TzTok-Jad

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{{#vardefine:pagename|TzHaar Fight Cave/Strategies#TzTok-Jad}}

TzTok-Jad
Released4 October 2005 (Update)
Also calledJad
DonatorYes
Combat level702
Size5x5
ExamineThis is going to hurt...
Combat info
XP bonus+0%
Max hit97 (Melee)
97 (Ranged)
95 (Magic)
AggressiveYes
PoisonousNo
Attack styleStab, Magic, Ranged
Attack speed8 ticks (4.8 seconds)
Slayer info
Slayer levelNone
Slayer XP25,250 xp
CategoryTzHaar
Assigned byFile:Chaeldar chathead.png File:Nieve chathead.png File:Duradel chathead.png
Combat stats
250640960480480960
Aggressive stats
Monster attack bonusMonster strength bonusMonster magic strength bonusMonster ranged strength bonus
+0+0+60+0+0+0
Defensive stats
+0+0+0+0+0
Advanced data
Monster ID3127

TzTok-Jad, commonly called Jad for short, is one of the strongest monsters in Old School RuneScape and the boss of the TzHaar Fight Cave minigame. With a combat level of 702, TzTok-Jad has a max hit of 97 and can easily kill most players in one hit with any of its three attacks: a Melee attack with its bite (max hit of 97), a blast of Magic in the form of a fireball (max hit of 95), and a boulder falling from the ceiling as a Ranged attack (max hit of 97). To add to the challenge, players must fight through waves of monsters in the TzHaar Fight Cave in order to reach TzTok-Jad and must do so solo and without being able to restock on supplies from the previous waves.

Slayer

Players can pay 100 slayer reward points to have Duradel, Nieve, or Chaeldar assign TzHaar as a possible Slayer task. When players receive TzHaar as a slayer assignment, they will be prompted with an option to be assigned 1 TzTok-Jad instead.

This gives players the option to use their imbued black mask/slayer helm's damage and accuracy bonuses on all monsters encountered in the Fight Cave. Players who accept this challenge will receive Slayer experience for each of the monsters in the Fight Cave that they defeat, as well as 25,250 Slayer experience should they defeat TzTok-Jad himself, totalling 37,010 experience for the entire cave.

If the player is to leave the Fight Cave during their task, either manually or by dying, they will receive the following message: You no longer have a slayer task as you left the fight cave. This will not reset a player's task streak, and can be used as a way to quickly skip the task without the use of slayer points.

Fighting TzTok-Jad

File:Fighting TzTok-Jad.png
A player fighting TzTok-Jad.

TzTok-Jad is the boss monster of the TzHaar Fight Cave, and is encountered on Wave 63 (the final wave). This is the only place where Jad can be found.

Once TzTok-Jad is reached, fighting and defeating him requires decent skill and reflexes. It is possible to engage TzTok-Jad using Melee, but as TzTok-Jad's melee attack has no warning animation, players must have protect from melee active when in melee distance, and switch to Protect from Missles or Protect from Magic once the respective warning animation is identified. TzTok-Jad only uses Ranged and Magic attacks at a distance, however. As he is resistant to Magic, using Ranged to attack him is recommended.

TzTok-Jad has a very long attack range, much like the Tok-Xil encountered earlier on in the Fight Cave. A very useful tip is to try to find out where the orange Ket-Zek spawned in the previous wave. As with all other waves where two enemies of the same type are encountered, the new monster will appear where the off-coloured monster spawned. This will allow you to prepare accordingly to prevent Jad from launching a surprise attack.

TzTok-Jad will use attacks at random. It is critical that players know the warning signs for these attacks and switch between the protection prayers accordingly before the attack launches:

TzTok-Jad's Ranged and Magic attacks.
TzTok-Jad's magic attack sound
TzTok-Jad's ranged attack sound
  • Melee: TzTok-Jad thrusts forward with a sharp bite. He only does this if the player is within melee distance. Unlike the Magic and Ranged attacks, the Melee attack is instant.
  • Magic: TzTok-Jad rears up on his hind legs and dangles his forward legs for a few seconds before launching a fireball from his mouth at the player.
  • Ranged: TzTok-Jad rears up on his hind legs, then slams down his front legs onto the ground causing a boulder to fall on the player (in which it is not possible to evade this boulder by running).

TzTok-Jad's attacks can deal up to 97 damage. While this means Vengeance can deal a lot of damage, one extremely high-damaging hit can mean the fight is over, especially if the Yt-HurKots are also attacking you.

Monsters move east or west before moving north or south to reach you. This is very useful when trying to trap TzTok-Jad when it spawns.

Once TzTok-Jad is reduced to below 150 health, he will summon four Yt-HurKots to come and heal him repeatedly — the player must deal with them whilst warding off TzTok-Jad's attacks. If they manage to heal him to full health, then they should not be killed as the healers that have died will respawn once he is reduced to half health again. If they are distracted before healing him to full health, they will not respawn when killed.

Note: If you take the attention of the Yt-HurKots and they are hitting you, they WILL still heal Jad if they are close enough to him.

You can practice fighting Jad by logging into a speed running world and set up a speed run for Beneath Cursed Sands. Because you have a fire cape there, you can do the first one of TzHaar-Ket-Rak's Challenges and fight JalTok-Jad, which is a stronger variant of Jad. But if you can kill that one, you can also kill TzTok-Jad. The mechanics are the same.

Drops

Tertiary

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Item Quantity Drop rate Donator 15% boosted drop rate Super Donator 25% boosted drop rate Extreme Donator 30% boosted drop rate Legendary Donator 35% boosted drop rate Royal Donator 40% boosted drop rate Price
  1. Drop rate is 1/200 for completing the cave off-task or for sacrificing the fire cape.
  2. Drop rate is 1/100 if TzTok-Jad is killed while on a TzHaar Slayer task.

Rewards

Once players manage to defeat TzTok-Jad, they will be rewarded with the coveted fire cape along with 8,032 Tokkul (16,064 Tokkul with completion of the Elite Karamja Diary).

Players may exchange any unwanted fire capes with TzHaar-Mej-Jal for their choice of 8,000 Tokkul or a second chance at Tzrek-jad, having the same reward rate as killing Jad without a Slayer task (1/200).

When killing Jad and exchanging the cape, you increase your effective chance to ~1/101 to receive the pet (~1/67 on slayer task).

Combat Achievements

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Changes

Date Changes
[[{{#explode:9 December 2021| |0}} {{#explode:9 December 2021| |1}}]] [[{{#explode:9 December 2021| |2}}]]
(update)

The minimum HiScores killcount required for TzTok-Jad has been lowered from 10 to 5.

[[{{#explode:13 August 2015| |0}} {{#explode:13 August 2015| |1}}]] [[{{#explode:13 August 2015| |2}}]]
(update)

The Tz-Tok Jad slayer task will now be cleared if you leave a Fight Cave run in any way, to prevent players from potentially having an infinite slayer task.

Gallery

Trivia

  • The original working title for TzTok-Jad before its release was "Lord Magmus". This is still the name used in the configuration files.[2][3]
  • TzTok-Jad's combat stats were intended to be double that of the Ket-Zek, with a combat level of 720. However due to game limitations in 2005 the maximum possible hitpoints of an NPC were 255, instead of the required 320. As a result his combat level is capped at 702.
  • TzTok-Jad had a festive override wearing a santa hat during the 2020, 2021, 2022, and 2023 Christmas events.

References

  1. Mod Ghost. Mod Ghost OSRS Twitch stream. "It's actually really interesting if you read through the backlog, because we have Jad being called 'Lord Magmus' as his original working title."*
Predecessor Title Successor
Kalphite Queen Strongest monster in RuneScape Corporeal Beast