Scorpia: Difference between revisions

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{{Stub}}
{{Gear}}
{{Infobox Monster
{{Infobox Monster
|name = Scorpia
|name = Scorpia
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==Location==
==Location==
{| class="wikitable sortable"
{{LocationHead}}
!Location
!Level
!Donator
!Multi/Single
|-
| Cave in the [[Wilderness|Scorpion Pit]] (::scorpia)
| Cave in the [[Wilderness|Scorpion Pit]] (::scorpia)
|<center>321</center>
|<center>321</center>
Line 56: Line 51:
|{{multi}}
|{{multi}}
|}
|}
[[File:scorpiaspawns.png|492px]]
[[File:scorpiaspawns.png|446px]]


==Strategy==
==Strategy==
Line 62: Line 57:
The Scorpion Pit is filled with many Scorpia's offspring, which use weak but accurate ranged attacks. Scorpia and her offspring both inflict poison, starting at 20 damage and 6 damage respectively. Once she reaches 99 health or lower, the next attack against her (whether a splash or successful hit) will cause her to summon two Scorpia's guardians, which heal her rapidly. Scorpia also drains 2 prayer points every time she attempts a melee attack if the player has an overhead prayer on.
The Scorpion Pit is filled with many Scorpia's offspring, which use weak but accurate ranged attacks. Scorpia and her offspring both inflict poison, starting at 20 damage and 6 damage respectively. Once she reaches 99 health or lower, the next attack against her (whether a splash or successful hit) will cause her to summon two Scorpia's guardians, which heal her rapidly. Scorpia also drains 2 prayer points every time she attempts a melee attack if the player has an overhead prayer on.
==Equipment==
==Equipment==
<tabber>
Mage=
The setup primarily consists of only '''taking 3 or 4 expensive items''' as this [[boss]] resides in a multi-combat area in '''level 50+ [[Wilderness]]''', meaning player killers may quickly kill off-guard players.
The setup primarily consists of only '''taking 3 or 4 expensive items''' as this [[boss]] resides in a multi-combat area in '''level 50+ [[Wilderness]]''', meaning player killers may quickly kill off-guard players.


Line 71: Line 68:
| head2 = {{plink|Mitre|pic=Zamorak mitre}}
| head2 = {{plink|Mitre|pic=Zamorak mitre}}
| head3 = {{plink|Helm of neitiznot}}
| head3 = {{plink|Helm of neitiznot}}
| head4 = {{plink|Farseer helm}}
| head5 = {{plink|Mystic hat}}
| neck1 = {{plink|Occult necklace}}<ref name="Protect" />
| neck1 = {{plink|Occult necklace}}<ref name="Protect" />
| neck2 = {{plink|Guthix stole|txt=God stole}}
| neck2 = {{plink|Guthix stole|txt=God stole}}
| neck3 = {{plink|Amulet of glory}}
| neck3 = {{plink|Amulet of glory}}
| neck4 = {{plink|Amulet of power}}
| neck5 = {{plink|Unholy symbol}}
| cape1 = {{plink|God capes#Imbuing|txt=Imbued god cape|pic=Imbued saradomin cape}}
| cape1 = {{plink|God capes#Imbuing|txt=Imbued god cape|pic=Imbued saradomin cape}}
| cape2 = {{plink|God capes|pic=Saradomin cape}}
| cape2 = {{plink|God capes|pic=Saradomin cape}}
| cape3 = {{plink|Ardougne cloak 4}}<ref name="Cloak">The Ardougne cloaks offer a good combination of both Prayer and[Magic bonuses, which is beneficial for longer trips.</ref>
| cape3 = {{plink|Ardougne cloak 4}}<ref name="Cloak">The Ardougne cloaks offer a good combination of both Prayer and Magic bonuses, which is beneficial for longer trips.</ref>
| cape4 = {{plink|Vestment cloak|pic=Guthix cloak}}
| ammo1 = {{plink|Holy blessing}}
| ammo1 = {{plink|Rada's blessing 4}}
| ammo2 = {{plink|God blessing|pic=Peaceful blessing}} / {{plink|Rada's blessing 3|txt=Rada's blessing 3/2}}
| body1 = {{plink|Monk's robe top}}
| body1 = {{plink|Monk's robe top}}
| body2 = {{plink|Zamorak monk top}}
| body2 = {{plink|Zamorak monk top}}
| body3 = {{plink|Mystic robe top}}
| body3 = {{plink|Mystic robe top}}
| body4 = {{plink|Xerician top}}
| legs1 = {{plink|Monk's robe}}
| legs1 = {{plink|Monk's robe}}
| legs2 = {{plink|Zamorak monk bottom}}
| legs2 = {{plink|Zamorak monk bottom}}
| legs3 = {{plink|Mystic robe bottom}}
| legs3 = {{plink|Mystic robe bottom}}
| legs4 = {{plink|Xerician robe}}
| feet1 = {{plink|Eternal boots}}
| feet1 = {{plink|Eternal boots}}
| feet2 = {{plink|Bloodbark boots}} / {{plink|Mystic boots}}
| feet2 = {{plink|Bloodbark boots}} / {{plink|Mystic boots}}
| feet3 = {{plink|Ghostly boots}}
| feet4 = {{plink|Splitbark boots}}
| feet5 = {{plink|Moonclan boots}}
| shield1 = {{plink|Tome of fire}} (with harmonised nightmare staff)
| shield1 = {{plink|Tome of fire}} (with harmonised nightmare staff)
| shield2 = {{plink|Book of darkness}}
| shield2 = {{plink|Book of darkness}}
| shield3 = {{plink|Unholy book}}
| shield3 = {{plink|Unholy book}}
| shield4 = {{plink|Book of balance}}
| shield5 = {{plink|Holy book}}
| weapon1 = {{plink|Harmonised nightmare staff}} <ref name="Protect" /> / <br />{{plink|Accursed sceptre}} <ref name="Protect" />
| weapon1 = {{plink|Harmonised nightmare staff}} <ref name="Protect" /> / <br />{{plink|Accursed sceptre}} <ref name="Protect" />
| weapon2 = {{plink|Thammaron's sceptre}}<ref name="Protect" />
| weapon2 = {{plink|Thammaron's sceptre}}<ref name="Protect" />
| weapon3 = {{plink|Sanguinesti staff}}<ref name="Protect" />
| weapon3 = {{plink|Sanguinesti staff}}<ref name="Protect" />
| weapon4 = {{plink|Trident of the swamp}}<ref name="Protect" />
| weapon5 = {{plink|Trident of the seas}}<ref name="Protect" />
| hands1 = {{plink|Tormented bracelet}}<ref name="Protect" />
| hands1 = {{plink|Tormented bracelet}}<ref name="Protect" />
| hands2 = {{plink|Barrows gloves}} / {{plink|Dragon gloves}}
| hands2 = {{plink|Barrows gloves}} / {{plink|Dragon gloves}}
| hands3 = {{plink|Rune gloves}} / {{plink|Adamant gloves}}
| hands4 = {{plink|Combat bracelet}}
| ring1 = {{plink|Explorer's ring 4}}
| ring1 = {{plink|Explorer's ring 4}}
| ring2 = {{plink|Ring of shadows}} / {{plink|Ring of shadows (uncharged)|txt=(uncharged)}}
| ring3 = {{plink|Beacon ring}}
| ring4 = {{plink|Ring of recoil}}
| ring5 = {{plink|Ring of wealth (i)}}
}}
}}
<references/>
<references/>
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*Black d'hide body and Black d'hide chaps for tanking player killers
*Black d'hide body and Black d'hide chaps for tanking player killers
*Looting bag
*Looting bag
</tabber>


==Drops==
==Drops==
{{Dropbonus}}
{{Dropbonus}}
{{ScorpiaDrops}}
{{ScorpiaDrops}}
----
{{Bosses}}

Latest revision as of 14:58, 29 May 2024

Scorpia
Released2014 (Update unknown)
DonatorYes
Combat level225
Size5x5
ExamineQueen of the Scorpions.
Combat info
XP bonus+30%
Max hit16
AggressiveYes
PoisonousYes (20)
Attack styleStab
Attack speed4 ticks (2.4 seconds)
Respawn time17 ticks (10.2 seconds)
Slayer info
Slayer levelNone
Slayer XP260 xp
CategoryBosses, Scorpions
Assigned by
Combat stats
20025015018011
Aggressive stats
Monster attack bonusMonster strength bonusMonster magic strength bonusMonster ranged strength bonus
+60+0+0+0+0+0
Defensive stats
+246+284+284+44+284
Advanced data
Monster ID6615

Scorpia is a large female scorpion that resides in a cave beneath the Scorpion Pit.

Once killed, she will respawn in ten seconds.

Location

LocationLocation of Scorpia LevelCombat level of Scorpia DonatorDonator rank required Multi/SingleMulti/Single/Singles-plus combat area
Cave in the Scorpion Pit (::scorpia)
321
Multi

Strategy

The Scorpion Pit is filled with many Scorpia's offspring, which use weak but accurate ranged attacks. Scorpia and her offspring both inflict poison, starting at 20 damage and 6 damage respectively. Once she reaches 99 health or lower, the next attack against her (whether a splash or successful hit) will cause her to summon two Scorpia's guardians, which heal her rapidly. Scorpia also drains 2 prayer points every time she attempts a melee attack if the player has an overhead prayer on.

Equipment

The setup primarily consists of only taking 3 or 4 expensive items as this boss resides in a multi-combat area in level 50+ Wilderness, meaning player killers may quickly kill off-guard players.

Scorpia is not immune to venom and poison; therefore, using a trident of the swamp or toxic staff of the dead is highly recommended due to its venom capabilities. Due to her low magic defence, a minimally geared player will rarely miss, therefore magic damage and prayer bonus should be prioritised over magic accuracy, to speed up kills and prolong trips limited by prayer. For the same reason, the use of magic boosting items and offensive magic prayers like Mystic Might or Augury are not recommended since they boost magic accuracy, not magic damage.

  1. Only when on slayer task.
  2. 2.0 2.1 2.2 2.3 2.4 2.5 2.6 Player is advised to make sure item is protected on death.
  3. The Ardougne cloaks offer a good combination of both Prayer and Magic bonuses, which is beneficial for longer trips.

Inventory

Antidote++(4)Antidote++(4)Saradomin brewSaradomin brew
Super restoreSuper restoreSuper restoreSaradomin brew
Super restoreSuper restoreManta rayAnglerfish
Super restoreSuper restoreManta rayCooked karambwan
Super restoreSuper restoreBlack d'hide bodyStamina potion
Super restoreSuper restoreBlack d'hide chapsBlighted ancient ice sack300
Looting bagSaturated heartLockpickWilderness sword 4
  • 2 Antidote++ or Superantipoison (or replace with twice the number of Sanfew serum|Sanfews)
  • 6+ Super restore (can bring more or fewer)
  • High healing food primarily for escaping player-killers. A mix of Dark crabs and Cooked karambwan is recommended as both can be consumed in the same tick.
  • 4+ Saradomin brews
  • Saturated heart (ensure the item is protected on death)
  • 100+ casts or Blighted ancient ice sack for Ice Blitz, Ice Barrage, or Entangle. If lasting a full trip with the recommended inventory bring 300+ casts.
  • 1 or 2 Stamina potions for escaping player-killers and during kills, especially if finishing a kill after running out of binds
  • Knife or slash weapon if running from Edgeville lever
  • Lockpick, for escaping into the magic axe hut
  • Black d'hide body and Black d'hide chaps for tanking player killers
  • Looting bag

Drops

Note: You will receive a hidden 20% drop boost if you're skulled while killing Scorpia!

Uniques

Item Quantity Drop rate Donator 15% boosted drop rate Super Donator 25% boosted drop rate Extreme Donator 30% boosted drop rate Legendary Donator 35% boosted drop rate Royal Donator 40% boosted drop rate Price
Abyssal bludgeon 1
1/256
1/217
1/192
1/179
1/166
1/153
2,500
Abyssal dagger (p++) 1
1/256
1/217
1/192
1/179
1/166
1/153
2,500
Malediction ward 1
1/256
1/217
1/192
1/179
1/166
1/153
2,500
Dark bow 1
1/128
1/108
1/96
1/89
1/83
1/76
1,000
Master wand 1
1/64
1/54
1/48
1/44
1/41
1/38
500
Infinity hat 1
1/32
1/27
1/24
1/22
1/20
1/19
250
Infinity top 1
1/32
1/27
1/24
1/22
1/20
1/19
250
Infinity bottoms 1
1/32
1/27
1/24
1/22
1/20
1/19
250
Rangers' tunic 1
1/16
1/13
1/12
1/11
1/10
1/9
250
Robin hood hat 1
1/16
1/13
1/12
1/11
1/10
1/9
200
Ranger boots 1
1/16
1/13
1/12
1/11
1/10
1/9
200
Anglerfish 3 - 4
1/8
1/6
1/6
1/5
1/5
1/4
0 - 0
Sanfew serum(4) 3 - 4
1/8
1/6
1/6
1/5
1/5
1/4
N/A

Common

Item Quantity Drop rate Price
Divine super combat potion(4) 50 - 100 (noted)
1/6
500 - 1,000
Universal teleport 50 - 100
1/6
250 - 500
Dragon knife 50 - 100
1/6
50 - 100
Dragon dart 50 - 100
1/6
50 - 100
Anglerfish 50 - 100 (noted)
1/6
0 - 0
Cooked karambwan 50 - 100 (noted)
1/6
0 - 0

Demonic artifacts

Item Quantity Drop rate Donator 15% boosted drop rate Super Donator 25% boosted drop rate Extreme Donator 30% boosted drop rate Legendary Donator 35% boosted drop rate Royal Donator 40% boosted drop rate Price
1
1/4096
1/3481
1/3072
1/2867
1/2662
1/2457
64,000
1
1/2048
1/1740
1/1536
1/1433
1/1331
1/1228
32,000
1
1/1024
1/870
1/768
1/716
1/665
1/614
16,000
1
1/512
1/435
1/384
1/358
1/332
1/307
8,000
1
1/256
1/217
1/192
1/179
1/166
1/153
4,000
1
1/128
1/108
1/96
1/89
1/83
1/76
2,000

Tertiary

Item Quantity Drop rate Donator 15% boosted drop rate Super Donator 25% boosted drop rate Extreme Donator 30% boosted drop rate Legendary Donator 35% boosted drop rate Royal Donator 40% boosted drop rate Price
Scorpia's offspring 1
1/1500
1/1275
1/1125
1/1050
1/975
1/900
N/A
1
1/4069
1/3458
1/3051
1/2848
1/2644
1/2441
N/A
1
1/2294
1/1949
1/1720
1/1605
1/1491
1/1376
N/A
1
1/1295
1/1100
1/971
1/906
1/841
1/777
N/A
1
1/740
1/629
1/555
1/518
1/481
1/444
N/A
1
1/444
1/377
1/333
1/310
1/288
1/266
N/A