1/6
|
1/6
|
120 - 420
|
|
Morrigan's throwing axe
|
2 - 7
|
1/10
|
1/8
|
1/7
|
1/7
|
1/6
|
1/6
|
160 - 560
|
|
Pk Point
|
1 - 200
|
1/10
|
1/8
|
1/7
|
1/7
|
1/6
|
1/6
|
1 - 200
|
|
Super combat potion(4)
|
1 - 50 (Noted)
|
1/5
|
1/4
|
1/3
|
1/3
|
1/3
|
1/3
|
5 - 250
|
|
Anglerfish
|
1 - 50 (Noted)
|
1/5
|
1/4
|
1/3
|
1/3
|
1/3
|
1/3
|
0 - 0
|
|
Cooked karambwan
|
1 - 50 (Noted)
|
1/5
|
1/4
|
1/3
|
1/3
|
1/3
|
1/3
|
0 - 0
|
Tertiary
Item
|
Quantity
|
Drop rate
|
Donator 15% boosted drop rate
|
Super Donator 25% boosted drop rate
|
Extreme Donator 30% boosted drop rate
|
Legendary Donator 35% boosted drop rate
|
Royal Donator 40% boosted drop rate
|
Price
|
|
Pet Revenant dragon
|
1
|
1/5000
|
1/4250
|
1/3750
|
1/3500
|
1/3250
|
1/3000
|
N/A
|
|
Clue scroll (master)
|
1
|
1/2852
|
1/2424
|
1/2139
|
1/1996
|
1/1853
|
1/1711
|
N/A
|
|
Clue scroll (elite)
|
1
|
1/3844
|
1/3267
|
1/2883
|
1/2690
|
1/2498
|
1/2306
|
N/A
|
|
Clue scroll (hard)
|
1
|
1/2170
|
1/1844
|
1/1627
|
1/1519
|
1/1410
|
1/1302
|
N/A
|
|
Clue scroll (medium)
|
1
|
1/1240
|
1/1054
|
1/930
|
1/868
|
1/806
|
1/744
|
N/A
|
|
Clue scroll (easy)
|
1
|
1/744
|
1/632
|
1/558
|
1/520
|
1/483
|
1/446
|
N/A
|