Hunter

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Revision as of 18:05, 30 March 2024 by Hefner (talk | contribs) (Created page with " {{Has skill guide|Hunter training}} {{Infobox Skill |name = Hunter |image = File:Hunter icon.png |release = 21 November 2006 |update = HUNTER SKILL! |aka = Hunt |members = Yes |type = Gathering }} left '''Hunter''' is a members-only skill in which players catch different animals and creatures in ''RuneScape''. Although Hunter is a non-combat skill, players can still be damaged while hunti...")
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Hunter
Released 21 November 2006 (Update)
Also called Hunt
Members Yes
Type Gathering
Statistics
Players with
99
86,751
as of 1 March 2024 - update
Players with
200M XP
278
as of 17 March 2024 - update
File:Hunter icon (detail).png

Hunter is a members-only skill in which players catch different animals and creatures in RuneScape. Although Hunter is a non-combat skill, players can still be damaged while hunting. Using hunting equipment bought from hunter stores, players can hunt specific creatures obtaining rewards such as spotted kebbit fur for spotted cape, chinchompas, black salamanders, and the fabled dragon implings.

Hunter can be trained in a variety of locations throughout the game, with most players beginning their training in the Feldip Hills. Birdhouses are often utilised at later levels, and at level 46 players can access the Hunter Guild, located in the Avium Savannah, along with its associated rumours.

Released in November 2006, Hunter is the most recent skill added to Old School RuneScape.


Hunter areas

There are a couple designated Hunter areas that form a habitat housing multiple Hunter creatures. These habitats are a desert, jungle, woodland and a snowy area. These Hunter areas are not the only locations in Gielinor that house Hunter creatures. There are also several other locations housing a single species.

After completion of the Eagle's Peak quest, a player can use the eagle transport system to fly an eagle from Eagles' Peak in the woodland area to three of the other training areas: snow, jungle and desert.

Hunter guide's name Area Hunter Hunter creatures Map
Aerial Lake Molch 35 Bluegill File:Lake Molch map.png
51 Common tench
68 Mottled eel
87 Greater siren
Ape Atoll Kruk's Dungeon 60 Maniacal monkey (Hunter) N/A
Desert Uzer Hunter area 5 Golden warbler File:Uzer Hunter area location.png
13 Desert devil
47 Orange salamander (Hunter)
Necropolis Hunter area 47 Orange salamander (Hunter) N/A
Jungle Feldip Hunter area 1 Crimson swift File:Feldip Hunter area map.png
7 Feldip Weasel
19 Tropical wagtail
31 Spined larupia
33 Barb-tailed kebbit
45 Black warlock
63 Carnivorous chinchompa
Karamja Karamja Hunter area 41 Horned graahk N/A
Lava Ourania Hunter area 59 Red salamander (Hunter) N/A
Boneyard Hunter area 67 Black salamander (Hunter) N/A
Savannah Avium Savannah 39 Embertailed jerboa N/A
51 Pyre fox
65 Sunlight Moth
72 Sunlight antelope
75 Moonlight moth
79 Tecu salamander (Hunter)
91 Moonlight antelope
Snow Rellekka Hunter area 1 Polar kebbit File:Rellekka Hunter area map.png
11 Cerulean twitch
25 Sapphire glacialis
35 Snowy knight
51 Sabre-toothed kebbit
55 Sabre-toothed kyatt
Swamp Canifis Hunter area 29 Swamp lizard (Hunter) N/A
Woodland Piscatoris Hunter area 3 Common kebbit File:Piscatoris Hunter area map.png
9 Copper longtail
15 Ruby harvest
23 Wild kebbit
27 Ferret
27 White rabbit
37 Prickly kebbit
49 Razor-backed kebbit
53 Chinchompa (Hunter)
Falconry 43 Spotted kebbit File:Falconer map.png
57 Dark kebbit
69 Dashing kebbit
Kourend Woodland 9 Copper longtail File:Kourend Woodland map.png
15 Ruby harvest
53 Chinchompa (Hunter)
Other Gwenith Hunter area 63 Carnivorous chinchompa N/A
Fossil Island underwater 44 Fish shoal N/A
Mushroom Forest and
Fossil Island Volcano
5 Bird house N/A
Mushroom Forest 80 Herbiboar N/A
Wilderness 73 Black chinchompa (Hunter) N/A
Gielinor 71 Imp N/A

Hunting techniques

Aerial fishing

Aerial fishing is a Hunter technique requiring 35 Hunter and 43 Fishing. The aerial fishing technique is used to catch several fish species at Lake Molch. With the required Hunter and Fishing level and a cormorant's glove equipped, clicking on a fishing spot will send the cormorant towards the spot to catch a fish. The cormorant will always return to the player with a fish.

Bird house trapping

File:Magic bird house detail.png

The bird house trapping technique is used to catch birds on Fossil Island. With the required Hunter level, the player may set up a bird house and fill it with seeds and wait approximately 50 minutes for it to fill up with birds. The player may then check the bird houses, from which they will receive Hunter experience, feathers, raw bird meat and a bird nests. The bird house will be lost in the process, but the clockwork will be returned.

Bird snaring

The bird snaring technique is used to catch several birds. With the required Hunter level, the player may set up a bird snare and wait for a bird to approach the trap.

Box trapping

The box trapping technique is used to catch ferrets and chinchompas. With the required Hunter level and completion of the Eagles' Peak quest, the player may set up a box trap. When a chinchompa or ferret passes the trap, it may be caught, but only when the player is not standing on the trap.

Butterfly netting

File:Butterfly net detail.png

The butterfly netting technique is used to catch butterflies, implings and bats. With the required Hunter level, a butterfly net (or magic butterfly net) and the appropriate container (a butterfly or impling jar), the player may left-click on a flying creature to capture it.

Deadfall trapping

The deadfall trapping technique is used to catch kebbits, maniacal monkeys, and pyre foxes. With the required Hunter level, a knife and logs in the inventory (or a banana when hunting maniacal monkeys), clicking on a boulder will set the trap. When the kebbit or monkey paths towards the trap, it may be caught.

Drift net fishing

The drift net fishing technique is used to catch fish shoals. With the required Hunter and Fishing level, and a drift net in the inventory, clicking on the drift net anchors will set the trap. When a fish shoal swims towards the net, it may get stuck in the net. The player can choose to actively chase the fish shoals to speed up the process. A merfolk trident gives an increased chance to scare off fish shoals into the net.

If ten fish shoals get stuck in the trap, the net will be full, and the player will have the option to "check" the drift net. This will reward the player with ten raw fish.

Falconry

The falconry technique is used to catch several kebbits. With the required Hunter level and a gyr falcon, clicking on a kebbit will send the falcon towards the kebbit. When the falcon catches the kebbit, the hunter needs to retrieve both the falcon and the drops.

Implings

File:Dragon impling jar detail.png

Implings are small creatures that can be hunted within Puro-Puro as well as spawning at random points around the world. Catching an Impling requires the use of a butterfly net or magic butterfly net and an impling jar. Alternatively, implings can be caught barehanded - without the use of a net or impling jar - although this requires a Hunter level of 10 levels above the normal requirement.

Net trapping

The net trapping technique is used to catch salamanders. With the required Hunter level, a rope and small fishing net in the inventory, clicking on a young tree will set the trap. When the lizard or salamander passes the trap, it may be caught, but only when the player is not standing on the net.

Magic box trapping

The magic box trapping technique is used to catch imps. With the required Hunter level, the player may set up a magic box. When an imp passes the trap, it may be caught, but only when the player is not standing on the trap.

Pitfall trapping

The pitfall trapping technique is used to catch spined larupias, horned graahks and sabre-toothed kyatts. With the required Hunter level, a knife and logs in the inventory, clicking on a pit will set the trap. With a teasing stick in the inventory, the player has to tease the creature and then jump over the spiked pit. When the creature passes the trap, it may be caught.

Rabbit snaring

The rabbit snaring technique is used to catch white rabbits. With the required Hunter level, completion of the Eagles' Peak quest and a ferret in the inventory, the player may set up a rabbit snare and flush a rabbit hole to trap a white rabbit.

Tracking

The tracking technique is used to catch several kebbits and herbiboars. With this technique the player inspects scenery objects in the creature's habitat to uncover a creature's tracks. These tracks will eventually lead the player towards the hiding creature. When the hiding creature is found, right-click 'Attack' while wielding a noose wand to receive loot and experience. A noose wand is not needed to catch herbiboar.

Miscellaneous

Bait and smoking traps

There are three ways for player to increase the catch rate of creatures: a higher skill level, using bait and smoking the trap. Many Hunter creatures have a preferred bait that players can use on a trap to increase the catch rate. To find out what the preferred bait of a creature is, visit the creature's page or the in-game Hunter guide. By smoking a trap, the player's scent will vanish, and thus make the creature less suspicious of the trap. A trap can be smoked by using a lit torch on the trap.

Adding a creature's corresponding bait to a trap will increase the catch rate by +3%, while smoking a trap with a Torch will increase the catch rate by +2%.[1] Due to the low increase of the catch rate, most players believe that smoking or adding bait to traps doesn't justify the extra actions it takes.

Multiple traps

Box trapping, net trapping, bird snaring and rabbit snaring can be done with multiple traps at once, with the maximum amount of traps depending on the player's Hunter level.

An extra trap may be set while hunting black salamanders or black chinchompas in the wilderness.

Temporary boosts make it possible to use more traps at lower levels.

Hunter Traps
1 1
20 2
40 3
60 4
80 5

Hunter shops

There are two Hunter stores in which players can buy hunter tools. These shops are Aleck's Hunter Emporium in Yanille and Nardah Hunter Shop in Nardah. Both shops have the same items in stock.

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ItemPrice

Hunter spell

Casting the Hunter Kit spell on the Lunar spellbook, requiring level 71 Magic and Dream Mentor, players will obtain a hunter kit which contains various useful hunter tools: a bird snare, box trap, butterfly net, impling jar, noose wand, rabbit snare, teasing stick and unlit torch.

Hunter crossbow

File:Hunters' crossbow detail.png

Leon, who is located inside the Hunter shop in Yanille, sells a hunter's crossbow for 1,300 coins. This crossbow possesses a firing speed of 4, which is equivalent to that of a shortbow, requires 50 Ranged to wield and can only use kebbit bolts and long kebbit bolts as ammunition. At level 74 Fletching, this crossbow can be upgraded with a Sunlight antelope antler to create the Hunters' sunlight crossbow.

Players can make their own bolts using the Fletching skill by using a chisel on a kebbit spike, or they can pay Leon a small fee to makes the bolts for them.

Additionally, players can make bolts for their upgraded Hunters' sunlight crossbow by fletching antelope antlers.

Hunter and camouflage clothing

File:Custom Fur Clothing.png

Some Hunter creatures will reward the player with the creature's fur when caught. These furs may be traded in at the Fancy Clothes Store in south-east Varrock for different types of hunter gear. In addition to the furs, the costume maker will also charge a small fee to create this gear.

Wearing camouflage gear does not improve the chance of successfully capturing creatures [2], although the tops and legs reduce the player's weight when worn by 3kg and 2kg respectively.

The Larupia, Graahk, and Kyatt hunter gear sets reduce damage from Hunter creatures by 20%, 40%, and 60% respectively.

The costume maker can also make a few other items. Spotted and spottier capes reduce the player's weight when worn, and the gloves of silence made from dark kebbit furs make pickpocketing easier.

Storage items

The following items can be used to store or produce hunter equipment and catch:

Item What is stored Source
Small meat pouch Small meat pouch 14 pieces of meat Sewn from 4 Fox furs
Large meat pouch Large meat pouch 28 pieces of meat Sewn from a small pouch and 3 sunlight antelope furs
Small fur pouch Small fur pouch 14 furs Sewn from a 4 larupia furs
Medium fur pouch Medium fur pouch 21 furs Sewn from a small pouch and 3 graahk furs
Large fur pouch Large fur pouch 28 furs Sewn from a medium pouch and 3 kyatt furs
Huntsman's kit Huntsman's kit Various pieces of hunter gear Hunters' loot sacks from rumours
Tackle box Tackle box Small nets for net traps, diving equipment for drift net fishing and Molch pearls from aerial fishing Tempoross, via the reward pool
Herb sack Herb sack Grimy herbs from Herbiboar Slayer Rewards or Farmer Gricoller's Rewards from Tithe Farm
Log basket Log basket Logs for deadfall trapping and pitfall trapping Forestry Shop
Jar generator Jar generator Produces butterfly and impling jars Elnock's Exchange in Puro Puro
Hunter kit Hunter kit Produces various hunting tools Hunter kit spell

In addition, the following NPCs offer storage services for hunter-related items:

NPC What is stored Activity
Annette Drift nets Drift net fishing
Elnock Inquisitor Butterfly nets, imp repellent and impling jars Impetuous impulses

Hunter pets

Baby chinchompa

File:Baby Chinchompa (grey).png

The baby chinchompa is a skilling pet that can be obtained while catching any kind of chinchompa. The chances of getting it are dependent on the player's Hunter level and the type of chinchompa being hunted.

Herbi

File:Herbi (follower).png

Herbi is a pet obtained from hunting herbiboars found in Fossil Island's Mushroom Forest. There is a 1/6,500 chance to receive the pet after the player harvests the herbs from the herbiboar.

Quetzin

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width=85x85

Quetzin is a pet that can be obtained as a potential reward from completing Hunters' Rumours in the Hunter Guild. The pet can be obtained from any tier of rumours.

Temporary boosts

Temporary skill boost/Hunter

Quests

Quests requiring Hunter

Quest Hunter
requirement
Other skill requirements
Cold War Hunter 10 File:Construction icon.png 34 , Agility 30 , Crafting 30 , Thieving 15
The Ascent of Arceuus Hunter 12 -
Perilous Moons Hunter 20 File:Construction icon.png 10 , Fishing 20 , Runecraft 20 , Slayer 48
Eagles' Peak Hunter 27 -
At First Light Hunter 46 File:Construction icon.png 27 , Herblore 30
Defender of Varrock Hunter 52 Smithing 55
Secrets of the North Hunter 56 Agility 69 , Thieving 64
Monkey Madness II Hunter 60 Slayer 69 , Crafting 70 , Agility 55 , Thieving 55
Song of the Elves Hunter 70 Agility 70 , File:Construction icon.png 70 , Farming 70 , Herblore 70 , Mining 70 , Smithing 70 , Woodcutting 70

Quests rewarding Hunter experience

Quest Experience
reward
Hunter
requirement
Other requirements
Natural history quiz
(miniquest)
1,000 - -
The Ascent of Arceuus 1,500 Hunter 12 -
Eagles' Peak 2,500 Hunter 27 -
At First Light 4,500 Hunter 46 File:Construction icon.png 27 , Herblore 30
Perilous Moons 5,000 Hunter 20 File:Construction icon.png 10 , Fishing 20 , Runecraft 20 , Slayer 48
Defender of Varrock 15,000 Hunter 52 Smithing 55
Secrets of the North 40,000 Hunter 56 Agility 69 , Thieving 64
Song of the Elves 40,000 Hunter 70 Agility 70 , File:Construction icon.png 70 , Farming 70 , Herblore 70 , Mining 70 , Smithing 70 , Woodcutting 70
Monkey Madness II 50,000 Hunter 60 Slayer 69 , Crafting 70 , Agility 55 , Thieving 55
Total 150,000

Skill choice

Upon completing any of the following quests, players may choose to allocate experience to Hunter. These rewards usually come in the form of items, such as lamps or books, and are independent of any experience rewards directly received for completing the quest. Template:SkillChoice

Changes

Date Changes
[[{{#explode:22 November 2018| |0}} {{#explode:22 November 2018| |1}}]] [[{{#explode:22 November 2018| |2}}]]
(update)

The message received when smoking a trap can now be filtered.

[[{{#explode:21 April 2016| |0}} {{#explode:21 April 2016| |1}}]] [[{{#explode:21 April 2016| |2}}]]
(update | poll)
  • Implings can now be caught barehanded and do not require a jar.
  • Clue scrolls have been added to impling drop tables.
[[{{#explode:14 April 2016| |0}} {{#explode:14 April 2016| |1}}]] [[{{#explode:14 April 2016| |2}}]]
(update)

Levelling up to 22 hunter now states you can catch young implings rather than adolescent implings.

See also

References

Template:Skills