User:Roat Pkz/Divine Callisto setups draft
Setups
Warning: The Divine Monster Dungeon is a PvP zone. Other Divine Donators can attack you there, and you lose items when you die. Do not bring items you are not willing to lose. Type ::divinerules to read the PvP rules for the Divine zones.
These setups come from what players wear when they kill the Divine Callisto. Each tab shows the gear most players use at that price, what it costs, and how long a solo kill usually takes with it. Prices are in PK points (PKP) as of October 2026, and spawnable items are free to spawn. Almost everyone fights it in mid or max gear.
| Slot | Item | PK points |
|---|---|---|
| Head | Spawnable | |
| Cape | Spawnable | |
| Neck | Spawnable | |
| Ammo | Spawnable | |
| Weapon | Spawnable | |
| Body | Spawnable | |
| Shield | Spawnable | |
| Legs | Spawnable | |
| Hands | Spawnable | |
| Feet | Spawnable | |
| Ring | Spawnable | |
| Supplies (inventory) | Free | |
| Total | Free | |
Typical solo kill: too few kills in this gear to measure
- Very few players fight the Divine version in gear this cheap. This is the setup that works on the normal version, so expect slower kills.
- Everything here can be spawned for free.
- Kills are slow without a Wilderness bow. The Low tab shows the first big upgrade.
| Slot | Item | PK points |
|---|---|---|
| Head | 2,500 | |
| Cape | 1,000 | |
| Neck | Spawnable | |
| Ammo | Spawnable | |
| Weapon | 101,000 | |
| Body | 5,000 | |
| Shield | None (two-handed weapon) | |
| Legs | 5,000 | |
| Hands | Spawnable | |
| Feet | 2,500 | |
| Ring | 500 | |
| Supplies (inventory) | 17 | |
| Total | 117,517 | |
Typical solo kill: too few kills in this gear to measure
- Very few players fight the Divine version in gear this cheap. This is the setup that works on the normal version, so expect slower kills.
- A charged Craw's bow has 50% more accuracy and max hit against monsters in the Wilderness. It takes the setup just over 100K, but kills take about half as long as with an Armadyl crossbow.
| Slot | Item | PK points |
|---|---|---|
| Head | 17,000 | |
| Cape | 1,000 | |
| Neck | 15,000 | |
| Ammo | 25 | |
| Weapon | 201,000 | |
| Body | 21,250 | |
| Shield | None (two-handed weapon) | |
| Legs | 21,250 | |
| Hands | Spawnable | |
| Feet | 2,500 | |
| Ring | 500 | |
| Supplies (inventory) | 21,015 | |
| Total | 300,540 | |
Typical solo kill: about 1 minute 5 seconds
- The Webweaver bow is the most used weapon in this tier (79 players).
- Its Wilderness bonus (50% more accuracy and max hit) also works in the Divine Donator Zone.
| Slot | Item | PK points |
|---|---|---|
| Head | 500,000 | |
| Cape | 8,849,000 | |
| Neck | 1,500 | |
| Ammo | 25 | |
| Weapon | 90,000,000 | |
| Body | 7,225 | |
| Shield | None (two-handed weapon) | |
| Legs | 7,225 | |
| Hands | 875,000 | |
| Feet | 2,500 | |
| Ring | 1,000 | |
| Supplies (inventory) | 21,035 | |
| Total | 100,264,510 | |
Typical solo kill: about 50 seconds
- The Sanguine scythe of vitur gives the fastest kills in this tier.
- The sanguine scythe is two-handed, so there is no shield.
- An Infernal cape has the same stats as the Infernal max cape.