Tormented demons: Difference between revisions
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<small><small>The scorching bow and the twisted bow are the best ranged options. Ranged typically performs worse than melee or magic setups, but requires less switches and is cheaper to use than magic. Twisted bow and toxic blowpipe do considerable damage during the 100% accuracy phase.</small></small> | |||
|head1 = {{plink|Slayer helmet (i)}}/{{plink|Void ranger helm}} | |head1 = {{plink|Slayer helmet (i)}}/{{plink|Void ranger helm}} | ||
|head2 = {{plink|Masori mask (f)}}/{{plink|Masori mask}} | |head2 = {{plink|Masori mask (f)}}/{{plink|Masori mask}} | ||
Revision as of 03:00, 3 February 2026
Tormented demons are powerful creatures found at the Ancient Guthixian Temple (::tormented).
They are primarily killed for their Smouldering Heart, which is used to max combat stats to 120, as well as their burning claw drop, a special attack weapon that sits in between the dragon dagger and dragon claws in terms of power, but are more effective against demons (such as tormented demons).
Location
Fight overview
Tormented demons can pray against and attack using every combat style. They possess the ability to routefind, allowing them to move around objects, and can also stack on top of each other. If they cannot reach the player when attempting to melee, they will instead randomly fire magic and ranged attacks.
Roughly every 60 ticks (36s), the demon(s) will briefly bind the player in place, disable their run, then release two fire bombs: one targeting the tile the player stood on, and one in a 3x3 area cantered on the player's location. Players have 2 ticks (1.2s) to move to a safe tile before they land and explode, or they will take up to 40+ damage.
The demon will always change its combat style after this attack, and the player's run will be re-enabled. Players can determine the next attack style through the following observations:
- If it approaches the player, it will use melee.
- If it does not approach the player, it will use magic or ranged - whichever wasn't used before.
- If the demon previously used melee, you will have to guess and/or correct your protection prayer as it can be magic or ranged.
Inventory Set-up
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Equipment upgrades and downgrades
| Slot | Item (most effective → least effective) | ||
|---|---|---|---|
| N/A | |||
| N/A | N/A | ||
| Slot | Item (most effective → least effective) | |
|---|---|---|
| N/A | ||
Drops
Uniques
| Item | Quantity | Drop rate | Price | ||||||
|---|---|---|---|---|---|---|---|---|---|
| Smouldering Heart | 1 | 500,000 | |||||||
| Emberlight | 1 | 100,000 | |||||||
| Purging staff | 1 | 100,000 | |||||||
| Scorching bow | 1 | 100,000 | |||||||
| Burning claws | 1 | 100,000 | |||||||
Tertiary
| Item | Quantity | Drop rate | Price | ||||||
|---|---|---|---|---|---|---|---|---|---|
| Pet tiny tormentor | 1 | N/A | |||||||
| Clue scroll (master) | 1 | N/A | |||||||
| Clue scroll (elite) | 1 | N/A | |||||||
| Clue scroll (hard) | 1 | N/A | |||||||
| Clue scroll (medium) | 1 | N/A | |||||||
| Clue scroll (easy) | 1 | N/A | |||||||
| Wilderness bosses | |||
|---|---|---|---|
| Wilderness monsters | |||
| World bosses | |||
