Black chinchompa
| Black chinchompa | |||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Properties | |||||||||||||||||||
| Tradeable | Yes | ||||||||||||||||||
| Equipable | Yes | ||||||||||||||||||
| Stackable | Yes | ||||||||||||||||||
| Noteable | No | ||||||||||||||||||
| Options | Wield, Drop | ||||||||||||||||||
| Values | |||||||||||||||||||
| Value | 3 Pk Points | ||||||||||||||||||
| Weight | 0 kg | ||||||||||||||||||
| Advanced data | |||||||||||||||||||
| Item ID | 11959 | ||||||||||||||||||

The Black chinchompa is the strongest of the three chinchompas, explosive creatures that are thrown as a ranged weapon. It needs level 65 Ranged and has its own +80 ranged attack and +30 ranged strength, so no ammunition is needed; every throw uses up one chinchompa. In multi-combat areas each throw also hits the players or monsters standing next to the target, which makes chinchompas a cheap way to hit groups. The weaker Chinchompa and Red chinchompa work the same way with lower bonuses (see Variants).
Combat stats
| +0 | +0 | +0 | +0 | +80 | ||
| +0 | +0 | +0 | +0 | +0 | ||
| Slot | ||||||
| +0 | +30 | +0% | +0 | List | ||
Chinchompas are thrown every 4 ticks and have an attack range of 9 tiles.
Effect
Hitting several targets
In a multi-combat area every throw hits the target and the other targets within one tile of it (the 3×3 square around the target):
- Against players, every other player in that square who you are allowed to attack is hit as well.
- Against monsters, up to 10 more monsters are hit. Apart from the one you attacked, only monsters that take up a single tile are hit.
- You need a clear line of fire to each extra target, and every target gets its own hit roll. Only one chinchompa is used per throw.
In single-combat areas only the target is hit.
Fuses
The three attack styles are fuses. Each fuse is fully accurate at one distance and less accurate at the others. The percentages multiply your normal accuracy:
| Fuse | Target 1–4 tiles away | 5–7 tiles away | 8 or more tiles away |
|---|---|---|---|
| Short fuse | 100% | 75% | 50% |
| Medium fuse | 75% | 100% | 75% |
| Long fuse | 50% | 75% | 100% |
How to get it
- The Pk point shop and the Range shop sell black chinchompas for 3 PKP each.
- With level 85 Hunter you can catch them in box traps in the Wilderness at
::chins. - They are tradeable, so they can be bought from other players on the Trading post.
Variants
| Chinchompa | Ranged level | Ranged attack | Ranged strength | Shop price |
|---|---|---|---|---|
| 45 | +45 | 0 | 1 PKP | |
| 55 | +70 | +15 | 2 PKP | |
| 65 | +80 | +30 | 3 PKP |
All three are sold in the Pk point shop and the Range shop and have the same speed, range, fuses and multi-target hits.