TzTok-Jad
Jad spawns every hour at :00 (Skotizo at :30) in the Wilderness. It uses 3 attack styles, Melee, Magic and Range. It will always spawn in multi zones and will attack all players in range and everyone can attack him. You need a combat level of 126 to attack Jad. If nobody kills him within 45 minutes, he despawns.
To get there type ::jad in game. The teleport costs 50 Pk points (free for Extreme Donators and above).
The player who deals the most damage (the MVP) always gets a unique item. Other players can also get a drop, and everyone gets PK points for their damage. See Drops.
Locations
| LocationLocation of TzTok-Jad | LevelCombat level of TzTok-Jad | DonatorDonator rank required | Multi/SingleMulti/Single/Singles-plus combat area |
|---|---|---|---|
| All over the Wilderness |
Fight overview

Jadspawns
Attacks

Survival depends on watching TzTok-Jad's movements - an emote precedes the attack, telling the player which protection prayer to use.
- Melee: TzTok-Jad slams his fist into the player. This is the fastest attack, but if the player stays at a distance, they should not encounter it. Please note that this attack has no warning for you to pray for.
- Magic: TzTok-Jad will rear up, standing up straight and will begin to breathe fire after about half a second. You can hear him inhale/growl loudly, (the sound of Retribution's effect activating) while rearing up and before he actually attacks, so listen for it. Protect from Magic needs to be activated while he's rearing up as after he begins to breathe fire it will be too late, and you will be hit.
- Ranged: TzTok-Jad slams his front legs onto the ground, and large cracks appear in the floor at his feet - the player must turn on their Prayer now. Next, a boulder will fall down on the player. The sound from this attack only occurs AFTER the hit has been registered, meaning you must have your prayer on beforehand, it is recommended you have this prayer on when the wave starts, as you may not be able to see Jad before it is too late. (If you hear the magic sound you can always swap prayers.)
The correct protection prayer blocks these hits completely. TzTok-Jad has a maximum hit of 30 with all three combat styles, and his 400 combat stats make these attacks very accurate.
Setups
These setups come from what players wear when they kill TzTok-Jad. Each tab shows the gear most players use at that price, what it costs, and how long a kill usually takes with it. Prices are in PK points (PKP) at today's in-game prices, and spawnable items are free to spawn. He is fought by groups of about ten players, so kill times are for a typical group.
| Slot | Item | PK points |
|---|---|---|
| Head | Spawnable | |
| Cape | Spawnable | |
| Neck | Spawnable | |
| Ammo | Spawnable | |
| Weapon | Spawnable | |
| Body | Spawnable | |
| Shield | Spawnable | |
| Legs | Spawnable | |
| Hands | Spawnable | |
| Feet | Spawnable | |
| Ring | Spawnable | |
| Supplies (inventory) | Free | |
| Total | Free | |
Typical group kill: about 1 minute 50 seconds
- Everything here can be spawned for free.
- The Rune crossbow is the most used free weapon here.
Typical group kill: about 1 minute 50 seconds
- Kills are shared by a big group, so the kill time depends more on the group than on your own gear.
Typical group kill: about 1 minute 40 seconds
- A charged Webweaver bow has 50% more accuracy and max hit against monsters in the Wilderness.
- Many players here wear Elite void with the bow instead of Karil's; the full set still fits under about 1.1M.
Typical group kill: about 1 minute 15 seconds
- The Sanguine scythe of vitur is the most used weapon in this tier, and groups with it kill him fastest.
- The scythe is two-handed, so there is no shield.
- An Infernal cape has the same stats as the Infernal max cape.
Drops
Top damager (MVP)
The player who deals the most damage always gets one of these items. Each item is equally likely.
| Item | Quantity | Drop rate | Price | |
|---|---|---|---|---|
| Dexterous prayer scroll (Rigour) | 1 | 250,000 | ||
| Jad plush | 1 | 250,000 | ||
| Jad slippers | 1 | 100,000 | ||
| Demonic relic | 1 | 64,000 | ||
| Demonic effigy | 1 | 32,000 | ||
| Demonic medallion | 1 | 16,000 | ||
Other players
Every other player who dealt damage has a chance to get a drop: 5 times their share of the total damage (20% of the damage or more is a guaranteed drop). A drop gives a Fire cape, Ashes and one of the weapons below.
| Item | Quantity | Drop rate | Price | |
|---|---|---|---|---|
| Fire cape | 1 | 1,000 | ||
| Serpentine helm (uncharged) | 2 | 10,000 | ||
| Staff of light | 2 | 10,000 | ||
| Armadyl crossbow | 2 | 10,000 | ||
| Abyssal dagger (p++) | 2 | 5,000 | ||
| Malediction ward | 2 | 5,000 | ||
| Odium ward | 2 | 5,000 | ||
| Dragon crossbow | 2 | 5,000 | ||
| Bandos godsword | 2 | 5,000 | ||
| Saradomin godsword | 2 | 5,000 | ||
| Zamorak godsword | 2 | 5,000 | ||
PK points
Everyone who damaged Jad gets 4 PK points per damage dealt (double with double drops).
Tertiary
The pet and clue scrolls are rolled by the MVP and by every player who gets a drop.
| Item | Quantity | Drop rate | Price | |
|---|---|---|---|---|
| Tzrek-jad | 1 | 1/750 | N/A | |
| Clue scroll (master) | 1 | 1/46 | N/A | |
| Clue scroll (elite) | 1 | 1/62 | N/A | |
| Clue scroll (hard) | 1 | 1/35 | N/A | |
| Clue scroll (medium) | 1 | 1/20 | N/A | |
| Clue scroll (easy) | 1 | 1/12 | N/A | |
| Wilderness bosses |
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| Wilderness monsters |
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| World bosses | |||