User:Roat Pkz/King Divine Dragon setups draft
Setups
Warning: The Divine Monster Dungeon is a PvP zone. Other players of any combat level can attack you there, and you lose items when you die. Do not bring items you are not willing to lose. Type ::divinerules to read the PvP rules for the Divine zones.
These setups come from what players wear when they kill the King Divine Dragon. Each tab shows the gear most players use at that price, what it costs, and how long a solo kill usually takes with it. Prices are in PK points (PKP) as of October 2026, and spawnable items are free to spawn. Almost everyone fights it in mid or max gear.
| Slot | Item | PK points |
|---|---|---|
| Head | Spawnable | |
| Cape | Spawnable | |
| Neck | Spawnable | |
| Ammo | Spawnable | |
| Weapon | Spawnable | |
| Body | Spawnable | |
| Shield | Spawnable | |
| Legs | Spawnable | |
| Hands | Spawnable | |
| Feet | Spawnable | |
| Ring | Spawnable | |
| Supplies (inventory) | Free | |
| Total | Free | |
Typical solo kill: too few kills in this gear to measure
- Very few players fight the Divine version in gear this cheap. This is the setup that works on the normal version, so expect slower kills.
- Everything here can be spawned for free.
| Slot | Item | PK points |
|---|---|---|
| Head | 2,500 | |
| Cape | 1,000 | |
| Neck | 15,000 | |
| Ammo | 1 | |
| Weapon | 32,500 | |
| Body | 5,000 | |
| Shield | 40,000 | |
| Legs | 5,000 | |
| Hands | Spawnable | |
| Feet | 2,500 | |
| Ring | 500 | |
| Supplies (inventory) | 22 | |
| Total | 97,523 | |
Typical solo kill: too few kills in this gear to measure
- Very few players fight the Divine version in gear this cheap. This is the setup that works on the normal version, so expect slower kills.
| Slot | Item | PK points |
|---|---|---|
| Head | 5,500 | |
| Cape | 1,000 | |
| Neck | 15,000 | |
| Ammo | 25 | |
| Weapon | 25,000 | |
| Body | 5,000 | |
| Shield | 50,000 | |
| Legs | 5,000 | |
| Hands | Spawnable | |
| Feet | 100,000 | |
| Ring | 1,000 | |
| Supplies (inventory) | 27 | |
| Total | 207,552 | |
Typical solo kill: too few kills in this gear to measure
- Few players fight the Divine version in mid-tier gear. This is the mid setup from the normal version, so expect slower kills.
- The Dragon hunter lance hits harder against dragons, and the Dragonfire shield blocks his dragonfire.
- On a Slayer task, wear a Slayer helmet (i) instead of the Serpentine helm.
| Slot | Item | PK points |
|---|---|---|
| Head | 5,500 | |
| Cape | 8,849,000 | |
| Neck | 1,500 | |
| Ammo | Spawnable | |
| Weapon | 90,000,000 | |
| Body | 7,225 | |
| Shield | None (two-handed weapon) | |
| Legs | 7,225 | |
| Hands | 875,000 | |
| Feet | 2,500 | |
| Ring | 1,000 | |
| Supplies (inventory) | 21,035 | |
| Total | 99,769,985 | |
Typical solo kill: about 45 seconds
- The Sanguine scythe of vitur gives the fastest kills in this tier.
- The sanguine scythe is two-handed, so there is no shield.
- An Infernal cape has the same stats as the Infernal max cape.