Tome of water
| Tome of water | |||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Properties | |||||||||||||||||||
| Tradeable | No | ||||||||||||||||||
| Equipable | Yes | ||||||||||||||||||
| Stackable | No | ||||||||||||||||||
| Noteable | No | ||||||||||||||||||
| Options | Wield, Check, Pages, Drop | ||||||||||||||||||
| Values | |||||||||||||||||||
| Value | 7,500 Pk Points | ||||||||||||||||||
| Weight | 1 kg | ||||||||||||||||||
| Advanced data | |||||||||||||||||||
| Item ID | 25574 | ||||||||||||||||||

The Tome of water is a book worn in the shield slot that needs 50 Magic. Its +8 magic attack and +8 magic defence are lower than those of a Mage's book (+15) or a Malediction ward (+12 magic attack); players use it for its effect instead. While it is charged with soaked pages, water spells and Entangle hit 20% harder, those spells and Vulnerability are 20% more accurate, against players and monsters alike, and you get unlimited water runes. It is bought empty in the Mage Arena shop for 50 Mage Arena points and charged with soaked pages from the same shop.
Combat stats
| +0 | +0 | +0 | +8 | +0 | ||
| +0 | +0 | +0 | +8 | +0 | ||
| Slot | ||||||
| +0 | +0 | +0% | +0 | List | ||
Effect
While you wear a charged Tome of water:
- Water Strike, Water Bolt, Water Blast, Water Wave, Water Surge and Entangle have their max hit multiplied by 1.2. For example, Water Surge (max hit 22) can hit up to 26 with no other damage bonuses.
- Those spells and Vulnerability get +20% accuracy.
- Both boosts work the same against players and monsters.
- It counts as an unlimited supply of water runes for your spells.
The empty tome has the same bonuses but none of these effects.
Charges
- Use
soaked pages on the tome, or use its Pages option, to charge it. Each page adds 20 charges, and the tome holds up to 1,000 pages (20,000 charges). Pages used on an empty tome turn it into a charged one. You can only own one charged Tome of water. - Each boosted spell you cast at a player or monster (Vulnerability included) uses one charge. When the last charge is used, it becomes a Tome of water (empty).
- Check shows how many charges are left. Pages adds all your soaked pages or takes pages out (one, a chosen amount or all of them); taking all of them out turns it back into an empty tome. You can't take pages out while you are in combat with a player in a PvP area.
- If you lose the charged tome on death, it drops as an empty tome together with all of its soaked pages.
Which tome?
| Boosted spells | Fire Strike to Fire Surge | Water Strike to Water Surge, Entangle and Vulnerability | Earth Strike to Earth Surge, Entangle and Vulnerability |
|---|---|---|---|
| Max hit against players | ×1.5 | ×1.2 | ×1.2 |
| Max hit against monsters | ×1.1 | ×1.2 | ×1.2 |
| Accuracy | No bonus | +20% | +20% |
| Surge max hit with no other bonuses | 36 against players, 26 against monsters | 26 | 27 |
| Unlimited runes | Fire | Water | Earth |
| Charged with | Burnt or searing pages | Soaked pages | Soiled pages |
| Mage Arena shop price | 100 for the empty tome, 3 per burnt page | 50 for the empty tome, 1 per page | 50 for the empty tome, 1 per page |
| Value (charged) | 17,500 PKP | 7,500 PKP | 7,500 PKP |
The Tome of fire is far stronger against players. Against monsters the three are close (their Surge spells hit 26 or 27 with no other bonuses), and only the Tome of water and the Tome of earth add accuracy.
How to get it
- Mage Arena shop: the Tome of water (empty) costs 50 Mage Arena points, and soaked pages cost 1 Mage Arena point each. You get one Mage Arena point for each Battle mage you kill.
- Trading post: the empty tome and soaked pages are tradeable; the charged tome is not.
Variants
| Variant | Difference | Value |
|---|---|---|
| The tome with no pages. Same bonuses, no effect. Tradeable. | 7,000 |