Game tick
A game tick is the basic unit of time on Roat Pkz. The server runs the game in steps of 0.6 seconds (600 milliseconds): once every tick it moves players and monsters, carries out attacks, eating and other actions, counts down every timer and sends the result to all players. Nothing happens between two ticks, so every speed and duration in the game is a whole number of ticks.
Why the wiki uses ticks
Because the game counts in ticks, a number of ticks is the exact value: a weapon that attacks every 4 ticks always waits exactly 4 ticks between two attacks. The same time in seconds is only a conversion (4 × 0.6 = 2.4 seconds) and often has decimals. Whole numbers of ticks are also easier to compare: an attack speed of 4 ticks is clearly one tick faster than 5.
The wiki therefore gives speeds and durations in ticks, with the time in seconds next to them, for example 33 ticks (19.8 seconds).
Converting ticks and seconds
- Seconds = ticks × 0.6, for example 50 ticks × 0.6 = 30 seconds.
- Ticks = seconds ÷ 0.6, for example 1 minute is 100 ticks.
| Ticks | Time |
|---|---|
| 1 | 0.6 seconds |
| 2 | 1.2 seconds |
| 3 | 1.8 seconds |
| 4 | 2.4 seconds |
| 5 | 3 seconds |
| 6 | 3.6 seconds |
| 7 | 4.2 seconds |
| 8 | 4.8 seconds |
| 10 | 6 seconds |
| 50 | 30 seconds |
| 100 | 1 minute |
| 500 | 5 minutes |
| 1,000 | 10 minutes |
| 2,000 | 20 minutes |
| 6,000 | 1 hour |
Examples
| What | Ticks | Time | More on |
|---|---|---|---|
| Walking | 1 tile per tick | – | – |
| Running | 2 tiles per tick | – | – |
| Attacking with a Dragon dagger or a scimitar | Every 4 ticks | 2.4 seconds | Attack speed |
| Attacking with a Dark bow | Every 8 ticks | 4.8 seconds | Attack speed |
| Ranged weapons on the Rapid style | 1 tick faster | 0.6 seconds faster | Attack speed |
| Casting a standard combat spell | Every 5 ticks | 3 seconds | Attack speed |
| Frozen by Ice Barrage | 33 ticks | 19.8 seconds | Freezing |
| Freeze immunity after a freeze ends | 5 ticks | 3 seconds | Freezing |
| A PK skull | 2,000 ticks | 20 minutes | Skulling |
| Teleblock | 500 ticks (250 with Protect from Magic) | 5 minutes (2 minutes 30 seconds) | Teleblock |
| Casting Vengeance again | 50 ticks | 30 seconds | Vengeance |
| Special attack energy | +10% every 50 ticks | 30 seconds | Special attacks |
| Eating food | Once every 3 ticks; your next attack is delayed by 2 ticks | 1.8 seconds | Food |
| Drinking a potion | One dose every 3 ticks | 1.8 seconds | Potions |
| Poison and venom | One hit every 34 ticks | 20.4 seconds | Poison |
Actions in the same tick
Because the game handles everything tick by tick, actions in the same tick count as happening at the same time. For example, you can eat normal food, drink a potion and eat a cooked karambwan all in the same tick (see Food).