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{{Gear}}
{{Infobox Monster
{{Infobox Monster
|name = Zulrah
|name = Zulrah
|image = [[File:Zulrah (serpentine).png|250px]]
|image = [[File:Zulrah (serpentine).png|250px]]
|release = [[8 January]] [[2015]]
|release = 2016
|update = Zulrah - The Solo Snake Boss
|update =  
|members = Yes
|members = No
|combat = 725
|combat = 725
|size = 5
|size = 5
Line 13: Line 13:
|aggressive = Yes
|aggressive = Yes
|poisonous = Yes (venom) (6)
|poisonous = Yes (venom) (6)
|attack style = [[Ranged]], [[Typeless]] [[Melee]], [[Magic]]
|attack style = Ranged, Typeless Melee, Magic
|attack speed = 3
|attack speed = 3
|respawn = (Optional)
|slaylvl = (Optional)
|slayxp = 500
|cat = Bosses
|cat = Bosses
|assignedby = konar, nieve, duradel
|hitpoints = 500
|hitpoints = 500
|att = 1
|att = 1
Line 40: Line 36:
}}
}}


Zulrah is a boss on Roat Pkz that have multiple drops which have decent value and will be shown in "Droptable."
Zulrah is a boss on [[Roat Pkz]] that has multiple drops which have decent value and will be shown down below.
 
How to get to Zulrah is by using the command: ::zulrah and you will be teleported to zulrah location and entering the fight is by clicking on the Sacfrificial Boat.
How to get to Zulrah is by using the command: ::zulrah and you will be teleported to zulrah location and entering the fight is by clicking on the Sacfrificial Boat.


If you were to die at Zulrah, you won't loose you items and easy to reclaim them back for free by right clicking "Priestess Zul-Gwenwynig" and select option "Collect" and you will receive your lost items in the fight against zulrah.
Zulrah has three/four different forms, Range, Melee & Magic and "Jad-Phase."
 
Zulrah have three/four different forms, Range, Melee & Magic and "Jad-Phase."
 


==Getting there==
==Location==
[[File:Zulrah's_Shrine.png|thumb|300px|Zulrah's Shrine, with Zulrah's beginning phase shown.]]
[[File:Zulrah's_Shrine.png|thumb|300px|Zulrah's Shrine, with Zulrah's beginning phase shown.]]
Zulrah is located at a shrine east of [[Zul-Andra]]. Players can quickly get here by:
{{LocationHead}}
* typing ::Zulrah
|Zulrah's Shrine (::zulrah)
 
|<center>725</center>
|
|{{Single}}
|}


==Fight overview==
==Fight overview==
[[File:Fighting Zulrah.png|thumb|300px|A player fighting Zulrah in its tanzanite form]]
[[File:Fighting Zulrah.png|thumb|300px|A player fighting Zulrah in its tanzanite form]]
Zulrah only have one rotation, compared to on OSRS it have four different ones. This make it easier for you to figure out when to pray what, to minimize the damage taken.
Zulrah only has one rotation, compared to on OSRS it has four different ones. This make it easier for you to figure out when to pray what, to minimize the damage taken.
 
[[File:Zulrah Pattern.png|thumb|300px|An overview of the fight's pattern]]
Zulrah has different forms throughout the fight, distinguishable by its colour, which designates its attack style and weakness. It changes forms by diving into the swamp and resurfacing somewhere else, which it does periodically. It may spawn snakelings and toxic clouds in any form.


You will most likely take damage on the "Magic-form" of Zulrah, since it can use both magic and range.
* Zulrah's '''{{Colour|green|serpentine}}''' form, in which it will attack with Ranged, with a few exceptions such as its "Jad" phase (see rotations). '''While in this form, Zulrah is weak against magical attacks - possessing -45 magic defence and +50 ranged defence.'''


If you haven't killed Zulrah before "Jad Phase" be aware it will use both magic and range switching constantly.
* Zulrah's '''{{Colour|red|magma}}''' form, in which it will attack with Melee. Zulrah will stare at the player's position for several seconds before whipping its tail at that area. If the player does not move away from the targeted area in time, they will be dealt up to 30 damage and be stunned for several seconds. '''While in this form, Zulrah is still weak against magical attacks - possessing +0 magic defence and +300 ranged defence.'''
 
* Zulrah's '''{{Colour|#008FFF|tanzanite}}''' form, in which it will randomly attack with both Magic and Ranged attacks, although it uses magic much more frequently compared to ranged. '''While in this form, Zulrah is weak to ranged attacks - possessing +300 magic defence and +0 ranged defence.'''


[[File:Zulrah Patterns.png|thumb|150px|An overview of the fight's pattern]]
Zulrah has different forms throughout the fight, distinguishable by its colour, which designates its attack style and weakness. It changes forms by diving into the swamp and resurfacing somewhere else, which it does periodically. It may spawn snakelings and toxic clouds in any form.


*When Zulrah is green, it attacks with Ranged. It is weak to Magic.
**At approximately 2 minutes, Zulrah will be in its green form and attack with alternating Ranged and Magic attacks (colloquially called "Jad phase").
**If the fight takes a long time (3+ minutes), it is possible for Zulrah to be in its green form and attack randomly with Ranged and Magic.
*When Zulrah is blue, it attacks with Ranged and Magic. It is weak to Ranged. Due to the Magic attacks being more common and more accurate, it is recommended to use [[Protect from Magic]]. Zulrah can attack with Ranged up to five times in succession.
*When Zulrah is red, it uses a [[typeless]] attack wherein it swings its tail at the player's position, which can be avoided by moving two tiles away; if it hits, it will deal heavy damage and [[Stun (status)|stun]] the player. It is more resistant to damage in this phase than in the other two forms, but Magic is typically more effective than Ranged.


The forms and when and where Zulrah spawns snakelings and toxic clouds is not random: there are four possible patterns for the fight that dictate what it will do next. It always starts in its green form and spawns toxic clouds to cover most of the arena, after which it is randomly chosen which of the four patterns the fight will be. Further information can be read on the [[Zulrah/Strategies|strategy article]].
The forms and when and where Zulrah spawns snakelings and toxic clouds is not random: Its always the same pattern. It always starts in its green form and spawns toxic clouds to cover most of the arena.


===Player death===
===Player death===
Upon [[death]] at Zulrah, all items which would normally be lost are held by the [[Priestess Zul-Gwenwynig|priestess]] at the Zul-Andra dock, who acts as an [[Item Retrieval Service]]. Items held by the priestess are '''permanently lost''' if the player dies an unsafe death before reclaiming them. Some [[Death#Exceptions|specific anomalies]] may occur with some items.
If you were to die at Zulrah, you won't lose you items and easy to reclaim them back for free by right clicking "Priestess Zul-Gwenwynig" and select option "Collect" and you will receive your lost items in the fight against zulrah.


Players who have defeated Zulrah fewer than 50 times can obtain their items free of charge; afterwards, they must pay 100,000 coins each time they die to reclaim their items. Ultimate Iron players are unaffected by this regardless of their kill count; they will continue to reclaim their items from the priestess for free, without use of that chest menu.{{CiteNews|url=https://secure.runescape.com/m=news/death-mechanics-in-old-school?oldschool=1|title=Death Mechanics in Old School|newsdate=13 February 2022}}
==Equipment==
==Equipment==
 
<tabber>
Range=
{{Recommended equipment
{{Recommended equipment
|style = Melee
|style = Range
|head1 = {{plink|Torva full helm}}
|head1 = {{plink|Void ranger helm}}<ref name=Void> Void knight equipment requires the full set to be effective.</ref>
|neck1 = {{plink|Amulet of torture}}
|neck1 = {{plink|Necklace of anguish}}
|neck2 = {{plink|Amulet of fury}}
|neck2 = {{plink|Amulet of fury}}
|cape1 = {{plink|Fire cape}}
|neck3 = {{plink|Amulet of glory}}
|body1 = {{plink|Torva platebody}}
|cape1 = {{plink|Ava's assembler}}
|legs1 = {{plink|Torva platelegs}}
|body1 = {{plink|Elite void top}}<ref name=Void> Void knight equipment requires the full set to be effective.</ref>
|weapon1 = {{plink|Abyssal whip}}
|legs1 = {{plink|Elite void robe}}<ref name=Void> Void knight equipment requires the full set to be effective.</ref>
|shield1 = {{plink|Dragonfire shield}}
|weapon1 = {{plink|Twisted bow}}
|2h1 = {{plink|Dharok's greataxe}}
|ammo1 = {{plink|Dragon arrows}}
|ammo1 = {{plink|Dragonstone dragon bolts (e)}}
|hands1 = {{plink|Void knight gloves}}<ref name=Void> Void knight equipment requires the full set to be effective.</ref>
|hands1 = {{plink|Tormented bracelet}}
|feet1 = {{plink|Pegasian boots}}
|feet1 = {{plink|Dragon boots}}
|ring1 = {{plink|Ring of suffering (i)}}
|ring1 = {{plink|Berserker ring}}
|ring2 = {{plink|Venator ring}}
|ring2 = {{plink|Brimstone ring}}
|special1 = {{plink|Zaryte crossbow}}
}}
}}
<references/>
==Inventory==
{{Inventory|align=right
|1=Divine super combat potion(4)
|2=Sanfew serum(4)|3=Sanfew serum(4)|4=Sanfew serum(4)
|5=Royal seed pod|6=Blighted manta ray|7=Blighted karambwan|8=Stamina potion(4)
|9=Dinh's bulwark|10=Blighted manta ray|11=Blighted karambwan|12=Blighted manta ray
|13=Phoenix necklace|14=Blighted manta ray|15=Blighted karambwan|16=Blighted manta ray
|17=Looting bag|18=Blighted manta ray|19=Blighted karambwan|20=Saradomin brew
|21=|22=Blighted manta ray|23=Blighted karambwan|24=Saradomin brew
|25=|26=Blighted manta ray|27=Blighted karambwan|28=Burning amulet}}
<references/>
The following items are optional:


*Dinh's bulwark (optional, but helps with tanking)
*Phoenix necklace (optional, for switching with Dinh's and emergency healing whilst tanking)
*A divine ranging potion (if ranging).
*A Divine super combat(if melee).
*2-3 Prayer potions (if using Prayer)
*Stamina potion (optional)
*A gloves switch for charging bracelet of ethereum with ether (optional)
*Looting bag (optional)
*Best food (Dark crab or better)
*3-4 Saradomin brews (optional)
{{Clear}}
</tabber>


==Drops==
==Drops==
''In addition to the 100% drops, the player will also have two rolls on Zulrah's drop table, excluding tertiary items, which have only one roll. The displayed drop chances represent a single roll.''
{{ZulrahDrops}}
 
----
 
{{Bosses}}
===100% drops===
{{DropsTableHead}}
{{DropsLine|name=Zulrah's scales|quantity=100-299<!--note: the 500 scale drop is separate and intentionally excluded here-->|rarity=Always}}
{{DropsTableBottom}}
 
===Uniques===
''There is a 1/256 chance of hitting the unique drop table per roll.{{CiteTwitter|author=Mod Ash|url=https://twitter.com/JagexAsh/status/735841565785100288|date=26 May 2016|archiveurl=https://archive.is/ktMfw|archivedate=26 May 2020|quote=It's 1/256 per roll, you get two rolls per kill.}} Zulrah gives two rolls per kill, meaning there's approximately a 1/512 chance per kill to receive a specific item from this table (or ~1/128 for any item). Below lists the approximate drop rates '''per roll''' of any '''specific''' item, which takes into account the fact that there are 4 different items in this drop table. Although uncut onyx is on the unique drop table, it is not unique to Zulrah, but is part of her Collection Log.''
 
{{DropsTableHead}}
{{DropsLine|name=Tanzanite fang|quantity=1|rarity=1/1024|rolls=2}}
{{DropsLine|name=Magic fang|quantity=1|rarity=1/1024|rolls=2}}
{{DropsLine|name=Serpentine visage|quantity=1|rarity=1/1024|rolls=2}}
{{DropsLine|name=Uncut onyx|quantity=1|rarity=1/1024|rolls=2}}
{{DropsTableBottom}}
 
===Mutagens===
''There is a 10/2,632 chance to hit the mutagen sub-table within the flax table (10/248).<ref name="flax">'''Note:''' The cited 10/249 number was changed to 10/248 following the removal of crystal weapon seeds from Zulrah's drop table.<br />{{PlainCiteTwitter|author=Mod Wolf|date=30 March 2019|url=https://twitter.com/JagexWolf/status/1111946035604176897|archiveurl=http://archive.is/ldIbR|archivedate=26 May 2020|quote=This is correct}}</ref> Each mutagen is equally likely, making the drop rate '''per kill''' approximately 1/6,553 for a specific mutagen or 1/3,277 for either mutagen.''
{{DropsTableHead}}
{{DropsLine|name=Tanzanite mutagen|quantity=1|rarity=1/13106|gemw=No|rolls=2}}
{{DropsLine|name=Magma mutagen|quantity=1|rarity=1/13106|gemw=No|rolls=2}}
{{DropsTableBottom}}
 
===Weapons and armour===
{{DropsTableHead}}
{{DropsLine|name=Battlestaff|quantity=10 (noted)|rarity=10/248|rolls=2}}
{{DropsLine|name=Dragon med helm|quantity=1|rarity=2/248|rolls=2}}
{{DropsLine|name=Dragon halberd|quantity=1|rarity=2/248|rolls=2}}
{{DropsTableBottom}}
 
===Runes===
{{DropsTableHead}}
{{DropsLine|name=Death rune|quantity=300|rarity=12/248|rolls=2}}
{{DropsLine|name=Law rune|quantity=200|rarity=12/248|rolls=2}}
{{DropsLine|name=Chaos rune|quantity=500|rarity=12/248|rolls=2}}
{{DropsTableBottom}}
 
===Herbs===
{{DropsTableHead}}
{{DropsLine|name=Snapdragon|quantity=10 (noted)|rarity=2/248|rolls=2}}
{{DropsLine|name=Dwarf weed|quantity=30 (noted)|rarity=2/248|rolls=2}}
{{DropsLine|name=Toadflax|quantity=25 (noted)|rarity=2/248|rolls=2}}
{{DropsLine|name=Torstol|quantity=10 (noted)|rarity=2/248|rolls=2}}
{{DropsTableBottom}}
 
===Seeds===
{{DropsTableHead}}
{{DropsLine|name=Palm tree seed|quantity=1|rarity=6/248|rolls=2}}
{{DropsLine|name=Papaya tree seed|quantity=3|rarity=6/248|rolls=2}}
{{DropsLine|name=Calquat tree seed|quantity=2|rarity=6/248|rolls=2}}
{{DropsLine|name=Magic seed|quantity=1|rarity=4/248|rolls=2}}
{{DropsLine|name=Toadflax seed|quantity=2|rarity=2/248|rolls=2}}
{{DropsLine|name=Snapdragon seed|quantity=1|rarity=2/248|rolls=2}}
{{DropsLine|name=Dwarf weed seed|quantity=2|rarity=2/248|rolls=2}}
{{DropsLine|name=Torstol seed|quantity=1|rarity=2/248|rolls=2}}
{{DropsLine|name=Spirit seed|quantity=1|rarity=1/248|gemw=No|rolls=2}}
{{DropsTableBottom}}
 
===Resources===
{{DropsTableHead}}
{{DropsLine|name=Snakeskin|quantity=35 (noted)|rarity=11/248|rolls=2}}
{{DropsLine|name=Runite ore|quantity=2 (noted)|rarity=11/248|rolls=2}}
{{DropsLine|name=Pure essence|quantity=1500 (noted)|rarity=10/248|rolls=2}}
{{DropsLine|name=Flax|quantity=1000 (noted)|rarity=10/248|raritynotes={{namedRef|flax}}|rolls=2}}
{{DropsLine|name=Yew logs|quantity=35 (noted)|rarity=10/248|rolls=2}}
{{DropsLine|name=Adamantite bar|quantity=20 (noted)|rarity=8/248|rolls=2}}
{{DropsLine|name=Coal|quantity=200 (noted)|rarity=8/248|rolls=2}}
{{DropsLine|name=Dragon bones|quantity=12 (noted)|rarity=8/248|rolls=2}}
{{DropsLine|name=Mahogany logs|quantity=50 (noted)|rarity=8/248|rolls=2}}
{{DropsTableBottom}}
 
===Other===
{{DropsTableHead}}
{{DropsLine|name=Zul-andra teleport|quantity=4|rarity=15/248|rolls=2}}
{{DropsLine|name=Manta ray|quantity=35 (noted)|rarity=12/248|rolls=2}}
{{DropsLine|name=Antidote++(4)|quantity=10 (noted)|rarity=9/248|rolls=2}}
{{DropsLine|name=Dragonstone bolt tips|quantity=12|rarity=8/248|rolls=2}}
{{DropsLine|name=Grapes|quantity=250 (noted)|rarity=6/248|rolls=2}}
{{DropsLine|name=Coconut|quantity=20 (noted)|rarity=6/248|rolls=2}}
{{DropsLine|name=Swamp tar|quantity=1000|rarity=5/248|rolls=2}}
{{DropsLine|name=Zulrah's scales|quantity=500|rarity=5/248|rolls=2}}
{{DropsTableBottom}}
 
===Rare drop table===
{{RareDropTable|9/248|naturetalisman=yes|rolls=2}}
 
===Tertiary===
{{DropsTableHead}}
{{DropsLine|name=Brimstone key|quantity=1|rarity={{Brimstone rarity|725}}|raritynotes=<ref group="d">Brimstone keys are only dropped while on a [[Slayer task]] given by [[Konar quo Maten]].</ref>|gemw=No}}
{{DropsLineClue|type=elite|rarity=1/75|raritynotes={{CiteTwitter|author=Mod JohnC|url=https://twitter.com/JagexJohnC/status/561123213451984896|date=30 January 2015|archiveurl=https://archive.fo/czPTx|archivedate=25 March 2019|quote=If you missed the community stream on Wednesday here are Zulrah's drop rates!|name=Confirmed droprates}}}}
{{DropsLine|name=Jar of swamp|quantity=1|rarity=1/3000|raritynotes={{NamedRef|Confirmed droprates}}}}
{{DropsLine|name=Pet snakeling|quantity=1|rarity=1/4000|raritynotes={{NamedRef|Confirmed droprates}}|gemw=No}}
{{DropsTableBottom}}
{{Reflist|group=d}}

Latest revision as of 15:00, 29 May 2024

Zulrah
Released2016 (Update unknown)
DonatorNo
Combat level725
Size5x5
ExamineThe green hooded serpent of the poison waste.
Combat info
AttributeNone
Max hit41
AggressiveYes
PoisonousYes (venom) (6)
Attack styleRanged, Typeless Melee, Magic
Attack speed3 ticks (1.8 seconds)
Combat stats
50011300300300
Aggressive stats
Monster attack bonusMonster strength bonusMonster magic strength bonusMonster ranged strength bonus
+0+0+50+20+50+20
Defensive stats
+0+0+0-45+50
Advanced data
Monster ID2042

Zulrah is a boss on Roat Pkz that has multiple drops which have decent value and will be shown down below. How to get to Zulrah is by using the command: ::zulrah and you will be teleported to zulrah location and entering the fight is by clicking on the Sacfrificial Boat.

Zulrah has three/four different forms, Range, Melee & Magic and "Jad-Phase."

Location

Zulrah's Shrine, with Zulrah's beginning phase shown.
LocationLocation of Zulrah LevelCombat level of Zulrah DonatorDonator rank required Multi/SingleMulti/Single/Singles-plus combat area
Zulrah's Shrine (::zulrah)
725
Single

Fight overview

A player fighting Zulrah in its tanzanite form

Zulrah only has one rotation, compared to on OSRS it has four different ones. This make it easier for you to figure out when to pray what, to minimize the damage taken.

An overview of the fight's pattern

Zulrah has different forms throughout the fight, distinguishable by its colour, which designates its attack style and weakness. It changes forms by diving into the swamp and resurfacing somewhere else, which it does periodically. It may spawn snakelings and toxic clouds in any form.

  • Zulrah's serpentine form, in which it will attack with Ranged, with a few exceptions such as its "Jad" phase (see rotations). While in this form, Zulrah is weak against magical attacks - possessing -45 magic defence and +50 ranged defence.
  • Zulrah's magma form, in which it will attack with Melee. Zulrah will stare at the player's position for several seconds before whipping its tail at that area. If the player does not move away from the targeted area in time, they will be dealt up to 30 damage and be stunned for several seconds. While in this form, Zulrah is still weak against magical attacks - possessing +0 magic defence and +300 ranged defence.
  • Zulrah's tanzanite form, in which it will randomly attack with both Magic and Ranged attacks, although it uses magic much more frequently compared to ranged. While in this form, Zulrah is weak to ranged attacks - possessing +300 magic defence and +0 ranged defence.


The forms and when and where Zulrah spawns snakelings and toxic clouds is not random: Its always the same pattern. It always starts in its green form and spawns toxic clouds to cover most of the arena.

Player death

If you were to die at Zulrah, you won't lose you items and easy to reclaim them back for free by right clicking "Priestess Zul-Gwenwynig" and select option "Collect" and you will receive your lost items in the fight against zulrah.

Equipment

  1. 1.0 1.1 1.2 1.3 Void knight equipment requires the full set to be effective.

Inventory

Divine super combat potion(4)Sanfew serum(4)Sanfew serum(4)Sanfew serum(4)
Royal seed podBlighted manta rayBlighted karambwanStamina potion(4)
Dinh's bulwarkBlighted manta rayBlighted karambwanBlighted manta ray
Phoenix necklaceBlighted manta rayBlighted karambwanBlighted manta ray
Looting bagBlighted manta rayBlighted karambwanSaradomin brew
Blighted manta rayBlighted karambwanSaradomin brew
Blighted manta rayBlighted karambwanBurning amulet

The following items are optional:

  • Dinh's bulwark (optional, but helps with tanking)
  • Phoenix necklace (optional, for switching with Dinh's and emergency healing whilst tanking)
  • A divine ranging potion (if ranging).
  • A Divine super combat(if melee).
  • 2-3 Prayer potions (if using Prayer)
  • Stamina potion (optional)
  • A gloves switch for charging bracelet of ethereum with ether (optional)
  • Looting bag (optional)
  • Best food (Dark crab or better)
  • 3-4 Saradomin brews (optional)

Drops

100% drops

Item Quantity Drop rate Price
Zulrah's scales 500 - 1000
Always
250 - 500

Uniques

Item Quantity Drop rate Donator 15% boosted drop rate Super Donator 25% boosted drop rate Extreme Donator 30% boosted drop rate Legendary Donator 35% boosted drop rate Royal Donator 40% boosted drop rate Price
Tanzanite mutagen 1
1/768
1/652
1/576
1/537
1/499
1/460
7,000
Magma mutagen 1
1/768
1/652
1/576
1/537
1/499
1/460
7,000
Toxic blowpipe (empty) 1
1/256
1/217
1/192
1/179
1/166
1/153
50,000
Serpentine helm (uncharged) 1
1/256
1/217
1/192
1/179
1/166
1/153
5,000
Magic fang 1
1/128
1/108
1/96
1/89
1/83
1/76
15,000
Amulet of fury 2
1/64
1/54
1/48
1/44
1/41
1/38
1,000
Magic logs 10 - 30
1/12
1/10
1/9
1/8
1/7
1/7
1,000 - 3,000
Torstol 50
1/12
1/10
1/9
1/8
1/7
1/7
600
Dragon dart 100 - 300
1/12
1/10
1/9
1/8
1/7
1/7
100 - 300

Common

Item Quantity Drop rate Price
Anti-venom+(4) 5 - 10
1/2
25 - 50
Pk Point 200 - 300
1/2
200 - 300

Tertiary

Item Quantity Drop rate Donator 15% boosted drop rate Super Donator 25% boosted drop rate Extreme Donator 30% boosted drop rate Legendary Donator 35% boosted drop rate Royal Donator 40% boosted drop rate Price
Pet snakeling 1
1/1500
1/1275
1/1125
1/1050
1/975
1/900
N/A
1
1/2790
1/2371
1/2092
1/1953
1/1813
1/1674
N/A
1
1/3750
1/3187
1/2812
1/2625
1/2437
1/2250
N/A
1
1/2130
1/1810
1/1597
1/1491
1/1384
1/1278
N/A
1
1/1200
1/1020
1/870
1/812
1/754
1/696
N/A
1
1/750
1/637
1/562
1/525
1/487
1/450
N/A