Smithing training

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Smithing is the skill of smelting ores into metal bars at a furnace and hammering the bars into weapons, armour and ammunition at an anvil. This guide shows where and how to train it on Roat Pkz, how much experience every bar and item gives and how Smithing earns skilling points. Smelting and smithing give double experience in the Wilderness and in the Royal and Divine skilling dungeons, and runite bars can only be smelted and smithed there.

Quick guide

Smithing Levels Bar Where
1–15 Bronze bars (1 copper ore and 1 tin ore) Skilling Zone (::smithing), Donator Zone
15–30 Iron bars (1 iron ore) Skilling Zone, Donator Zone
30–50 Steel bars (1 iron ore and 2 coal) Skilling Zone, Donator Zone
50–70 Mithril bars (1 mithril ore and 4 coal) Skilling Zone, Donator Zone
70–85 Adamantite bars (1 adamantite ore and 6 coal) Resource Area or Donator Dungeon for double experience
85–99 Runite bars (1 runite ore and 8 coal) Resource Area, Donator Dungeon, Royal and Divine skilling dungeons

Smelt the best bar you can and smith every bar into the item that uses the most bars you can make: a platebody (5 bars) gives the most experience per action. See Training by level for the details.

How Smithing works

  • Smelting: use the Smelt option on a furnace, choose how many bars to make and click the bar. Your character smelts one bar every 5 ticks (3 seconds) until you run out of ores. Every bar is smelted successfully, iron bars included.
  • Smithing: click an anvil to open the smithing menu for the best bar in your inventory that you have the level for, then choose an item and how many to make. You need a hammer in your inventory. Every item takes 5 ticks (3 seconds), however many bars it uses, so items that use more bars give more experience for your time. You keep the item you make, and you also get skilling points for the bars you used.
  • Where you can smelt and smith: only in the Skilling Zone, the donator zones and the Wilderness. The furnaces and anvils are listed in Where to smith.
  • Runite bars can only be smelted and smithed in the Wilderness and in the Royal and Divine skilling dungeons.
  • Wilderness: you need a combat level of at least 100 to smelt or smith in the Wilderness, and other players can attack you there. Hardcore PvP accounts can only train Smithing in the Wilderness.

Bars

Smithing Level Bar Ores Smelting XP Smelting XP
(double experience)
Smithing XP
per bar used
Smithing XP
(double experience)
Ores cost
(SKP)
1 Bronze bar 1 copper ore, 1 tin ore 250 500 60 120 40
15 Iron bar 1 iron ore 300 600 75 150 25
30 Steel bar 1 iron ore, 2 coal 350 700 85 170 105
50 Mithril bar 1 mithril ore, 4 coal 400 800 100 200 230
70 Adamantite bar 1 adamantite ore, 6 coal 800 1,600 200 400 360
85 Runite bar 1 runite ore, 8 coal – 3,200 – 700 1,020

"Double experience" is the experience in the Wilderness and in the Royal and Divine skilling dungeons. Runite bars can only be made there, so their experience already includes the bonus. All experience is before the bonuses in Experience bonuses. "Ores cost" is what the ores cost in the Smithing shop, and it is also what one bar of that metal is worth when you smith it.

Smithing items

Every item takes the same time to smith, so the experience for an item is the bar's smithing experience multiplied by the number of bars it uses. A rune platebody gives 5 × 700 = 3,500 experience in the Wilderness, while a rune dagger gives 700.

Item Bars Made Bronze Iron Steel Mithril Adamant Rune
Dagger 1 1 1 15 30 50 70 85
Sword 1 1 4 19 34 54 74 89
Scimitar 2 1 5 20 35 55 75 90
Longsword 2 1 6 21 36 56 76 91
2h sword 3 1 14 29 44 64 84 99
Mace 1 1 2 17 32 52 72 87
Warhammer 3 1 9 24 39 59 79 94
Battleaxe 3 1 10 25 40 60 80 95
Claws 2 1 13 28 43 63 83 98
Med helm 1 1 3 18 33 53 73 88
Full helm 2 1 7 22 37 57 77 92
Square shield 2 1 8 23 38 58 78 93
Kiteshield 3 1 12 27 42 62 82 97
Chainbody 3 1 11 26 41 61 81 96
Platelegs 3 1 16 31 46 66 86 99
Plateskirt 3 1 16 31 46 66 86 99
Platebody 5 1 18 33 48 68 88 99
Crossbow limbs 1 1 6 21 36 56 76 91
Nails 1 15 4 19 34 54 74 89
Throwing knives 1 5 7 22 37 57 77 92
Unfinished bolts 1 10 3 18 33 53 73 88
Javelin heads 1 5 6 21 36 56 76 91
Arrowtips 1 15 5 20 35 55 75 90
Dart tips 1 10 4 19 34 54 74 89

The metal columns give the Smithing level you need for each item. "Made" is how many items one action makes.

Equipment

Hammer and ores

You need a hammer in your inventory to smith; the Smithing Tutor's shop has them for free. You can mine your own ores (see Mining training) or buy them from the Smithing Tutor and the Mining Tutor for the same prices they pay for them: 20 skilling points for copper or tin ore, 25 for iron ore, 40 for coal, 70 for mithril ore, 120 for adamantite ore and 700 for runite ore. Ores you buy with the Buy-X option come as banknotes; a Piles NPC turns them back into ores in the Resource Area, the Donator Dungeon and the Royal and Divine skilling dungeons.

Goldsmith gauntlets

Main article: Goldsmith gauntlets

The Goldsmith gauntlets give 10% more Smithing experience while you wear them, both when you smelt bars and when you smith items. The Smithing Tutor sells them for 100,000 skilling points. They have no level requirement and cannot be traded. See also other experience items.

Infernal pickaxe

While you mine with an infernal pickaxe, 1 ore in 6 from copper, tin, iron, mithril, adamantite and runite rocks comes out as a bar, and you get the Smithing experience for smelting it. You do not need a Smithing level or any coal for it.

Experience bonuses

Every bar and item gives the experience in the tables above, raised by these bonuses:

Bonus Effect
Goldsmith gauntlets +10%
Wilderness, Royal and Divine skilling dungeons +100%: double experience
Vote streak +1% for every day in a row you have voted, up to +50% (::votestreak shows yours)
Smithing XP (10%) clan perk The total is multiplied by 1.1
Double XP scroll or the Well of Goodwill's Double XP perk The total is doubled
Max cape When smelting: about 1 bar in 10 gives you a second bar and double experience

The gauntlets, Wilderness and vote streak bonuses are added together first, and the clan perk and double experience multiply the result. For example, smelting a runite bar gives 1,600 experience before the double-experience bonus. In the Wilderness it gives 3,200, with the Goldsmith gauntlets 3,360 (1,600 × 2.1), and with a 50-day vote streak as well 4,160 (× 2.6). The clan perk raises that to 4,576 and double experience to 9,152.

Level boosts

Your boosted Smithing level counts for the level requirements of bars and items:

  • An Indomitable Skiller scroll sets your Smithing level to 99 for an hour, so you can smelt and smith runite bars at any level. A Skill Boost scroll raises it by 25 levels for an hour. Both are on the Scrolls page.
  • The Royal skilling dungeon boosts your skills by 15 levels and the Divine Skilling Zone by 25 levels, up to 99, while you are inside.

Other scrolls

  • With a Smelter scroll active you smelt bars without any coal.
  • The Double Harvest scroll and the Well of Goodwill's Double Harvest perk give you two bars every time you smelt, for the same ores and experience, and double the extra skilling points you get for smithing.

Where to smith

The Skilling Zone. The furnace, the anvils and the Smithing and Mining Tutors are at the west end of the mine in the south-west (::smithing).
Location Getting there XP Furnaces Anvils Notes
Skilling Zone ::smithing Normal 1 2 Smithing and Mining Tutors next to the furnace.
Donator Zone ::dzone (donators) Normal 1 1 Smithing and Mining Tutors, next to the rocks.
Resource Area
Wilderness level 52
See Getting there; entry fee Double 1 1 Smithing Tutor and Piles. Runite bars.
Donator Dungeon
Wilderness level 43 and 47
::donator-dungeon Double 2 2 One furnace and anvil in the Extreme and one in the Legendary section, next to runite rocks. Runite bars.
Royal skilling dungeon Teleport interface (Royal Skilling Zone) Double, +15 levels 1 1 Smithing Tutor and Piles. Runite bars.
Divine Skilling Zone Teleport interface Double, +25 levels 1 1 Smithing Tutor and Piles. Runite bars.
AFK Skilling zone ::afkskilling – – 1 AFK anvil; see AFK Smithing.
Smithing adamant platelegs at the Skilling Zone anvil, next to the furnace (::smithing)
Safe area
Smithing at the anvil in the Royal skilling dungeon (Royal Donators), with the Smithing Tutor beside it; the furnace is just west
Not in the Wilderness, but a donator PvP dungeon: other players can attack you
Smithing at the Divine Skilling Zone anvil beside the Smithing Tutor and furnace
Not in the Wilderness, but a donator PvP dungeon: other players can attack you
Smithing at the Resource Area anvil next to the Smithing Instructor and furnace
Level 51 – Deep center Wilderness (Resource Area, east side) · 3194-3196, 3930-3934

The Donator Dungeon is open to every donator rank, but its Extreme and Legendary sections need the Extreme and Legendary Donator ranks. The Royal skilling dungeon is for Royal Donators and the Divine Skilling Zone for Divine Donators. Every Wilderness spot, the Donator Dungeon and the Royal and Divine dungeons are dangerous: other players can attack you, and you lose your items when you die (see Items Kept on Death).

Skilling points

Smelting gives no skilling points, and bars cannot be sold to a shop. When you smith an item, you get skilling points for every bar it uses: the bar's value (the price of its ores) plus extra points, and the extra points are doubled in the Wilderness and the Donator Dungeon. You also keep the item you made.

Bar Bar value
(SKP)
Extra per bar Extra per bar
(Wilderness)
SKP per bar smithed SKP per bar smithed
(Wilderness)
Bronze bar 40 32 64 72 104
Iron bar 25 50 100 75 125
Steel bar 105 66 132 171 237
Mithril bar 230 82 164 312 394
Adamantite bar 360 166 332 526 692
Runite bar 1,020 250 500 1,270 1,520

For example, a rune platebody smithed in the Resource Area uses 5 runite bars and gives 5 × 1,520 = 7,600 skilling points. The ores for those 5 bars cost 5,100 skilling points in the Smithing shop, so Smithing pays back the ores you buy and earns the extra points on top. In the Royal and Divine skilling dungeons the experience is doubled but the extra points are not: a runite bar gives 1,270 there. The Goldsmith gauntlets and other experience bonuses do not change the skilling points. You can turn skilling points into PK points at 2 skilling points for 1 PK point.

Training by level

The numbers of bars below use the smelting and smithing experience of each bar, without the Goldsmith gauntlets or other bonuses. Smelting gives most of the experience, so smelt every bar yourself, then smith it into the item with the most bars you can make: the platebody once you have the level, and before that a 3-bar item such as the warhammer, battleaxe, chainbody or kiteshield.

Levels 1–15: bronze

Smelt bronze bars (250 experience each) from copper and tin ore, and smith them into daggers, then bigger items as you level. You need about 8 bronze bars to reach level 15.

Levels 15–30: iron

Iron bars give 300 experience and never fail, and they only need one iron ore (25 skilling points). From level 24 you can smith them into 3-bar items, starting with the warhammer. From 15 to 30 you need about 30 iron bars.

Levels 30–50: steel

Steel bars (350 experience) need an iron ore and 2 coal. Steel platebodies need level 48. From 30 to 50 you need about 200 steel bars.

Levels 50–70: mithril

Mithril bars give 400 experience and 100 per bar when you smith them. From 50 to 70 you need about 1,270 mithril bars.

Levels 70–85: adamantite

Adamantite bars give twice as much experience as mithril: 800 for smelting and 200 per bar for smithing. From 70 to 85 you need about 2,520 adamantite bars, or about 1,260 if you smelt and smith them in the Wilderness, for example in the Resource Area or the Donator Dungeon.

Levels 85–99: runite

Runite bars give 3,200 experience for smelting and 700 per bar for smithing, because they can only be made where Smithing gives double experience. Smith them into the rune item with the most bars you can make: 2-bar items from level 90, the warhammer (3 bars) from 94 and the platebody (5 bars, 3,500 experience) at 99. From 85 to 99 you need about 2,510 runite bars. The Resource Area and the Donator Dungeon also double the extra skilling points, so every runite bar smithed there pays back its ores plus 500 skilling points.

Best experience

Smelting and smithing both take 5 ticks per action, so the best experience comes from the highest bar you can smelt and the item with the most bars you can smith. At level 99, where Smithing gives double experience:

Action XP per action Time per action
Smith a rune platebody (5 bars) 3,500 5 ticks (3 s)
Smelt a runite bar 3,200 5 ticks (3 s)
Smith rune platelegs (3 bars) 2,100 5 ticks (3 s)
Smith an adamant platebody (5 bars) 2,000 5 ticks (3 s)
Smelt an adamantite bar 1,600 5 ticks (3 s)

Every runite bar you smelt and smith into a platebody gives 3,900 experience in 6 ticks.

AFK Smithing

Main article: AFK Skilling

In the AFK Skilling zone (::afkskilling) you can train Smithing at the AFK anvil without any bars or a hammer once you have level 50 Smithing. You do not make any items or skilling points, and the experience is lower than active smithing, but your character keeps smithing while you are away and you earn AFK Tokens for the AFK Skilling Shop. The Goldsmith gauntlets, vote streak, clan perk and double experience count there too. Divine Donators also have an AFK anvil in their own zone.

AFK smithing at the anvil in the AFK Skilling Zone (::afkskilling) - no bars needed, earns AFK tokens Safe area
Minimap
AFK smithing at the anvil in the AFK Skilling Zone (::afkskilling) - no bars needed, earns AFK tokens
Safe area

Other rewards

  • Pet: while you smelt and smith you can receive the Pet Anvil skilling pet. It comes more often in the Wilderness and the Royal and Divine skilling dungeons.
  • Clue scrolls and Skilling Crates: you can also receive clue scrolls and Skilling Crates while smelting and smithing.
  • Achievements give skilling points for your Smithing level and experience and for the number of bars and runite bars you smelt. From 250 runite bars on, the runite bar achievements also give noted runite bars, and reaching level 99 gives a Silver XP Lamp.
  • Skillcapes: at level 99 you can wear the Smithing cape, which the Skilling Master in the Skilling Zone gives out for free. With 200 million Smithing experience you can buy the Smithing mastery cape from him for 200,000 PK points.

See also