Royal Donator Zone: Difference between revisions

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{{Infobox Location
{{Infobox Location
|name = Royal Donator Zone
|name = Royal Donator Zone
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This architectural masterpiece isn't just any castle; it's a tri-level wonder. At its peak, you'll find [[Royal Revenants]], custom-made for our Royal Donators. These creatures don't just match our current revenants; they surpass them. We provide you with an additional '''10% PvM boost in damage and accuracy''' on this top floor. Not to mention, lurking in the respective corners, await '''Venenatis, Vet'ion, Callisto''', and Nex. Be forewarned, this is a '''PvP Zone'''.
This architectural masterpiece isn't just any castle; it's a tri-level wonder. At its peak, you'll find [[Royal Revenants]], custom-made for our [[Royal Donator]]s. These creatures don't just match our current revenants; they surpass them. We provide you with an additional '''10% PvM boost in damage and accuracy''' on this top floor. Not to mention, lurking in the respective corners, await '''Venenatis, Vet'ion, Callisto''', and Nex. Be forewarned, this is a '''PvP Zone'''.


Descend to the base floor, where functionality meets convenience. A bank, HP Pool, altars and shops, and familiar surroundings await, serving as your sanctuary in this thrilling new world.
Descend to the base floor, where functionality meets convenience. A bank, HP Pool, altars and shops, and familiar surroundings await, serving as your sanctuary in this thrilling new world.
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==Getting there==
==Getting there==
* You can get there by typing ::Royal in-game.
*Players can get there by typing ::Royal in-game.
*Players can also enter through the City Gate found north of the regular Donator caves in ::dzone.


==First (upper) level==
==Ground floor==
 
bunch of shops
 
==Top floor==
[[File:royal_castleupstairs.png|thumb|Map of the top floor.]]
[[File:royal_castleupstairs.png|thumb|Map of the top floor.]]
*The player needs a [[rope]] to access the Kalphite Lair initially and a second rope to reach the [[Kalphite Queen|Queen]]. The main entrance requires one rope each visit unless the [[Hard Desert Diary]] is done.
The top floor has special mechanics.
*There is a [[blocked tunnel|tunnel]] to the [[Dorgesh-Kaan South Dungeon]]. If players do not use a [[light source]] in this tunnel, they will be repeatedly stung by insects in the darkness.
*Players cannot teleport out, the only exit is through the entrace stairs.
*There is a hole to the middle level (the Queen's Lair), which requires the second rope, with the total of two ropes used on this dungeon.
*Players cannot exit while in combat with a [[Royal Revenants|Royal Revenant]].
*Tele-block only lasts for two minutes when caught off-prayer, and one minute with Protect From Magic active.
*All combat levels can be attacked by any combat level.
*Players receive a +10% damage and +10% accuracy buff against monsters.  {{mes|As you enter the castle, you receive a hidden +10% accuracy + damage boost in PvM.}}
 
[[Royal Revenants]] are in three locations on the top floor.
*Low-level and mid-level revenants are scattered around the centre.
*Mid-level and high-level revenants are in the far east, as well as the far west.
 
[[Nex]] is located in the north-east.
 
[[Venenatis]] is located in the south-east.
 
[[Vet'ion]] is located in the south-west.
 
[[Callisto]] is located in the north-west.
 
==Dungeon==
The dungeon, like the top floor, has special mechanics.
*Special mechanics:
**Players cannot teleport out, the only exit is through the rop in the south-east corner.
**Tele-block only lasts for two minutes when caught off-prayer, and one minute with Protect From Magic active.
**All combat levels can be attacked by any combat level.
**Once you enter the dungeon, you receive a +15 level boost in all skills. {{mes|As you enter the dungeon, you receive a +15 level boost in all Skills.}}
**Players receive x2 skilling XP and x2 skilling points inside.
 
*Along the east wall is the crafting, thieving, and herblore section.
**A Crafting Tutor is here buying and selling gems.
**A Herblore Tutor is here buying and selling herblore supplies and potions.
**Between the two Tutors, there is a Silver stall (85) and Gem stall (95).
 
*The centre of the dungeon is the fishing, cooking, woodcutting, firemaking, and fletching section.
**A noting and unnoting NPC, Piles, is located between the chinchompas, altar, and bonfire.
**A Fishing Tutor is to the east of the pond, selling raw fish and fishing equipment.
**2 fires are around the pond, 1 on each side, allowing players to cook raw fish.
**There are 2 maple trees, 4 yew trees, and 4 magic trees just north of the pond.
**A Bonfire is just north of the pond, allowing players to AFK train firemaking.
**A Fletching Tutor is just north of the pond, selling logs and buying fletching products.
 
*Along the north-east walls is the hunter section.
**There are 12 black chinchompas.


===Additional features===
*Along the north-west walls is the runecrafting section.
*The upper level has many [[Kalphite Worker]]s and some [[Kalphite Soldier]]s, which are popular and great spots for players with a [[Dwarf multicannon]] on a [[Slayer task]].
**There is a runecrafting altar.
*Two [[Kalphite Guardian]]s watch the exit to the second level.
*Three [[potato cacti]] spawn in the chamber with the Kalphite Soldiers on this level.
*Kalphite larva, which can only be attacked by [[cat]]s, roam the level.


==Second (lower) level==
*Along the west wall is the farming section.  A Tool Leprechaun and another Piles are nearby.
The second level has one exit: a rope climb at the south east to the first level.
**There are 5 herb patches, 3 tree patches, and 3 fruit tree patches.


This level contains the skilling area.
*Along the south-west walls is the mining and smithing section.
**There are 10 coal rocks, 2 mithril rocks, 5 adamantite rocks, and 7 runite rocks.
**Yet another Piles is here, as well as a Smithing Tutor buying and selling ores.
**There is also an anvil for smithing, as well as a furnace for smelting.


==Monsters==
==Monsters==
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*[[Callisto]]  
*[[Callisto]]  
*[[Vet'ion]]
*[[Vet'ion]]
*[[Royal Revenants]]

Latest revision as of 17:51, 18 July 2026

Royal Donator Zone
Released2023 (Update unknown)
DonatorYes
Floors3
Location::royal
Map

This architectural masterpiece isn't just any castle; it's a tri-level wonder. At its peak, you'll find Royal Revenants, custom-made for our Royal Donators. These creatures don't just match our current revenants; they surpass them. We provide you with an additional 10% PvM boost in damage and accuracy on this top floor. Not to mention, lurking in the respective corners, await Venenatis, Vet'ion, Callisto, and Nex. Be forewarned, this is a PvP Zone.

Descend to the base floor, where functionality meets convenience. A bank, HP Pool, altars and shops, and familiar surroundings await, serving as your sanctuary in this thrilling new world.

From this base floor, you can venture into the Royal Dungeon. A place where every conceivable skilling activity can be pursued, each rewarding you with Double XP in this adrenaline-charged PvP Zone. We're also introducing an innovative approach to train firemaking - The Bonfire method.


Getting there

  • Players can get there by typing ::Royal in-game.
  • Players can also enter through the City Gate found north of the regular Donator caves in ::dzone.

Ground floor

bunch of shops

Top floor

Map of the top floor.

The top floor has special mechanics.

  • Players cannot teleport out, the only exit is through the entrace stairs.
  • Players cannot exit while in combat with a Royal Revenant.
  • Tele-block only lasts for two minutes when caught off-prayer, and one minute with Protect From Magic active.
  • All combat levels can be attacked by any combat level.
  • Players receive a +10% damage and +10% accuracy buff against monsters. As you enter the castle, you receive a hidden +10% accuracy + damage boost in PvM.

Royal Revenants are in three locations on the top floor.

  • Low-level and mid-level revenants are scattered around the centre.
  • Mid-level and high-level revenants are in the far east, as well as the far west.

Nex is located in the north-east.

Venenatis is located in the south-east.

Vet'ion is located in the south-west.

Callisto is located in the north-west.

Dungeon

The dungeon, like the top floor, has special mechanics.

  • Special mechanics:
    • Players cannot teleport out, the only exit is through the rop in the south-east corner.
    • Tele-block only lasts for two minutes when caught off-prayer, and one minute with Protect From Magic active.
    • All combat levels can be attacked by any combat level.
    • Once you enter the dungeon, you receive a +15 level boost in all skills. As you enter the dungeon, you receive a +15 level boost in all Skills.
    • Players receive x2 skilling XP and x2 skilling points inside.
  • Along the east wall is the crafting, thieving, and herblore section.
    • A Crafting Tutor is here buying and selling gems.
    • A Herblore Tutor is here buying and selling herblore supplies and potions.
    • Between the two Tutors, there is a Silver stall (85) and Gem stall (95).
  • The centre of the dungeon is the fishing, cooking, woodcutting, firemaking, and fletching section.
    • A noting and unnoting NPC, Piles, is located between the chinchompas, altar, and bonfire.
    • A Fishing Tutor is to the east of the pond, selling raw fish and fishing equipment.
    • 2 fires are around the pond, 1 on each side, allowing players to cook raw fish.
    • There are 2 maple trees, 4 yew trees, and 4 magic trees just north of the pond.
    • A Bonfire is just north of the pond, allowing players to AFK train firemaking.
    • A Fletching Tutor is just north of the pond, selling logs and buying fletching products.
  • Along the north-east walls is the hunter section.
    • There are 12 black chinchompas.
  • Along the north-west walls is the runecrafting section.
    • There is a runecrafting altar.
  • Along the west wall is the farming section. A Tool Leprechaun and another Piles are nearby.
    • There are 5 herb patches, 3 tree patches, and 3 fruit tree patches.
  • Along the south-west walls is the mining and smithing section.
    • There are 10 coal rocks, 2 mithril rocks, 5 adamantite rocks, and 7 runite rocks.
    • Yet another Piles is here, as well as a Smithing Tutor buying and selling ores.
    • There is also an anvil for smithing, as well as a furnace for smelting.

Monsters