Twinflame staff

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Twinflame staff
Properties
TradeableYes
EquipableYes
StackableNo
NoteableYes
OptionsWield, Inspect, Drop
Values
Value10,000 Pk Points
Weight2.267 kg
Advanced data
Item ID40634

The Twinflame staff is a staff that needs level 60 Magic to wield. It can only autocast standard spellbook spells, and it is built around them: every standard spell deals 10% more damage, and bolt, blast and wave spells fire a second, weaker copy that hits a tick later. When you autocast against a monster with an elemental weakness, it also switches to the matching element for you. Its own bonuses are modest (+12 magic attack, +12 magic defence and no magic damage), so its value comes from these effects.

Combat stats

 Attack bonuses
StabSlashCrushMagicRanged
+7-1+28+12+0
 Defence bonuses
StabSlashCrushMagicRanged
+2+3+1+12+0
 Other bonusesSlot
StrengthRangedMagic damagePrayerWeapon slot table
+22+0+0%+0List

Spells are cast every 5 ticks.

Effect

  • +10% magic damage with every standard spellbook spell. This is added to the magic damage bonus from the rest of your gear.
  • Twin spell: Bolt, Blast and Wave spells hit a second time one tick after the first hit, for 40% of the first hit's damage (rounded down). If the first hit misses, the second one misses too. Strike and Surge spells do not get a second hit.
  • Elemental weakness: when you autocast against a monster that is weak to an element, the staff casts the spell of that element from the same tier instead, as long as you have the level and runes for it. For example, autocasting Fire Wave against a monster that is weak to water casts Water Wave.

How to get it