Prayer
| Prayer | |
|---|---|
| Prayer points | Your Prayer level when full |
| Drain | Points per 36 seconds, slower with a higher prayer bonus |
| Refill | Altars, restoration pools, potions |
| Strongest prayers | |
Prayer is the combat skill that powers prayers: boosts to your combat stats, protection from attacks and a few special effects. Each prayer uses up Prayer points while it is on, and all your prayers turn off when you run out.
On Roat Pkz you can set your Prayer level yourself, so any account can reach the prayers it needs. A few prayers have to be unlocked first: Rigour, Augury, Preserve, Deadeye and Mystic Vigour come from Prayer scrolls.
Prayers
| Prayer | Level | Effect | Drain (one point every) | |
|---|---|---|---|---|
| Thick Skin | +5% Defence | 12 seconds | ||
| Burst of Strength | +5% Strength | 12 seconds | ||
| Clarity of Thought | +5% Attack | 12 seconds | ||
| Sharp Eye | +5% Ranged attack and Ranged strength | 12 seconds | ||
| Mystic Will | +5% Magic attack and magic defence | 12 seconds | ||
| Rock Skin | +10% Defence | 6 seconds | ||
| Superhuman Strength | +10% Strength | 6 seconds | ||
| Improved Reflexes | +10% Attack | 6 seconds | ||
| Protect Item | Keep one extra item when you die | 18 seconds | ||
| Hawk Eye | +10% Ranged attack and Ranged strength | 6 seconds | ||
| Mystic Lore | +10% Magic attack and magic defence, +1% Magic damage | 6 seconds | ||
| Steel Skin | +15% Defence | 3 seconds | ||
| Ultimate Strength | +15% Strength | 3 seconds | ||
| Incredible Reflexes | +15% Attack | 3 seconds | ||
| Protect from Magic | Magic attacks: 40% less damage from players, none from most monsters | 3 seconds | ||
| Protect from Missiles | Ranged attacks: 40% less damage from players, none from most monsters | 3 seconds | ||
| Protect from Melee | Melee attacks: 40% less damage from players, none from most monsters | 3 seconds | ||
| Eagle Eye | +15% Ranged attack and Ranged strength | 3 seconds | ||
| Mystic Might | +15% Magic attack and magic defence, +2% Magic damage | 3 seconds | ||
| Retribution | If another player kills you from less than 4 tiles away, it hits them back for up to a quarter of your Prayer level + 1 (25 at 99 Prayer) | 12 seconds | ||
| Redemption | When a hit leaves you alive with a tenth of your Hitpoints or less, it uses up all your Prayer points to heal a quarter of your Prayer level (24 at 99 Prayer) | 6 seconds | ||
| Smite | Your hits on other players also drain their Prayer by a quarter of the damage | 2 seconds | ||
| Preserve | Boosted levels drop by 1 every 90 seconds instead of every 60. Unlocked with the Torn prayer scroll. | 12 seconds | ||
| Chivalry | +15% Attack, +18% Strength and +20% Defence | 1.8 seconds | ||
| Deadeye | +18% Ranged strength. Once unlocked with the Deadeye prayer scroll, it takes the place of Eagle Eye. | 3 seconds | ||
| Mystic Vigour | +18% Magic attack and magic defence, +3% Magic damage and +5% Defence. Once unlocked with the Mystic vigour prayer scroll, it takes the place of Mystic Might. | 3 seconds | ||
| Piety | +20% Attack, +23% Strength and +25% Defence | 1.8 seconds | ||
| Rigour | +20% Ranged attack, +23% Ranged strength and +25% Defence. Has to be unlocked. | 1.8 seconds | ||
| Augury | +25% Magic attack and magic defence, +4% Magic damage and +25% Defence. Has to be unlocked. | 1.8 seconds | ||
The drain times are for one prayer on its own with no prayer bonus; see Prayer points and drain. The Protection prayers page explains the overhead prayers and Protect Item in full.
What the boosts do
- The percentages raise the level that goes into the combat formulas. With +15% Attack your Attack level counts as 15% higher for melee accuracy, and with +15% Strength your Strength level counts as 15% higher for your melee max hit. Ranged attack and Ranged strength work the same way for your Ranged accuracy and max hit, and Magic attack for your magic accuracy.
- Magic damage is added to the magic damage bonus of your equipment, so Augury's +4% works like 4% more magic damage bonus.
- Defence raises your defence against melee and ranged attacks from players and monsters, and against monsters' spells.
- Against other players' spells your defence is based mostly on your Magic level (70%) and partly on your Defence level (30%). Mystic Will, Mystic Lore, Mystic Might, Mystic Vigour and Augury raise this magic defence.
Combining prayers
Turning on a prayer turns off the prayers it can't be combined with:
| Turning on | Turns off |
|---|---|
| Clarity of Thought, Improved Reflexes or Incredible Reflexes | The other Attack prayers, Chivalry and Piety, and every Ranged and Magic prayer |
| Burst of Strength, Superhuman Strength or Ultimate Strength | The other Strength prayers, Chivalry and Piety, and every Ranged and Magic prayer |
| Thick Skin, Rock Skin or Steel Skin | The other Skin prayers, Chivalry, Piety, Deadeye, Mystic Vigour, Rigour and Augury |
| Sharp Eye, Hawk Eye, Eagle Eye, Mystic Will, Mystic Lore or Mystic Might | The other Ranged and Magic prayers, and every Attack and Strength prayer (Chivalry and Piety too) |
| Chivalry, Piety, Deadeye, Mystic Vigour, Rigour or Augury | Every Attack, Strength, Defence, Ranged and Magic prayer |
| Protect from Magic, Protect from Missiles, Protect from Melee, Retribution, Redemption or Smite | The other overhead prayers: only one can be on at a time |
Protect Item and Preserve can be combined with anything.
Quick-prayers: you can save a set of prayers as your quick-prayers from the Prayer orb next to the minimap. Clicking the orb turns them all on at once; clicking it again turns all your prayers off.
Prayer points and drain
Your Prayer points start at your Prayer level and go down while prayers are on. Each prayer has a drain rate, the number of points it uses every 36 seconds (60 game ticks), and the rates of all the prayers you have on add up. The table above shows the same rates as one point every so many seconds.
Your equipment's prayer bonus slows the drain: your prayers last (1 + prayer bonus ÷ 30) times as long, so +30 prayer bonus makes them last twice as long.
| Prayers on | How long 99 Prayer points last | |||
|---|---|---|---|---|
| +0 prayer bonus | +10 | +20 | +30 | |
| A protection prayer | 4 min 57 s | 6 min 36 s | 8 min 15 s | 9 min 55 s |
| Piety, Rigour or Augury | 2 min 58 s | 3 min 58 s | 4 min 57 s | 5 min 57 s |
| Piety, Rigour or Augury and a protection prayer | 1 min 52 s | 2 min 29 s | 3 min 6 s | 3 min 43 s |
| Piety, Rigour or Augury, a protection prayer and Protect Item | 1 min 45 s | 2 min 20 s | 2 min 55 s | 3 min 30 s |
| Eagle Eye, Steel Skin and a protection prayer | 1 min 40 s | 2 min 13 s | 2 min 45 s | 3 min 19 s |
- When your Prayer reaches 0 all your prayers turn off: You have run out of prayer points!
- All your prayers also turn off when you die, and you come back with full Prayer points.
- Prayer points do not come back on their own over time.
- Prayer doesn't drain at all in Last Man Standing, or while you train on the combat dummies at home.
Things that drain your Prayer
- An opponent's Smite drains a quarter of the damage they deal you.
- Sapphire dragon bolts (e) drain your Prayer when their effect triggers (see Enchanted dragon bolts).
- The Ancient mace special attack drains as many points as the damage it deals and gives them to the attacker.
- Some bosses drain or turn off your prayers with their attacks; see each boss's page.
Restoring Prayer points
| Source | Prayer restored | |
|---|---|---|
| Altars | Pray at an altar to refill your Prayer points: You recharge your prayer points. | |
Restoration pools at ::home |
Refill your Prayer, Hitpoints and run energy and cure poison and venom. Not in PvP areas. | |
::hp (Legendary Donator and above) |
The same as the pools. Not in PvP areas, minigames, raids, duels, Barrows or dangerous PvM areas, or while you are under attack. | |
The Prayer orb, or the Restore Prayer key in ::keybinds (Royal Donator and above) |
Refills your Prayer, with the same limits as ::hp.
| |
| Prayer potion | 7 + 25% of your Prayer level: 31 points at 99 | |
| Super restore | 8 + 25%: 32 points at 99, and your other drained stats | |
| Sanfew serum | 4 + 30%: 33 points at 99, your other drained stats, and it cures poison and venom | |
| Saradomin godsword special attack | A quarter of the damage, when the hit deals 20 or more | |
| Ancient mace special attack (players only) | As many points as the damage it deals, taken from the target. This can take you above your Prayer level. | |
| Eldritch nightmare staff special attack | Half the damage dealt, up to 120 Prayer points | |
| Holy kodai wand (monsters only) | Half the damage of every hit | |
| Holy scythe of vitur (monsters only) | All your Prayer points (and Hitpoints) back for every 200 damage you deal | |
The three potions never take your Prayer above your Prayer level, and they restore a little more with a Prayer cape or Max cape, or an imbued Ring of the gods (see Potions).
Unlocking prayers
- Rigour and Augury: learn them from the Dexterous and Arcane Prayer scrolls, rent them from the Prayer Tutor (
::prayer) for 3,000 PK points an hour or 20,000 PK points a day, use them while your clan has the Holy clan perk, or use them for free in Last Man Standing. - Preserve: learn it from the Torn prayer scroll.
- Deadeye and Mystic Vigour: learn them from their prayer scrolls. They replace Eagle Eye and Mystic Might: once you know them, clicking Eagle Eye turns on Deadeye and clicking Mystic Might turns on Mystic Vigour.
See Prayer scrolls for where to get the scrolls.
Setting your Prayer level
Click Prayer in the Skills tab and type the level you want, from 1 to 99. You have to be in a safe area and not under attack, and you can't change levels during raids, duels or minigames. If you lower your Prayer level, any prayer that needs a higher level turns off, and you can't go below the Prayer requirement of the equipment you are wearing.
Where prayers are limited
- Protect Item can't be used as a Hardcore PvP player or in the Risk Zone (see Protect Item).
- F2P zone (
::f2p): Retribution, Redemption, Smite, Chivalry, Piety, Rigour, Augury, Deadeye and Mystic Vigour can't be used, and they turn off when you enter the dangerous part. - Last Man Standing: Prayer doesn't drain and everyone can use Rigour and Augury, but Retribution, Redemption, Smite, Preserve, Deadeye and Mystic Vigour can't be used.
- Duel Arena: a duel can be set to No Prayer.
- Tournaments: some tournaments don't allow certain prayers.
- After a Dragon scimitar special attack injures you, you can't turn on an overhead prayer for 5 seconds. While a Dragon spear special attack stuns you, you can't turn prayers on or off at all.