Boss Bounty: Difference between revisions
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(Created page with "= Boss Bounty = The '''Boss Bounty''' system allows Community Managers (CMs) to host spontaneous in-game events featuring custom monster drops. == Custom Drop Injection == Community Managers can use a special item on any monster to assign a temporary, custom drop. For example: * A CM could make '''Green Dragons''' drop an '''Elysian Spirit Shield''' at a 1/1,000 drop rate. This feature allows any creature to become a bounty target for a limited time. == Reward Mecha...") |
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''Players are encouraged to stay alert for upcoming Boss Bounty events.'' | ''Players are encouraged to stay alert for upcoming Boss Bounty events.'' | ||
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Revision as of 14:39, 13 December 2025
Boss Bounty
The Boss Bounty system allows Community Managers (CMs) to host spontaneous in-game events featuring custom monster drops.
Custom Drop Injection
Community Managers can use a special item on any monster to assign a temporary, custom drop.
For example:
- A CM could make Green Dragons drop an Elysian Spirit Shield at a 1/1,000 drop rate.
This feature allows any creature to become a bounty target for a limited time.
Reward Mechanics
- The first player to receive the assigned custom drop is declared the winner of the event.
- Each Boss Bounty operates on a randomized drop rate, introducing both chance and skill-based competition.
Dynamic & Interactive
- Events are announced in real time and may occur during scheduled or surprise sessions.
- Designed to introduce new PvM challenges and incentives for players of all levels.
- Encourages active community participation through unpredictable, reward-driven gameplay.
- Use the command ::Bossbounty to view currently active bounties.
Players are encouraged to stay alert for upcoming Boss Bounty events.
| Wilderness events | |
|---|---|
| Other events | |
| Hosted by Staff | |