TzTok-Jad: Difference between revisions

From Roat Pkz
Jump to navigation Jump to search
No edit summary
Tag: Manual revert
No edit summary
 
(18 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Stub}}
{{Gear}}
 
{{Infobox Monster
{{Infobox Monster
|name = TzTok-Jad
|name = TzTok-Jad
Line 10: Line 9:
|size = 5
|size = 5
|examine = This is going to hurt...
|examine = This is going to hurt...
|max hit = 97 (Melee), 97 (Ranged), 95 (Magic)
|max hit = 35 (Melee), 35 (Ranged), 35 (Magic)
|aggressive = Yes
|aggressive = Yes
|poisonous = No
|poisonous = No
Line 37: Line 36:
|id = 3127
|id = 3127
}}
}}
'''Jad''' spawns every hour at :00 ([[Skotizo]] at :30). It uses 3 attack styles, Melee, Magic and Range. It will always spawn in multi zones and will attack all players in range and everyone can attack him.
'''Jad''' spawns every hour at :00 ([[Skotizo]] at :30) in the [[Wilderness]]. It uses 3 attack styles, Melee, Magic and Range. It will always spawn in multi zones and will attack all players in range and everyone can attack him.


To get there type ::jad in game.
==Locations==
==Locations==
{| class="wikitable sortable"
{{LocationHead}}
!Location
!Level
!Donator
!Multi/Singles
|-
| All over the [[Wilderness]]
| All over the [[Wilderness]]
|<center>702</center>
|<center>702</center>
|<center>{{NA}}</center>
|
|<center>[[File:Multicombat.png|link=]]</center>
|{{multi}}
|}
|}
[[File:jadspawns.png|425px]]
[[File:jadspawns.png|370px|Jad spawns]]


==Fight overview==
==Fight overview==
[[File:pvm6.png|thumb|A player fighting Jad.]]
[[File:pvm6.png|thumb|A player fighting Jad.]]
Jadspawns
Jadspawns
===Attacks===
[[File:TzTok-Jad Animations.gif|frame|right|Jad slams his feet to the ground for Ranged, and he rears up dangling his feet for Magic.]]
Survival depends on watching TzTok-Jad's movements - an emote precedes the attack, telling the player which protection prayer to use.
*'''Melee:''' TzTok-Jad slams his fist into the player. This is the fastest attack, but if the player stays at a distance, they should not encounter it. '''Please note that this attack has no warning for you to pray for.'''
*'''Magic:''' TzTok-Jad will rear up, standing up straight and will begin to breathe fire after about half a second. You can hear him inhale/growl loudly, (the sound of Retribution's effect activating) while rearing up and before he actually attacks, so listen for it. Protect from Magic needs to be activated while he's rearing up as after he begins to breathe fire it will be too late, and you will be hit.
*'''Ranged:''' TzTok-Jad slams his front legs onto the ground, and large cracks appear in the floor at his feet - the player must turn on their Prayer now. Next, a boulder will fall down on the player. The sound from this attack only occurs '''AFTER''' the hit has been registered, meaning you must have your prayer on beforehand, it is recommended you have this prayer on when the wave starts, as you may not be able to see Jad before it is too late. (If you hear the magic sound you can always swap prayers.)


==Drops==
Although somewhat slow, all of these attacks can deal enough damage in a single blow to kill even the most powerful of players if not guarded by use of the correct protection prayer. TzTok-Jad has a maximum hit of 97 with all three combat styles; due to its combat stats of 640 Attack, 480 Magic and 960 Ranged, they are extremely accurate too.
 
{{JadDrops}}
 
==Equipment==
==Equipment==
'''{{Colour|red|Warning}}: This boss is always in multi combat and is actively contested by clans, beware of player-killers! Do not bring items you are not willing to lose.'''
<tabber>
<tabber>
|-|Melee=
|-|Melee=
Line 69: Line 68:
|head2 = {{plink|Neitiznot faceguard}}
|head2 = {{plink|Neitiznot faceguard}}
|head3 = {{plink|Helm of neitiznot}}
|head3 = {{plink|Helm of neitiznot}}
|head4 = {{plink|Berserker helm}} /<br/>{{plink|Obsidian helmet}} /<br/>{{plink|Void melee helm}} (if using void)
|head4 = {{plink|Berserker helm}} /{{plink|Obsidian helmet}} /{{plink|Void melee helm}} (if using void)
|neck1 = {{plink|Amulet of torture}}
|neck1 = {{plink|Amulet of torture}}
|neck2 = {{plink|Amulet of fury}}
|neck2 = {{plink|Amulet of fury}}
|neck3 = {{plink|Amulet of glory}}
|neck3 = {{plink|Amulet of glory}}
|neck4 = {{plink|Amulet of power}}
|cape1 = {{plink|Infernal cape}} /{{plink|TokHaar-kal}}
|neck5 = {{plink|Amulet of strength}}
|cape1 = {{plink|Infernal cape}} /<br/>{{plink|TokHaar-kal}}
|cape2 = {{plink|Fire cape}}
|cape2 = {{plink|Fire cape}}
|cape3 = {{plink|Ardougne cloak 4}}
|cape3 = {{plink|Ardougne cloak 4}}
|cape4 = {{plink|Max cape}} /<br/>{{plink|Hitpoints cape}}
|cape4 = {{plink|Max cape}}
|cape5 = {{plink|Ardougne cloak 3}}
|ammo1 = {{plink|Holy blessing}}
|ammo1 = {{plink|Rada's blessing 4}}
|body1 = {{plink|Masori body (f)}} /{{plink|Torva platebody}}
|ammo2 = {{plink|God blessing|pic=Peaceful blessing}} /<br/>{{plink|Rada's blessing 3}} /<br/>{{plink|Rada's blessing 2}}
|body2 = {{plink|Karil's leathertop}} /{{plink|Bandos chestplate}}
|body1 = {{plink|Masori body (f)}} /<br/>{{plink|Torva platebody}}
|body2 = {{plink|Karil's leathertop}} /<br/>{{plink|Bandos chestplate}}
|body3 = {{plink|Fighter torso}}
|body3 = {{plink|Fighter torso}}
|body4 = {{plink|Obsidian platebody}} /<br/>{{plink|Elite void top}} /<br/>{{plink|Void knight top}} (if using void)
|body4 = {{plink|Obsidian platebody}} /{{plink|Elite void top}} /{{plink|Void knight top}} (if using void)
|body5 = {{plink|Blessed body|pic=Ancient d'hide body}} /<br/>{{plink|Black d'hide body}}
|body5 = {{plink|Blessed body|pic=Ancient d'hide body}} /{{plink|Black d'hide body}}
|legs1 = {{plink|Torva platelegs}}
|legs1 = {{plink|Torva platelegs}}
|legs2 = {{plink|Bandos tassets}}
|legs2 = {{plink|Bandos tassets}}
|legs3 = {{plink|Obsidian platelegs}}
|legs3 = {{plink|Obsidian platelegs}}
|legs4 = {{plink|Elite void robe}} /<br/>{{plink|Void knight robe}} (if using void)
|legs4 = {{plink|Elite void robe}} /{{plink|Void knight robe}} (if using void)
|legs5 = {{plink|Karil's leatherskirt}} /<br/>{{plink|Blessed chaps|pic=Ancient chaps}} /<br/>{{plink|Black d'hide chaps}}
|legs5 = {{plink|Karil's leatherskirt}} /{{plink|Blessed chaps|pic=Ancient chaps}} /{{plink|Black d'hide chaps}}
|weapon1 = {{plink|Ursine chainmace}}
|weapon1 = {{plink|Ursine chainmace}}
|weapon2 = {{plink|Scythe of vitur}}
|weapon2 = {{plink|Scythe of vitur}}
|weapon3 = {{plink|Osmumten's fang}}
|weapon3 = {{plink|Osmumten's fang}}
|weapon4 = {{plink|Ghrazi rapier}} /<br/>{{plink|Blade of saeldor}} /<br/>{{plink|Inquisitor's mace}}
|weapon4 = {{plink|Blade of saeldor}} / {{plink|Ghrazi rapier}} / {{plink|Inquisitor's mace}}
|weapon5 = {{plink|Abyssal tentacle}}
|weapon5 = {{plink|Abyssal tentacle}}
|shield1 = {{plink|Avernic defender}}
|shield1 = {{plink|Avernic defender}}
|shield2 = {{plink|Dragon defender}}
|shield2 = {{plink|Dragon defender}}
|shield3 = {{plink|Rune defender}}
|shield3 = {{plink|Rune defender}}
|shield4 = {{plink|Adamant defender}} /<br/>{{plink|Dragonfire shield}}
|shield4 = {{plink|Dragonfire shield}}
|shield5 = {{plink|Mithril defender}}
|hands1 = {{plink|Ferocious gloves}}
|hands1 = {{plink|Ferocious gloves}}
|hands2 ={{plink|Barrows gloves}}
|hands2 ={{plink|Barrows gloves}}
|hands3 = {{plink|Void knight gloves}} (if using void)
|hands3 = {{plink|Void knight gloves}} (if using void)
|hands4 = {{plink|Dragon gloves}} /<br/>{{plink|Regen bracelet}}
|hands5 = {{plink|Rune gloves}} /<br/>{{plink|Combat bracelet}}
|feet1 = {{plink|Primordial boots}}
|feet1 = {{plink|Primordial boots}}
|feet2 = {{plink|Dragon boots}} /<br/>{{plink|Spiked manacles}}
|feet2 = {{plink|Dragon boots}} /{{plink|Spiked manacles}}
|feet3 = {{plink|Guardian boots}} /<br/>{{plink|Granite boots}}
|feet3 = {{plink|Rune boots}} /{{plink|Climbing boots}}
|feet4 = {{plink|Rune boots}} /<br/>{{plink|Climbing boots}}
|feet5 = {{plink|Adamant boots}}
|ring1 = {{plink|Ultor ring}}
|ring1 = {{plink|Ultor ring}}
|ring2 = {{plink|Bellator ring}}
|ring2 = {{plink|Bellator ring}}
Line 121: Line 111:
|special3 = {{plink|Dragon warhammer}}
|special3 = {{plink|Dragon warhammer}}
|special4 = {{plink|Dragon claws}}
|special4 = {{plink|Dragon claws}}
|special5 = {{plink|Arclight}}
}}
}}


|-|Ranged=
|-|Ranged=
Ranging is recommended over melee with a twisted bow. Other ranged weapons are less effective than arclight.
Ranging is recommended over melee with a twisted bow.
{{Recommended equipment
{{Recommended equipment
|style = Ranged
|style = Ranged
|head1 = {{plink|Masori mask (f)}} or {{plink|Slayer helmet (i)}} (if on task)
|head1 = {{plink|Void ranger helm}} (if using void)
|head2 = {{plink|Armadyl helmet}}
|head2 = {{plink|Armadyl helmet}}
|head3 = {{plink|Crystal helm}} (with Bow of faerdhinen)
|head3 = {{plink|Crystal helm}} (with Bow of faerdhinen)
|head4 = {{plink|Blessed coif|pic=Ancient coif}}
|head4 = {{plink|Blessed coif|pic=Ancient coif}}
|head5 = {{plink|Void ranger helm}} (if using void)
|neck1 = {{plink|Necklace of anguish}}
|neck1 = {{plink|Necklace of anguish}}
|neck2 = {{plink|Amulet of fury}}
|neck2 = {{plink|Amulet of fury}}
|neck3 = {{plink|Amulet of glory}}
|neck3 = {{plink|Amulet of glory}}
|neck4 = {{plink|Amulet of power}}
|neck5 = {{plink|Amulet of defence}}
|cape1 = {{plink|Ava's assembler}}
|cape1 = {{plink|Ava's assembler}}
|cape2 = {{plink|Ava's accumulator}}
|cape2 = {{plink|Ava's accumulator}}
|cape3 = {{plink|Ava's attractor}}
|cape3 = {{plink|Ava's attractor}}
|cape4 = {{plink|Max cape}} / {{plink|Ranging cape(t)}}
|cape4 = {{plink|Max cape}} / {{plink|Ranging cape(t)}}
|cape5 = {{plink|Infernal cape}}
|body1 = {{plink|Elite void top}} / {{plink|Void knight top}} (if using void)
|body1 = {{plink|Masori body (f)}}
|body2 = {{plink|Armadyl chestplate}}
|body2 = {{plink|Armadyl chestplate}}
|body3 = {{plink|Crystal body}} (with Bow of faerdhinen)
|body3 = {{plink|Crystal body}} (with Bow of faerdhinen)
|body4 = {{plink|Blessed body|pic=Ancient d'hide body}} / {{plink|Black d'hide body}}
|body4 = {{plink|Blessed body|pic=Ancient d'hide body}} / {{plink|Black d'hide body}}
|body5 = {{plink|Elite void top}} / {{plink|Void knight top}} (if using void)
|legs1 = {{plink|Elite void robe}} / {{plink|Void knight robe}} (if using void)
|legs1 = {{plink|Masori chaps (f)}}
|legs2 = {{plink|Armadyl chainskirt}}
|legs2 = {{plink|Armadyl chainskirt}}
|legs3 = {{plink|Crystal legs}} (with Bow of faerdhinen)
|legs3 = {{plink|Crystal legs}} (with Bow of faerdhinen)
|legs4 = {{plink|Blessed chaps|pic=Ancient chaps}} / {{plink|Black d'hide chaps}}
|legs4 = {{plink|Blessed chaps|pic=Ancient chaps}} / {{plink|Black d'hide chaps}}
|legs5 = {{plink|Elite void robe}} / {{plink|Void knight robe}} (if using void)
|weapon1 = {{plink|Twisted bow}}
|weapon1 = {{plink|Twisted bow}}
|weapon2 = {{plink|Bow of faerdhinen}}
|weapon2 = {{plink|Bow of faerdhinen}}
|weapon3 = {{plink|Toxic blowpipe}}
|weapon3 = {{plink|Toxic blowpipe}}
|weapon4 = {{plink|Armadyl crossbow}}
|weapon4 = {{plink|Armadyl crossbow}}
|weapon5 = {{plink|Dragon crossbow}}
|shield1 = None if using Twisted bow/Bow of faerdhinen/blowpipe
|shield1 = None if using Twisted bow/Bow of faerdhinen/blowpipe
|shield2 = {{plink|Twisted buckler}}
|shield2 = {{plink|Twisted buckler}}
|shield3 = {{plink|Odium ward}}
|shield3 = {{plink|Odium ward}}
|shield4 = {{plink|Book of law}}
|shield4 = {{plink|Book of law}}
|shield5 = {{plink|Unholy book}}
|hands1 = {{plink|Void knight gloves}} (if using void)
|hands1 = {{plink|Zaryte vambraces}}
|hands2 = {{plink|Barrows gloves}}
|hands2 = {{plink|Barrows gloves}}
|hands3 = {{plink|Black d'hide vambraces}} / {{plink|Ranger gloves}}
|hands4 = {{plink|Dragon gloves}}
|hands5 = {{plink|Rune gloves}} / {{plink|Void knight gloves}} (if using void)
|feet1 = {{plink|Pegasian boots}}
|feet1 = {{plink|Pegasian boots}}
|feet2 = {{plink|Ranger boots}}
|feet2 = {{plink|Ranger boots}}
|feet3 = {{plink|Blessed boots|pic=Ancient d'hide boots}}
|feet3 = {{plink|Blessed boots|pic=Ancient d'hide boots}}
|feet4 = {{plink|Boots of brimstone}}
|feet5 = {{plink|Snakeskin boots}}
|ring1 = {{plink|Venator ring}}
|ring1 = {{plink|Venator ring}}
|ring2 = {{plink|Archers ring (i)}}
|ring2 = {{plink|Archers ring (i)}}
|ring3 = {{plink|Brimstone ring}}
|ring3 = {{plink|Brimstone ring}}
|ring4 = {{plink|Ring of the gods (i)}}
|ammo1 = {{plink|Dragon arrows}} / {{plink|Dragon dart}} / {{plink|Diamond dragon bolts (e)}}
|ring5 = {{plink|Ring of suffering (i)}}
|ammo1 = {{plink|Dragon arrow}} / {{plink|Dragon dart}} / {{plink|Diamond dragon bolts (e)}}
|ammo2 = {{plink|Amethyst arrow}} / {{plink|Rune dart}} / {{plink|Diamond bolts (e)}}
|ammo2 = {{plink|Amethyst arrow}} / {{plink|Rune dart}} / {{plink|Diamond bolts (e)}}
|ammo3 = {{plink|Rune arrow}} / {{plink|Adamant dart}} / {{plink|Broad bolts}}
|ammo4 = {{plink|Rada's blessing 4}} (if using Bow of faerdhinen/blowpipe)
|ammo5 = {{plink|God blessing|pic=Peaceful blessing}} / {{plink|Rada's blessing 3}} / {{plink|Rada's blessing 2}} (if using Bow of faerdhinen/blowpipe)
|special1 = {{plink|Dragon warhammer}}
|special2 = {{plink|Arclight}}
|special3 = {{plink|Bandos godsword}}
|special4 = {{plink|Heavy ballista}}
|special5 = {{plink|Voidwaker}}
}}
}}
</tabber>
</tabber>
==Drops==
{{JadDrops}}
----
{{Bosses}}

Latest revision as of 14:55, 29 May 2024

TzTok-Jad
Released2016 (Update unknown)
Also calledJad
DonatorNo
Combat level702
Size5x5
ExamineThis is going to hurt...
Combat info
Max hit35 (Melee)
35 (Ranged)
35 (Magic)
AggressiveYes
PoisonousNo
Attack styleStab, Magic, Ranged
Attack speed8 ticks (4.8 seconds)
Combat stats
250640960480480960
Aggressive stats
Monster attack bonusMonster strength bonusMonster magic strength bonusMonster ranged strength bonus
+0+0+60+0+0+0
Defensive stats
+0+0+0+0+0
Advanced data
Monster ID3127

Jad spawns every hour at :00 (Skotizo at :30) in the Wilderness. It uses 3 attack styles, Melee, Magic and Range. It will always spawn in multi zones and will attack all players in range and everyone can attack him.

To get there type ::jad in game.

Locations

LocationLocation of TzTok-Jad LevelCombat level of TzTok-Jad DonatorDonator rank required Multi/SingleMulti/Single/Singles-plus combat area
All over the Wilderness
702
Multi

Jad spawns

Fight overview

A player fighting Jad.

Jadspawns

Attacks

Jad slams his feet to the ground for Ranged, and he rears up dangling his feet for Magic.

Survival depends on watching TzTok-Jad's movements - an emote precedes the attack, telling the player which protection prayer to use.

  • Melee: TzTok-Jad slams his fist into the player. This is the fastest attack, but if the player stays at a distance, they should not encounter it. Please note that this attack has no warning for you to pray for.
  • Magic: TzTok-Jad will rear up, standing up straight and will begin to breathe fire after about half a second. You can hear him inhale/growl loudly, (the sound of Retribution's effect activating) while rearing up and before he actually attacks, so listen for it. Protect from Magic needs to be activated while he's rearing up as after he begins to breathe fire it will be too late, and you will be hit.
  • Ranged: TzTok-Jad slams his front legs onto the ground, and large cracks appear in the floor at his feet - the player must turn on their Prayer now. Next, a boulder will fall down on the player. The sound from this attack only occurs AFTER the hit has been registered, meaning you must have your prayer on beforehand, it is recommended you have this prayer on when the wave starts, as you may not be able to see Jad before it is too late. (If you hear the magic sound you can always swap prayers.)

Although somewhat slow, all of these attacks can deal enough damage in a single blow to kill even the most powerful of players if not guarded by use of the correct protection prayer. TzTok-Jad has a maximum hit of 97 with all three combat styles; due to its combat stats of 640 Attack, 480 Magic and 960 Ranged, they are extremely accurate too.

Equipment

Warning: This boss is always in multi combat and is actively contested by clans, beware of player-killers! Do not bring items you are not willing to lose.

Ranging is recommended over melee with a twisted bow.

Drops

Uniques

Item Quantity Drop rate Donator 15% boosted drop rate Super Donator 25% boosted drop rate Extreme Donator 30% boosted drop rate Legendary Donator 35% boosted drop rate Royal Donator 40% boosted drop rate Price
1
1/35
1/29
1/26
1/24
1/22
1/21
250,000
1
1/24
1/20
1/18
1/16
1/15
1/14
64,000

Weapons

Item Quantity Drop rate Price
Serpentine helm (uncharged) 2
1/10
10,000
Staff of light 2
1/10
10,000
Armadyl crossbow 2
1/10
10,000
Abyssal dagger (p++) 2
1/10
5,000
Malediction ward 2
1/10
5,000
Odium ward 2
1/10
5,000
Dragon crossbow 2
1/10
5,000
Bandos godsword 2
1/10
5,000
Saradomin godsword 2
1/10
5,000
Zamorak godsword 2
1/10
5,000

Tertiary

Item Quantity Drop rate Donator 15% boosted drop rate Super Donator 25% boosted drop rate Extreme Donator 30% boosted drop rate Legendary Donator 35% boosted drop rate Royal Donator 40% boosted drop rate Price
Tzrek-jad 1
1/150
1/127
1/112
1/105
1/97
1/90
N/A
1
1/46
1/39
1/34
1/32
1/29
1/27
N/A
1
1/62
1/52
1/46
1/43
1/40
1/37
N/A
1
1/35
1/29
1/26
1/24
1/22
1/21
N/A
1
1/20
1/17
1/15
1/14
1/13
1/12
N/A
1
1/12
1/10
1/9
1/8
1/7
1/7
N/A