User:Roat Pkz/Divine Demonic Gorilla setups draft
Setups
Warning: The Divine Monster Dungeon is a PvP zone. Other players of any combat level can attack you there, and you lose items when you die. Do not bring items you are not willing to lose. Type ::divinerules to read the PvP rules for the Divine zones.
These setups come from what players wear when they kill the Divine Demonic Gorilla. Each tab shows the gear most players use at that price, what it costs, and how long a solo kill usually takes with it. Prices are in PK points (PKP) as of October 2026, and spawnable items are free to spawn. Almost everyone fights it in mid or max gear.
| Slot | Item | PK points |
|---|---|---|
| Head | Spawnable | |
| Cape | Spawnable | |
| Neck | Spawnable | |
| Ammo | Spawnable | |
| Weapon | Spawnable | |
| Body | Spawnable | |
| Shield | Spawnable | |
| Legs | Spawnable | |
| Hands | Spawnable | |
| Feet | Spawnable | |
| Ring | Spawnable | |
| Supplies (inventory) | Free | |
| Total | Free | |
Typical solo kill: too few kills in this gear to measure
- Very few players fight the Divine version in gear this cheap. This is the setup that works on the normal version, so expect slower kills.
- Everything here can be spawned for free.
| Slot | Item | PK points |
|---|---|---|
| Head | Spawnable | |
| Cape | 1,000 | |
| Neck | 1,500 | |
| Ammo | Spawnable | |
| Weapon | 2,500 | |
| Body | 1,000 | |
| Shield | 1,000 | |
| Legs | 5,000 | |
| Hands | Spawnable | |
| Feet | 2,500 | |
| Ring | 1,000 | |
| Supplies (inventory) | 22 | |
| Total | 15,522 | |
Typical solo kill: too few kills in this gear to measure
- Very few players fight the Divine version in gear this cheap. This is the setup that works on the normal version, so expect slower kills.
| Slot | Item | PK points |
|---|---|---|
| Head | 5,500 | |
| Cape | 1,000 | |
| Neck | 1,500 | |
| Ammo | Spawnable | |
| Weapon | 201,000 | |
| Body | 1,000 | |
| Shield | 1,000 | |
| Legs | 5,000 | |
| Hands | Spawnable | |
| Feet | 2,500 | |
| Ring | 1,000 | |
| Supplies (inventory) | 21,015 | |
| Total | 240,515 | |
Typical solo kill: too few kills in this gear to measure
- Few players fight the Divine version in mid-tier gear. This is the mid setup from the normal version, so expect slower kills.
- A charged Ursine chainmace has 50% more accuracy and max hit against monsters in the Wilderness.
- A Webweaver bow with ranged gear is a little slower, about 50 seconds.
| Slot | Item | PK points |
|---|---|---|
| Head | 5,500 | |
| Cape | 8,849,000 | |
| Neck | 1,500 | |
| Ammo | 25 | |
| Weapon | 100,000,000 | |
| Body | 6,000 | |
| Shield | None (two-handed weapon) | |
| Legs | 7,225 | |
| Hands | 875,000 | |
| Feet | 2,500 | |
| Ring | 1,000 | |
| Supplies (inventory) | 21,035 | |
| Total | 109,767,785 | |
Typical solo kill: about 20 seconds
- The Holy scythe of vitur gives the fastest kills in this tier.
- The holy scythe is two-handed, so there is no shield.
- An Infernal cape has the same stats as the Infernal max cape.