Vet'ion
Vet'ion | |||||||||||||||||||||||||||||
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Released | 13 March 2014 (Update) | ||||||||||||||||||||||||||||
Donator | Yes | ||||||||||||||||||||||||||||
Combat level | 454 | ||||||||||||||||||||||||||||
Size | 3x3 | ||||||||||||||||||||||||||||
Examine | ? (edit) | ||||||||||||||||||||||||||||
Combat info | |||||||||||||||||||||||||||||
Attribute | Undead | ||||||||||||||||||||||||||||
Max hit | 44 | ||||||||||||||||||||||||||||
Aggressive | Yes | ||||||||||||||||||||||||||||
Poisonous | No | ||||||||||||||||||||||||||||
Attack style | Slash, Magic | ||||||||||||||||||||||||||||
Attack speed | 4 ticks (2.4 seconds) | ||||||||||||||||||||||||||||
Combat stats | |||||||||||||||||||||||||||||
255 | 430 | 430 | 395 | 300 | 1 | ||||||||||||||||||||||||
Aggressive stats | |||||||||||||||||||||||||||||
+0 | +0 | +0 | +0 | +0 | +0 | ||||||||||||||||||||||||
Defensive stats | |||||||||||||||||||||||||||||
+201 | +200 | -10 | +250 | +270 | |||||||||||||||||||||||||
Advanced data | |||||||||||||||||||||||||||||
Monster ID | ? (edit) | ||||||||||||||||||||||||||||
Vet'ion (pronounced /ˈvɛtiːən/ VET-ee-ən) is a Zamorakian skeletal champion that resides in Vet'ion's Rest. Like other bosses in the Wilderness, he can also drop the dragon pickaxe.
Vet'ion has two forms: the (purple) regular form and the (orange) enraged form. After he is defeated in his first form, he will go to his second form, which has a faster attack speed and stronger max hit. After changing forms he will reset any stat reductions applied in the first form. If he is not killed within five minutes in his second form, he will revert to his first form with the same hit points. If he reverts after his hellhounds have been killed, the player(s) will not have to kill them a second time.
According to Andros Mai, Vet'ion's power comes from his resting place.
Fight overview
Vet'ion is highly resistant to any combat style other than crush, and as he is undead, he is susceptible to Salve amulet and its enhanced version.
Vet'ion primarily attacks with targeted magic, launching lightning in a 3x3 radius around each player upon attacking. While he appears to swing his sword during these animations, they do not deal any melee damage. Indirect hits will deal less damage than a direct hit. Occasionally, he may prepare for a shield bash if players are near him, targeting an area in front of him. Players caught in the targeted area (or standing underneath him) when he bashes his shield will take damage and be rendered unable to attack for a few seconds.
Vet'ion is fought similarly to the Kalphite Queen in which he has two forms, a "normal" and "enraged" form. When he reaches half health in his first form for the first time, he summons two level 194 Skeleton Hellhounds that attack with powerful melee, and must be killed as they grant him complete damage immunity while alive. Upon being forced into his next stage, Vet'ion will become enraged and unleash a blast of energy around him, working the same as the targeted magic attack. In this form, he will attack faster, his attacks will deal more damage, and any drained Defence levels will be restored. In the second form, he summons two level 231 Greater Skeleton Hellhounds that are even stronger (although still sharing the same health) and must also be killed.
Like the Kalphite Queen, if players don't kill his second form within 5 minutes, he'll revert to his normal state.
Quotes
Location
Location | Levels | Donator | Spawns | Map |
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Vet'ion's Rest | 454 | 1 | <m mapID="0" align="center" plane="0" width="300" y="3788" x="3219" group="pins" height="300" frameless="" icon="redPin" zoom="2">
{"features":[{"type":"Feature","geometry":{"coordinates":[3219,3788,0],"type":"Point"},"properties":{"mapID":"0","description":"Monster: Vet'ion |
Money making
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Drops
Drop rates estimated based on 43,776 samples from the Drop Rate Project, unless otherwise cited.
The listed quantities are for soloing Vet'ion. In group encounters, Vet'ion's drops will be split proportionally based on damage done. Up to 10 players may obtain drops per kill in this manner, and each of the top 10 players will receive at least 25% of the solo loot quantity.
The average solo Vet'ion kill is worth 0.
100%
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Unique
The drop rates for uniques are for each kill, rather than for each player. At most one item from this table is dropped per kill.[1]
Odds of hitting the unique table ~1/56.67
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Weapons and armour
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Runes and ammunition
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Materials
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Other
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Secondary Supply roll
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Tertiary
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Wilderness Slayer tertiary
The following drops are only accessible while on a Slayer task given by Krystilia.{{#vardefine:keyDenom| 50 }}{{#vardefine:keyDenomBoosted|Expression error: Unrecognized punctuation character "{". }}{{#vardefine:keyDenomMax| 50 }}{{#vardefine:keyDenomMaxBoosted|Expression error: Unrecognized punctuation character "{". }}
Combat Achievements
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Historical
Unlike the other two bosses Vet'ion was released with, Callisto and Venenatis, Vet'ion did not get any adjustments to his stats following his rework on 25 January 2023. However, the fight in general was made vastly different as he was considered the hardest to kill due to his mechanics:
- Vet'ion could attack with both melee and magic. The magic attack was a targeted attack that threw three orbs of lightning, one on the player's tile and another two elsewhere that could not be reduced with Protect from Magic.
- Periodically, Vet'ion could also slam his khopesh into the ground as a shockwave attack, dealing up to 45 typeless damage to any player within 6-7 tiles of him.
- In addition to both of his forms having 255 hitpoints, the skeleton hellhound and the greater variant he summoned in pairs had 110 and 190 hitpoints, respectively. This effectively brought the amount of damage required to kill Vet'ion to 1,110, over four times as much as Callisto or Venenatis who both only had 255 hitpoints prior to their reworks.
Gallery
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Concept art of Vet'ion's graphical rework, by Mod Jerv.
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Concept art of Vet'ion's Rest, by Mod Jerv.
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Model of Vet'ion's graphical rework, by Mod Soffan[4]
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Official artwork of Vet'ion from Jagex's turn-based card game Chronicle: RuneScape Legends.
Changes
Item | Quantity | Drop rate | Donator 15% boosted drop rate | Super Donator 25% boosted drop rate | Extreme Donator 30% boosted drop rate | Legendary Donator 35% boosted drop rate | Royal Donator 40% boosted drop rate | Price |
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Date | Changes |
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[[{{#explode:6 March 2024| |0}} {{#explode:6 March 2024| |1}}]] [[{{#explode:6 March 2024| |2}}]] (update) |
Vet'ion's lightning circle is now brighter and more visible. |
[[{{#explode:7 February 2024| |0}} {{#explode:7 February 2024| |1}}]] [[{{#explode:7 February 2024| |2}}]] (update) |
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[[{{#explode:30 August 2023| |0}} {{#explode:30 August 2023| |1}}]] [[{{#explode:30 August 2023| |2}}]] (update | poll) |
Random events have been disabled in the Wilderness boss lairs. |
[[{{#explode:22 February 2023| |0}} {{#explode:22 February 2023| |1}}]] [[{{#explode:22 February 2023| |2}}]] (update) |
Ring of wealth now works correctly for Vet'ion. |
[[{{#explode:2 February 2023| |0}} {{#explode:2 February 2023| |1}}]] [[{{#explode:2 February 2023| |2}}]] (update) |
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[[{{#explode:25 January 2023| |0}} {{#explode:25 January 2023| |1}}]] [[{{#explode:25 January 2023| |2}}]] (update) |
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[[{{#explode:8 February 2018| |0}} {{#explode:8 February 2018| |1}}]] [[{{#explode:8 February 2018| |2}}]] (update | poll) |
Vet'ion will now use his magic attack less frequently. |
[[{{#explode:18 February 2016| |0}} {{#explode:18 February 2016| |1}}]] [[{{#explode:18 February 2016| |2}}]] (update) |
The distance Vet'ion's hellhounds can move from their spawn point has been increased substantially. |
[[{{#explode:19 November 2015| |0}} {{#explode:19 November 2015| |1}}]] [[{{#explode:19 November 2015| |2}}]] (update | poll) |
Vet'ion now gives slayer experience reflecting the total hitpoints of both forms, rather than just the second. |
[[{{#explode:6 August 2015| |0}} {{#explode:6 August 2015| |1}}]] [[{{#explode:6 August 2015| |2}}]] (update) |
Vet'ion is no longer able to take damage when lured far enough away from his dogs. |
[[{{#explode:30 July 2015| |0}} {{#explode:30 July 2015| |1}}]] [[{{#explode:30 July 2015| |2}}]] (update) |
A game engine bug affecting the retaliation of ranging/maging NPCs has been fixed. In particular, this affects Vet'ion and their behaviour when they have moved far from their spawn points, so it will make certain safespots considerably less effective, and will have similar effects on other NPCs with long-range attacks. |
[[{{#explode:2 July 2015| |0}} {{#explode:2 July 2015| |1}}]] [[{{#explode:2 July 2015| |2}}]] (update) |
Slayer XP for killing the boss now is awarded to the player who deals the most damage to both forms. |
[[{{#explode:25 June 2015| |0}} {{#explode:25 June 2015| |1}}]] [[{{#explode:25 June 2015| |2}}]] (update) |
Drops are now assigned to the hero who has done the most damage to both forms, rather than just the second. |
[[{{#explode:19 March 2015| |0}} {{#explode:19 March 2015| |1}}]] [[{{#explode:19 March 2015| |2}}]] (update | poll) |
Vet'ion now has a chance to drop a pet when killed, Vet'ion jr.. |
[[{{#explode:10 July 2014| |0}} {{#explode:10 July 2014| |1}}]] [[{{#explode:10 July 2014| |2}}]] (update) |
Tweaked Vet'ion slightly to prevent safespotting. |
[[{{#explode:26 June 2014| |0}} {{#explode:26 June 2014| |1}}]] [[{{#explode:26 June 2014| |2}}]] (update | poll) |
Ring of the gods was added alongside other drop table improvements. |
[[{{#explode:20 March 2014| |0}} {{#explode:20 March 2014| |1}}]] [[{{#explode:20 March 2014| |2}}]] (update) |
The drop table has been buffed. |
Gallery (historical)
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13 March 2014– 25 January 2023 |
25 January 2023 – present |
Trivia
- Vet'ion's 2014 model was an enlarged, re-coloured version of Ranalph Devere from the Legends' Quest.
- Vet'ion's examine is a reference to Tolkien's The Return of the King.
- Vet'ion's name is an anagram of Novite from RuneScape.
- Vet'ion's armour in his normal form matches the colour of Novite armour (tier 1) and the recolour in his enraged form matches Primal armour (tier 99), both found within Daemonheim (located in the Wilderness).
References
Bosses |
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Rewards |
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Wilderness bosses | |||
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Wilderness monsters | |||
World bosses |
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