The Malediction ward is a magic shield that needs 60 Defence and no Magic level. It gives +12 magic attack and +2% magic damage, and unlike a magic book it also has real melee defence: +50 stab, +52 slash and +48 crush, plus +15 magic defence. It lowers your melee attack by 8 and ranged attack by 12, and it has no ranged defence. Among shields in the ::bis interface only the Elidinis' ward (f) and (or), the Arcane spirit shield, the Mage's book and the Ancient wyvern shield have more magic attack, and it costs much less than any of them except the Mage's book. Players use it as a cheap magic shield that keeps some melee defence. It is the magic counterpart of the Odium ward.
Achievements:Chaos Fanatic kills (two wards at 1,000 kills; 4 to 20 noted from 2,500 up to 12,500 kills), Scorpia kills (one at 100 kills; 3 to 15 noted from 1,650 up to 12,500 kills), Crazy archaeologist kills (one at 500 kills; 2 to 12 noted from 1,000 up to 12,500 kills), TzTok-Jad kills (5 noted at 75 kills), killing 2,000 players as a hybrid (2 noted) and killing 1,600 players in single-way combat (4 noted).
Crates and boxes: the Silver Crate (from player kills and Crate Frenzy) and the silver (medium) tier of the holiday event boxes.