Boss Bounty: Difference between revisions

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(Created page with "= Boss Bounty = The '''Boss Bounty''' system allows Community Managers (CMs) to host spontaneous in-game events featuring custom monster drops. == Custom Drop Injection == Community Managers can use a special item on any monster to assign a temporary, custom drop. For example: * A CM could make '''Green Dragons''' drop an '''Elysian Spirit Shield''' at a 1/1,000 drop rate. This feature allows any creature to become a bounty target for a limited time. == Reward Mecha...")
 
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''Players are encouraged to stay alert for upcoming Boss Bounty events.''
''Players are encouraged to stay alert for upcoming Boss Bounty events.''
{{Events}}

Revision as of 14:39, 13 December 2025

Boss Bounty

The Boss Bounty system allows Community Managers (CMs) to host spontaneous in-game events featuring custom monster drops.

Custom Drop Injection

Community Managers can use a special item on any monster to assign a temporary, custom drop.

For example:

  • A CM could make Green Dragons drop an Elysian Spirit Shield at a 1/1,000 drop rate.

This feature allows any creature to become a bounty target for a limited time.

Reward Mechanics

  • The first player to receive the assigned custom drop is declared the winner of the event.
  • Each Boss Bounty operates on a randomized drop rate, introducing both chance and skill-based competition.

Dynamic & Interactive

  • Events are announced in real time and may occur during scheduled or surprise sessions.
  • Designed to introduce new PvM challenges and incentives for players of all levels.
  • Encourages active community participation through unpredictable, reward-driven gameplay.
  • Use the command ::Bossbounty to view currently active bounties.

Players are encouraged to stay alert for upcoming Boss Bounty events.