Divine implings

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Divine implings are three implings that only Divine Donators can catch. There is one in each of the dangerous Divine areas: the Divine Monster impling in the Divine PvM Dungeon, the Divine Slayer impling in the Divine Slayer Cave and the Divine Skilling impling in the Divine Skilling Zone. They were added in the February 2026 update.

Catching one gives you a Divine impling jar. Loot the jar for one reward from that impling's list. Each impling has its own Collection log page and its own pet.

Overview

Impling Where it flies Hunter level Hunter XP per catch Pet
Divine Monster impling Divine PvM Dungeon 92 30,000 Pet Divine Monster impling
Divine Slayer impling Divine Slayer Cave 82 18,000 Pet Divine Slayer impling
Divine Skilling impling Divine Skilling Zone 72 12,000 Pet Divine Skilling impling

Your Hunter XP boosts apply on top of the XP shown.

Catching a Divine impling

To catch one you need:

  • the Divine Donator rank;
  • a combat level of 126;
  • the Hunter level shown above;
  • a Magic butterfly net wielded and an impling jar in your inventory. Both are sold at ::hunter.

Unlike the Lucky and Dragon implings, you don't need to be opted in to Bounty Hunter.

All three areas are dangerous, so other Divine Donators can attack you while you hunt. Catching an impling announces it to everyone online.

Respawning

There is only one of each Divine impling at a time, and it flies around its whole area. Once it has been caught, it comes back at a random spot in the same area at the next 15-minute check, and every Divine Donator online gets a message such as The Divine Slayer impling has respawned at Divine Slayer Cave. Once an hour every impling also moves to a new spot without a message.

Right-click your Magic butterfly net and choose Check totals to see how many implings you have caught.

Rewards

Right-click a jar and choose Loot. You get one reward from its list and an empty impling jar back. The amounts below are the possible range for that reward. You can see each impling's rewards in game in the Collection log (Other tab).

Divine Monster impling

  • Noxious halberd
  • Ancestral hat, Ancestral robe top or Ancestral robe bottom
  • Bow of faerdhinen (c)
  • Dragon claws
  • Confliction gauntlets
  • Kodai wand
  • Toxic staff (uncharged)
  • Elidinis' ward
  • Osmumten's fang
  • Blade of saeldor (c)
  • Divine relic or Divine effigy (sell them to the Divine Emblem Trader, see Divine artifacts)
  • 1 to 60,000 Bounty Hunter points
  • 1 to 300,000 PK points

Divine Slayer impling

  • Viggora's chainmace (u), Craw's bow (u) or Thammaron's sceptre (u)
  • Venator bow (uncharged)
  • Imbued heart
  • Slayer helmet (i)
  • Raging echoes death scroll, Trailblazer reloaded death scroll or Trailblazer reloaded vengeance scroll
  • Trailblazer reloaded bulwark ornament kit or Trailblazer reloaded blowpipe ornament kit
  • Soulflame horn
  • Echo crystal
  • 1 to 20 noted Goading potion(4)
  • 1 to 100 Larran's keys
  • 1 to 100,000 Revenant ether

Divine Skilling impling

  • Crystal axe or Crystal pickaxe
  • Ring of endurance
  • Up to 240,000 Skilling points
  • 1 to 1,200 Amethyst dart tips
  • 1 to 200 noted Amethyst
  • 1 to 200 noted Redwood logs
  • 1 to 200 noted Daeyalt essence
  • 1 to 320 noted Runite bars
  • 1 to 300 noted Runite ore
  • 1 to 4,000 Onyx bolt tips
  • 1 to 60 Magic saplings
  • 1 to 400 noted Raw anglerfish, Raw dark crab, Magic logs or Pure essence

Pets

Every impling catch can also give that impling's pet. The base chance announced in the update was 1 in 300 catches, and the chance is better in the Wilderness and the Divine Skilling Zone. The pets are listed under Skilling pets.

See also